Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit611
This commit is contained in:
@@ -257,8 +257,7 @@ SUBSYSTEM_DEF(air)
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T.add_atom_colour("#00ff00", TEMPORARY_COLOUR_PRIORITY)
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#endif
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T.excited = TRUE
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active_turfs |= T
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SSair_turfs.currentrun |= T
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active_turfs[T] = SSair_turfs.currentrun[T] = TRUE
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if(blockchanges && T.excited_group)
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T.excited_group.garbage_collect()
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add_to_react_queue(T)
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@@ -274,10 +273,9 @@ SUBSYSTEM_DEF(air)
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/datum/controller/subsystem/air/proc/add_to_react_queue(turf/open/T)
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if(istype(T) && T.air)
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turf_react_queue |= T
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turf_react_queue[T] = TRUE
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if(currentpart == SSAIR_REACTQUEUE)
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currentrun |= T
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return
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currentrun[T] = TRUE
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/datum/controller/subsystem/air/proc/remove_from_react_queue(turf/open/T)
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turf_react_queue -= T
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@@ -16,7 +16,7 @@ SUBSYSTEM_DEF(atoms)
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/datum/controller/subsystem/atoms/Initialize(timeofday)
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GLOB.fire_overlay.appearance_flags = RESET_COLOR
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setupGenetics() //to set the mutations' place in structural enzymes, so monkey.initialize() knows where to put the monkey mutation.
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setupGenetics() //to set the mutations' sequence.
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initialized = INITIALIZATION_INNEW_MAPLOAD
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InitializeAtoms()
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return ..()
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@@ -108,16 +108,19 @@ SUBSYSTEM_DEF(atoms)
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BadInitializeCalls = SSatoms.BadInitializeCalls
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/datum/controller/subsystem/atoms/proc/setupGenetics()
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var/list/avnums = new /list(DNA_STRUC_ENZYMES_BLOCKS)
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for(var/i=1, i<=DNA_STRUC_ENZYMES_BLOCKS, i++)
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avnums[i] = i
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CHECK_TICK
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for(var/A in subtypesof(/datum/mutation/human))
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var/datum/mutation/human/B = new A()
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if(B.dna_block == NON_SCANNABLE)
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var/list/mutations = subtypesof(/datum/mutation/human)
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shuffle_inplace(mutations)
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for(var/A in subtypesof(/datum/generecipe))
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var/datum/generecipe/GR = A
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GLOB.mutation_recipes[initial(GR.required)] = initial(GR.result)
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for(var/i in 1 to LAZYLEN(mutations))
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var/path = mutations[i] //byond gets pissy when we do it in one line
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var/datum/mutation/human/B = new path ()
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B.alias = "Mutation #[i]"
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GLOB.all_mutations[B.type] = B
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GLOB.full_sequences[B.type] = generate_gene_sequence(B.blocks)
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if(B.locked)
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continue
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B.dna_block = pick_n_take(avnums)
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if(B.quality == POSITIVE)
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GLOB.good_mutations |= B
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else if(B.quality == NEGATIVE)
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@@ -1,3 +1,5 @@
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#define NO_MAXVOTES_CAP -1
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SUBSYSTEM_DEF(autotransfer)
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name = "Autotransfer Vote"
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flags = SS_KEEP_TIMING | SS_BACKGROUND
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@@ -7,21 +9,32 @@ SUBSYSTEM_DEF(autotransfer)
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var/targettime
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var/voteinterval
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var/maxvotes
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var/curvotes
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var/curvotes = 0
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/datum/controller/subsystem/autotransfer/Initialize(timeofday)
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var/init_vote = CONFIG_GET(number/vote_autotransfer_initial)
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if(!init_vote) //Autotransfer voting disabled.
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can_fire = FALSE
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return ..()
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starttime = world.time
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targettime = starttime + CONFIG_GET(number/vote_autotransfer_initial)
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targettime = starttime + init_vote
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voteinterval = CONFIG_GET(number/vote_autotransfer_interval)
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maxvotes = CONFIG_GET(number/vote_autotransfer_maximum)
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curvotes = 0
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return ..()
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/datum/controller/subsystem/autotransfer/Recover()
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starttime = SSautotransfer.starttime
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voteinterval = SSautotransfer.voteinterval
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curvotes = SSautotransfer.curvotes
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/datum/controller/subsystem/autotransfer/fire()
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if(maxvotes > curvotes)
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if(world.time > targettime)
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SSvote.initiate_vote("transfer",null) //TODO figure out how to not use null as the user
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targettime = targettime + voteinterval
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curvotes += 1
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if(world.time < targettime)
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return
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if(maxvotes == NO_MAXVOTES_CAP || maxvotes > curvotes)
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SSvote.initiate_vote("transfer","server")
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targettime = targettime + voteinterval
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curvotes++
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else
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SSshuttle.autoEnd()
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#undef NO_MAXVOTES_CAP
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@@ -1,30 +1,59 @@
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PROCESSING_SUBSYSTEM_DEF(dcs)
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name = "Datum Component System"
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flags = SS_NO_INIT
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var/list/elements_by_type = list()
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/datum/controller/subsystem/processing/dcs/Recover()
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comp_lookup = SSdcs.comp_lookup
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/datum/controller/subsystem/processing/dcs/proc/GetElement(datum/element/eletype, ...)
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/datum/controller/subsystem/processing/dcs/proc/GetElement(list/arguments)
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var/datum/element/eletype = arguments[1]
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var/element_id = eletype
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if(!ispath(eletype, /datum/element))
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CRASH("Attempted to instantiate [eletype] as a /datum/element")
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if(initial(eletype.element_flags) & ELEMENT_BESPOKE)
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var/list/fullid = list("[eletype]")
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for(var/i in initial(eletype.id_arg_index) to length(args))
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var/argument = args[i]
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if(istext(argument) || isnum(argument))
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fullid += "[argument]"
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else
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if(islist(argument))
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fullid += deep_list2params(argument)
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else
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fullid += "[REF(argument)]"
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element_id = fullid.Join("&")
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element_id = GetIdFromArguments(arguments)
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. = elements_by_type[element_id]
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if(.)
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return
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if(!ispath(eletype, /datum/element))
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CRASH("Attempted to instantiate [eletype] as a /datum/element")
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. = elements_by_type[element_id] = new eletype
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. = elements_by_type[element_id] = new eletype
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/****
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* Generates an id for bespoke elements when given the argument list
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* Generating the id here is a bit complex because we need to support named arguments
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* Named arguments can appear in any order and we need them to appear after ordered arguments
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* We assume that no one will pass in a named argument with a value of null
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**/
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/datum/controller/subsystem/processing/dcs/proc/GetIdFromArguments(list/arguments)
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var/datum/element/eletype = arguments[1]
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var/list/fullid = list("[eletype]")
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var/list/named_arguments = list()
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for(var/i in initial(eletype.id_arg_index) to length(arguments))
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var/key = arguments[i]
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var/value
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if(istext(key))
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value = arguments[key]
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if(!(istext(key) || isnum(key)))
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if(islist(key)) // CITADEL EDIT
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key = deep_list2params(key)
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else
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key = REF(key)
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key = "[key]" // Key is stringified so numbers dont break things
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if(!isnull(value))
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if(!(istext(value) || isnum(value)))
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if(islist(value)) // CITADEL EDIT
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value = deep_list2params(value)
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else
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value = REF(value)
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named_arguments["[key]"] = value
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else
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fullid += "[key]"
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if(length(named_arguments))
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named_arguments = sortList(named_arguments)
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fullid += named_arguments
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return list2params(fullid)
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@@ -66,6 +66,7 @@ SUBSYSTEM_DEF(job)
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/datum/controller/subsystem/job/proc/GetJob(rank)
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RETURN_TYPE(/datum/job)
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if(!occupations.len)
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SetupOccupations()
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return name_occupations[rank]
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@@ -738,4 +739,4 @@ SUBSYSTEM_DEF(job)
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. |= player.mind
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/datum/controller/subsystem/job/proc/JobDebug(message)
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log_job_debug(message)
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log_job_debug(message)
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@@ -103,7 +103,7 @@ SUBSYSTEM_DEF(jukeboxes)
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for(var/mob/M in GLOB.player_list)
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if(!M.client)
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continue
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if(!(M.client.prefs.toggles & SOUND_INSTRUMENTS))
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if(!(M.client.prefs.toggles & SOUND_INSTRUMENTS) || !M.can_hear())
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M.stop_sound_channel(jukeinfo[2])
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continue
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@@ -0,0 +1,20 @@
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SUBSYSTEM_DEF(minimaps)
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name = "Minimaps"
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flags = SS_NO_FIRE
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var/list/station_minimaps
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var/datum/minimap_group/station_minimap
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/datum/controller/subsystem/minimaps/Initialize()
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if(!CONFIG_GET(flag/minimaps_enabled))
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to_chat(world, "<span class='boldwarning'>Minimaps disabled! Skipping init.</span>")
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return ..()
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build_minimaps()
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return ..()
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/datum/controller/subsystem/minimaps/proc/build_minimaps()
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station_minimaps = list()
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for(var/z in SSmapping.levels_by_trait(ZTRAIT_STATION))
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var/datum/space_level/SL = SSmapping.get_level(z)
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var/name = (SL.name == initial(SL.name))? "[z] - Station" : "[z] - [SL.name]"
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station_minimaps += new /datum/minimap(z, name = name)
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station_minimap = new(station_minimaps, "Station")
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@@ -26,18 +26,16 @@ SUBSYSTEM_DEF(mobs)
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var/seconds = wait * 0.1
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if (!resumed)
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src.currentrun = GLOB.mob_living_list.Copy()
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if (GLOB.living_cameras.len)
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src.currentrun += GLOB.living_cameras
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//cache for sanic speed (lists are references anyways)
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var/list/currentrun = src.currentrun
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var/times_fired = src.times_fired
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while(currentrun.len)
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var/mob/M = currentrun[currentrun.len]
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var/mob/living/L = currentrun[currentrun.len]
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currentrun.len--
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if(M)
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M.Life(seconds, times_fired)
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if(L)
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L.Life(seconds, times_fired)
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else
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GLOB.mob_living_list.Remove(M)
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GLOB.mob_living_list.Remove(L)
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if (MC_TICK_CHECK)
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return
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@@ -14,6 +14,7 @@ SUBSYSTEM_DEF(persistence)
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var/list/saved_modes = list(1,2,3)
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var/list/saved_dynamic_rules = list(list(),list(),list())
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var/list/saved_storytellers = list("foo","bar","baz")
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var/list/average_dynamic_threat = 50
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var/list/saved_maps
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var/list/saved_trophies = list()
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var/list/spawned_objects = list()
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@@ -191,6 +192,7 @@ SUBSYSTEM_DEF(persistence)
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if(!json)
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return
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saved_storytellers = json["data"]
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average_dynamic_threat = saved_storytellers[4]
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saved_storytellers.len = 3
|
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/datum/controller/subsystem/persistence/proc/LoadRecentMaps()
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@@ -434,9 +436,10 @@ SUBSYSTEM_DEF(persistence)
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saved_storytellers[3] = saved_storytellers[2]
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saved_storytellers[2] = saved_storytellers[1]
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saved_storytellers[1] = mode.storyteller.name
|
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average_dynamic_threat = (mode.threat_average + average_dynamic_threat) / 2
|
||||
var/json_file = file("data/RecentStorytellers.json")
|
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var/list/file_data = list()
|
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file_data["data"] = saved_storytellers
|
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file_data["data"] = saved_storytellers + average_dynamic_threat
|
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fdel(json_file)
|
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WRITE_FILE(json_file, json_encode(file_data))
|
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|
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|
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@@ -1,5 +1,4 @@
|
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PROCESSING_SUBSYSTEM_DEF(chemistry)
|
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wait = 5
|
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flags = SS_KEEP_TIMING
|
||||
|
||||
|
||||
name = "Chemistry"
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
PROCESSING_SUBSYSTEM_DEF(instruments)
|
||||
name = "Instruments"
|
||||
wait = 0.5
|
||||
init_order = INIT_ORDER_INSTRUMENTS
|
||||
flags = SS_KEEP_TIMING
|
||||
priority = FIRE_PRIORITY_INSTRUMENTS
|
||||
var/static/list/datum/instrument/instrument_data = list() //id = datum
|
||||
var/static/list/datum/song/songs = list()
|
||||
var/static/musician_maxlines = 600
|
||||
var/static/musician_maxlinechars = 300
|
||||
var/static/musician_hearcheck_mindelay = 5
|
||||
var/static/max_instrument_channels = MAX_INSTRUMENT_CHANNELS
|
||||
var/static/current_instrument_channels = 0
|
||||
|
||||
/datum/controller/subsystem/processing/instruments/Initialize()
|
||||
initialize_instrument_data()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/processing/instruments/proc/on_song_new(datum/song/S)
|
||||
songs += S
|
||||
|
||||
/datum/controller/subsystem/processing/instruments/proc/on_song_del(datum/song/S)
|
||||
songs -= S
|
||||
|
||||
/datum/controller/subsystem/processing/instruments/proc/initialize_instrument_data()
|
||||
for(var/path in subtypesof(/datum/instrument))
|
||||
var/datum/instrument/I = path
|
||||
if(initial(I.abstract_type) == path)
|
||||
continue
|
||||
I = new path
|
||||
I.Initialize()
|
||||
instrument_data[I.id || "[I.type]"] = I
|
||||
CHECK_TICK
|
||||
|
||||
/datum/controller/subsystem/processing/instruments/proc/get_instrument(id_or_path)
|
||||
return instrument_data["[id_or_path]"]
|
||||
|
||||
/datum/controller/subsystem/processing/instruments/proc/reserve_instrument_channel(datum/instrument/I)
|
||||
if(current_instrument_channels > max_instrument_channels)
|
||||
return
|
||||
. = SSsounds.reserve_sound_channel(I)
|
||||
if(!isnull(.))
|
||||
current_instrument_channels++
|
||||
@@ -37,11 +37,11 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
|
||||
if(job?.blacklisted_quirks)
|
||||
cut = filter_quirks(my_quirks, job.blacklisted_quirks)
|
||||
for(var/V in my_quirks)
|
||||
var/datum/quirk/Q = quirks[V]
|
||||
if(Q)
|
||||
if(V in quirks)
|
||||
var/datum/quirk/Q = quirks[V]
|
||||
user.add_quirk(Q, spawn_effects)
|
||||
else
|
||||
stack_trace("Invalid quirk \"[V]\" in client [cli.ckey] preferences")
|
||||
log_admin("Invalid quirk \"[V]\" in client [cli.ckey] preferences")
|
||||
cli.prefs.all_quirks -= V
|
||||
badquirk = TRUE
|
||||
if(badquirk)
|
||||
@@ -85,7 +85,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
|
||||
our_quirks -= i
|
||||
cut += i
|
||||
pointscut += quirk_points_by_name(i)
|
||||
if (pointscut >= 0) //with how it works, it needs to be above zero, not below, as points for positive is positive, and negative is negative, we only want it to break if it's above zero, ie. we cut more positive than negative
|
||||
if (pointscut >= 0)
|
||||
break
|
||||
/* //Code to automatically reduce positive quirks until balance is even.
|
||||
var/points_used = total_points(our_quirks)
|
||||
@@ -102,7 +102,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
|
||||
*/
|
||||
|
||||
//Nah, let's null all non-neutrals out.
|
||||
if (pointscut != 0)// only if the pointscutting didn't work.
|
||||
if (pointscut < 0)// only if the pointscutting didn't work.
|
||||
if(cut.len)
|
||||
for(var/i in our_quirks)
|
||||
if(quirk_points_by_name(i) != 0)
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
PROCESSING_SUBSYSTEM_DEF(status_effects)
|
||||
wait = 1
|
||||
flags = SS_TICKER
|
||||
name = "Status Effects"
|
||||
@@ -47,7 +47,6 @@ PROCESSING_SUBSYSTEM_DEF(weather)
|
||||
break
|
||||
if (!ispath(weather_datum_type, /datum/weather))
|
||||
CRASH("run_weather called with invalid weather_datum_type: [weather_datum_type || "null"]")
|
||||
return
|
||||
|
||||
if (isnull(z_levels))
|
||||
z_levels = SSmapping.levels_by_trait(initial(weather_datum_type.target_trait))
|
||||
@@ -55,7 +54,6 @@ PROCESSING_SUBSYSTEM_DEF(weather)
|
||||
z_levels = list(z_levels)
|
||||
else if (!islist(z_levels))
|
||||
CRASH("run_weather called with invalid z_levels: [z_levels || "null"]")
|
||||
return
|
||||
|
||||
var/datum/weather/W = new weather_datum_type(z_levels)
|
||||
W.telegraph()
|
||||
|
||||
@@ -0,0 +1,91 @@
|
||||
#define DATUMLESS "NO_DATUM"
|
||||
|
||||
SUBSYSTEM_DEF(sounds)
|
||||
name = "Sounds"
|
||||
flags = SS_NO_FIRE
|
||||
init_order = INIT_ORDER_SOUNDS
|
||||
var/static/using_channels_max = CHANNEL_HIGHEST_AVAILABLE //BYOND max channels
|
||||
|
||||
// Hey uh these two needs to be initialized fast because the whole "things get deleted before init" thing.
|
||||
/// Assoc list, "[channel]" = either the datum using it or TRUE for an unsafe-reserved (datumless reservation) channel
|
||||
var/list/using_channels = list()
|
||||
/// Assoc list datum = list(channel1, channel2, ...) for what channels something reserved.
|
||||
var/list/using_channels_by_datum = list()
|
||||
/// List of all available channels with associations set to TRUE for fast lookups/allocation.
|
||||
var/list/available_channels
|
||||
|
||||
/datum/controller/subsystem/sounds/Initialize()
|
||||
setup_available_channels()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/sounds/proc/setup_available_channels()
|
||||
available_channels = list()
|
||||
for(var/i in 1 to using_channels_max)
|
||||
available_channels[num2text(i)] = TRUE
|
||||
|
||||
/// Removes a channel from using list.
|
||||
/datum/controller/subsystem/sounds/proc/free_sound_channel(channel)
|
||||
channel = num2text(channel)
|
||||
var/using = using_channels[channel]
|
||||
using_channels -= channel
|
||||
if(using)
|
||||
using_channels_by_datum[using] -= channel
|
||||
if(!length(using_channels_by_datum[using]))
|
||||
using_channels_by_datum -= using
|
||||
available_channels[channel] = TRUE
|
||||
|
||||
/// Frees all the channels a datum is using.
|
||||
/datum/controller/subsystem/sounds/proc/free_datum_channels(datum/D)
|
||||
var/list/L = using_channels_by_datum[D]
|
||||
if(!L)
|
||||
return
|
||||
for(var/channel in L)
|
||||
using_channels -= channel
|
||||
available_channels[channel] = TRUE
|
||||
using_channels_by_datum -= D
|
||||
|
||||
/// Frees all datumless channels
|
||||
/datum/controller/subsystem/sounds/proc/free_datumless_channels()
|
||||
free_datum_channels(DATUMLESS)
|
||||
|
||||
/// NO AUTOMATIC CLEANUP - If you use this, you better manually free it later! Returns an integer for channel.
|
||||
/datum/controller/subsystem/sounds/proc/reserve_sound_channel_datumless()
|
||||
var/channel = random_available_channel_text()
|
||||
if(!channel) //oh no..
|
||||
return FALSE
|
||||
available_channels -= channel
|
||||
using_channels[channel] = DATUMLESS
|
||||
LAZYINITLIST(using_channels_by_datum[DATUMLESS])
|
||||
using_channels_by_datum[DATUMLESS] += channel
|
||||
return text2num(channel)
|
||||
|
||||
/// Reserves a channel for a datum. Automatic cleanup only when the datum is deleted. Returns an integer for channel.
|
||||
/datum/controller/subsystem/sounds/proc/reserve_sound_channel(datum/D)
|
||||
if(!D) //i don't like typechecks but someone will fuck it up
|
||||
CRASH("Attempted to reserve sound channel without datum using the managed proc.")
|
||||
var/channel = random_available_channel_text()
|
||||
if(!channel)
|
||||
return FALSE
|
||||
available_channels -= channel
|
||||
using_channels[channel] = D
|
||||
LAZYINITLIST(using_channels_by_datum[D])
|
||||
using_channels_by_datum[D] += channel
|
||||
return text2num(channel)
|
||||
|
||||
/// Random available channel, returns text.
|
||||
/datum/controller/subsystem/sounds/proc/random_available_channel_text()
|
||||
return pick(available_channels)
|
||||
|
||||
/// Random available channel, returns number
|
||||
/datum/controller/subsystem/sounds/proc/random_available_channel()
|
||||
return text2num(pick(available_channels))
|
||||
|
||||
/// If a channel is available
|
||||
/datum/controller/subsystem/sounds/proc/is_channel_available(channel)
|
||||
return available_channels[num2text(channel)]
|
||||
|
||||
/// How many channels we have left.
|
||||
/datum/controller/subsystem/sounds/proc/available_channels_left()
|
||||
return length(available_channels)
|
||||
|
||||
#undef DATUMLESS
|
||||
@@ -479,15 +479,15 @@ SUBSYSTEM_DEF(ticker)
|
||||
var/vote_type = CONFIG_GET(string/map_vote_type)
|
||||
switch(vote_type)
|
||||
if("PLURALITY")
|
||||
SSvote.initiate_vote("map","server",hideresults=TRUE)
|
||||
SSvote.initiate_vote("map","server", display = SHOW_RESULTS)
|
||||
if("APPROVAL")
|
||||
SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = APPROVAL_VOTING)
|
||||
SSvote.initiate_vote("map","server", display = SHOW_RESULTS, votesystem = APPROVAL_VOTING)
|
||||
if("IRV")
|
||||
SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = INSTANT_RUNOFF_VOTING)
|
||||
SSvote.initiate_vote("map","server", display = SHOW_RESULTS, votesystem = INSTANT_RUNOFF_VOTING)
|
||||
if("SCORE")
|
||||
SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = MAJORITY_JUDGEMENT_VOTING)
|
||||
SSvote.initiate_vote("map","server", display = SHOW_RESULTS, votesystem = MAJORITY_JUDGEMENT_VOTING)
|
||||
else
|
||||
SSvote.initiate_vote("map","server",hideresults=TRUE)
|
||||
SSvote.initiate_vote("map","server", display = SHOW_RESULTS)
|
||||
// fallback
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/HasRoundStarted()
|
||||
@@ -503,9 +503,9 @@ SUBSYSTEM_DEF(ticker)
|
||||
SSticker.modevoted = TRUE
|
||||
var/dynamic = CONFIG_GET(flag/dynamic_voting)
|
||||
if(dynamic)
|
||||
SSvote.initiate_vote("dynamic","server",hideresults=TRUE,votesystem=SCORE_VOTING,forced=TRUE,vote_time = 20 MINUTES)
|
||||
SSvote.initiate_vote("dynamic", "server", display = NONE, votesystem = SCORE_VOTING, forced = TRUE,vote_time = 20 MINUTES)
|
||||
else
|
||||
SSvote.initiate_vote("roundtype","server",hideresults=TRUE,votesystem=PLURALITY_VOTING,forced=TRUE, \
|
||||
SSvote.initiate_vote("roundtype", "server", display = NONE, votesystem = PLURALITY_VOTING, forced=TRUE, \
|
||||
vote_time = (CONFIG_GET(flag/modetier_voting) ? 1 MINUTES : 20 MINUTES))
|
||||
|
||||
/datum/controller/subsystem/ticker/Recover()
|
||||
|
||||
@@ -69,12 +69,12 @@ SUBSYSTEM_DEF(traumas)
|
||||
|
||||
"spiders" = typecacheof(list(/obj/structure/spider)),
|
||||
|
||||
"security" = typecacheof(list(/obj/item/clothing/under/rank/security, /obj/item/clothing/under/rank/warden,
|
||||
/obj/item/clothing/under/rank/head_of_security, /obj/item/clothing/under/rank/det,
|
||||
"security" = typecacheof(list(/obj/item/clothing/under/rank/security/officer, /obj/item/clothing/under/rank/security/warden,
|
||||
/obj/item/clothing/under/rank/security/head_of_security, /obj/item/clothing/under/rank/security/detective,
|
||||
/obj/item/melee/baton, /obj/item/gun/energy/taser, /obj/item/restraints/handcuffs,
|
||||
/obj/machinery/door/airlock/security, /obj/effect/hallucination/simple/securitron)),
|
||||
|
||||
"clowns" = typecacheof(list(/obj/item/clothing/under/rank/clown, /obj/item/clothing/shoes/clown_shoes,
|
||||
"clowns" = typecacheof(list(/obj/item/clothing/under/rank/civilian/clown, /obj/item/clothing/shoes/clown_shoes,
|
||||
/obj/item/clothing/mask/gas/clown_hat, /obj/item/instrument/bikehorn,
|
||||
/obj/item/pda/clown, /obj/item/grown/bananapeel)),
|
||||
|
||||
@@ -87,15 +87,15 @@ SUBSYSTEM_DEF(traumas)
|
||||
"skeletons" = typecacheof(list(/obj/item/organ/tongue/bone, /obj/item/clothing/suit/armor/bone, /obj/item/stack/sheet/bone,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton,
|
||||
/obj/effect/decal/remains/human)),
|
||||
"conspiracies" = typecacheof(list(/obj/item/clothing/under/rank/captain, /obj/item/clothing/under/rank/head_of_security,
|
||||
/obj/item/clothing/under/rank/chief_engineer, /obj/item/clothing/under/rank/chief_medical_officer,
|
||||
/obj/item/clothing/under/rank/head_of_personnel, /obj/item/clothing/under/rank/research_director,
|
||||
/obj/item/clothing/under/rank/head_of_security/grey, /obj/item/clothing/under/rank/head_of_security/alt,
|
||||
/obj/item/clothing/under/rank/research_director/alt, /obj/item/clothing/under/rank/research_director/turtleneck,
|
||||
/obj/item/clothing/under/captainparade, /obj/item/clothing/under/hosparademale, /obj/item/clothing/under/hosparadefem,
|
||||
"conspiracies" = typecacheof(list(/obj/item/clothing/under/rank/captain, /obj/item/clothing/under/rank/security/head_of_security,
|
||||
/obj/item/clothing/under/rank/engineering/chief_engineer, /obj/item/clothing/under/rank/medical/chief_medical_officer,
|
||||
/obj/item/clothing/under/rank/civilian/head_of_personnel, /obj/item/clothing/under/rank/rnd/research_director,
|
||||
/obj/item/clothing/under/rank/security/head_of_security/grey, /obj/item/clothing/under/rank/security/head_of_security/alt,
|
||||
/obj/item/clothing/under/rank/rnd/research_director/alt, /obj/item/clothing/under/rank/rnd/research_director/turtleneck,
|
||||
/obj/item/clothing/under/rank/captain/parade, /obj/item/clothing/under/rank/security/head_of_security/parade, /obj/item/clothing/under/rank/security/head_of_security/parade/female,
|
||||
/obj/item/clothing/head/helmet/abductor, /obj/item/clothing/suit/armor/abductor/vest, /obj/item/abductor/baton,
|
||||
/obj/item/storage/belt/military/abductor, /obj/item/gun/energy/alien, /obj/item/abductor/silencer,
|
||||
/obj/item/abductor/gizmo, /obj/item/clothing/under/rank/centcom_officer,
|
||||
/obj/item/abductor/gizmo, /obj/item/clothing/under/rank/centcom/officer,
|
||||
/obj/item/clothing/suit/space/hardsuit/ert, /obj/item/clothing/suit/space/hardsuit/ert/sec,
|
||||
/obj/item/clothing/suit/space/hardsuit/ert/engi, /obj/item/clothing/suit/space/hardsuit/ert/med,
|
||||
/obj/item/clothing/suit/space/hardsuit/deathsquad, /obj/item/clothing/head/helmet/space/hardsuit/deathsquad,
|
||||
@@ -103,8 +103,8 @@ SUBSYSTEM_DEF(traumas)
|
||||
"robots" = typecacheof(list(/obj/machinery/computer/upload, /obj/item/aiModule/, /obj/machinery/recharge_station,
|
||||
/obj/item/aicard, /obj/item/deactivated_swarmer, /obj/effect/mob_spawn/swarmer)),
|
||||
|
||||
"doctors" = typecacheof(list(/obj/item/clothing/under/rank/medical, /obj/item/clothing/under/rank/chemist,
|
||||
/obj/item/clothing/under/rank/nursesuit, /obj/item/clothing/under/rank/chief_medical_officer,
|
||||
"doctors" = typecacheof(list(/obj/item/clothing/under/rank/medical/doctor, /obj/item/clothing/under/rank/medical/chemist,
|
||||
/obj/item/clothing/under/rank/medical/doctor/nurse, /obj/item/clothing/under/rank/medical/chief_medical_officer,
|
||||
/obj/item/reagent_containers/syringe, /obj/item/reagent_containers/pill/, /obj/item/reagent_containers/hypospray,
|
||||
/obj/item/storage/firstaid, /obj/item/storage/pill_bottle, /obj/item/healthanalyzer,
|
||||
/obj/structure/sign/departments/medbay, /obj/machinery/door/airlock/medical, /obj/machinery/sleeper,
|
||||
@@ -112,10 +112,10 @@ SUBSYSTEM_DEF(traumas)
|
||||
/obj/item/retractor, /obj/item/hemostat, /obj/item/cautery, /obj/item/surgicaldrill, /obj/item/scalpel, /obj/item/circular_saw,
|
||||
/obj/item/clothing/suit/bio_suit/plaguedoctorsuit, /obj/item/clothing/head/plaguedoctorhat, /obj/item/clothing/mask/gas/plaguedoctor)),
|
||||
|
||||
"authority" = typecacheof(list(/obj/item/clothing/under/rank/captain, /obj/item/clothing/under/rank/head_of_personnel,
|
||||
/obj/item/clothing/under/rank/head_of_security, /obj/item/clothing/under/rank/research_director,
|
||||
/obj/item/clothing/under/rank/chief_medical_officer, /obj/item/clothing/under/rank/chief_engineer,
|
||||
/obj/item/clothing/under/rank/centcom_officer, /obj/item/clothing/under/rank/centcom_commander,
|
||||
"authority" = typecacheof(list(/obj/item/clothing/under/rank/captain, /obj/item/clothing/under/rank/civilian/head_of_personnel,
|
||||
/obj/item/clothing/under/rank/security/head_of_security, /obj/item/clothing/under/rank/rnd/research_director,
|
||||
/obj/item/clothing/under/rank/medical/chief_medical_officer, /obj/item/clothing/under/rank/engineering/chief_engineer,
|
||||
/obj/item/clothing/under/rank/centcom/officer, /obj/item/clothing/under/rank/centcom/commander,
|
||||
/obj/item/melee/classic_baton/telescopic, /obj/item/card/id/silver, /obj/item/card/id/gold,
|
||||
/obj/item/card/id/captains_spare, /obj/item/card/id/centcom, /obj/machinery/door/airlock/command)),
|
||||
|
||||
@@ -131,7 +131,7 @@ SUBSYSTEM_DEF(traumas)
|
||||
/obj/item/clothing/suit/wizrobe, /obj/item/clothing/head/wizard, /obj/item/spellbook, /obj/item/staff,
|
||||
/obj/item/clothing/suit/space/hardsuit/shielded/wizard, /obj/item/clothing/suit/space/hardsuit/wizard,
|
||||
/obj/item/gun/magic/staff, /obj/item/gun/magic/wand,
|
||||
/obj/item/nullrod, /obj/item/clothing/under/rank/chaplain)),
|
||||
/obj/item/nullrod, /obj/item/clothing/under/rank/civilian/chaplain)),
|
||||
|
||||
"aliens" = typecacheof(list(/obj/item/clothing/mask/facehugger, /obj/item/organ/body_egg/alien_embryo,
|
||||
/obj/structure/alien, /obj/item/toy/toy_xeno,
|
||||
@@ -145,21 +145,21 @@ SUBSYSTEM_DEF(traumas)
|
||||
|
||||
"birds" = typecacheof(list(/obj/item/clothing/mask/gas/plaguedoctor, /obj/item/reagent_containers/food/snacks/cracker,
|
||||
/obj/item/clothing/suit/chickensuit, /obj/item/clothing/head/chicken,
|
||||
/obj/item/clothing/suit/toggle/owlwings, /obj/item/clothing/under/owl, /obj/item/clothing/mask/gas/owl_mask,
|
||||
/obj/item/clothing/under/griffin, /obj/item/clothing/shoes/griffin, /obj/item/clothing/head/griffin,
|
||||
/obj/item/clothing/suit/toggle/owlwings, /obj/item/clothing/under/costume/owl, /obj/item/clothing/mask/gas/owl_mask,
|
||||
/obj/item/clothing/under/costume/griffin, /obj/item/clothing/shoes/griffin, /obj/item/clothing/head/griffin,
|
||||
/obj/item/clothing/head/helmet/space/freedom, /obj/item/clothing/suit/space/freedom)),
|
||||
|
||||
"anime" = typecacheof(list(/obj/item/clothing/under/schoolgirl, /obj/item/katana, /obj/item/reagent_containers/food/snacks/sashimi, /obj/item/reagent_containers/food/snacks/chawanmushi,
|
||||
"anime" = typecacheof(list(/obj/item/clothing/under/costume/schoolgirl, /obj/item/katana, /obj/item/reagent_containers/food/snacks/sashimi, /obj/item/reagent_containers/food/snacks/chawanmushi,
|
||||
/obj/item/reagent_containers/food/drinks/bottle/sake, /obj/item/throwing_star, /obj/item/clothing/head/kitty/genuine, /obj/item/clothing/suit/space/space_ninja,
|
||||
/obj/item/clothing/mask/gas/space_ninja, /obj/item/clothing/shoes/space_ninja, /obj/item/clothing/gloves/space_ninja, /obj/item/twohanded/vibro_weapon,
|
||||
/obj/item/nullrod/scythe/vibro, /obj/item/energy_katana, /obj/item/toy/katana, /obj/item/nullrod/claymore/katana, /obj/structure/window/paperframe, /obj/structure/mineral_door/paperframe)),
|
||||
|
||||
"mimes" = typecacheof(list(/obj/item/pda/mime, /obj/item/clothing/under/rank/mime, /obj/item/clothing/mask/gas/mime,
|
||||
"mimes" = typecacheof(list(/obj/item/pda/mime, /obj/item/clothing/under/rank/civilian/mime, /obj/item/clothing/mask/gas/mime,
|
||||
/obj/item/clothing/head/frenchberet, /obj/item/clothing/suit/suspenders, /obj/item/reagent_containers/food/drinks/bottle/bottleofnothing,
|
||||
/obj/item/storage/backpack/mime, /obj/item/reagent_containers/food/snacks/grown/banana/mime,
|
||||
/obj/item/grown/bananapeel/mimanapeel, /obj/item/cartridge/virus/mime, /obj/item/clothing/shoes/sneakers/mime,
|
||||
/obj/item/bedsheet/mime, /obj/item/reagent_containers/food/snacks/burger/mime, /obj/item/clothing/head/beret, /obj/item/clothing/mask/gas/sexymime,
|
||||
/obj/item/clothing/under/sexymime, /obj/item/toy/figure/mime, /obj/item/toy/crayon/mime, /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced, /obj/mecha/combat/reticence)),
|
||||
/obj/item/clothing/under/rank/civilian/mime/sexy, /obj/item/toy/figure/mime, /obj/item/toy/crayon/mime, /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced, /obj/mecha/combat/reticence)),
|
||||
|
||||
"cats" = typecacheof(list(/obj/item/organ/ears/cat, /obj/item/organ/tail/cat, /obj/item/laser_pointer, /obj/item/toy/cattoy, /obj/item/clothing/head/kitty,
|
||||
/obj/item/clothing/head/collectable/kitty, /obj/item/melee/chainofcommand/tailwhip/kitty, /obj/item/stack/sheet/animalhide/cat)),
|
||||
@@ -172,7 +172,7 @@ SUBSYSTEM_DEF(traumas)
|
||||
/obj/item/ammo_box/magazine/pistolm9mm, /obj/item/ammo_box/a357, /obj/item/ammo_box/magazine/m12g, /obj/item/ammo_box/magazine/mm195x129, /obj/item/antag_spawner/nuke_ops, /obj/mecha/combat/gygax/dark, /obj/mecha/combat/marauder/mauler, /obj/item/soap/syndie, /obj/item/gun/syringe/syndicate, /obj/item/cartridge/virus/syndicate,
|
||||
/obj/item/cartridge/virus/frame, /obj/item/chameleon, /obj/item/storage/box/syndie_kit/cutouts, /obj/item/clothing/suit/space/hardsuit/syndi, /obj/item/card/emag, /obj/item/storage/toolbox/syndicate, /obj/item/storage/book/bible/syndicate, /obj/item/encryptionkey/binary, /obj/item/encryptionkey/syndicate, /obj/item/aiModule/syndicate,
|
||||
/obj/item/clothing/shoes/magboots/syndie, /obj/item/powersink, /obj/item/sbeacondrop, /obj/item/sbeacondrop/bomb, /obj/item/syndicatedetonator, /obj/item/shield/energy, /obj/item/assault_pod, /obj/item/slimepotion/slime/sentience/nuclear, /obj/item/stack/telecrystal, /obj/item/jammer, /obj/item/codespeak_manual/unlimited,
|
||||
/obj/item/toy/cards/deck/syndicate, /obj/item/storage/secure/briefcase/syndie, /obj/item/storage/fancy/cigarettes/cigpack_syndicate, /obj/item/toy/syndicateballoon, /obj/item/clothing/gloves/rapid, /obj/item/paper/fluff/ruins/thederelict/syndie_mission, /obj/item/organ/cyberimp/eyes/hud/security/syndicate, /obj/item/clothing/head/HoS/syndicate,
|
||||
/obj/item/toy/cards/deck/syndicate, /obj/item/storage/secure/briefcase/syndie, /obj/item/storage/fancy/cigarettes/cigpack_syndicate, /obj/item/toy/syndicateballoon, /obj/item/clothing/gloves/fingerless/pugilist/rapid, /obj/item/paper/fluff/ruins/thederelict/syndie_mission, /obj/item/organ/cyberimp/eyes/hud/security/syndicate, /obj/item/clothing/head/HoS/syndicate,
|
||||
/obj/machinery/computer/pod/old/syndicate, /obj/machinery/vending/medical/syndicate_access, /obj/item/mmi/syndie, /obj/item/target/syndicate, /obj/machinery/vending/cigarette/syndicate, /obj/item/robot_module/syndicate, /obj/item/clothing/mask/gas/syndicate, /obj/machinery/power/singularity_beacon/syndicate, /obj/item/clothing/head/syndicatefake,
|
||||
/obj/item/radio/headset/syndicate, /obj/item/gun/ballistic/automatic/pistol/antitank/syndicate, /obj/item/pda/syndicate, /obj/item/clothing/suit/armor/vest/capcarapace/syndicate, /obj/item/gun/ballistic/automatic/flechette, /obj/item/ammo_box/magazine/flechette, /obj/item/clothing/suit/toggle/lawyer/black/syndie, /obj/item/melee/transforming/energy/sword/cx/traitor,
|
||||
/obj/structure/sign/poster/contraband/syndicate_pistol, /obj/structure/sign/poster/contraband/syndicate_recruitment, /obj/item/bedsheet/syndie, /obj/item/borg/upgrade/syndicate, /obj/item/tank/jetpack/oxygen/harness, /obj/item/firing_pin/implant/pindicate, /obj/item/reagent_containers/glass/bottle/traitor, /obj/item/storage/belt/military,
|
||||
|
||||
@@ -23,7 +23,7 @@ SUBSYSTEM_DEF(vote)
|
||||
var/list/generated_actions = list()
|
||||
var/next_pop = 0
|
||||
|
||||
var/obfuscated = FALSE//CIT CHANGE - adds obfuscated/admin-only votes
|
||||
var/display_votes = SHOW_RESULTS|SHOW_VOTES|SHOW_WINNER|SHOW_ABSTENTION //CIT CHANGE - adds obfuscated/admin-only votes
|
||||
|
||||
var/list/stored_gamemode_votes = list() //Basically the last voted gamemode is stored here for end-of-round use.
|
||||
|
||||
@@ -59,7 +59,7 @@ SUBSYSTEM_DEF(vote)
|
||||
voted.Cut()
|
||||
voting.Cut()
|
||||
scores.Cut()
|
||||
obfuscated = FALSE //CIT CHANGE - obfuscated votes
|
||||
display_votes = initial(display_votes) //CIT CHANGE - obfuscated votes
|
||||
remove_action_buttons()
|
||||
|
||||
/datum/controller/subsystem/vote/proc/get_result()
|
||||
@@ -89,20 +89,6 @@ SUBSYSTEM_DEF(vote)
|
||||
choices[GLOB.master_mode] += non_voters.len
|
||||
if(choices[GLOB.master_mode] >= greatest_votes)
|
||||
greatest_votes = choices[GLOB.master_mode]
|
||||
else if(mode == "transfer") // austation begin -- Crew autotransfer vote
|
||||
var/factor = 1
|
||||
switch(world.time / (1 MINUTES))
|
||||
if(0 to 60)
|
||||
factor = 0.5
|
||||
if(61 to 120)
|
||||
factor = 0.8
|
||||
if(121 to 240)
|
||||
factor = 1
|
||||
if(241 to 300)
|
||||
factor = 1.2
|
||||
else
|
||||
factor = 1.4
|
||||
choices["Initiate Crew Transfer"] += round(non_voters.len * factor) // austation end
|
||||
//get all options with that many votes and return them in a list
|
||||
. = list()
|
||||
if(greatest_votes)
|
||||
@@ -264,7 +250,7 @@ SUBSYSTEM_DEF(vote)
|
||||
if(winners.len > 0)
|
||||
if(was_roundtype_vote)
|
||||
stored_gamemode_votes = list()
|
||||
if(!obfuscated)
|
||||
if(display_votes & SHOW_RESULTS)
|
||||
if(vote_system == SCHULZE_VOTING)
|
||||
text += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!"
|
||||
if(vote_system == MAJORITY_JUDGEMENT_VOTING)
|
||||
@@ -275,15 +261,15 @@ SUBSYSTEM_DEF(vote)
|
||||
votes = 0
|
||||
if(was_roundtype_vote)
|
||||
stored_gamemode_votes[choices[i]] = votes
|
||||
text += "\n<b>[choices[i]]:</b> [obfuscated ? "???" : votes]" //CIT CHANGE - adds obfuscated votes
|
||||
text += "\n<b>[choices[i]]:</b> [display_votes & SHOW_RESULTS ? votes : "???"]" //CIT CHANGE - adds obfuscated votes
|
||||
if(mode != "custom")
|
||||
if(winners.len > 1 && !obfuscated) //CIT CHANGE - adds obfuscated votes
|
||||
if(winners.len > 1 && display_votes & SHOW_WINNER) //CIT CHANGE - adds obfuscated votes
|
||||
text = "\n<b>Vote Tied Between:</b>"
|
||||
for(var/option in winners)
|
||||
text += "\n\t[option]"
|
||||
. = pick(winners)
|
||||
text += "\n<b>Vote Result: [obfuscated ? "???" : .]</b>" //CIT CHANGE - adds obfuscated votes
|
||||
else
|
||||
text += "\n<b>Vote Result: [display_votes & SHOW_WINNER ? . : "???"]</b>" //CIT CHANGE - adds obfuscated votes
|
||||
if(display_votes & SHOW_ABSTENTION)
|
||||
text += "\n<b>Did not vote:</b> [GLOB.clients.len-voted.len]"
|
||||
else if(vote_system == SCORE_VOTING)
|
||||
for(var/score_name in scores)
|
||||
@@ -292,7 +278,7 @@ SUBSYSTEM_DEF(vote)
|
||||
score = 0
|
||||
if(was_roundtype_vote)
|
||||
stored_gamemode_votes[score_name] = score
|
||||
text = "\n<b>[score_name]:</b> [obfuscated ? "???" : score]"
|
||||
text = "\n<b>[score_name]:</b> [display_votes & SHOW_RESULTS ? score : "???"]"
|
||||
. = 1
|
||||
else
|
||||
text += "<b>Vote Result: Inconclusive - No Votes!</b>"
|
||||
@@ -309,7 +295,7 @@ SUBSYSTEM_DEF(vote)
|
||||
if(islist(myvote))
|
||||
for(var/j=1,j<=myvote.len,j++)
|
||||
SSblackbox.record_feedback("nested tally","voting",1,list(vote_title_text,"[j]\th",choices[myvote[j]]))
|
||||
if(obfuscated) //CIT CHANGE - adds obfuscated votes. this messages admins with the vote's true results
|
||||
if(!(display_votes & SHOW_RESULTS)) //CIT CHANGE - adds obfuscated votes. this messages admins with the vote's true results
|
||||
var/admintext = "Obfuscated results"
|
||||
if(vote_system != SCORE_VOTING)
|
||||
if(vote_system == SCHULZE_VOTING)
|
||||
@@ -341,7 +327,7 @@ SUBSYSTEM_DEF(vote)
|
||||
if(CONFIG_GET(flag/modetier_voting))
|
||||
reset()
|
||||
started_time = 0
|
||||
initiate_vote("mode tiers","server",hideresults=FALSE,votesystem=SCORE_VOTING,forced=TRUE, vote_time = 30 MINUTES)
|
||||
initiate_vote("mode tiers","server", votesystem=SCORE_VOTING, forced=TRUE, vote_time = 30 MINUTES)
|
||||
to_chat(world,"<b>The vote will end right as the round starts.</b>")
|
||||
return .
|
||||
if("restart")
|
||||
@@ -368,11 +354,15 @@ SUBSYSTEM_DEF(vote)
|
||||
return message_admins("A vote has tried to change the gamemode, but the game has already started. Aborting.")
|
||||
GLOB.master_mode = "dynamic"
|
||||
var/list/runnable_storytellers = config.get_runnable_storytellers()
|
||||
var/datum/dynamic_storyteller/picked
|
||||
for(var/T in runnable_storytellers)
|
||||
var/datum/dynamic_storyteller/S = T
|
||||
runnable_storytellers[S] *= scores[initial(S.name)]
|
||||
var/datum/dynamic_storyteller/S = pickweightAllowZero(runnable_storytellers)
|
||||
GLOB.dynamic_storyteller_type = S
|
||||
if(stored_gamemode_votes[initial(S.name)] == 1 && CHECK_BITFIELD(initial(S.flags), FORCE_IF_WON))
|
||||
picked = S
|
||||
runnable_storytellers[S] *= round(stored_gamemode_votes[initial(S.name)]*100000,1)
|
||||
if(!picked)
|
||||
picked = pickweightAllowZero(runnable_storytellers)
|
||||
GLOB.dynamic_storyteller_type = picked
|
||||
if("map")
|
||||
var/datum/map_config/VM = config.maplist[.]
|
||||
message_admins("The map has been voted for and will change to: [VM.map_name]")
|
||||
@@ -446,7 +436,7 @@ SUBSYSTEM_DEF(vote)
|
||||
saved -= usr.ckey
|
||||
return 0
|
||||
|
||||
/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key, hideresults, votesystem = PLURALITY_VOTING, forced = FALSE,vote_time = -1)//CIT CHANGE - adds hideresults argument to votes to allow for obfuscated votes
|
||||
/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key, display = display_votes, votesystem = PLURALITY_VOTING, forced = FALSE,vote_time = -1)//CIT CHANGE - adds display argument to votes to allow for obfuscated votes
|
||||
vote_system = votesystem
|
||||
if(!mode)
|
||||
if(started_time)
|
||||
@@ -457,7 +447,7 @@ SUBSYSTEM_DEF(vote)
|
||||
|
||||
var/admin = FALSE
|
||||
var/ckey = ckey(initiator_key)
|
||||
if(GLOB.admin_datums[ckey])
|
||||
if(GLOB.admin_datums[ckey] || initiator_key == "server")
|
||||
admin = TRUE
|
||||
|
||||
if(next_allowed_time > world.time && !admin)
|
||||
@@ -466,7 +456,7 @@ SUBSYSTEM_DEF(vote)
|
||||
|
||||
SEND_SOUND(world, sound('sound/misc/notice2.ogg'))
|
||||
reset()
|
||||
obfuscated = hideresults //CIT CHANGE - adds obfuscated votes
|
||||
display_votes = display //CIT CHANGE - adds obfuscated votes
|
||||
switch(vote_type)
|
||||
if("restart")
|
||||
choices.Add("Restart Round","Continue Playing")
|
||||
@@ -499,10 +489,11 @@ SUBSYSTEM_DEF(vote)
|
||||
modes_to_add -= "traitor" // makes it so that traitor is always available
|
||||
choices.Add(modes_to_add)
|
||||
if("dynamic")
|
||||
var/list/probabilities = CONFIG_GET(keyed_list/storyteller_weight)
|
||||
for(var/T in config.storyteller_cache)
|
||||
var/datum/dynamic_storyteller/S = T
|
||||
var/list/probabilities = CONFIG_GET(keyed_list/storyteller_weight)
|
||||
if(probabilities[initial(S.config_tag)] > 0)
|
||||
var/probability = ((initial(S.config_tag) in probabilities) ? probabilities[initial(S.config_tag)] : initial(S.weight))
|
||||
if(probability > 0)
|
||||
choices.Add(initial(S.name))
|
||||
choice_descs.Add(initial(S.desc))
|
||||
if("custom")
|
||||
@@ -516,6 +507,21 @@ SUBSYSTEM_DEF(vote)
|
||||
if(!option || mode || !usr.client)
|
||||
break
|
||||
choices.Add(option)
|
||||
var/keep_going = TRUE
|
||||
var/toggles = SHOW_RESULTS|SHOW_VOTES|SHOW_WINNER
|
||||
while(keep_going)
|
||||
var/list/choices = list()
|
||||
for(var/A in GLOB.display_vote_settings)
|
||||
var/toggletext
|
||||
var/bitflag = GLOB.display_vote_settings[A]
|
||||
toggletext = "[toggles & bitflag ? "Show" : "Hide"] [A]"
|
||||
choices[toggletext] = bitflag
|
||||
var/chosen = input(usr, "Toggle vote display settings. Cancel to finalize.", toggles) as null|anything in choices
|
||||
if(!chosen)
|
||||
keep_going = FALSE
|
||||
else
|
||||
toggles ^= choices[chosen]
|
||||
display_votes = toggles
|
||||
else
|
||||
return 0
|
||||
mode = vote_type
|
||||
@@ -586,7 +592,7 @@ SUBSYSTEM_DEF(vote)
|
||||
ivotedforthis = ((C.ckey in voted) && (i in voted[C.ckey]))
|
||||
if(!votes)
|
||||
votes = 0
|
||||
. += "<li>[ivotedforthis ? "<b>" : ""]<a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a> ([obfuscated ? (admin ? "??? ([votes])" : "???") : votes] votes)[ivotedforthis ? "</b>" : ""]</li>" // CIT CHANGE - adds obfuscated votes
|
||||
. += "<li>[ivotedforthis ? "<b>" : ""]<a href='?src=[REF(src)];vote=[i]'>[choices[i]]</a> ([display_votes & SHOW_VOTES ? votes : (admin ? "??? ([votes])" : "???")] votes)[ivotedforthis ? "</b>" : ""]</li>" // CIT CHANGE - adds obfuscated votes
|
||||
if(choice_descs.len >= i)
|
||||
. += "<li>[choice_descs[i]]</li>"
|
||||
. += "</ul><hr>"
|
||||
|
||||
Reference in New Issue
Block a user