diff --git a/code/game/objects/items/devices/geiger_counter.dm b/code/game/objects/items/devices/geiger_counter.dm index 7823e570e0..0794bd2e6d 100644 --- a/code/game/objects/items/devices/geiger_counter.dm +++ b/code/game/objects/items/devices/geiger_counter.dm @@ -158,7 +158,7 @@ if(!M.radiation) to_chat(user, "[icon2html(src, user)] Radiation levels within normal boundaries.") else - to_chat(user, "[icon2html(src, user)] Subject is irradiated. Radiation levels: [M.radiation].") + to_chat(user, "[icon2html(src, user)] Subject is irradiated. Radiation levels: [M.radiation] rad.") if(rad_strength) to_chat(user, "[icon2html(src, user)] Target contains radioactive contamination. Radioactive strength: [rad_strength]") diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 0059938720..e0d3e7a8a0 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -215,8 +215,7 @@ SLIME SCANNER msg += "\tBrain Activity Level: [(200 - M.getBrainLoss())/2]%.\n" if(M.radiation) msg += "\tSubject is irradiated.\n" - if(advanced) - msg += "\tRadiation Level: [M.radiation]%.\n" + msg += "\tRadiation Level: [M.radiation] rad\n" if(advanced && M.hallucinating()) msg += "\tSubject is hallucinating.\n"