From 0578a0a122003c69c0de3901a68c5c4177fdbeb0 Mon Sep 17 00:00:00 2001 From: Poojawa Date: Fri, 2 Sep 2016 08:08:18 -0500 Subject: [PATCH] Based Barker --- .../mob/living/simple_animal/friendly/cat.dm | 14 +++++++------- .../mob/living/simple_animal/friendly/dog.dm | 2 +- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm index e568422a82..91940fc69f 100644 --- a/code/modules/mob/living/simple_animal/friendly/cat.dm +++ b/code/modules/mob/living/simple_animal/friendly/cat.dm @@ -80,18 +80,18 @@ icon_dead = "cat_dead" gender = FEMALE gold_core_spawnable = 0 - var/list/family = list() - var/cats_deployed = 0 - var/memory_saved = 0 +// var/list/family = list() +// var/cats_deployed = 0 +// var/memory_saved = 0 /mob/living/simple_animal/pet/cat/Runtime/New() if(prob(5)) icon_state = "original" icon_living = "original" icon_dead = "original_dead" - Read_Memory() +// Read_Memory() ..() - +/* /mob/living/simple_animal/pet/cat/Runtime/Life() if(!cats_deployed && ticker.current_state >= GAME_STATE_SETTING_UP) Deploy_The_Cats() @@ -131,7 +131,7 @@ if(family[cat_type] > 0) for(var/i in 1 to min(family[cat_type],100)) //Limits to about 500 cats, you wouldn't think this would be needed (BUT IT IS) new cat_type(loc) - +*/ /mob/living/simple_animal/pet/cat/Proc name = "Proc" gold_core_spawnable = 0 @@ -174,7 +174,7 @@ ..() - make_babies() +// make_babies() if(!stat && !resting && !buckled) turns_since_scan++ diff --git a/code/modules/mob/living/simple_animal/friendly/dog.dm b/code/modules/mob/living/simple_animal/friendly/dog.dm index 0e41b9cbf3..401dc4c4a6 100644 --- a/code/modules/mob/living/simple_animal/friendly/dog.dm +++ b/code/modules/mob/living/simple_animal/friendly/dog.dm @@ -501,7 +501,7 @@ /mob/living/simple_animal/pet/dog/corgi/Lisa/Life() ..() - make_babies() +// make_babies() if(!stat && !resting && !buckled) if(prob(1))