Impliments Ghom review, reverts blood list back to component

This commit is contained in:
Poojawa
2019-08-15 12:32:44 -05:00
parent 2073921f4b
commit 0290a46ddc
54 changed files with 662 additions and 613 deletions
+4 -3
View File
@@ -491,7 +491,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
. = BLOOD_COLOR_HUMAN
switch(type)
if("U")//Universal blood; a bit orange
. = "#db3300"
. = BLOOD_COLOR_UNIVERSAL
if("SY")//Synthetics blood; blue
. = BLOOD_COLOR_SYNTHETIC
if("L")//lizard, a bit pink/purple
@@ -502,6 +502,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
. = BLOOD_COLOR_OIL
if("GEL")// slimepeople blood, rgb 0, 255, 144
. = BLOOD_COLOR_SLIME
if("BUG")
. = "#a37c0f"
if("BUG")// yellowish, like, y'know bug guts I guess.
. = BLOOD_COLOR_BUG
//add more stuff to the switch if you have more blood colors for different types
// the defines are in _DEFINES/misc.dm