Refactors picture frames to use wall frames system

This commit is contained in:
CitadelStationBot
2017-04-21 17:54:34 -05:00
parent fc1fd4b72b
commit 05d8550771
12 changed files with 75 additions and 59 deletions
@@ -0,0 +1,14 @@
diff a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm (rejected hunks)
@@ -682,10 +682,10 @@
status += "numb"
if(status == "")
status = "OK"
- to_chat(src, " [status == "OK" ? "\blue" : "\red"] Your [LB.name] is [status].")
+ to_chat(src, "\t [status == "OK" ? "\blue" : "\red"] Your [LB.name] is [status].")
for(var/obj/item/I in LB.embedded_objects)
- to_chat(src, " <a href='byond://?src=\ref[src];embedded_object=\ref[I];embedded_limb=\ref[LB]' class='warning'>There is \a [I] embedded in your [LB.name]!</a>")
+ to_chat(src, "\t <a href='byond://?src=\ref[src];embedded_object=\ref[I];embedded_limb=\ref[LB]' class='warning'>There is \a [I] embedded in your [LB.name]!</a>")
for(var/t in missing)
to_chat(src, "<span class='boldannounce'>Your [parse_zone(t)] is missing!</span>")