diff --git a/code/game/objects/items/devices/geiger_counter.dm b/code/game/objects/items/devices/geiger_counter.dm
index 7823e570e0..0794bd2e6d 100644
--- a/code/game/objects/items/devices/geiger_counter.dm
+++ b/code/game/objects/items/devices/geiger_counter.dm
@@ -158,7 +158,7 @@
if(!M.radiation)
to_chat(user, "[icon2html(src, user)] Radiation levels within normal boundaries.")
else
- to_chat(user, "[icon2html(src, user)] Subject is irradiated. Radiation levels: [M.radiation].")
+ to_chat(user, "[icon2html(src, user)] Subject is irradiated. Radiation levels: [M.radiation] rad.")
if(rad_strength)
to_chat(user, "[icon2html(src, user)] Target contains radioactive contamination. Radioactive strength: [rad_strength]")
diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm
index 0059938720..e0d3e7a8a0 100644
--- a/code/game/objects/items/devices/scanners.dm
+++ b/code/game/objects/items/devices/scanners.dm
@@ -215,8 +215,7 @@ SLIME SCANNER
msg += "\tBrain Activity Level: [(200 - M.getBrainLoss())/2]%.\n"
if(M.radiation)
msg += "\tSubject is irradiated.\n"
- if(advanced)
- msg += "\tRadiation Level: [M.radiation]%.\n"
+ msg += "\tRadiation Level: [M.radiation] rad\n"
if(advanced && M.hallucinating())
msg += "\tSubject is hallucinating.\n"