fixes floor decals and other missing signal-added overlays by making sure things properly call parent update_icon
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@@ -404,6 +404,7 @@
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throw_at(thrown_by, throw_range+2, throw_speed, null, TRUE)
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/obj/item/melee/baton/boomerang/update_icon()
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. = ..()
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if(turned_on)
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icon_state = "[initial(icon_state)]_active"
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else if(!cell)
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