cease your shitcode

This commit is contained in:
Timothy Teakettle
2020-08-10 21:41:06 +01:00
parent 907f61d7b0
commit 033fe553e8
40 changed files with 79 additions and 199 deletions
+1 -1
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@@ -6,5 +6,5 @@
zone = BODY_ZONE_PRECISE_GROIN
slot = ORGAN_SLOT_WOMB
genital_flags = GENITAL_INTERNAL|GENITAL_FUID_PRODUCTION
fluid_id = /datum/reagent/consumable/femcum
fluid_id = /datum/reagent/consumable/semen/femcum
linked_organ_slot = ORGAN_SLOT_VAGINA
+1
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@@ -46,6 +46,7 @@
var/minimal_player_age = 0
var/outfit = null
var/plasma_outfit = null //the outfit given to plasmamen
var/exp_requirements = 0
@@ -12,6 +12,7 @@
exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/atmos
plasma_outfit = /datum/outfit/plasmaman/atmospherics
access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS,
ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_MINERAL_STOREROOM)
+1
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@@ -11,6 +11,7 @@
exp_type_department = EXP_TYPE_SERVICE // This is so the jobs menu can work properly
outfit = /datum/outfit/job/bartender
plasma_outfit = /datum/outfit/plasmaman/bar
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_BAR, ACCESS_MINERAL_STOREROOM)
+1
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@@ -10,6 +10,7 @@
selection_color = "#bbe291"
outfit = /datum/outfit/job/botanist
plasma_outfit = /datum/outfit/plasmaman/botany
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_HYDROPONICS, ACCESS_MORGUE, ACCESS_MINERAL_STOREROOM)
+1
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@@ -17,6 +17,7 @@
outfit = /datum/outfit/job/captain
plasma_outfit = /datum/outfit/plasmaman/captain
access = list() //See get_access()
minimal_access = list() //See get_access()
@@ -10,6 +10,7 @@
selection_color = "#ca8f55"
outfit = /datum/outfit/job/cargo_tech
plasma_outfit = /datum/outfit/plasmaman/cargo
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MINING,
ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
+1
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@@ -10,6 +10,7 @@
selection_color = "#dddddd"
outfit = /datum/outfit/job/chaplain
plasma_outfit = /datum/outfit/plasmaman/chaplain
access = list(ACCESS_MORGUE, ACCESS_CHAPEL_OFFICE, ACCESS_CREMATORIUM, ACCESS_THEATRE)
minimal_access = list(ACCESS_MORGUE, ACCESS_CHAPEL_OFFICE, ACCESS_CREMATORIUM, ACCESS_THEATRE)
+1
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@@ -12,6 +12,7 @@
exp_requirements = 60
outfit = /datum/outfit/job/chemist
plasma_outfit = /datum/outfit/plasmaman/chemist
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_CHEMISTRY, ACCESS_MINERAL_STOREROOM)
@@ -17,6 +17,7 @@
exp_type_department = EXP_TYPE_ENGINEERING
outfit = /datum/outfit/job/ce
plasma_outfit = /datum/outfit/plasmaman/ce
access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS,
ACCESS_EXTERNAL_AIRLOCKS, ACCESS_ATMOSPHERICS, ACCESS_EVA,
@@ -17,6 +17,7 @@
exp_type_department = EXP_TYPE_MEDICAL
outfit = /datum/outfit/job/cmo
plasma_outfit = /datum/outfit/plasmaman/cmo
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_HEADS, ACCESS_MINERAL_STOREROOM,
ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_SURGERY, ACCESS_RC_ANNOUNCE,
+1
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@@ -10,6 +10,7 @@
selection_color = "#dddddd"
outfit = /datum/outfit/job/clown
plasma_outfit = /datum/outfit/plasmaman/clown
access = list(ACCESS_THEATRE)
minimal_access = list(ACCESS_THEATRE)
+1
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@@ -11,6 +11,7 @@
var/cooks = 0 //Counts cooks amount
outfit = /datum/outfit/job/cook
plasma_outfit = /datum/outfit/plasmaman/chef
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MINERAL_STOREROOM)
+1
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@@ -10,6 +10,7 @@
selection_color = "#dddddd"
outfit = /datum/outfit/job/curator
plasma_outfit = /datum/outfit/plasmaman/curator
access = list(ACCESS_LIBRARY)
minimal_access = list(ACCESS_LIBRARY, ACCESS_CONSTRUCTION, ACCESS_MINING_STATION)
+1
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@@ -14,6 +14,7 @@
exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/detective
plasma_outfit = /datum/outfit/plasmaman/detective
access = list(ACCESS_SEC_DOORS, ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_COURT, ACCESS_BRIG, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_SEC_DOORS, ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_COURT, ACCESS_BRIG, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM)
@@ -12,6 +12,7 @@
exp_requirements = 60
outfit = /datum/outfit/job/geneticist
plasma_outfit = /datum/outfit/plasmaman/genetics
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_CHEMISTRY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_ROBOTICS, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE)
minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM)
@@ -17,6 +17,7 @@
exp_type_department = EXP_TYPE_SERVICE
outfit = /datum/outfit/job/hop
plasma_outfit = /datum/outfit/plasmaman/hop
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS,
ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS,
@@ -17,6 +17,8 @@
exp_type_department = EXP_TYPE_SECURITY
outfit = /datum/outfit/job/hos
plasma_outfit = /datum/outfit/plasmaman/hos
mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM)
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP,
+1
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@@ -10,6 +10,7 @@
selection_color = "#bbe291"
outfit = /datum/outfit/job/janitor
plasma_outfit = /datum/outfit/plasmaman/janitor
access = list(ACCESS_JANITOR, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_JANITOR, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM)
+1
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@@ -11,6 +11,7 @@
var/lawyers = 0 //Counts lawyer amount
outfit = /datum/outfit/job/lawyer
plasma_outfit = /datum/outfit/plasmaman/bar //yes, this is correct, there's no 'lawyer' plasmeme outfit
access = list(ACCESS_LAWYER, ACCESS_COURT, ACCESS_SEC_DOORS)
minimal_access = list(ACCESS_LAWYER, ACCESS_COURT, ACCESS_SEC_DOORS)
@@ -10,6 +10,7 @@
selection_color = "#74b5e0"
outfit = /datum/outfit/job/doctor
plasma_outfit = /datum/outfit/plasmaman/medical
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_VIROLOGY, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM)
+1
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@@ -10,6 +10,7 @@
selection_color = "#dddddd"
outfit = /datum/outfit/job/mime
plasma_outfit = /datum/outfit/plasmaman/mime
access = list(ACCESS_THEATRE)
minimal_access = list(ACCESS_THEATRE)
@@ -17,6 +17,7 @@
exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/rd
plasma_outfit = /datum/outfit/plasmaman/rd
access = list(ACCESS_RD, ACCESS_HEADS, ACCESS_TOX, ACCESS_GENETICS, ACCESS_MORGUE,
ACCESS_TOX_STORAGE, ACCESS_TELEPORTER, ACCESS_SEC_DOORS,
@@ -12,6 +12,7 @@
exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/roboticist
plasma_outfit = /datum/outfit/plasmaman/robotics
access = list(ACCESS_ROBOTICS, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_TECH_STORAGE, ACCESS_MORGUE, ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM, ACCESS_XENOBIOLOGY, ACCESS_GENETICS)
minimal_access = list(ACCESS_ROBOTICS, ACCESS_TECH_STORAGE, ACCESS_MORGUE, ACCESS_RESEARCH, ACCESS_MINERAL_STOREROOM)
+1
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@@ -12,6 +12,7 @@
exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/scientist
plasma_outfit = /datum/outfit/plasmaman/science
access = list(ACCESS_ROBOTICS, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE, ACCESS_GENETICS)
minimal_access = list(ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_MINERAL_STOREROOM)
@@ -14,6 +14,7 @@
exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/security
plasma_outfit = /datum/outfit/plasmaman/security
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP, ACCESS_FORENSICS_LOCKERS, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP, ACCESS_MINERAL_STOREROOM) // See /datum/job/officer/get_access()
@@ -12,6 +12,7 @@
outfit = /datum/outfit/job/miner
plasma_outfit = /datum/outfit/plasmaman/mining
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MINING,
ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
@@ -12,6 +12,7 @@
exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/engineer
plasma_outfit = /datum/outfit/plasmaman/engineering
access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS,
ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM)
@@ -12,6 +12,7 @@
exp_requirements = 60
outfit = /datum/outfit/job/virologist
plasma_outfit = /datum/outfit/plasmaman/viro
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_MEDICAL, ACCESS_VIROLOGY, ACCESS_MINERAL_STOREROOM)
+1
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@@ -14,6 +14,7 @@
exp_type = EXP_TYPE_CREW
outfit = /datum/outfit/job/warden
plasma_outfit = /datum/outfit/plasmaman/warden
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP, ACCESS_FORENSICS_LOCKERS, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP, ACCESS_MINERAL_STOREROOM) // See /datum/job/warden/get_access()
@@ -776,67 +776,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
for(var/bodypart in bodyparts_to_add)
var/datum/sprite_accessory/S
switch(bodypart)
if("tail_lizard")
S = GLOB.tails_list_lizard[H.dna.features["tail_lizard"]]
if("waggingtail_lizard")
S = GLOB.animated_tails_list_lizard[H.dna.features["tail_lizard"]]
if("tail_human")
S = GLOB.tails_list_human[H.dna.features["tail_human"]]
if("waggingtail_human")
S = GLOB.animated_tails_list_human[H.dna.features["tail_human"]]
if("spines")
S = GLOB.spines_list[H.dna.features["spines"]]
if("waggingspines")
S = GLOB.animated_spines_list[H.dna.features["spines"]]
if("snout")
S = GLOB.snouts_list[H.dna.features["snout"]]
if("frills")
S = GLOB.frills_list[H.dna.features["frills"]]
if("horns")
S = GLOB.horns_list[H.dna.features["horns"]]
if("ears")
S = GLOB.ears_list[H.dna.features["ears"]]
if("body_markings")
S = GLOB.body_markings_list[H.dna.features["body_markings"]]
if("wings")
S = GLOB.wings_list[H.dna.features["wings"]]
if("wingsopen")
S = GLOB.wings_open_list[H.dna.features["wings"]]
if("deco_wings")
S = GLOB.deco_wings_list[H.dna.features["deco_wings"]]
if("legs")
S = GLOB.legs_list[H.dna.features["legs"]]
if("insect_wings")
S = GLOB.insect_wings_list[H.dna.features["insect_wings"]]
if("insect_fluff")
S = GLOB.insect_fluffs_list[H.dna.features["insect_fluff"]]
if("insect_markings")
S = GLOB.insect_markings_list[H.dna.features["insect_markings"]]
if("caps")
S = GLOB.caps_list[H.dna.features["caps"]]
if("ipc_screen")
S = GLOB.ipc_screens_list[H.dna.features["ipc_screen"]]
if("ipc_antenna")
S = GLOB.ipc_antennas_list[H.dna.features["ipc_antenna"]]
if("mam_tail")
S = GLOB.mam_tails_list[H.dna.features["mam_tail"]]
if("mam_waggingtail")
S = GLOB.mam_tails_animated_list[H.dna.features["mam_tail"]]
if("mam_body_markings")
S = GLOB.mam_body_markings_list[H.dna.features["mam_body_markings"]]
if("mam_ears")
S = GLOB.mam_ears_list[H.dna.features["mam_ears"]]
if("mam_snouts")
S = GLOB.mam_snouts_list[H.dna.features["mam_snouts"]]
if("taur")
S = GLOB.taur_list[H.dna.features["taur"]]
if("xenodorsal")
S = GLOB.xeno_dorsal_list[H.dna.features["xenodorsal"]]
if("xenohead")
S = GLOB.xeno_head_list[H.dna.features["xenohead"]]
if("xenotail")
S = GLOB.xeno_tail_list[H.dna.features["xenotail"]]
S = GLOB.mutant_reference_list[bodypart][H.dna.features[bodypart]]
if(!S || S.icon_state == "none")
continue
@@ -2043,17 +1983,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
return
/**
* The human species version of [/mob/living/carbon/proc/get_biological_state]. Depends on the HAS_FLESH and HAS_BONE species traits, having bones lets you have bone wounds, having flesh lets you have burn, slash, and piercing wounds
*/
/datum/species/proc/get_biological_state(mob/living/carbon/human/H)
. = BIO_INORGANIC
if(HAS_FLESH in species_traits)
@@ -2069,7 +2000,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(HAS_TRAIT(H, TRAIT_NOBREATH))
return TRUE
/datum/species/proc/handle_environment(datum/gas_mixture/environment, mob/living/carbon/human/H)
if(!environment)
return
@@ -2261,7 +2191,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
/datum/species/proc/spec_stun(mob/living/carbon/human/H,amount)
if(H)
stop_wagging_tail(H)
. = stunmod * H.physiology.stun_mod * amount
//////////////
@@ -57,89 +57,10 @@
..()
/datum/species/plasmaman/before_equip_job(datum/job/J, mob/living/carbon/human/H, visualsOnly = FALSE)
var/current_job = J?.title
var/datum/outfit/plasmaman/O = new /datum/outfit/plasmaman
switch(current_job)
if("Chaplain")
O = new /datum/outfit/plasmaman/chaplain
if("Curator")
O = new /datum/outfit/plasmaman/curator
if("Janitor")
O = new /datum/outfit/plasmaman/janitor
if("Botanist")
O = new /datum/outfit/plasmaman/botany
if("Bartender", "Lawyer")
O = new /datum/outfit/plasmaman/bar
if("Cook")
O = new /datum/outfit/plasmaman/chef
if("Security Officer")
O = new /datum/outfit/plasmaman/security
if("Detective")
O = new /datum/outfit/plasmaman/detective
if("Warden")
O = new /datum/outfit/plasmaman/warden
if("Cargo Technician", "Quartermaster")
O = new /datum/outfit/plasmaman/cargo
if("Shaft Miner")
O = new /datum/outfit/plasmaman/mining
if("Medical Doctor")
O = new /datum/outfit/plasmaman/medical
if("Chemist")
O = new /datum/outfit/plasmaman/chemist
if("Geneticist")
O = new /datum/outfit/plasmaman/genetics
if("Roboticist")
O = new /datum/outfit/plasmaman/robotics
if("Virologist")
O = new /datum/outfit/plasmaman/viro
if("Scientist")
O = new /datum/outfit/plasmaman/science
if("Station Engineer")
O = new /datum/outfit/plasmaman/engineering
if("Atmospheric Technician")
O = new /datum/outfit/plasmaman/atmospherics
if("Captain")
O = new /datum/outfit/plasmaman/captain
if("Head of Personnel")
O = new /datum/outfit/plasmaman/hop
if("Head of Security")
O = new /datum/outfit/plasmaman/hos
if("Chief Engineer")
O = new /datum/outfit/plasmaman/ce
if("Chief Medical Officer")
O = new /datum/outfit/plasmaman/cmo
if("Research Director")
O = new /datum/outfit/plasmaman/rd
if("Mime")
O = new /datum/outfit/plasmaman/mime
if("Clown")
O = new /datum/outfit/plasmaman/clown
if(J)
var/datum/outfit/plasmaman/O = new /datum/outfit/plasmaman
if(J.plasma_outfit)
O = new J.plasma_outfit
H.equipOutfit(O, visualsOnly)
H.internal = H.get_item_for_held_index(2)
@@ -82,13 +82,11 @@
M.AddSpell(SW)
shadowwalk = SW
/obj/item/organ/brain/nightmare/Remove(special = FALSE)
if(shadowwalk && owner)
owner.RemoveSpell(shadowwalk)
return ..()
/obj/item/organ/heart/nightmare
name = "heart of darkness"
desc = "An alien organ that twists and writhes when exposed to light."
@@ -24,7 +24,7 @@
burnmod = 1
..()
/datum/species/skeleton/greater/check_roundstart_eligible()
/datum/species/skeleton/check_roundstart_eligible()
if(SSevents.holidays && SSevents.holidays[HALLOWEEN])
return TRUE
return ..()
@@ -22,4 +22,4 @@
tail_type = "mam_tail"
wagging_type = "mam_waggingtail"
species_type = "robotic"
species_type = "robotic"
@@ -100,14 +100,12 @@
else
return ..()
/datum/species/synth/handle_body(mob/living/carbon/human/H)
if(fake_species)
fake_species.handle_body(H)
else
return ..()
/datum/species/synth/handle_mutant_bodyparts(mob/living/carbon/human/H, forced_colour)
if(fake_species)
fake_species.handle_body(H,forced_colour)
@@ -2218,6 +2218,7 @@
color = "#FFFFFF" // rgb: 255, 255, 255
can_synth = FALSE
nutriment_factor = 0.5 * REAGENTS_METABOLISM
var/decal_path = /obj/effect/decal/cleanable/semen
/datum/reagent/consumable/semen/reaction_turf(turf/T, reac_volume)
if(!istype(T))
@@ -2227,7 +2228,7 @@
var/obj/effect/decal/cleanable/semen/S = locate() in T
if(!S)
S = new(T)
S = new decal_path(T)
if(data["blood_DNA"])
S.add_blood_DNA(list(data["blood_DNA"] = data["blood_type"]))
@@ -2251,51 +2252,20 @@
blood_DNA |= S.blood_DNA
return ..()
/datum/reagent/consumable/femcum
/datum/reagent/consumable/semen/femcum
name = "Female Ejaculate"
description = "Vaginal lubricant found in most mammals and other animals of similar nature. Where you found this is your own business."
taste_description = "something with a tang" // wew coders who haven't eaten out a girl.
taste_mult = 2
data = list("donor"=null,"viruses"=null,"donor_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null)
reagent_state = LIQUID
color = "#AAAAAA77"
can_synth = FALSE
nutriment_factor = 0.5 * REAGENTS_METABOLISM
decal_path = /obj/effect/decal/cleanable/semen/femcum
/obj/effect/decal/cleanable/femcum
/obj/effect/decal/cleanable/semen/femcum
name = "female ejaculate"
desc = null
gender = PLURAL
density = 0
layer = ABOVE_NORMAL_TURF_LAYER
icon = 'icons/obj/genitals/effects.dmi'
icon_state = "fem1"
random_icon_states = list("fem1", "fem2", "fem3", "fem4")
blood_state = null
bloodiness = null
/obj/effect/decal/cleanable/femcum/Initialize(mapload)
. = ..()
dir = GLOB.cardinals
add_blood_DNA(list("Non-human DNA" = "A+"))
/obj/effect/decal/cleanable/femcum/replace_decal(obj/effect/decal/cleanable/femcum/F)
if(F.blood_DNA)
blood_DNA |= F.blood_DNA
return ..()
/datum/reagent/consumable/femcum/reaction_turf(turf/T, reac_volume)
if(!istype(T))
return
if(reac_volume < 10)
return
var/obj/effect/decal/cleanable/femcum/S = locate() in T
if(!S)
S = new(T)
if(data["blood_DNA"])
S.add_blood_DNA(list(data["blood_DNA"] = data["blood_type"]))
/datum/reagent/determination
name = "Determination"
description = "For when you need to push on a little more. Do NOT allow near plants."