Tg 1 28 sync testing/confirmation (#5178)

* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
This commit is contained in:
Poojawa
2018-01-29 04:42:29 -06:00
committed by GitHub
parent 89fa4b0f28
commit 03086dfa91
666 changed files with 27177 additions and 35945 deletions
+7 -4
View File
@@ -1,6 +1,6 @@
SUBSYSTEM_DEF(idlenpcpool)
name = "Idling NPC Pool"
flags = SS_POST_FIRE_TIMING|SS_BACKGROUND
flags = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
priority = FIRE_PRIORITY_IDLE_NPC
wait = 60
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
@@ -13,9 +13,12 @@ SUBSYSTEM_DEF(idlenpcpool)
var/list/zlist = GLOB.simple_animals[AI_Z_OFF]
..("IdleNPCS:[idlelist.len]|Z:[zlist.len]")
/datum/controller/subsystem/idlenpcpool/Initialize(start_timeofday)
idle_mobs_by_zlevel = new /list(world.maxz,0)
return ..()
/datum/controller/subsystem/idlenpcpool/proc/MaxZChanged()
if (!islist(idle_mobs_by_zlevel))
idle_mobs_by_zlevel = new /list(world.maxz,0)
while (SSidlenpcpool.idle_mobs_by_zlevel.len < world.maxz)
SSidlenpcpool.idle_mobs_by_zlevel.len++
SSidlenpcpool.idle_mobs_by_zlevel[idle_mobs_by_zlevel.len] = list()
/datum/controller/subsystem/idlenpcpool/fire(resumed = FALSE)