diff --git a/code/game/objects/structures/plasticflaps.dm b/code/game/objects/structures/plasticflaps.dm index 46e4e2ae74..33d24a9df3 100644 --- a/code/game/objects/structures/plasticflaps.dm +++ b/code/game/objects/structures/plasticflaps.dm @@ -6,7 +6,7 @@ armor = list("melee" = 100, "bullet" = 80, "laser" = 80, "energy" = 100, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 50, "acid" = 50) density = FALSE anchored = TRUE - layer = ABOVE_MOB_LAYER + layer = BELOW_OBJ_LAYER CanAtmosPass = ATMOS_PASS_NO /obj/structure/plasticflaps/opaque