Ouch.
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@@ -42,9 +42,8 @@
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/mob/living/silicon/ai/bullet_act(obj/item/projectile/Proj)
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..(Proj)
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. = ..()
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updatehealth()
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return 2
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/mob/living/silicon/ai/flash_act(intensity = 1, override_blindness_check = 0, affect_silicon = 0)
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return // no eyes, no flashing
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