Changes a bunch of hrefs to the proper defines

This commit is contained in:
CitadelStationBot
2017-05-02 02:20:07 -05:00
parent 315f2b7738
commit 036109de58
44 changed files with 222 additions and 98 deletions
+1 -1
View File
@@ -60,7 +60,7 @@
to_chat(user, "Your name has been sent to your employers for approval.")
// Autoapproves after a certain time
response_timer_id = addtimer(CALLBACK(src, .proc/rename_station, new_name, user.name, user.real_name, key_name(user)), approval_time, TIMER_STOPPABLE)
to_chat(GLOB.admins, "<span class='adminnotice'><b><font color=orange>CUSTOM STATION RENAME:</font></b>[key_name_admin(user)] (<A HREF='?_src_=holder;adminmoreinfo=\ref[user]'>?</A>) proposes to rename the station to [new_name] (will autoapprove in [approval_time / 10] seconds). [ADMIN_SMITE(user)] (<A HREF='?_src_=holder;reject_custom_name=\ref[src]'>REJECT</A>) (<a href='?_src_=holder;CentcommReply=\ref[user]'>RPLY</a>)</span>")
to_chat(GLOB.admins, "<span class='adminnotice'><b><font color=orange>CUSTOM STATION RENAME:</font></b>[ADMIN_LOOKUPFLW(user)] proposes to rename the station to [new_name] (will autoapprove in [approval_time / 10] seconds). [ADMIN_SMITE(user)] (<A HREF='?_src_=holder;reject_custom_name=\ref[src]'>REJECT</A>) [ADMIN_CENTCOM_REPLY(user)]</span>")
/obj/item/station_charter/proc/reject_proposed(user)
if(!user)
+2 -2
View File
@@ -95,8 +95,8 @@
"[user] activates \the [src]!", \
"<span class='notice'>You activate \the [src].</span>",
"<span class='italics'>You hear a click.</span>")
message_admins("Power sink activated by [key_name_admin(user)](<A HREF='?_src_=holder;adminmoreinfo=\ref[user]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[user]'>FLW</A>) at ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)")
log_game("Power sink activated by [key_name(user)] at ([x],[y],[z])")
message_admins("Power sink activated by [ADMIN_LOOKUPFLW(user)] at [ADMIN_COORDJMP(src)]")
log_game("Power sink activated by [key_name(user)] at [COORD(src)]")
set_mode(OPERATING)
if(OPERATING)
@@ -178,21 +178,21 @@
var/log_attacher = ""
if(attacher)
log_attacher = "(<A HREF='?_src_=holder;adminmoreinfo=\ref[attacher]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[attacher]'>FLW</A>)"
log_attacher = "[ADMIN_QUE(attacher)] [ADMIN_FLW(attacher)]"
var/mob/mob = get_mob_by_key(src.fingerprintslast)
var/last_touch_info = ""
if(mob)
last_touch_info = "(<A HREF='?_src_=holder;adminmoreinfo=\ref[mob]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[mob]'>FLW</A>)"
last_touch_info = "[ADMIN_QUE(mob)] [ADMIN_FLW(mob)]"
var/log_str3 = " Last touched by: [key_name_admin(mob)]"
var/bomb_message = "[log_str1] <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[bombturf.x];Y=[bombturf.y];Z=[bombturf.z]'>[A.name]</a> [log_str2][log_attacher] [log_str3][last_touch_info]"
var/bomb_message = "[log_str1] [A.name][ADMIN_JMP(bombturf)] [log_str2][log_attacher] [log_str3][last_touch_info]"
GLOB.bombers += bomb_message
message_admins(bomb_message, 0, 1)
log_game("[log_str1] [A.name]([A.x],[A.y],[A.z]) [log_str2] [log_str3]")
log_game("[log_str1] [A.name][COORD(bombturf)] [log_str2] [log_str3]")
merge_gases()
spawn(20) // In case one tank bursts
for (var/i=0,i<5,i++)
@@ -154,8 +154,9 @@ GLOBAL_LIST_INIT(plasma_recipes, list ( \
/obj/item/stack/sheet/mineral/plasma/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
if(W.is_hot() > 300)//If the temperature of the object is over 300, then ignite
message_admins("Plasma sheets ignited by [key_name_admin(user)](<A HREF='?_src_=holder;adminmoreinfo=\ref[user]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[user]'>FLW</A>) in ([x],[y],[z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[x];Y=[y];Z=[z]'>JMP</a>)",0,1)
log_game("Plasma sheets ignited by [key_name(user)] in ([x],[y],[z])")
var/turf/T = get_turf(src)
message_admins("Plasma sheets ignited by [ADMIN_LOOKUPFLW(user)] in [ADMIN_COORDJMP(T)]",0,1)
log_game("Plasma sheets ignited by [key_name(user)] in [COORD(T)]")
fire_act()
else
return ..()
@@ -158,7 +158,7 @@
if(lit)
START_PROCESSING(SSobj, src)
if(!warned_admins)
message_admins("[key_name_admin(usr)]<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A> (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[usr]'>FLW</A>) has lit a flamethrower.")
message_admins("[ADMIN_LOOKUPFLW(usr)] has lit a flamethrower.")
warned_admins = 1
if(href_list["amount"])
throw_amount = throw_amount + text2num(href_list["amount"])
@@ -36,8 +36,8 @@
else if(clown_check(user))
var/turf/bombturf = get_turf(src)
var/area/A = get_area(bombturf)
message_admins("[key_name_admin(usr)]<A HREF='?_src_=holder;adminmoreinfo=\ref[usr]'>?</A> (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[usr]'>FLW</A>) has primed a [name] for detonation at <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[bombturf.x];Y=[bombturf.y];Z=[bombturf.z]'>[A.name] (JMP)</a>.")
log_game("[key_name(usr)] has primed a [name] for detonation at [A.name] ([bombturf.x],[bombturf.y],[bombturf.z]).")
message_admins("[ADMIN_LOOKUPFLW(usr)] has primed a [name] for detonation at [A.name][ADMIN_JMP(bombturf)].")
log_game("[key_name(usr)] has primed a [name] for detonation at [A.name] [COORD(bombturf)].")
to_chat(user, "<span class='warning'>You prime the [name]! [det_time / 10] second\s!</span>")
playsound(user.loc, 'sound/weapons/armbomb.ogg', 60, 1)
active = 1
@@ -177,12 +177,12 @@
var/mob/last = get_mob_by_ckey(nadeassembly.fingerprintslast)
var/turf/T = get_turf(src)
var/area/A = get_area(T)
message_admins("grenade primed by an assembly, attached by [key_name_admin(M)]<A HREF='?_src_=holder;adminmoreinfo=\ref[M]'>(?)</A> (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[M]'>FLW</A>) and last touched by [key_name_admin(last)]<A HREF='?_src_=holder;adminmoreinfo=\ref[last]'>(?)</A> (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[last]'>FLW</A>) ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[T.x];Y=[T.y];Z=[T.z]'>[A.name] (JMP)</a>.")
log_game("grenade primed by an assembly, attached by [key_name(M)] and last touched by [key_name(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] ([T.x], [T.y], [T.z])")
message_admins("grenade primed by an assembly, attached by [ADMIN_LOOKUPFLW(M)] and last touched by [ADMIN_LOOKUPFLW(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] [ADMIN_JMP(T)]</a>.")
log_game("grenade primed by an assembly, attached by [key_name(M)] and last touched by [key_name(last)] ([nadeassembly.a_left.name] and [nadeassembly.a_right.name]) at [A.name] [COORD(T)]")
var/turf/DT = get_turf(src)
var/area/DA = get_area(DT)
log_game("A grenade detonated at [DA.name] ([DT.x], [DT.y], [DT.z])")
log_game("A grenade detonated at [DA.name] [COORD(DT)]")
update_mob()
@@ -119,8 +119,8 @@
qdel(src) //How?
/obj/item/weapon/grenade/plastic/suicide_act(mob/user)
message_admins("[key_name_admin(user)](<A HREF='?_src_=holder;adminmoreinfo=\ref[user]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[user]'>FLW</A>) suicided with [src] at ([user.x],[user.y],[user.z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)",0,1)
message_admins("[key_name(user)] suicided with [src] at ([user.x],[user.y],[user.z])")
message_admins("[ADMIN_LOOKUPFLW(user)] suicided with [src] at [ADMIN_COORDJMP(user)]",0,1)
log_game("[key_name(user)] suicided with [src] at [COORD(user)]")
user.visible_message("<span class='suicide'>[user] activates the [src] and holds it above [user.p_their()] head! It looks like [user.p_theyre()] going out with a bang!</span>")
var/message_say = "FOR NO RAISIN!"
if(user.mind)
@@ -44,7 +44,7 @@
active = TRUE
var/turf/boomturf = get_turf(imp_in)
var/area/A = get_area(boomturf)
message_admins("[key_name_admin(imp_in)]<A HREF='?_src_=holder;adminmoreinfo=\ref[imp_in]'>?</A> (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[imp_in]'>FLW</A>) has activated their [name] at <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[imp_in.x];Y=[imp_in.y];Z=[imp_in.z]'>[A.name] (JMP)</a>.")
message_admins("[ADMIN_LOOKUPFLW(imp_in)] has activated their [name] at [A.name] [ADMIN_JMP(boomturf)].")
//If the delay is short, just blow up already jeez
if(delay <= 7)
explosion(src,heavy,medium,weak,weak, flame_range = weak)