diff --git a/code/modules/clothing/suits/reactive_armour.dm b/code/modules/clothing/suits/reactive_armour.dm index 7a1950d57c..fe38d050cf 100644 --- a/code/modules/clothing/suits/reactive_armour.dm +++ b/code/modules/clothing/suits/reactive_armour.dm @@ -126,7 +126,7 @@ /obj/item/clothing/suit/armor/reactive/stealth name = "reactive stealth armor" - reactivearmor_cooldown_duration = 75 + reactivearmor_cooldown_duration = 65 desc = "An experimental suit of armor that renders the wearer invisible on detection of imminent harm, and creates a decoy that runs away from the owner. You can't fight what you can't see." /obj/item/clothing/suit/armor/reactive/stealth/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) @@ -153,7 +153,7 @@ name = "reactive tesla armor" desc = "An experimental suit of armor with sensitive detectors hooked up to a huge capacitor grid, with emitters strutting out of it. Zap." siemens_coefficient = -1 - reactivearmor_cooldown_duration = 25 + reactivearmor_cooldown_duration = 20 var/tesla_power = 25000 var/tesla_range = 20 var/tesla_flags = TESLA_MOB_DAMAGE | TESLA_OBJ_DAMAGE @@ -187,7 +187,7 @@ /obj/item/clothing/suit/armor/reactive/repulse name = "reactive repulse armor" - reactivearmor_cooldown_duration = 50 + reactivearmor_cooldown_duration = 35 desc = "An experimental suit of armor that violently throws back attackers." /obj/item/clothing/suit/armor/reactive/repulse/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)