Revert "Merge branch 'master' into Yeehaw"
This reverts commit972c03f79f, reversing changes made to8ebd698763.
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@@ -70,7 +70,7 @@
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//initialize things that are normally initialized after map load
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parsed.initTemplateBounds()
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smooth_zlevel(world.maxz)
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log_game("Z-level [name] loaded at [x],[y],[world.maxz]")
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log_game("Z-level [name] loaded at at [x],[y],[world.maxz]")
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return level
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@@ -84,13 +84,6 @@
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if(T.y+height > world.maxy)
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return
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var/list/border = block(locate(max(T.x-1, 1), max(T.y-1, 1), T.z),
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locate(min(T.x+width+1, world.maxx), min(T.y+height+1, world.maxy), T.z))
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for(var/L in border)
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var/turf/turf_to_disable = L
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SSair.remove_from_active(turf_to_disable) //stop processing turfs along the border to prevent runtimes, we return it in initTemplateBounds()
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turf_to_disable.atmos_adjacent_turfs?.Cut()
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// Accept cached maps, but don't save them automatically - we don't want
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// ruins clogging up memory for the whole round.
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var/datum/parsed_map/parsed = cached_map || new(file(mappath))
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@@ -107,7 +100,7 @@
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//initialize things that are normally initialized after map load
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parsed.initTemplateBounds()
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log_game("[name] loaded at [T.x],[T.y],[T.z]")
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log_game("[name] loaded at at [T.x],[T.y],[T.z]")
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return bounds
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/datum/map_template/proc/get_affected_turfs(turf/T, centered = FALSE)
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