Impliments Ghom review, reverts blood list back to component
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@@ -491,7 +491,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
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. = BLOOD_COLOR_HUMAN
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switch(type)
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if("U")//Universal blood; a bit orange
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. = "#db3300"
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. = BLOOD_COLOR_UNIVERSAL
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if("SY")//Synthetics blood; blue
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. = BLOOD_COLOR_SYNTHETIC
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if("L")//lizard, a bit pink/purple
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@@ -502,6 +502,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
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. = BLOOD_COLOR_OIL
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if("GEL")// slimepeople blood, rgb 0, 255, 144
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. = BLOOD_COLOR_SLIME
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if("BUG")
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. = "#a37c0f"
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if("BUG")// yellowish, like, y'know bug guts I guess.
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. = BLOOD_COLOR_BUG
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//add more stuff to the switch if you have more blood colors for different types
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// the defines are in _DEFINES/misc.dm
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