diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 9d3814c145..4267f69657 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -429,7 +429,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) /obj/item/proc/on_found(mob/finder) return -// called after an item is placed in an equipment slot //NOPE, for example, if you put a helmet in slot_head, it is NOT in user's head variable yet, how stupid. +// called after an item is placed in an equipment slot // user is mob that equipped it // slot uses the slot_X defines found in setup.dm // for items that can be placed in multiple slots