This commit is contained in:
Ghommie
2020-04-13 02:01:01 +02:00
1606 changed files with 335062 additions and 34873 deletions
@@ -368,22 +368,25 @@
var/list/datum/dynamic_storyteller/runnable_storytellers = new
var/list/probabilities = Get(/datum/config_entry/keyed_list/storyteller_weight)
var/list/repeated_mode_adjust = Get(/datum/config_entry/number_list/repeated_mode_adjust)
var/list/min_player_counts = Get(/datum/config_entry/keyed_list/storyteller_min_players)
for(var/T in storyteller_cache)
var/datum/dynamic_storyteller/S = T
var/config_tag = initial(S.config_tag)
var/final_weight = initial(S.weight)
if(probabilities[config_tag]<=0)
var/probability = (config_tag in probabilities) ? probabilities[config_tag] : initial(S.weight)
var/min_players = (config_tag in min_player_counts) ? min_player_counts[config_tag] : initial(S.min_players)
if(probability <= 0)
continue
final_weight = probabilities[config_tag]
if(SSpersistence.saved_storytellers.len == 3 && repeated_mode_adjust.len == 3)
if(length(GLOB.player_list) < min_players)
continue
if(SSpersistence.saved_storytellers.len == repeated_mode_adjust.len)
var/name = initial(S.name)
var/recent_round = min(SSpersistence.saved_storytellers.Find(name),3)
var/adjustment = 0
while(recent_round)
adjustment += repeated_mode_adjust[recent_round]
recent_round = SSpersistence.saved_modes.Find(name,recent_round+1,0)
final_weight *= ((100-adjustment)/100)
runnable_storytellers[S] = final_weight
probability *= ((100-adjustment)/100)
runnable_storytellers[S] = probability
return runnable_storytellers
@@ -92,3 +92,7 @@
/datum/config_entry/keyed_list/storyteller_weight
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_NUM
/datum/config_entry/keyed_list/storyteller_min_players
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_NUM
@@ -396,6 +396,14 @@
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_NUM
/datum/config_entry/keyed_list/job_threat
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_NUM
/datum/config_entry/keyed_list/antag_threat
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_NUM
/datum/config_entry/number/monkeycap
config_entry_value = 64
min_val = 0
@@ -423,3 +431,21 @@
config_entry_value = 3
/datum/config_entry/flag/suicide_allowed
/datum/config_entry/keyed_list/breasts_cups_prefs
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_FLAG
config_entry_value = list("a", "b", "c", "d", "e") //keep these lowercase
/datum/config_entry/number/penis_min_inches_prefs
config_entry_value = 1
min_val = 0
/datum/config_entry/number/penis_max_inches_prefs
config_entry_value = 20
min_val = 0
/datum/config_entry/keyed_list/safe_visibility_toggles
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_FLAG
config_entry_value = list(GEN_VISIBLE_NO_CLOTHES, GEN_VISIBLE_NO_UNDIES, GEN_VISIBLE_NEVER) //refer to cit_helpers for all toggles.
@@ -82,17 +82,23 @@
config_entry_value = 600
min_val = 0
/datum/config_entry/number/vote_autotransfer_initial //length of time before the first autotransfer vote is called (deciseconds, default 2 hours)
/// Length of time before the first autotransfer vote is called (deciseconds, default 2 hours)
/// Set to 0 to disable the subsystem altogether.
/datum/config_entry/number/vote_autotransfer_initial
config_entry_value = 72000
min_val = 0
/datum/config_entry/number/vote_autotransfer_interval //length of time to wait before subsequent autotransfer votes (deciseconds, default 30 minutes)
///length of time to wait before subsequent autotransfer votes (deciseconds, default 30 minutes)
/datum/config_entry/number/vote_autotransfer_interval
config_entry_value = 18000
min_val = 0
/datum/config_entry/number/vote_autotransfer_maximum // maximum extensions until the round autoends
/// maximum extensions until the round autoends.
/// Set to 0 to force automatic crew transfer after the 'vote_autotransfer_initial' elapsed.
/// Set to -1 to disable the maximum extensions cap.
/datum/config_entry/number/vote_autotransfer_maximum
config_entry_value = 4
min_val = 0
min_val = -1
/datum/config_entry/flag/default_no_vote // vote does not default to nochange/norestart
@@ -459,3 +465,6 @@
/datum/config_entry/number/max_bunker_days
config_entry_value = 7
min_val = 1
/datum/config_entry/flag/minimaps_enabled
config_entry_value = TRUE
-2
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@@ -27,13 +27,11 @@
var/hook_path = text2path("/hook/[hook]")
if(!hook_path)
CRASH("Invalid hook '/hook/[hook]' called.")
return 0
var/caller = new hook_path
var/status = 1
for(var/P in typesof("[hook_path]/proc"))
if(!call(caller, P)(arglist(args)))
CRASH("Hook '[P]' failed or runtimed.")
status = 0
return status
+3 -5
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@@ -257,8 +257,7 @@ SUBSYSTEM_DEF(air)
T.add_atom_colour("#00ff00", TEMPORARY_COLOUR_PRIORITY)
#endif
T.excited = TRUE
active_turfs |= T
SSair_turfs.currentrun |= T
active_turfs[T] = SSair_turfs.currentrun[T] = TRUE
if(blockchanges && T.excited_group)
T.excited_group.garbage_collect()
add_to_react_queue(T)
@@ -274,10 +273,9 @@ SUBSYSTEM_DEF(air)
/datum/controller/subsystem/air/proc/add_to_react_queue(turf/open/T)
if(istype(T) && T.air)
turf_react_queue |= T
turf_react_queue[T] = TRUE
if(currentpart == SSAIR_REACTQUEUE)
currentrun |= T
return
currentrun[T] = TRUE
/datum/controller/subsystem/air/proc/remove_from_react_queue(turf/open/T)
turf_react_queue -= T
+13 -10
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@@ -16,7 +16,7 @@ SUBSYSTEM_DEF(atoms)
/datum/controller/subsystem/atoms/Initialize(timeofday)
GLOB.fire_overlay.appearance_flags = RESET_COLOR
setupGenetics() //to set the mutations' place in structural enzymes, so monkey.initialize() knows where to put the monkey mutation.
setupGenetics() //to set the mutations' sequence.
initialized = INITIALIZATION_INNEW_MAPLOAD
InitializeAtoms()
return ..()
@@ -108,16 +108,19 @@ SUBSYSTEM_DEF(atoms)
BadInitializeCalls = SSatoms.BadInitializeCalls
/datum/controller/subsystem/atoms/proc/setupGenetics()
var/list/avnums = new /list(DNA_STRUC_ENZYMES_BLOCKS)
for(var/i=1, i<=DNA_STRUC_ENZYMES_BLOCKS, i++)
avnums[i] = i
CHECK_TICK
for(var/A in subtypesof(/datum/mutation/human))
var/datum/mutation/human/B = new A()
if(B.dna_block == NON_SCANNABLE)
var/list/mutations = subtypesof(/datum/mutation/human)
shuffle_inplace(mutations)
for(var/A in subtypesof(/datum/generecipe))
var/datum/generecipe/GR = A
GLOB.mutation_recipes[initial(GR.required)] = initial(GR.result)
for(var/i in 1 to LAZYLEN(mutations))
var/path = mutations[i] //byond gets pissy when we do it in one line
var/datum/mutation/human/B = new path ()
B.alias = "Mutation #[i]"
GLOB.all_mutations[B.type] = B
GLOB.full_sequences[B.type] = generate_gene_sequence(B.blocks)
if(B.locked)
continue
B.dna_block = pick_n_take(avnums)
if(B.quality == POSITIVE)
GLOB.good_mutations |= B
else if(B.quality == NEGATIVE)
+21 -8
View File
@@ -1,3 +1,5 @@
#define NO_MAXVOTES_CAP -1
SUBSYSTEM_DEF(autotransfer)
name = "Autotransfer Vote"
flags = SS_KEEP_TIMING | SS_BACKGROUND
@@ -7,21 +9,32 @@ SUBSYSTEM_DEF(autotransfer)
var/targettime
var/voteinterval
var/maxvotes
var/curvotes
var/curvotes = 0
/datum/controller/subsystem/autotransfer/Initialize(timeofday)
var/init_vote = CONFIG_GET(number/vote_autotransfer_initial)
if(!init_vote) //Autotransfer voting disabled.
can_fire = FALSE
return ..()
starttime = world.time
targettime = starttime + CONFIG_GET(number/vote_autotransfer_initial)
targettime = starttime + init_vote
voteinterval = CONFIG_GET(number/vote_autotransfer_interval)
maxvotes = CONFIG_GET(number/vote_autotransfer_maximum)
curvotes = 0
return ..()
/datum/controller/subsystem/autotransfer/Recover()
starttime = SSautotransfer.starttime
voteinterval = SSautotransfer.voteinterval
curvotes = SSautotransfer.curvotes
/datum/controller/subsystem/autotransfer/fire()
if(maxvotes > curvotes)
if(world.time > targettime)
SSvote.initiate_vote("transfer",null) //TODO figure out how to not use null as the user
targettime = targettime + voteinterval
curvotes += 1
if(world.time < targettime)
return
if(maxvotes == NO_MAXVOTES_CAP || maxvotes > curvotes)
SSvote.initiate_vote("transfer","server")
targettime = targettime + voteinterval
curvotes++
else
SSshuttle.autoEnd()
#undef NO_MAXVOTES_CAP
+44 -15
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@@ -1,30 +1,59 @@
PROCESSING_SUBSYSTEM_DEF(dcs)
name = "Datum Component System"
flags = SS_NO_INIT
var/list/elements_by_type = list()
/datum/controller/subsystem/processing/dcs/Recover()
comp_lookup = SSdcs.comp_lookup
/datum/controller/subsystem/processing/dcs/proc/GetElement(datum/element/eletype, ...)
/datum/controller/subsystem/processing/dcs/proc/GetElement(list/arguments)
var/datum/element/eletype = arguments[1]
var/element_id = eletype
if(!ispath(eletype, /datum/element))
CRASH("Attempted to instantiate [eletype] as a /datum/element")
if(initial(eletype.element_flags) & ELEMENT_BESPOKE)
var/list/fullid = list("[eletype]")
for(var/i in initial(eletype.id_arg_index) to length(args))
var/argument = args[i]
if(istext(argument) || isnum(argument))
fullid += "[argument]"
else
if(islist(argument))
fullid += deep_list2params(argument)
else
fullid += "[REF(argument)]"
element_id = fullid.Join("&")
element_id = GetIdFromArguments(arguments)
. = elements_by_type[element_id]
if(.)
return
if(!ispath(eletype, /datum/element))
CRASH("Attempted to instantiate [eletype] as a /datum/element")
. = elements_by_type[element_id] = new eletype
. = elements_by_type[element_id] = new eletype
/****
* Generates an id for bespoke elements when given the argument list
* Generating the id here is a bit complex because we need to support named arguments
* Named arguments can appear in any order and we need them to appear after ordered arguments
* We assume that no one will pass in a named argument with a value of null
**/
/datum/controller/subsystem/processing/dcs/proc/GetIdFromArguments(list/arguments)
var/datum/element/eletype = arguments[1]
var/list/fullid = list("[eletype]")
var/list/named_arguments = list()
for(var/i in initial(eletype.id_arg_index) to length(arguments))
var/key = arguments[i]
var/value
if(istext(key))
value = arguments[key]
if(!(istext(key) || isnum(key)))
if(islist(key)) // CITADEL EDIT
key = deep_list2params(key)
else
key = REF(key)
key = "[key]" // Key is stringified so numbers dont break things
if(!isnull(value))
if(!(istext(value) || isnum(value)))
if(islist(value)) // CITADEL EDIT
value = deep_list2params(value)
else
value = REF(value)
named_arguments["[key]"] = value
else
fullid += "[key]"
if(length(named_arguments))
named_arguments = sortList(named_arguments)
fullid += named_arguments
return list2params(fullid)
+2 -1
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@@ -66,6 +66,7 @@ SUBSYSTEM_DEF(job)
/datum/controller/subsystem/job/proc/GetJob(rank)
RETURN_TYPE(/datum/job)
if(!occupations.len)
SetupOccupations()
return name_occupations[rank]
@@ -738,4 +739,4 @@ SUBSYSTEM_DEF(job)
. |= player.mind
/datum/controller/subsystem/job/proc/JobDebug(message)
log_job_debug(message)
log_job_debug(message)
+1 -1
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@@ -103,7 +103,7 @@ SUBSYSTEM_DEF(jukeboxes)
for(var/mob/M in GLOB.player_list)
if(!M.client)
continue
if(!(M.client.prefs.toggles & SOUND_INSTRUMENTS))
if(!(M.client.prefs.toggles & SOUND_INSTRUMENTS) || !M.can_hear())
M.stop_sound_channel(jukeinfo[2])
continue
+20
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@@ -0,0 +1,20 @@
SUBSYSTEM_DEF(minimaps)
name = "Minimaps"
flags = SS_NO_FIRE
var/list/station_minimaps
var/datum/minimap_group/station_minimap
/datum/controller/subsystem/minimaps/Initialize()
if(!CONFIG_GET(flag/minimaps_enabled))
to_chat(world, "<span class='boldwarning'>Minimaps disabled! Skipping init.</span>")
return ..()
build_minimaps()
return ..()
/datum/controller/subsystem/minimaps/proc/build_minimaps()
station_minimaps = list()
for(var/z in SSmapping.levels_by_trait(ZTRAIT_STATION))
var/datum/space_level/SL = SSmapping.get_level(z)
var/name = (SL.name == initial(SL.name))? "[z] - Station" : "[z] - [SL.name]"
station_minimaps += new /datum/minimap(z, name = name)
station_minimap = new(station_minimaps, "Station")
+4 -6
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@@ -26,18 +26,16 @@ SUBSYSTEM_DEF(mobs)
var/seconds = wait * 0.1
if (!resumed)
src.currentrun = GLOB.mob_living_list.Copy()
if (GLOB.living_cameras.len)
src.currentrun += GLOB.living_cameras
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
var/times_fired = src.times_fired
while(currentrun.len)
var/mob/M = currentrun[currentrun.len]
var/mob/living/L = currentrun[currentrun.len]
currentrun.len--
if(M)
M.Life(seconds, times_fired)
if(L)
L.Life(seconds, times_fired)
else
GLOB.mob_living_list.Remove(M)
GLOB.mob_living_list.Remove(L)
if (MC_TICK_CHECK)
return
+4 -1
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@@ -14,6 +14,7 @@ SUBSYSTEM_DEF(persistence)
var/list/saved_modes = list(1,2,3)
var/list/saved_dynamic_rules = list(list(),list(),list())
var/list/saved_storytellers = list("foo","bar","baz")
var/list/average_dynamic_threat = 50
var/list/saved_maps
var/list/saved_trophies = list()
var/list/spawned_objects = list()
@@ -191,6 +192,7 @@ SUBSYSTEM_DEF(persistence)
if(!json)
return
saved_storytellers = json["data"]
average_dynamic_threat = saved_storytellers[4]
saved_storytellers.len = 3
/datum/controller/subsystem/persistence/proc/LoadRecentMaps()
@@ -434,9 +436,10 @@ SUBSYSTEM_DEF(persistence)
saved_storytellers[3] = saved_storytellers[2]
saved_storytellers[2] = saved_storytellers[1]
saved_storytellers[1] = mode.storyteller.name
average_dynamic_threat = (mode.threat_average + average_dynamic_threat) / 2
var/json_file = file("data/RecentStorytellers.json")
var/list/file_data = list()
file_data["data"] = saved_storytellers
file_data["data"] = saved_storytellers + average_dynamic_threat
fdel(json_file)
WRITE_FILE(json_file, json_encode(file_data))
@@ -1,5 +1,4 @@
PROCESSING_SUBSYSTEM_DEF(chemistry)
wait = 5
flags = SS_KEEP_TIMING
name = "Chemistry"
@@ -0,0 +1,43 @@
PROCESSING_SUBSYSTEM_DEF(instruments)
name = "Instruments"
wait = 0.5
init_order = INIT_ORDER_INSTRUMENTS
flags = SS_KEEP_TIMING
priority = FIRE_PRIORITY_INSTRUMENTS
var/static/list/datum/instrument/instrument_data = list() //id = datum
var/static/list/datum/song/songs = list()
var/static/musician_maxlines = 600
var/static/musician_maxlinechars = 300
var/static/musician_hearcheck_mindelay = 5
var/static/max_instrument_channels = MAX_INSTRUMENT_CHANNELS
var/static/current_instrument_channels = 0
/datum/controller/subsystem/processing/instruments/Initialize()
initialize_instrument_data()
return ..()
/datum/controller/subsystem/processing/instruments/proc/on_song_new(datum/song/S)
songs += S
/datum/controller/subsystem/processing/instruments/proc/on_song_del(datum/song/S)
songs -= S
/datum/controller/subsystem/processing/instruments/proc/initialize_instrument_data()
for(var/path in subtypesof(/datum/instrument))
var/datum/instrument/I = path
if(initial(I.abstract_type) == path)
continue
I = new path
I.Initialize()
instrument_data[I.id || "[I.type]"] = I
CHECK_TICK
/datum/controller/subsystem/processing/instruments/proc/get_instrument(id_or_path)
return instrument_data["[id_or_path]"]
/datum/controller/subsystem/processing/instruments/proc/reserve_instrument_channel(datum/instrument/I)
if(current_instrument_channels > max_instrument_channels)
return
. = SSsounds.reserve_sound_channel(I)
if(!isnull(.))
current_instrument_channels++
@@ -37,11 +37,11 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
if(job?.blacklisted_quirks)
cut = filter_quirks(my_quirks, job.blacklisted_quirks)
for(var/V in my_quirks)
var/datum/quirk/Q = quirks[V]
if(Q)
if(V in quirks)
var/datum/quirk/Q = quirks[V]
user.add_quirk(Q, spawn_effects)
else
stack_trace("Invalid quirk \"[V]\" in client [cli.ckey] preferences")
log_admin("Invalid quirk \"[V]\" in client [cli.ckey] preferences")
cli.prefs.all_quirks -= V
badquirk = TRUE
if(badquirk)
@@ -85,7 +85,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
our_quirks -= i
cut += i
pointscut += quirk_points_by_name(i)
if (pointscut >= 0) //with how it works, it needs to be above zero, not below, as points for positive is positive, and negative is negative, we only want it to break if it's above zero, ie. we cut more positive than negative
if (pointscut >= 0)
break
/* //Code to automatically reduce positive quirks until balance is even.
var/points_used = total_points(our_quirks)
@@ -102,7 +102,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
*/
//Nah, let's null all non-neutrals out.
if (pointscut != 0)// only if the pointscutting didn't work.
if (pointscut < 0)// only if the pointscutting didn't work.
if(cut.len)
for(var/i in our_quirks)
if(quirk_points_by_name(i) != 0)
@@ -0,0 +1,4 @@
PROCESSING_SUBSYSTEM_DEF(status_effects)
wait = 1
flags = SS_TICKER
name = "Status Effects"
@@ -47,7 +47,6 @@ PROCESSING_SUBSYSTEM_DEF(weather)
break
if (!ispath(weather_datum_type, /datum/weather))
CRASH("run_weather called with invalid weather_datum_type: [weather_datum_type || "null"]")
return
if (isnull(z_levels))
z_levels = SSmapping.levels_by_trait(initial(weather_datum_type.target_trait))
@@ -55,7 +54,6 @@ PROCESSING_SUBSYSTEM_DEF(weather)
z_levels = list(z_levels)
else if (!islist(z_levels))
CRASH("run_weather called with invalid z_levels: [z_levels || "null"]")
return
var/datum/weather/W = new weather_datum_type(z_levels)
W.telegraph()
+91
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@@ -0,0 +1,91 @@
#define DATUMLESS "NO_DATUM"
SUBSYSTEM_DEF(sounds)
name = "Sounds"
flags = SS_NO_FIRE
init_order = INIT_ORDER_SOUNDS
var/static/using_channels_max = CHANNEL_HIGHEST_AVAILABLE //BYOND max channels
// Hey uh these two needs to be initialized fast because the whole "things get deleted before init" thing.
/// Assoc list, "[channel]" = either the datum using it or TRUE for an unsafe-reserved (datumless reservation) channel
var/list/using_channels = list()
/// Assoc list datum = list(channel1, channel2, ...) for what channels something reserved.
var/list/using_channels_by_datum = list()
/// List of all available channels with associations set to TRUE for fast lookups/allocation.
var/list/available_channels
/datum/controller/subsystem/sounds/Initialize()
setup_available_channels()
return ..()
/datum/controller/subsystem/sounds/proc/setup_available_channels()
available_channels = list()
for(var/i in 1 to using_channels_max)
available_channels[num2text(i)] = TRUE
/// Removes a channel from using list.
/datum/controller/subsystem/sounds/proc/free_sound_channel(channel)
channel = num2text(channel)
var/using = using_channels[channel]
using_channels -= channel
if(using)
using_channels_by_datum[using] -= channel
if(!length(using_channels_by_datum[using]))
using_channels_by_datum -= using
available_channels[channel] = TRUE
/// Frees all the channels a datum is using.
/datum/controller/subsystem/sounds/proc/free_datum_channels(datum/D)
var/list/L = using_channels_by_datum[D]
if(!L)
return
for(var/channel in L)
using_channels -= channel
available_channels[channel] = TRUE
using_channels_by_datum -= D
/// Frees all datumless channels
/datum/controller/subsystem/sounds/proc/free_datumless_channels()
free_datum_channels(DATUMLESS)
/// NO AUTOMATIC CLEANUP - If you use this, you better manually free it later! Returns an integer for channel.
/datum/controller/subsystem/sounds/proc/reserve_sound_channel_datumless()
var/channel = random_available_channel_text()
if(!channel) //oh no..
return FALSE
available_channels -= channel
using_channels[channel] = DATUMLESS
LAZYINITLIST(using_channels_by_datum[DATUMLESS])
using_channels_by_datum[DATUMLESS] += channel
return text2num(channel)
/// Reserves a channel for a datum. Automatic cleanup only when the datum is deleted. Returns an integer for channel.
/datum/controller/subsystem/sounds/proc/reserve_sound_channel(datum/D)
if(!D) //i don't like typechecks but someone will fuck it up
CRASH("Attempted to reserve sound channel without datum using the managed proc.")
var/channel = random_available_channel_text()
if(!channel)
return FALSE
available_channels -= channel
using_channels[channel] = D
LAZYINITLIST(using_channels_by_datum[D])
using_channels_by_datum[D] += channel
return text2num(channel)
/// Random available channel, returns text.
/datum/controller/subsystem/sounds/proc/random_available_channel_text()
return pick(available_channels)
/// Random available channel, returns number
/datum/controller/subsystem/sounds/proc/random_available_channel()
return text2num(pick(available_channels))
/// If a channel is available
/datum/controller/subsystem/sounds/proc/is_channel_available(channel)
return available_channels[num2text(channel)]
/// How many channels we have left.
/datum/controller/subsystem/sounds/proc/available_channels_left()
return length(available_channels)
#undef DATUMLESS
+7 -7
View File
@@ -479,15 +479,15 @@ SUBSYSTEM_DEF(ticker)
var/vote_type = CONFIG_GET(string/map_vote_type)
switch(vote_type)
if("PLURALITY")
SSvote.initiate_vote("map","server",hideresults=TRUE)
SSvote.initiate_vote("map","server", display = SHOW_RESULTS)
if("APPROVAL")
SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = APPROVAL_VOTING)
SSvote.initiate_vote("map","server", display = SHOW_RESULTS, votesystem = APPROVAL_VOTING)
if("IRV")
SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = INSTANT_RUNOFF_VOTING)
SSvote.initiate_vote("map","server", display = SHOW_RESULTS, votesystem = INSTANT_RUNOFF_VOTING)
if("SCORE")
SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = MAJORITY_JUDGEMENT_VOTING)
SSvote.initiate_vote("map","server", display = SHOW_RESULTS, votesystem = MAJORITY_JUDGEMENT_VOTING)
else
SSvote.initiate_vote("map","server",hideresults=TRUE)
SSvote.initiate_vote("map","server", display = SHOW_RESULTS)
// fallback
/datum/controller/subsystem/ticker/proc/HasRoundStarted()
@@ -503,9 +503,9 @@ SUBSYSTEM_DEF(ticker)
SSticker.modevoted = TRUE
var/dynamic = CONFIG_GET(flag/dynamic_voting)
if(dynamic)
SSvote.initiate_vote("dynamic","server",hideresults=TRUE,votesystem=SCORE_VOTING,forced=TRUE,vote_time = 20 MINUTES)
SSvote.initiate_vote("dynamic", "server", display = NONE, votesystem = SCORE_VOTING, forced = TRUE,vote_time = 20 MINUTES)
else
SSvote.initiate_vote("roundtype","server",hideresults=TRUE,votesystem=PLURALITY_VOTING,forced=TRUE, \
SSvote.initiate_vote("roundtype", "server", display = NONE, votesystem = PLURALITY_VOTING, forced=TRUE, \
vote_time = (CONFIG_GET(flag/modetier_voting) ? 1 MINUTES : 20 MINUTES))
/datum/controller/subsystem/ticker/Recover()
+23 -23
View File
@@ -69,12 +69,12 @@ SUBSYSTEM_DEF(traumas)
"spiders" = typecacheof(list(/obj/structure/spider)),
"security" = typecacheof(list(/obj/item/clothing/under/rank/security, /obj/item/clothing/under/rank/warden,
/obj/item/clothing/under/rank/head_of_security, /obj/item/clothing/under/rank/det,
"security" = typecacheof(list(/obj/item/clothing/under/rank/security/officer, /obj/item/clothing/under/rank/security/warden,
/obj/item/clothing/under/rank/security/head_of_security, /obj/item/clothing/under/rank/security/detective,
/obj/item/melee/baton, /obj/item/gun/energy/taser, /obj/item/restraints/handcuffs,
/obj/machinery/door/airlock/security, /obj/effect/hallucination/simple/securitron)),
"clowns" = typecacheof(list(/obj/item/clothing/under/rank/clown, /obj/item/clothing/shoes/clown_shoes,
"clowns" = typecacheof(list(/obj/item/clothing/under/rank/civilian/clown, /obj/item/clothing/shoes/clown_shoes,
/obj/item/clothing/mask/gas/clown_hat, /obj/item/instrument/bikehorn,
/obj/item/pda/clown, /obj/item/grown/bananapeel)),
@@ -87,15 +87,15 @@ SUBSYSTEM_DEF(traumas)
"skeletons" = typecacheof(list(/obj/item/organ/tongue/bone, /obj/item/clothing/suit/armor/bone, /obj/item/stack/sheet/bone,
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton,
/obj/effect/decal/remains/human)),
"conspiracies" = typecacheof(list(/obj/item/clothing/under/rank/captain, /obj/item/clothing/under/rank/head_of_security,
/obj/item/clothing/under/rank/chief_engineer, /obj/item/clothing/under/rank/chief_medical_officer,
/obj/item/clothing/under/rank/head_of_personnel, /obj/item/clothing/under/rank/research_director,
/obj/item/clothing/under/rank/head_of_security/grey, /obj/item/clothing/under/rank/head_of_security/alt,
/obj/item/clothing/under/rank/research_director/alt, /obj/item/clothing/under/rank/research_director/turtleneck,
/obj/item/clothing/under/captainparade, /obj/item/clothing/under/hosparademale, /obj/item/clothing/under/hosparadefem,
"conspiracies" = typecacheof(list(/obj/item/clothing/under/rank/captain, /obj/item/clothing/under/rank/security/head_of_security,
/obj/item/clothing/under/rank/engineering/chief_engineer, /obj/item/clothing/under/rank/medical/chief_medical_officer,
/obj/item/clothing/under/rank/civilian/head_of_personnel, /obj/item/clothing/under/rank/rnd/research_director,
/obj/item/clothing/under/rank/security/head_of_security/grey, /obj/item/clothing/under/rank/security/head_of_security/alt,
/obj/item/clothing/under/rank/rnd/research_director/alt, /obj/item/clothing/under/rank/rnd/research_director/turtleneck,
/obj/item/clothing/under/rank/captain/parade, /obj/item/clothing/under/rank/security/head_of_security/parade, /obj/item/clothing/under/rank/security/head_of_security/parade/female,
/obj/item/clothing/head/helmet/abductor, /obj/item/clothing/suit/armor/abductor/vest, /obj/item/abductor/baton,
/obj/item/storage/belt/military/abductor, /obj/item/gun/energy/alien, /obj/item/abductor/silencer,
/obj/item/abductor/gizmo, /obj/item/clothing/under/rank/centcom_officer,
/obj/item/abductor/gizmo, /obj/item/clothing/under/rank/centcom/officer,
/obj/item/clothing/suit/space/hardsuit/ert, /obj/item/clothing/suit/space/hardsuit/ert/sec,
/obj/item/clothing/suit/space/hardsuit/ert/engi, /obj/item/clothing/suit/space/hardsuit/ert/med,
/obj/item/clothing/suit/space/hardsuit/deathsquad, /obj/item/clothing/head/helmet/space/hardsuit/deathsquad,
@@ -103,8 +103,8 @@ SUBSYSTEM_DEF(traumas)
"robots" = typecacheof(list(/obj/machinery/computer/upload, /obj/item/aiModule/, /obj/machinery/recharge_station,
/obj/item/aicard, /obj/item/deactivated_swarmer, /obj/effect/mob_spawn/swarmer)),
"doctors" = typecacheof(list(/obj/item/clothing/under/rank/medical, /obj/item/clothing/under/rank/chemist,
/obj/item/clothing/under/rank/nursesuit, /obj/item/clothing/under/rank/chief_medical_officer,
"doctors" = typecacheof(list(/obj/item/clothing/under/rank/medical/doctor, /obj/item/clothing/under/rank/medical/chemist,
/obj/item/clothing/under/rank/medical/doctor/nurse, /obj/item/clothing/under/rank/medical/chief_medical_officer,
/obj/item/reagent_containers/syringe, /obj/item/reagent_containers/pill/, /obj/item/reagent_containers/hypospray,
/obj/item/storage/firstaid, /obj/item/storage/pill_bottle, /obj/item/healthanalyzer,
/obj/structure/sign/departments/medbay, /obj/machinery/door/airlock/medical, /obj/machinery/sleeper,
@@ -112,10 +112,10 @@ SUBSYSTEM_DEF(traumas)
/obj/item/retractor, /obj/item/hemostat, /obj/item/cautery, /obj/item/surgicaldrill, /obj/item/scalpel, /obj/item/circular_saw,
/obj/item/clothing/suit/bio_suit/plaguedoctorsuit, /obj/item/clothing/head/plaguedoctorhat, /obj/item/clothing/mask/gas/plaguedoctor)),
"authority" = typecacheof(list(/obj/item/clothing/under/rank/captain, /obj/item/clothing/under/rank/head_of_personnel,
/obj/item/clothing/under/rank/head_of_security, /obj/item/clothing/under/rank/research_director,
/obj/item/clothing/under/rank/chief_medical_officer, /obj/item/clothing/under/rank/chief_engineer,
/obj/item/clothing/under/rank/centcom_officer, /obj/item/clothing/under/rank/centcom_commander,
"authority" = typecacheof(list(/obj/item/clothing/under/rank/captain, /obj/item/clothing/under/rank/civilian/head_of_personnel,
/obj/item/clothing/under/rank/security/head_of_security, /obj/item/clothing/under/rank/rnd/research_director,
/obj/item/clothing/under/rank/medical/chief_medical_officer, /obj/item/clothing/under/rank/engineering/chief_engineer,
/obj/item/clothing/under/rank/centcom/officer, /obj/item/clothing/under/rank/centcom/commander,
/obj/item/melee/classic_baton/telescopic, /obj/item/card/id/silver, /obj/item/card/id/gold,
/obj/item/card/id/captains_spare, /obj/item/card/id/centcom, /obj/machinery/door/airlock/command)),
@@ -131,7 +131,7 @@ SUBSYSTEM_DEF(traumas)
/obj/item/clothing/suit/wizrobe, /obj/item/clothing/head/wizard, /obj/item/spellbook, /obj/item/staff,
/obj/item/clothing/suit/space/hardsuit/shielded/wizard, /obj/item/clothing/suit/space/hardsuit/wizard,
/obj/item/gun/magic/staff, /obj/item/gun/magic/wand,
/obj/item/nullrod, /obj/item/clothing/under/rank/chaplain)),
/obj/item/nullrod, /obj/item/clothing/under/rank/civilian/chaplain)),
"aliens" = typecacheof(list(/obj/item/clothing/mask/facehugger, /obj/item/organ/body_egg/alien_embryo,
/obj/structure/alien, /obj/item/toy/toy_xeno,
@@ -145,21 +145,21 @@ SUBSYSTEM_DEF(traumas)
"birds" = typecacheof(list(/obj/item/clothing/mask/gas/plaguedoctor, /obj/item/reagent_containers/food/snacks/cracker,
/obj/item/clothing/suit/chickensuit, /obj/item/clothing/head/chicken,
/obj/item/clothing/suit/toggle/owlwings, /obj/item/clothing/under/owl, /obj/item/clothing/mask/gas/owl_mask,
/obj/item/clothing/under/griffin, /obj/item/clothing/shoes/griffin, /obj/item/clothing/head/griffin,
/obj/item/clothing/suit/toggle/owlwings, /obj/item/clothing/under/costume/owl, /obj/item/clothing/mask/gas/owl_mask,
/obj/item/clothing/under/costume/griffin, /obj/item/clothing/shoes/griffin, /obj/item/clothing/head/griffin,
/obj/item/clothing/head/helmet/space/freedom, /obj/item/clothing/suit/space/freedom)),
"anime" = typecacheof(list(/obj/item/clothing/under/schoolgirl, /obj/item/katana, /obj/item/reagent_containers/food/snacks/sashimi, /obj/item/reagent_containers/food/snacks/chawanmushi,
"anime" = typecacheof(list(/obj/item/clothing/under/costume/schoolgirl, /obj/item/katana, /obj/item/reagent_containers/food/snacks/sashimi, /obj/item/reagent_containers/food/snacks/chawanmushi,
/obj/item/reagent_containers/food/drinks/bottle/sake, /obj/item/throwing_star, /obj/item/clothing/head/kitty/genuine, /obj/item/clothing/suit/space/space_ninja,
/obj/item/clothing/mask/gas/space_ninja, /obj/item/clothing/shoes/space_ninja, /obj/item/clothing/gloves/space_ninja, /obj/item/twohanded/vibro_weapon,
/obj/item/nullrod/scythe/vibro, /obj/item/energy_katana, /obj/item/toy/katana, /obj/item/nullrod/claymore/katana, /obj/structure/window/paperframe, /obj/structure/mineral_door/paperframe)),
"mimes" = typecacheof(list(/obj/item/pda/mime, /obj/item/clothing/under/rank/mime, /obj/item/clothing/mask/gas/mime,
"mimes" = typecacheof(list(/obj/item/pda/mime, /obj/item/clothing/under/rank/civilian/mime, /obj/item/clothing/mask/gas/mime,
/obj/item/clothing/head/frenchberet, /obj/item/clothing/suit/suspenders, /obj/item/reagent_containers/food/drinks/bottle/bottleofnothing,
/obj/item/storage/backpack/mime, /obj/item/reagent_containers/food/snacks/grown/banana/mime,
/obj/item/grown/bananapeel/mimanapeel, /obj/item/cartridge/virus/mime, /obj/item/clothing/shoes/sneakers/mime,
/obj/item/bedsheet/mime, /obj/item/reagent_containers/food/snacks/burger/mime, /obj/item/clothing/head/beret, /obj/item/clothing/mask/gas/sexymime,
/obj/item/clothing/under/sexymime, /obj/item/toy/figure/mime, /obj/item/toy/crayon/mime, /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced, /obj/mecha/combat/reticence)),
/obj/item/clothing/under/rank/civilian/mime/sexy, /obj/item/toy/figure/mime, /obj/item/toy/crayon/mime, /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced, /obj/mecha/combat/reticence)),
"cats" = typecacheof(list(/obj/item/organ/ears/cat, /obj/item/organ/tail/cat, /obj/item/laser_pointer, /obj/item/toy/cattoy, /obj/item/clothing/head/kitty,
/obj/item/clothing/head/collectable/kitty, /obj/item/melee/chainofcommand/tailwhip/kitty, /obj/item/stack/sheet/animalhide/cat)),
@@ -172,7 +172,7 @@ SUBSYSTEM_DEF(traumas)
/obj/item/ammo_box/magazine/pistolm9mm, /obj/item/ammo_box/a357, /obj/item/ammo_box/magazine/m12g, /obj/item/ammo_box/magazine/mm195x129, /obj/item/antag_spawner/nuke_ops, /obj/mecha/combat/gygax/dark, /obj/mecha/combat/marauder/mauler, /obj/item/soap/syndie, /obj/item/gun/syringe/syndicate, /obj/item/cartridge/virus/syndicate,
/obj/item/cartridge/virus/frame, /obj/item/chameleon, /obj/item/storage/box/syndie_kit/cutouts, /obj/item/clothing/suit/space/hardsuit/syndi, /obj/item/card/emag, /obj/item/storage/toolbox/syndicate, /obj/item/storage/book/bible/syndicate, /obj/item/encryptionkey/binary, /obj/item/encryptionkey/syndicate, /obj/item/aiModule/syndicate,
/obj/item/clothing/shoes/magboots/syndie, /obj/item/powersink, /obj/item/sbeacondrop, /obj/item/sbeacondrop/bomb, /obj/item/syndicatedetonator, /obj/item/shield/energy, /obj/item/assault_pod, /obj/item/slimepotion/slime/sentience/nuclear, /obj/item/stack/telecrystal, /obj/item/jammer, /obj/item/codespeak_manual/unlimited,
/obj/item/toy/cards/deck/syndicate, /obj/item/storage/secure/briefcase/syndie, /obj/item/storage/fancy/cigarettes/cigpack_syndicate, /obj/item/toy/syndicateballoon, /obj/item/clothing/gloves/rapid, /obj/item/paper/fluff/ruins/thederelict/syndie_mission, /obj/item/organ/cyberimp/eyes/hud/security/syndicate, /obj/item/clothing/head/HoS/syndicate,
/obj/item/toy/cards/deck/syndicate, /obj/item/storage/secure/briefcase/syndie, /obj/item/storage/fancy/cigarettes/cigpack_syndicate, /obj/item/toy/syndicateballoon, /obj/item/clothing/gloves/fingerless/pugilist/rapid, /obj/item/paper/fluff/ruins/thederelict/syndie_mission, /obj/item/organ/cyberimp/eyes/hud/security/syndicate, /obj/item/clothing/head/HoS/syndicate,
/obj/machinery/computer/pod/old/syndicate, /obj/machinery/vending/medical/syndicate_access, /obj/item/mmi/syndie, /obj/item/target/syndicate, /obj/machinery/vending/cigarette/syndicate, /obj/item/robot_module/syndicate, /obj/item/clothing/mask/gas/syndicate, /obj/machinery/power/singularity_beacon/syndicate, /obj/item/clothing/head/syndicatefake,
/obj/item/radio/headset/syndicate, /obj/item/gun/ballistic/automatic/pistol/antitank/syndicate, /obj/item/pda/syndicate, /obj/item/clothing/suit/armor/vest/capcarapace/syndicate, /obj/item/gun/ballistic/automatic/flechette, /obj/item/ammo_box/magazine/flechette, /obj/item/clothing/suit/toggle/lawyer/black/syndie, /obj/item/melee/transforming/energy/sword/cx/traitor,
/obj/structure/sign/poster/contraband/syndicate_pistol, /obj/structure/sign/poster/contraband/syndicate_recruitment, /obj/item/bedsheet/syndie, /obj/item/borg/upgrade/syndicate, /obj/item/tank/jetpack/oxygen/harness, /obj/item/firing_pin/implant/pindicate, /obj/item/reagent_containers/glass/bottle/traitor, /obj/item/storage/belt/military,
+39 -33
View File
@@ -23,7 +23,7 @@ SUBSYSTEM_DEF(vote)
var/list/generated_actions = list()
var/next_pop = 0
var/obfuscated = FALSE//CIT CHANGE - adds obfuscated/admin-only votes
var/display_votes = SHOW_RESULTS|SHOW_VOTES|SHOW_WINNER|SHOW_ABSTENTION //CIT CHANGE - adds obfuscated/admin-only votes
var/list/stored_gamemode_votes = list() //Basically the last voted gamemode is stored here for end-of-round use.
@@ -59,7 +59,7 @@ SUBSYSTEM_DEF(vote)
voted.Cut()
voting.Cut()
scores.Cut()
obfuscated = FALSE //CIT CHANGE - obfuscated votes
display_votes = initial(display_votes) //CIT CHANGE - obfuscated votes
remove_action_buttons()
/datum/controller/subsystem/vote/proc/get_result()
@@ -89,20 +89,6 @@ SUBSYSTEM_DEF(vote)
choices[GLOB.master_mode] += non_voters.len
if(choices[GLOB.master_mode] >= greatest_votes)
greatest_votes = choices[GLOB.master_mode]
else if(mode == "transfer") // austation begin -- Crew autotransfer vote
var/factor = 1
switch(world.time / (1 MINUTES))
if(0 to 60)
factor = 0.5
if(61 to 120)
factor = 0.8
if(121 to 240)
factor = 1
if(241 to 300)
factor = 1.2
else
factor = 1.4
choices["Initiate Crew Transfer"] += round(non_voters.len * factor) // austation end
//get all options with that many votes and return them in a list
. = list()
if(greatest_votes)
@@ -264,7 +250,7 @@ SUBSYSTEM_DEF(vote)
if(winners.len > 0)
if(was_roundtype_vote)
stored_gamemode_votes = list()
if(!obfuscated)
if(display_votes & SHOW_RESULTS)
if(vote_system == SCHULZE_VOTING)
text += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!"
if(vote_system == MAJORITY_JUDGEMENT_VOTING)
@@ -275,15 +261,15 @@ SUBSYSTEM_DEF(vote)
votes = 0
if(was_roundtype_vote)
stored_gamemode_votes[choices[i]] = votes
text += "\n<b>[choices[i]]:</b> [obfuscated ? "???" : votes]" //CIT CHANGE - adds obfuscated votes
text += "\n<b>[choices[i]]:</b> [display_votes & SHOW_RESULTS ? votes : "???"]" //CIT CHANGE - adds obfuscated votes
if(mode != "custom")
if(winners.len > 1 && !obfuscated) //CIT CHANGE - adds obfuscated votes
if(winners.len > 1 && display_votes & SHOW_WINNER) //CIT CHANGE - adds obfuscated votes
text = "\n<b>Vote Tied Between:</b>"
for(var/option in winners)
text += "\n\t[option]"
. = pick(winners)
text += "\n<b>Vote Result: [obfuscated ? "???" : .]</b>" //CIT CHANGE - adds obfuscated votes
else
text += "\n<b>Vote Result: [display_votes & SHOW_WINNER ? . : "???"]</b>" //CIT CHANGE - adds obfuscated votes
if(display_votes & SHOW_ABSTENTION)
text += "\n<b>Did not vote:</b> [GLOB.clients.len-voted.len]"
else if(vote_system == SCORE_VOTING)
for(var/score_name in scores)
@@ -292,7 +278,7 @@ SUBSYSTEM_DEF(vote)
score = 0
if(was_roundtype_vote)
stored_gamemode_votes[score_name] = score
text = "\n<b>[score_name]:</b> [obfuscated ? "???" : score]"
text = "\n<b>[score_name]:</b> [display_votes & SHOW_RESULTS ? score : "???"]"
. = 1
else
text += "<b>Vote Result: Inconclusive - No Votes!</b>"
@@ -309,7 +295,7 @@ SUBSYSTEM_DEF(vote)
if(islist(myvote))
for(var/j=1,j<=myvote.len,j++)
SSblackbox.record_feedback("nested tally","voting",1,list(vote_title_text,"[j]\th",choices[myvote[j]]))
if(obfuscated) //CIT CHANGE - adds obfuscated votes. this messages admins with the vote's true results
if(!(display_votes & SHOW_RESULTS)) //CIT CHANGE - adds obfuscated votes. this messages admins with the vote's true results
var/admintext = "Obfuscated results"
if(vote_system != SCORE_VOTING)
if(vote_system == SCHULZE_VOTING)
@@ -341,7 +327,7 @@ SUBSYSTEM_DEF(vote)
if(CONFIG_GET(flag/modetier_voting))
reset()
started_time = 0
initiate_vote("mode tiers","server",hideresults=FALSE,votesystem=SCORE_VOTING,forced=TRUE, vote_time = 30 MINUTES)
initiate_vote("mode tiers","server", votesystem=SCORE_VOTING, forced=TRUE, vote_time = 30 MINUTES)
to_chat(world,"<b>The vote will end right as the round starts.</b>")
return .
if("restart")
@@ -368,11 +354,15 @@ SUBSYSTEM_DEF(vote)
return message_admins("A vote has tried to change the gamemode, but the game has already started. Aborting.")
GLOB.master_mode = "dynamic"
var/list/runnable_storytellers = config.get_runnable_storytellers()
var/datum/dynamic_storyteller/picked
for(var/T in runnable_storytellers)
var/datum/dynamic_storyteller/S = T
runnable_storytellers[S] *= scores[initial(S.name)]
var/datum/dynamic_storyteller/S = pickweightAllowZero(runnable_storytellers)
GLOB.dynamic_storyteller_type = S
if(stored_gamemode_votes[initial(S.name)] == 1 && CHECK_BITFIELD(initial(S.flags), FORCE_IF_WON))
picked = S
runnable_storytellers[S] *= round(stored_gamemode_votes[initial(S.name)]*100000,1)
if(!picked)
picked = pickweightAllowZero(runnable_storytellers)
GLOB.dynamic_storyteller_type = picked
if("map")
var/datum/map_config/VM = config.maplist[.]
message_admins("The map has been voted for and will change to: [VM.map_name]")
@@ -446,7 +436,7 @@ SUBSYSTEM_DEF(vote)
saved -= usr.ckey
return 0
/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key, hideresults, votesystem = PLURALITY_VOTING, forced = FALSE,vote_time = -1)//CIT CHANGE - adds hideresults argument to votes to allow for obfuscated votes
/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key, display = display_votes, votesystem = PLURALITY_VOTING, forced = FALSE,vote_time = -1)//CIT CHANGE - adds display argument to votes to allow for obfuscated votes
vote_system = votesystem
if(!mode)
if(started_time)
@@ -457,7 +447,7 @@ SUBSYSTEM_DEF(vote)
var/admin = FALSE
var/ckey = ckey(initiator_key)
if(GLOB.admin_datums[ckey])
if(GLOB.admin_datums[ckey] || initiator_key == "server")
admin = TRUE
if(next_allowed_time > world.time && !admin)
@@ -466,7 +456,7 @@ SUBSYSTEM_DEF(vote)
SEND_SOUND(world, sound('sound/misc/notice2.ogg'))
reset()
obfuscated = hideresults //CIT CHANGE - adds obfuscated votes
display_votes = display //CIT CHANGE - adds obfuscated votes
switch(vote_type)
if("restart")
choices.Add("Restart Round","Continue Playing")
@@ -499,10 +489,11 @@ SUBSYSTEM_DEF(vote)
modes_to_add -= "traitor" // makes it so that traitor is always available
choices.Add(modes_to_add)
if("dynamic")
var/list/probabilities = CONFIG_GET(keyed_list/storyteller_weight)
for(var/T in config.storyteller_cache)
var/datum/dynamic_storyteller/S = T
var/list/probabilities = CONFIG_GET(keyed_list/storyteller_weight)
if(probabilities[initial(S.config_tag)] > 0)
var/probability = ((initial(S.config_tag) in probabilities) ? probabilities[initial(S.config_tag)] : initial(S.weight))
if(probability > 0)
choices.Add(initial(S.name))
choice_descs.Add(initial(S.desc))
if("custom")
@@ -516,6 +507,21 @@ SUBSYSTEM_DEF(vote)
if(!option || mode || !usr.client)
break
choices.Add(option)
var/keep_going = TRUE
var/toggles = SHOW_RESULTS|SHOW_VOTES|SHOW_WINNER
while(keep_going)
var/list/choices = list()
for(var/A in GLOB.display_vote_settings)
var/toggletext
var/bitflag = GLOB.display_vote_settings[A]
toggletext = "[toggles & bitflag ? "Show" : "Hide"] [A]"
choices[toggletext] = bitflag
var/chosen = input(usr, "Toggle vote display settings. Cancel to finalize.", toggles) as null|anything in choices
if(!chosen)
keep_going = FALSE
else
toggles ^= choices[chosen]
display_votes = toggles
else
return 0
mode = vote_type
@@ -586,7 +592,7 @@ SUBSYSTEM_DEF(vote)
ivotedforthis = ((C.ckey in voted) && (i in voted[C.ckey]))
if(!votes)
votes = 0
. += "<li>[ivotedforthis ? "<b>" : ""]<a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a> ([obfuscated ? (admin ? "??? ([votes])" : "???") : votes] votes)[ivotedforthis ? "</b>" : ""]</li>" // CIT CHANGE - adds obfuscated votes
. += "<li>[ivotedforthis ? "<b>" : ""]<a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a> ([display_votes & SHOW_VOTES ? votes : (admin ? "??? ([votes])" : "???")] votes)[ivotedforthis ? "</b>" : ""]</li>" // CIT CHANGE - adds obfuscated votes
if(choice_descs.len >= i)
. += "<li>[choice_descs[i]]</li>"
. += "</ul><hr>"