Tg 1 28 sync testing/confirmation (#5178)

* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
This commit is contained in:
Poojawa
2018-01-29 04:42:29 -06:00
committed by GitHub
parent 89fa4b0f28
commit 03086dfa91
666 changed files with 27177 additions and 35945 deletions
+2 -2
View File
@@ -478,8 +478,8 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
perform(targets,user=user)
/obj/effect/proc_holder/spell/proc/updateButtonIcon()
action.UpdateButtonIcon()
/obj/effect/proc_holder/spell/proc/updateButtonIcon(status_only, force)
action.UpdateButtonIcon(status_only, force)
/obj/effect/proc_holder/spell/proc/can_be_cast_by(mob/caster)
if((human_req || clothes_req) && !ishuman(caster))
+5 -5
View File
@@ -2,7 +2,7 @@
name = "Genetic"
desc = "This spell inflicts a set of mutations and disabilities upon the target."
var/list/disabilities = list() //disabilities
var/list/traits = list() //disabilities
var/list/mutations = list() //mutation strings
var/duration = 100 //deciseconds
/*
@@ -22,13 +22,13 @@
continue
for(var/A in mutations)
target.dna.add_mutation(A)
for(var/A in disabilities)
target.add_disability(A, GENETICS_SPELL)
for(var/A in traits)
target.add_trait(A, GENETICS_SPELL)
addtimer(CALLBACK(src, .proc/remove, target), duration)
/obj/effect/proc_holder/spell/targeted/genetic/proc/remove(mob/living/carbon/target)
if(!QDELETED(target))
for(var/A in mutations)
target.dna.remove_mutation(A)
for(var/A in disabilities)
target.remove_disability(A, GENETICS_SPELL)
for(var/A in traits)
target.remove_trait(A, GENETICS_SPELL)