Merge branch 'master' into Projectile_Rework

This commit is contained in:
Solaris-Shade
2022-03-11 23:07:31 -05:00
committed by GitHub
285 changed files with 5722 additions and 10058 deletions
@@ -20,7 +20,7 @@
/obj/item/wormhole_jaunter/equipped(mob/user, slot)
. = ..()
if(slot == SLOT_BELT)
if(slot == ITEM_SLOT_BELT)
RegisterSignal(user, COMSIG_MOVABLE_CHASM_DROP, .proc/chasm_react)
/obj/item/wormhole_jaunter/dropped(mob/user)
@@ -68,7 +68,7 @@
var/mob/M = loc
if(istype(M))
if(M.get_item_by_slot(SLOT_BELT) == src)
if(M.get_item_by_slot(ITEM_SLOT_BELT) == src)
if(prob(severity))
M.visible_message("<span class='warning'>[src] overloads and activates!</span>")
SSblackbox.record_feedback("tally", "jaunter", 1, "EMP") // EMP accidental activation
@@ -307,7 +307,7 @@
var/mob/living/carbon/human/active_owner
/obj/item/clothing/neck/necklace/memento_mori/item_action_slot_check(slot, mob/user, datum/action/A)
return slot == SLOT_NECK
return slot == ITEM_SLOT_NECK
/obj/item/clothing/neck/necklace/memento_mori/dropped(mob/user)
..()