control click and then drag is easy
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@@ -718,3 +718,12 @@
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icon_state = "gear_harness"
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item_state = "gear_harness" //We dont use golem do to being a item, item without faces making it default to error suit sprites.
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body_parts_covered = CHEST|GROIN
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/obj/item/clothing/under/durathread
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name = "durathread jumpsuit"
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desc = "A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer."
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icon_state = "durathread"
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item_state = "durathread"
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item_color = "durathread"
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can_adjust = FALSE
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armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5)
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