oh i forgot to commit this before i made the pr
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@@ -25,7 +25,8 @@
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playsound(user, 'sound/weapons/shotguninsert.ogg', 60, 1)
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playsound(user, 'sound/weapons/shotguninsert.ogg', 60, 1)
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A.update_icon()
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A.update_icon()
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update_icon()
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update_icon()
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user.SetNextAction(clip_delay)
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if(istype(A, /obj/item/ammo_box))
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user.SetNextAction(clip_delay)
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/obj/item/gun/ballistic/shotgun/process_chamber(mob/living/user, empty_chamber = 0)
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/obj/item/gun/ballistic/shotgun/process_chamber(mob/living/user, empty_chamber = 0)
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return ..() //changed argument value
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return ..() //changed argument value
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