Fixing CE jump suit/skirt and accessory overlays.

This commit is contained in:
Ghommie
2020-04-20 23:11:58 +02:00
parent c7780bde9e
commit 03e873478c
3 changed files with 3 additions and 2 deletions
+3 -2
View File
@@ -26,6 +26,8 @@
. += mutable_appearance('icons/effects/item_damage.dmi', "damageduniform")
if(blood_DNA)
. += mutable_appearance('icons/effects/blood.dmi', "uniformblood", color = blood_DNA_to_color())
if(accessory_overlay)
. += accessory_overlay
/obj/item/clothing/under/attackby(obj/item/I, mob/user, params)
if((has_sensor == BROKEN_SENSORS) && istype(I, /obj/item/stack/cable_coil))
@@ -99,8 +101,7 @@
if((flags_inv & HIDEACCESSORY) || (A.flags_inv & HIDEACCESSORY))
return TRUE
var/accessory_color = attached_accessory.icon_state
accessory_overlay = mutable_appearance('icons/mob/clothing/accessories.dmi', "[accessory_color]")
accessory_overlay = mutable_appearance('icons/mob/clothing/accessories.dmi', "attached_accessory.icon_state")
accessory_overlay.alpha = attached_accessory.alpha
accessory_overlay.color = attached_accessory.color