Merge branch 'master' into wounds-part-2
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@@ -268,13 +268,13 @@
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our_alert = our_guy.throw_alert("shoealert", /obj/screen/alert/shoes/untied)
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/obj/item/clothing/shoes/attack_hand(mob/living/carbon/human/user)
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/obj/item/clothing/shoes/on_attack_hand(mob/living/user, act_intent, unarmed_attack_flags)
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if(!istype(user))
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return ..()
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if(loc == user && tied != SHOES_TIED && (user.mobility_flags & MOBILITY_USE))
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handle_tying(user)
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return
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..()
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return ..()
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/obj/item/clothing/shoes/attack_self(mob/user)
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. = ..()
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@@ -73,6 +73,9 @@
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item_state = "g_suit"
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can_adjust = FALSE
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/obj/item/clothing/under/syndicate/camo/cosmetic
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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/obj/item/clothing/under/syndicate/soviet
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name = "Ratnik 5 tracksuit"
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desc = "Badly translated labels tell you to clean this in Vodka. Great for squatting in."
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