Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into glassware
This commit is contained in:
@@ -341,7 +341,7 @@
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if(probabilities[M.config_tag]<=0)
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qdel(M)
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continue
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if(M.config_tag in SSvote.stored_modetier_results && SSvote.stored_modetier_results[M.config_tag] < Get(/datum/config_entry/number/dropped_modes))
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if(CONFIG_GET(flag/modetier_voting) && !(M.config_tag in SSvote.stored_modetier_results))
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qdel(M)
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continue
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if(min_pop[M.config_tag])
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@@ -396,7 +396,6 @@
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config_entry_value = TRUE
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/datum/config_entry/flag/modetier_voting
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config_entry_value = TRUE
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/datum/config_entry/number/dropped_modes
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config_entry_value = 3
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@@ -188,6 +188,12 @@ SUBSYSTEM_DEF(ticker)
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tipped = TRUE
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if(timeLeft <= 0)
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if(SSvote.mode && (SSvote.mode == "roundtype" || SSvote.mode == "dynamic" || SSvote.mode == "mode tiers"))
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SSvote.result()
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SSpersistence.SaveSavedVotes()
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for(var/client/C in SSvote.voting)
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C << browse(null, "window=vote;can_close=0")
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SSvote.reset()
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current_state = GAME_STATE_SETTING_UP
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Master.SetRunLevel(RUNLEVEL_SETUP)
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if(start_immediately)
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@@ -221,12 +227,6 @@ SUBSYSTEM_DEF(ticker)
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var/init_start = world.timeofday
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//Create and announce mode
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var/list/datum/game_mode/runnable_modes
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if(SSvote.mode && (SSvote.mode == "roundtype" || SSvote.mode == "dynamic" || SSvote.mode == "mode tiers"))
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SSvote.result()
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SSpersistence.SaveSavedVotes()
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for(var/client/C in SSvote.voting)
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C << browse(null, "window=vote;can_close=0")
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SSvote.reset()
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if(GLOB.master_mode == "random" || GLOB.master_mode == "secret")
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runnable_modes = config.get_runnable_modes()
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@@ -102,17 +102,18 @@ SUBSYSTEM_DEF(vote)
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var/list/d[][] = new/list(choices.len,choices.len) // the basic vote matrix, how many times a beats b
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for(var/ckey in voted)
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var/list/this_vote = voted[ckey]
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for(var/a in 1 to choices.len)
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for(var/b in a+1 to choices.len)
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var/a_rank = this_vote.Find(a)
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var/b_rank = this_vote.Find(b)
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a_rank = a_rank ? a_rank : choices.len+1
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b_rank = b_rank ? b_rank : choices.len+1
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if(a_rank<b_rank)
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d[a][b]++
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else if(b_rank<a_rank)
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d[b][a]++
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//if equal, do nothing
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if(islist(this_vote))
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for(var/a in 1 to choices.len)
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for(var/b in a+1 to choices.len)
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var/a_rank = this_vote.Find(a)
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var/b_rank = this_vote.Find(b)
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a_rank = a_rank ? a_rank : choices.len+1
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b_rank = b_rank ? b_rank : choices.len+1
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if(a_rank<b_rank)
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d[a][b]++
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else if(b_rank<a_rank)
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d[b][a]++
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//if equal, do nothing
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var/list/p[][] = new/list(choices.len,choices.len) //matrix of shortest path from a to b
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for(var/i in 1 to choices.len)
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for(var/j in 1 to choices.len)
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@@ -142,15 +143,18 @@ SUBSYSTEM_DEF(vote)
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// https://en.wikipedia.org/wiki/Majority_judgment
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var/list/scores_by_choice = list()
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||||
for(var/choice in choices)
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scores_by_choice[choice] = list()
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||||
scores_by_choice += "[choice]"
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||||
scores_by_choice["[choice]"] = list()
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||||
for(var/ckey in voted)
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var/list/this_vote = voted[ckey]
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||||
var/list/pretty_vote = list()
|
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for(var/choice in this_vote)
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sorted_insert(scores_by_choice[choice],this_vote[choice],/proc/cmp_numeric_asc)
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// START BALLOT GATHERING
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pretty_vote += choice
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||||
pretty_vote[choice] = GLOB.vote_score_options[this_vote[choice]]
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for(var/choice in choices)
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if("[choice]" in this_vote && "[choice]" in scores_by_choice)
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||||
sorted_insert(scores_by_choice["[choice]"],this_vote["[choice]"],/proc/cmp_numeric_asc)
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||||
// START BALLOT GATHERING
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||||
pretty_vote += "[choice]"
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||||
if(this_vote["[choice]"] in GLOB.vote_score_options)
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pretty_vote["[choice]"] = GLOB.vote_score_options[this_vote["[choice]"]]
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SSblackbox.record_feedback("associative","voting_ballots",1,pretty_vote)
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// END BALLOT GATHERING
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for(var/score_name in scores_by_choice)
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||||
@@ -186,11 +190,13 @@ SUBSYSTEM_DEF(vote)
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/datum/controller/subsystem/vote/proc/calculate_scores(var/blackbox_text)
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||||
var/list/scores_by_choice = list()
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||||
for(var/choice in choices)
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||||
scores_by_choice[choice] = list()
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||||
scores_by_choice += "[choice]"
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||||
scores_by_choice["[choice]"] = list()
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for(var/ckey in voted)
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var/list/this_vote = voted[ckey]
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for(var/choice in this_vote)
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||||
sorted_insert(scores_by_choice[choice],this_vote[choice],/proc/cmp_numeric_asc)
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||||
for(var/choice in choices)
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||||
if("[choice]" in this_vote && "[choice]" in scores_by_choice)
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||||
sorted_insert(scores_by_choice["[choice]"],this_vote["[choice]"],/proc/cmp_numeric_asc)
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var/middle_score = round(GLOB.vote_score_options.len/2,1)
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||||
for(var/score_name in scores_by_choice)
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var/list/score = scores_by_choice[score_name]
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@@ -212,6 +218,7 @@ SUBSYSTEM_DEF(vote)
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calculate_condorcet_votes(vote_title_text)
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if(vote_system == SCORE_VOTING)
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calculate_majority_judgement_vote(vote_title_text)
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calculate_scores(vote_title_text)
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var/list/winners = get_result()
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var/was_roundtype_vote = mode == "roundtype" || mode == "dynamic"
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||||
if(winners.len > 0)
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||||
@@ -219,13 +226,20 @@ SUBSYSTEM_DEF(vote)
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||||
stored_gamemode_votes = list()
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||||
if(!obfuscated && vote_system == RANKED_CHOICE_VOTING)
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text += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!"
|
||||
for(var/i=1,i<=choices.len,i++)
|
||||
var/votes = choices[choices[i]]
|
||||
if(!votes)
|
||||
votes = 0
|
||||
if(was_roundtype_vote)
|
||||
stored_gamemode_votes[choices[i]] = votes
|
||||
text += "\n<b>[choices[i]]:</b> [obfuscated ? "???" : votes]" //CIT CHANGE - adds obfuscated votes
|
||||
if(mode == "mode tiers")
|
||||
for(var/score_name in scores)
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||||
var/score = scores[score_name]
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||||
if(!score)
|
||||
score = 0
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||||
text = "\n<b>[score_name]:</b> [obfuscated ? "???" : score]"
|
||||
else
|
||||
for(var/i=1,i<=choices.len,i++)
|
||||
var/votes = choices[choices[i]]
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||||
if(!votes)
|
||||
votes = 0
|
||||
if(was_roundtype_vote)
|
||||
stored_gamemode_votes[choices[i]] = votes
|
||||
text += "\n<b>[choices[i]]:</b> [obfuscated ? "???" : votes]" //CIT CHANGE - adds obfuscated votes
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||||
if(mode != "custom")
|
||||
if(winners.len > 1 && !obfuscated) //CIT CHANGE - adds obfuscated votes
|
||||
text = "\n<b>Vote Tied Between:</b>"
|
||||
@@ -247,8 +261,9 @@ SUBSYSTEM_DEF(vote)
|
||||
if(RANKED_CHOICE_VOTING)
|
||||
for(var/i=1,i<=voted.len,i++)
|
||||
var/list/myvote = voted[voted[i]]
|
||||
for(var/j=1,j<=myvote.len,j++)
|
||||
SSblackbox.record_feedback("nested tally","voting",1,list(vote_title_text,"[j]\th",choices[myvote[j]]))
|
||||
if(islist(myvote))
|
||||
for(var/j=1,j<=myvote.len,j++)
|
||||
SSblackbox.record_feedback("nested tally","voting",1,list(vote_title_text,"[j]\th",choices[myvote[j]]))
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||||
if(obfuscated) //CIT CHANGE - adds obfuscated votes. this messages admins with the vote's true results
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||||
var/admintext = "Obfuscated results"
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||||
if(vote_system == RANKED_CHOICE_VOTING)
|
||||
@@ -276,7 +291,7 @@ SUBSYSTEM_DEF(vote)
|
||||
if(CONFIG_GET(flag/modetier_voting))
|
||||
reset()
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||||
started_time = 0
|
||||
initiate_vote("mode tiers","server",hideresults=FALSE,votesystem=RANKED_CHOICE_VOTING,forced=TRUE, vote_time = 30 MINUTES)
|
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initiate_vote("mode tiers","server",hideresults=FALSE,votesystem=SCORE_VOTING,forced=TRUE, vote_time = 30 MINUTES)
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||||
to_chat(world,"<b>The vote will end right as the round starts.</b>")
|
||||
return .
|
||||
if("restart")
|
||||
@@ -290,7 +305,14 @@ SUBSYSTEM_DEF(vote)
|
||||
else
|
||||
GLOB.master_mode = .
|
||||
if("mode tiers")
|
||||
stored_modetier_results = choices.Copy()
|
||||
var/list/raw_score_numbers = list()
|
||||
for(var/score_name in scores)
|
||||
sorted_insert(raw_score_numbers,scores[score_name],/proc/cmp_numeric_asc)
|
||||
stored_modetier_results = scores.Copy()
|
||||
for(var/score_name in stored_modetier_results)
|
||||
if(stored_modetier_results[score_name] <= raw_score_numbers[CONFIG_GET(number/dropped_modes)])
|
||||
stored_modetier_results -= score_name
|
||||
stored_modetier_results += "traitor"
|
||||
if("dynamic")
|
||||
if(SSticker.current_state > GAME_STATE_PREGAME)//Don't change the mode if the round already started.
|
||||
return message_admins("A vote has tried to change the gamemode, but the game has already started. Aborting.")
|
||||
@@ -417,6 +439,7 @@ SUBSYSTEM_DEF(vote)
|
||||
for(var/tag in modes_to_add)
|
||||
if(probabilities[tag] <= 0)
|
||||
modes_to_add -= tag
|
||||
modes_to_add -= "traitor" // makes it so that traitor is always available
|
||||
choices.Add(modes_to_add)
|
||||
if("dynamic")
|
||||
for(var/T in config.storyteller_cache)
|
||||
@@ -516,7 +539,7 @@ SUBSYSTEM_DEF(vote)
|
||||
if(RANKED_CHOICE_VOTING)
|
||||
var/list/myvote = voted[C.ckey]
|
||||
for(var/i=1,i<=choices.len,i++)
|
||||
var/vote = (myvote ? (myvote.Find(i)) : 0)
|
||||
var/vote = (islist(myvote) ? (myvote.Find(i)) : 0)
|
||||
if(vote)
|
||||
. += "<li><b><a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a> ([vote])</b></li>"
|
||||
else
|
||||
@@ -615,8 +638,12 @@ SUBSYSTEM_DEF(vote)
|
||||
if(usr.ckey in voted)
|
||||
if(!(usr.ckey in SSpersistence.saved_votes))
|
||||
SSpersistence.saved_votes[usr.ckey] = list()
|
||||
SSpersistence.saved_votes[usr.ckey][mode] = voted[usr.ckey]
|
||||
saved += usr.ckey
|
||||
if(islist(voted[usr.ckey]))
|
||||
SSpersistence.saved_votes[usr.ckey][mode] = voted[usr.ckey]
|
||||
saved += usr.ckey
|
||||
else
|
||||
voted[usr.ckey] = list()
|
||||
to_chat(usr,"Your vote was malformed! Start over!")
|
||||
if("load")
|
||||
if(!(usr.ckey in SSpersistence.saved_votes))
|
||||
SSpersistence.LoadSavedVote(usr.ckey)
|
||||
@@ -627,7 +654,21 @@ SUBSYSTEM_DEF(vote)
|
||||
else
|
||||
SSpersistence.saved_votes[usr.ckey][mode] = list()
|
||||
voted[usr.ckey] = SSpersistence.saved_votes[usr.ckey][mode]
|
||||
saved += usr.ckey
|
||||
if(islist(voted[usr.ckey]))
|
||||
var/malformed = FALSE
|
||||
if(vote_system == SCORE_VOTING)
|
||||
for(var/thing in voted[usr.ckey])
|
||||
if(!(thing in choices))
|
||||
malformed = TRUE
|
||||
if(!malformed)
|
||||
saved += usr.ckey
|
||||
else
|
||||
to_chat(usr,"Your saved vote was malformed! Start over!")
|
||||
SSpersistence.saved_votes[usr.ckey] -= mode
|
||||
voted -= usr.ckey
|
||||
else
|
||||
to_chat(usr,"Your saved vote was malformed! Start over!")
|
||||
voted -= usr.ckey
|
||||
else
|
||||
if(vote_system == SCORE_VOTING)
|
||||
submit_vote(round(text2num(href_list["vote"])),round(text2num(href_list["score"])))
|
||||
|
||||
@@ -380,9 +380,14 @@
|
||||
/datum/map_template/shuttle/emergency/gorilla
|
||||
suffix = "gorilla"
|
||||
name = "Gorilla Cargo Freighter"
|
||||
description = "A rustic, barely excuseable shuttle transporting important cargo. Not for crew who are about to go ape."
|
||||
description = "(Emag only) A rustic, barely excuseable shuttle transporting important cargo. Not for crew who are about to go ape."
|
||||
credit_cost = 2000
|
||||
|
||||
/datum/map_template/shuttle/emergency/gorilla/prerequisites_met()
|
||||
if("emagged" in SSshuttle.shuttle_purchase_requirements_met)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/map_template/shuttle/ferry/base
|
||||
suffix = "base"
|
||||
name = "transport ferry"
|
||||
|
||||
@@ -99,10 +99,12 @@
|
||||
id = "Mesmerize"
|
||||
alert_type = /obj/screen/alert/status_effect/mesmerized
|
||||
|
||||
/datum/status_effect/no_combat_mode/mesmerize/on_apply()
|
||||
/datum/status_effect/no_combat_mode/mesmerize/on_creation(mob/living/new_owner, set_duration)
|
||||
. = ..()
|
||||
ADD_TRAIT(owner, TRAIT_MUTE, "mesmerize")
|
||||
|
||||
/datum/status_effect/no_combat_mode/mesmerize/on_remove()
|
||||
. = ..()
|
||||
REMOVE_TRAIT(owner, TRAIT_MUTE, "mesmerize")
|
||||
|
||||
/obj/screen/alert/status_effect/mesmerized
|
||||
|
||||
@@ -139,9 +139,9 @@
|
||||
|
||||
/datum/world_topic/status/Run(list/input, addr)
|
||||
if(!key_valid) //If we have a key, then it's safe to trust that this isn't a malicious packet. Also prevents the extra info from leaking
|
||||
if(GLOB.topic_status_lastcache <= world.time + 5)
|
||||
if(GLOB.topic_status_lastcache >= world.time)
|
||||
return GLOB.topic_status_cache
|
||||
GLOB.topic_status_lastcache = world.time
|
||||
GLOB.topic_status_lastcache = world.time + 5
|
||||
. = list()
|
||||
.["version"] = GLOB.game_version
|
||||
.["mode"] = "hidden" //CIT CHANGE - hides the gamemode in topic() calls to prevent meta'ing the gamemode
|
||||
|
||||
@@ -101,13 +101,23 @@
|
||||
item_state = "synth"
|
||||
instrumentId = "piano"
|
||||
instrumentExt = "ogg"
|
||||
var/static/list/insTypes = list("accordion" = "mid", "bikehorn" = "ogg", "glockenspiel" = "mid", "guitar" = "ogg", "harmonica" = "mid", "piano" = "ogg", "recorder" = "mid", "saxophone" = "mid", "trombone" = "mid", "violin" = "mid", "xylophone" = "mid") //No eguitar you ear-rapey fuckers.
|
||||
var/static/list/insTypes = list("accordion" = "mid", "bikehorn" = "ogg", "glockenspiel" = "mid", "banjo" = "ogg", "guitar" = "ogg", "harmonica" = "mid", "piano" = "ogg", "recorder" = "mid", "saxophone" = "mid", "trombone" = "mid", "violin" = "mid", "xylophone" = "mid") //No eguitar you ear-rapey fuckers.
|
||||
actions_types = list(/datum/action/item_action/synthswitch)
|
||||
|
||||
/obj/item/instrument/piano_synth/proc/changeInstrument(name = "piano")
|
||||
song.instrumentDir = name
|
||||
song.instrumentExt = insTypes[name]
|
||||
|
||||
/obj/item/instrument/banjo
|
||||
name = "banjo"
|
||||
desc = "A 'Mura' brand banjo. It's pretty much just a drum with a neck and strings."
|
||||
icon_state = "banjo"
|
||||
item_state = "banjo"
|
||||
instrumentExt = "ogg"
|
||||
attack_verb = list("scruggs-styled", "hum-diggitied", "shin-digged", "clawhammered")
|
||||
hitsound = 'sound/weapons/banjoslap.ogg'
|
||||
instrumentId = "banjo"
|
||||
|
||||
/obj/item/instrument/guitar
|
||||
name = "guitar"
|
||||
desc = "It's made of wood and has bronze strings."
|
||||
@@ -263,8 +273,6 @@
|
||||
throw_range = 15
|
||||
hitsound = 'sound/items/bikehorn.ogg'
|
||||
|
||||
///
|
||||
|
||||
/obj/item/musicaltuner
|
||||
name = "musical tuner"
|
||||
desc = "A device for tuning musical instruments both manual and electronic alike."
|
||||
|
||||
@@ -91,7 +91,7 @@
|
||||
target.Stun(40) //Utterly useless without this, its okay since there are so many checks to go through
|
||||
target.apply_status_effect(STATUS_EFFECT_MESMERIZE, 45) //So you cant rotate with combat mode, plus fancy status alert
|
||||
|
||||
if(do_mob(user, target, 40, 0, TRUE, extra_checks=CALLBACK(src, .proc/ContinueActive, user, target)))
|
||||
if(do_mob(user, target, 40, 0, TRUE, extra_checks = CALLBACK(src, .proc/ContinueActive, user, target)))
|
||||
PowerActivatedSuccessfully() // PAY COST! BEGIN COOLDOWN!
|
||||
var/power_time = 90 + level_current * 12
|
||||
target.apply_status_effect(STATUS_EFFECT_MESMERIZE, power_time + 80)
|
||||
|
||||
@@ -2,8 +2,9 @@ GLOBAL_LIST_EMPTY(clientmessages)
|
||||
|
||||
/proc/addclientmessage(var/ckey, var/message)
|
||||
ckey = ckey(ckey)
|
||||
if (!ckey || !message)
|
||||
if(!ckey || !message)
|
||||
return
|
||||
if (!(ckey in GLOB.clientmessages))
|
||||
GLOB.clientmessages[ckey] = list()
|
||||
GLOB.clientmessages[ckey] += message
|
||||
var/list/L = GLOB.clientmessages[ckey]
|
||||
if(!L)
|
||||
GLOB.clientmessages[ckey] = L = list()
|
||||
L += message
|
||||
@@ -25,7 +25,7 @@
|
||||
else
|
||||
log_admin("Client [ckey] was just autokicked for flooding keysends; likely abuse but potentially lagspike.")
|
||||
message_admins("Client [ckey] was just autokicked for flooding keysends; likely abuse but potentially lagspike.")
|
||||
QDEL_IN(src, 1)
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
///Check if the key is short enough to even be a real key
|
||||
|
||||
@@ -244,6 +244,10 @@
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/hshark
|
||||
name = "hShark"
|
||||
icon_state = "hshark"
|
||||
|
||||
/datum/sprite_accessory/mam_snouts/toucan
|
||||
name = "Toucan"
|
||||
icon_state = "toucan"
|
||||
|
||||
@@ -833,8 +833,8 @@ Nothing else in the console has ID requirements.
|
||||
for(var/i in 1 to length(ui))
|
||||
if(!findtextEx(ui[i], RDSCREEN_NOBREAK))
|
||||
ui[i] += "<br>"
|
||||
ui[i] = replacetextEx(ui[i], RDSCREEN_NOBREAK, "")
|
||||
return ui.Join("")
|
||||
. = ui.Join("")
|
||||
return replacetextEx(., RDSCREEN_NOBREAK, "")
|
||||
|
||||
/obj/machinery/computer/rdconsole/Topic(raw, ls)
|
||||
if(..())
|
||||
|
||||
@@ -131,6 +131,12 @@
|
||||
/obj/item/clothing/suit/drfreeze_coat = 1,
|
||||
/obj/item/clothing/suit/gothcoat = 2,
|
||||
/obj/item/clothing/under/draculass = 1,
|
||||
/obj/item/clothing/under/christmas/christmasmaler = 3,
|
||||
/obj/item/clothing/under/christmas/christmasmaleg = 3,
|
||||
/obj/item/clothing/under/christmas/christmasfemaler = 3,
|
||||
/obj/item/clothing/under/christmas/christmasfemaleg = 3,
|
||||
/obj/item/clothing/head/christmashat = 3,
|
||||
/obj/item/clothing/head/christmashatg = 3,
|
||||
/obj/item/clothing/under/drfreeze = 1) //End of Cit Changes
|
||||
refill_canister = /obj/item/vending_refill/autodrobe
|
||||
|
||||
|
||||
@@ -123,15 +123,19 @@
|
||||
/obj/item/clothing/ears/headphones = 10,
|
||||
/obj/item/clothing/suit/apron/purple_bartender = 4,
|
||||
/obj/item/clothing/under/rank/bartender/purple = 4,
|
||||
/* Commenting out until next Christmas or made automatic
|
||||
/obj/item/clothing/under/christmas/christmasmaler = 3,
|
||||
/obj/item/clothing/under/christmas/christmasmaleg = 3,
|
||||
/obj/item/clothing/under/christmas/christmasfemaler = 3,
|
||||
/obj/item/clothing/under/christmas/christmasfemaleg = 3,
|
||||
*/
|
||||
/obj/item/clothing/suit/hooded/wintercoat/christmascoatr = 3,
|
||||
/obj/item/clothing/suit/hooded/wintercoat/christmascoatg = 3,
|
||||
/obj/item/clothing/suit/hooded/wintercoat/christmascoatrg = 3,
|
||||
/*Commenting out until next Christmas or made automatic
|
||||
/obj/item/clothing/head/christmashat = 3,
|
||||
/obj/item/clothing/head/christmashatg = 3,
|
||||
*/
|
||||
/obj/item/clothing/shoes/winterboots/christmasbootsr = 3,
|
||||
/obj/item/clothing/shoes/winterboots/christmasbootsg = 3,
|
||||
/obj/item/clothing/shoes/winterboots/santaboots = 3,
|
||||
|
||||
Reference in New Issue
Block a user