Merge pull request #10569 from keronshb/RemoteMoodResearch

Ports the Nanite Remote, Nanite Mood Programs + Rebalance, and the Research Generating Nanites
This commit is contained in:
kevinz000
2020-01-17 14:24:13 -07:00
committed by GitHub
16 changed files with 949 additions and 603 deletions
@@ -1,170 +1,180 @@
///////////////////////////////////
/////Non-Board Computer Stuff//////
///////////////////////////////////
/datum/design/intellicard
name = "Intellicard AI Transportation System"
desc = "Allows for the construction of an intellicard."
id = "intellicard"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 1000, MAT_GOLD = 200)
build_path = /obj/item/aicard
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/paicard
name = "Personal Artificial Intelligence Card"
desc = "Allows for the construction of a pAI Card."
id = "paicard"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 500, MAT_METAL = 500)
build_path = /obj/item/paicard
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_ALL
/datum/design/ai_cam_upgrade
name = "AI Surveillance Software Update"
desc = "A software package that will allow an artificial intelligence to 'hear' from its cameras via lip reading."
id = "ai_cam_upgrade"
build_type = PROTOLATHE
materials = list(MAT_METAL = 5000, MAT_GLASS = 5000, MAT_GOLD = 15000, MAT_SILVER = 15000, MAT_DIAMOND = 20000, MAT_PLASMA = 10000)
build_path = /obj/item/surveillance_upgrade
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
///////////////////////////////////
//////////Nanite Devices///////////
///////////////////////////////////
/datum/design/nanite_remote
name = "Nanite Remote"
desc = "Allows for the construction of a nanite remote."
id = "nanite_remote"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 500, MAT_METAL = 500)
build_path = /obj/item/nanite_remote
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/nanite_scanner
name = "Nanite Scanner"
desc = "Allows for the construction of a nanite scanner."
id = "nanite_scanner"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 500, MAT_METAL = 500)
build_path = /obj/item/nanite_scanner
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
////////////////////////////////////////
//////////Disk Construction Disks///////
////////////////////////////////////////
/datum/design/design_disk
name = "Design Storage Disk"
desc = "Produce additional disks for storing device designs."
id = "design_disk"
build_type = PROTOLATHE | AUTOLATHE
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
build_path = /obj/item/disk/design_disk
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/design_disk_adv
name = "Advanced Design Storage Disk"
desc = "Produce additional disks for storing device designs."
id = "design_disk_adv"
build_type = PROTOLATHE
materials = list(MAT_METAL = 300, MAT_GLASS = 100, MAT_SILVER=50)
build_path = /obj/item/disk/design_disk/adv
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/tech_disk
name = "Technology Data Storage Disk"
desc = "Produce additional disks for storing technology data."
id = "tech_disk"
build_type = PROTOLATHE | AUTOLATHE
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
build_path = /obj/item/disk/tech_disk
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/nanite_disk
name = "Nanite Program Disk"
desc = "Stores nanite programs."
id = "nanite_disk"
build_type = PROTOLATHE
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
build_path = /obj/item/disk/nanite_program
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/integrated_printer
name = "Integrated circuit printer"
desc = "This machine provides all necessary things for circuitry."
id = "icprinter"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 5000, MAT_METAL = 10000)
build_path = /obj/item/integrated_circuit_printer
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/IC_printer_upgrade_advanced
name = "Integrated circuit printer upgrade: Advanced Designs"
desc = "This disk allows for integrated circuit printers to print advanced circuitry designs."
id = "icupgadv"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 10000, MAT_METAL = 10000)
build_path = /obj/item/disk/integrated_circuit/upgrade/advanced
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/IC_printer_upgrade_clone
name = "Integrated circuit printer upgrade: Instant Cloning"
desc = "This disk allows for integrated circuit printers to clone designs instantaneously."
id = "icupgclo"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 10000, MAT_METAL = 10000)
build_path = /obj/item/disk/integrated_circuit/upgrade/clone
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
//CIT ADDITIONS
/datum/design/drone_shell
name = "Drone Shell"
desc = "A shell of a maintenance drone, an expendable robot built to perform station repairs."
id = "drone_shell"
build_type = MECHFAB | PROTOLATHE
materials = list(MAT_METAL = 800, MAT_GLASS = 350)
construction_time = 150
build_path = /obj/item/drone_shell
category = list("Misc")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/xenobio_upgrade
name = "owo"
desc = "someone's bussin"
build_type = PROTOLATHE
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/xenobio_upgrade/xenobiomonkeys
name = "Xenobiology console monkey upgrade disk"
desc = "This disk will add the ability to remotely recycle monkeys via the Xenobiology console."
id = "xenobio_monkeys"
build_path = /obj/item/disk/xenobio_console_upgrade/monkey
/datum/design/xenobio_upgrade/xenobioslimebasic
name = "Xenobiology console basic slime upgrade disk"
desc = "This disk will add the ability to remotely manipulate slimes via the Xenobiology console."
id = "xenobio_slimebasic"
build_path = /obj/item/disk/xenobio_console_upgrade/slimebasic
/datum/design/xenobio_upgrade/xenobioslimeadv
name = "Xenobiology console advanced slime upgrade disk"
desc = "This disk will add the ability to remotely feed slimes potions via the Xenobiology console, and lift the restrictions on the number of slimes that can be stored inside the Xenobiology console. This includes the contents of the basic slime upgrade disk."
id = "xenobio_slimeadv"
build_path = /obj/item/disk/xenobio_console_upgrade/slimeadv
///////////////////////////////////
/////Non-Board Computer Stuff//////
///////////////////////////////////
/datum/design/intellicard
name = "Intellicard AI Transportation System"
desc = "Allows for the construction of an intellicard."
id = "intellicard"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 1000, MAT_GOLD = 200)
build_path = /obj/item/aicard
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/paicard
name = "Personal Artificial Intelligence Card"
desc = "Allows for the construction of a pAI Card."
id = "paicard"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 500, MAT_METAL = 500)
build_path = /obj/item/paicard
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_ALL
/datum/design/ai_cam_upgrade
name = "AI Surveillance Software Update"
desc = "A software package that will allow an artificial intelligence to 'hear' from its cameras via lip reading."
id = "ai_cam_upgrade"
build_type = PROTOLATHE
materials = list(MAT_METAL = 5000, MAT_GLASS = 5000, MAT_GOLD = 15000, MAT_SILVER = 15000, MAT_DIAMOND = 20000, MAT_PLASMA = 10000)
build_path = /obj/item/surveillance_upgrade
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
///////////////////////////////////
//////////Nanite Devices///////////
///////////////////////////////////
/datum/design/nanite_remote
name = "Nanite Remote"
desc = "Allows for the construction of a nanite remote."
id = "nanite_remote"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 500, MAT_METAL = 500)
build_path = /obj/item/nanite_remote
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/nanite_comm_remote
name = "Nanite Communication Remote"
desc = "Allows for the construction of a nanite communication remote."
id = "nanite_comm_remote"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 500, MAT_METAL = 500)
build_path = /obj/item/nanite_remote/comm
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/nanite_scanner
name = "Nanite Scanner"
desc = "Allows for the construction of a nanite scanner."
id = "nanite_scanner"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 500, MAT_METAL = 500)
build_path = /obj/item/nanite_scanner
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
////////////////////////////////////////
//////////Disk Construction Disks///////
////////////////////////////////////////
/datum/design/design_disk
name = "Design Storage Disk"
desc = "Produce additional disks for storing device designs."
id = "design_disk"
build_type = PROTOLATHE | AUTOLATHE
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
build_path = /obj/item/disk/design_disk
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/design_disk_adv
name = "Advanced Design Storage Disk"
desc = "Produce additional disks for storing device designs."
id = "design_disk_adv"
build_type = PROTOLATHE
materials = list(MAT_METAL = 300, MAT_GLASS = 100, MAT_SILVER=50)
build_path = /obj/item/disk/design_disk/adv
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/tech_disk
name = "Technology Data Storage Disk"
desc = "Produce additional disks for storing technology data."
id = "tech_disk"
build_type = PROTOLATHE | AUTOLATHE
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
build_path = /obj/item/disk/tech_disk
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/nanite_disk
name = "Nanite Program Disk"
desc = "Stores nanite programs."
id = "nanite_disk"
build_type = PROTOLATHE
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
build_path = /obj/item/disk/nanite_program
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/integrated_printer
name = "Integrated circuit printer"
desc = "This machine provides all necessary things for circuitry."
id = "icprinter"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 5000, MAT_METAL = 10000)
build_path = /obj/item/integrated_circuit_printer
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/IC_printer_upgrade_advanced
name = "Integrated circuit printer upgrade: Advanced Designs"
desc = "This disk allows for integrated circuit printers to print advanced circuitry designs."
id = "icupgadv"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 10000, MAT_METAL = 10000)
build_path = /obj/item/disk/integrated_circuit/upgrade/advanced
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/IC_printer_upgrade_clone
name = "Integrated circuit printer upgrade: Instant Cloning"
desc = "This disk allows for integrated circuit printers to clone designs instantaneously."
id = "icupgclo"
build_type = PROTOLATHE
materials = list(MAT_GLASS = 10000, MAT_METAL = 10000)
build_path = /obj/item/disk/integrated_circuit/upgrade/clone
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
//CIT ADDITIONS
/datum/design/drone_shell
name = "Drone Shell"
desc = "A shell of a maintenance drone, an expendable robot built to perform station repairs."
id = "drone_shell"
build_type = MECHFAB | PROTOLATHE
materials = list(MAT_METAL = 800, MAT_GLASS = 350)
construction_time = 150
build_path = /obj/item/drone_shell
category = list("Misc")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/xenobio_upgrade
name = "owo"
desc = "someone's bussin"
build_type = PROTOLATHE
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
category = list("Electronics")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/xenobio_upgrade/xenobiomonkeys
name = "Xenobiology console monkey upgrade disk"
desc = "This disk will add the ability to remotely recycle monkeys via the Xenobiology console."
id = "xenobio_monkeys"
build_path = /obj/item/disk/xenobio_console_upgrade/monkey
/datum/design/xenobio_upgrade/xenobioslimebasic
name = "Xenobiology console basic slime upgrade disk"
desc = "This disk will add the ability to remotely manipulate slimes via the Xenobiology console."
id = "xenobio_slimebasic"
build_path = /obj/item/disk/xenobio_console_upgrade/slimebasic
/datum/design/xenobio_upgrade/xenobioslimeadv
name = "Xenobiology console advanced slime upgrade disk"
desc = "This disk will add the ability to remotely feed slimes potions via the Xenobiology console, and lift the restrictions on the number of slimes that can be stored inside the Xenobiology console. This includes the contents of the basic slime upgrade disk."
id = "xenobio_slimeadv"
build_path = /obj/item/disk/xenobio_console_upgrade/slimeadv
@@ -380,7 +380,7 @@
name = "Mind Control"
desc = "The nanites imprint an absolute directive onto the host's brain while they're active."
id = "mindcontrol_nanites"
program_type = /datum/nanite_program/mind_control
program_type = /datum/nanite_program/triggered/comm/mind_control
category = list("Weaponized Nanites")
////////////////////SUPPRESSION NANITES//////////////////////////////////////
@@ -445,21 +445,35 @@
name = "Skull Echo"
desc = "The nanites echo a synthesized message inside the host's skull."
id = "voice_nanites"
program_type = /datum/nanite_program/triggered/voice
program_type = /datum/nanite_program/triggered/comm/voice
category = list("Suppression Nanites")
/datum/design/nanites/speech
name = "Forced Speech"
desc = "The nanites force the host to say a pre-programmed sentence when triggered."
id = "speech_nanites"
program_type = /datum/nanite_program/triggered/speech
program_type = /datum/nanite_program/triggered/comm/speech
category = list("Suppression Nanites")
/datum/design/nanites/hallucination
name = "Hallucination"
desc = "The nanites make the host see and hear things that aren't real."
id = "hallucination_nanites"
program_type = /datum/nanite_program/triggered/hallucination
program_type = /datum/nanite_program/triggered/comm/hallucination
category = list("Suppression Nanites")
/datum/design/nanites/good_mood
name = "Happiness Enhancer"
desc = "The nanites synthesize serotonin inside the host's brain, creating an artificial sense of happiness."
id = "good_mood_nanites"
program_type = /datum/nanite_program/good_mood
category = list("Suppression Nanites")
/datum/design/nanites/bad_mood
name = "Happiness Suppressor"
desc = "The nanites suppress the production of serotonin inside the host's brain, creating an artificial state of depression."
id = "bad_mood_nanites"
program_type = /datum/nanite_program/bad_mood
category = list("Suppression Nanites")
////////////////////SENSOR NANITES//////////////////////////////////////
@@ -3,7 +3,7 @@
/datum/nanite_program/regenerative
name = "Accelerated Regeneration"
desc = "The nanites boost the host's natural regeneration, increasing their healing speed. Does not consume nanites if the host is unharmed."
use_rate = 2.5
use_rate = 0.5
rogue_types = list(/datum/nanite_program/necrotic)
/datum/nanite_program/regenerative/check_conditions()
@@ -23,11 +23,11 @@
if(!parts.len)
return
for(var/obj/item/bodypart/L in parts)
if(L.heal_damage(1/parts.len, 1/parts.len))
if(L.heal_damage(0.5/parts.len, 0.5/parts.len, null, BODYPART_ORGANIC))
host_mob.update_damage_overlays()
else
host_mob.adjustBruteLoss(-1, TRUE)
host_mob.adjustFireLoss(-1, TRUE)
host_mob.adjustBruteLoss(-0.5, TRUE)
host_mob.adjustFireLoss(-0.5, TRUE)
/datum/nanite_program/temperature
name = "Temperature Adjustment"
@@ -112,7 +112,7 @@
/datum/nanite_program/repairing
name = "Mechanical Repair"
desc = "The nanites fix damage in the host's mechanical limbs."
use_rate = 0.5 //much more efficient than organic healing
use_rate = 0.5
rogue_types = list(/datum/nanite_program/necrotic)
/datum/nanite_program/repairing/check_conditions()
@@ -137,13 +137,13 @@
return
var/update = FALSE
for(var/obj/item/bodypart/L in parts)
if(L.heal_damage(1/parts.len, 1/parts.len, only_robotic = TRUE, only_organic = FALSE))
if(L.heal_damage(1.5/parts.len, 1.5/parts.len, null, BODYPART_ROBOTIC)) //much faster than organic healing
update = TRUE
if(update)
host_mob.update_damage_overlays()
else
host_mob.adjustBruteLoss(-1, TRUE)
host_mob.adjustFireLoss(-1, TRUE)
host_mob.adjustBruteLoss(-1.5, TRUE)
host_mob.adjustFireLoss(-1.5, TRUE)
/datum/nanite_program/purging_advanced
name = "Selective Blood Purification"
@@ -114,7 +114,19 @@
. = ..()
host_mob.cure_fakedeath("nanites")
/datum/nanite_program/triggered/speech
//Can receive transmissions from a nanite communication remote for customized messages
/datum/nanite_program/triggered/comm
var/comm_code = 0
var/comm_message = ""
/datum/nanite_program/triggered/comm/proc/receive_comm_signal(signal_comm_code, comm_message, comm_source)
if(!activated || !comm_code)
return
if(signal_comm_code == comm_code)
host_mob.investigate_log("'s [name] nanite program was messaged by [comm_source] with comm code [signal_comm_code] and message '[comm_message]'.", INVESTIGATE_NANITES)
trigger(comm_message)
/datum/nanite_program/triggered/comm/speech
name = "Forced Speech"
desc = "The nanites force the host to say a pre-programmed sentence when triggered."
unique = FALSE
@@ -122,10 +134,10 @@
trigger_cooldown = 20
rogue_types = list(/datum/nanite_program/brain_misfire, /datum/nanite_program/brain_decay)
extra_settings = list("Sentence")
extra_settings = list("Sentence","Comm Code")
var/sentence = ""
/datum/nanite_program/triggered/speech/set_extra_setting(user, setting)
/datum/nanite_program/triggered/comm/speech/set_extra_setting(user, setting)
if(setting == "Sentence")
var/new_sentence = stripped_input(user, "Choose the sentence that the host will be forced to say.", "Sentence", sentence, MAX_MESSAGE_LEN)
if(!new_sentence)
@@ -133,23 +145,34 @@
if(copytext(new_sentence, 1, 2) == "*") //emotes are abusable, like surrender
return
sentence = new_sentence
if(setting == "Comm Code")
var/new_code = input(user, "Set the communication code (1-9999) or set to 0 to disable external signals.", name, null) as null|num
if(isnull(new_code))
return
comm_code = CLAMP(round(new_code, 1), 0, 9999)
/datum/nanite_program/triggered/speech/get_extra_setting(setting)
/datum/nanite_program/triggered/comm/speech/get_extra_setting(setting)
if(setting == "Sentence")
return sentence
if(setting == "Comm Code")
return comm_code
/datum/nanite_program/triggered/speech/copy_extra_settings_to(datum/nanite_program/triggered/speech/target)
/datum/nanite_program/triggered/comm/speech/copy_extra_settings_to(datum/nanite_program/triggered/comm/speech/target)
target.sentence = sentence
target.comm_code = comm_code
/datum/nanite_program/triggered/speech/trigger()
/datum/nanite_program/triggered/comm/speech/trigger(comm_message)
if(!..())
return
var/sent_message = comm_message
if(!comm_message)
sent_message = sentence
if(host_mob.stat == DEAD)
return
to_chat(host_mob, "<span class='warning'>You feel compelled to speak...</span>")
host_mob.say(sentence, forced = "nanite speech")
host_mob.say(sent_message, forced = "nanite speech")
/datum/nanite_program/triggered/voice
/datum/nanite_program/triggered/comm/voice
name = "Skull Echo"
desc = "The nanites echo a synthesized message inside the host's skull."
unique = FALSE
@@ -157,44 +180,62 @@
trigger_cooldown = 20
rogue_types = list(/datum/nanite_program/brain_misfire, /datum/nanite_program/brain_decay)
extra_settings = list("Message")
extra_settings = list("Message","Comm Code")
var/message = ""
/datum/nanite_program/triggered/voice/set_extra_setting(user, setting)
/datum/nanite_program/triggered/comm/voice/set_extra_setting(user, setting)
if(setting == "Message")
var/new_message = stripped_input(user, "Choose the message sent to the host.", "Message", message, MAX_MESSAGE_LEN)
if(!new_message)
return
message = new_message
if(setting == "Comm Code")
var/new_code = input(user, "Set the communication code (1-9999) or set to 0 to disable external signals.", name, null) as null|num
if(isnull(new_code))
return
comm_code = CLAMP(round(new_code, 1), 0, 9999)
/datum/nanite_program/triggered/voice/get_extra_setting(setting)
/datum/nanite_program/triggered/comm/voice/get_extra_setting(setting)
if(setting == "Message")
return message
if(setting == "Comm Code")
return comm_code
/datum/nanite_program/triggered/voice/copy_extra_settings_to(datum/nanite_program/triggered/voice/target)
/datum/nanite_program/triggered/comm/voice/copy_extra_settings_to(datum/nanite_program/triggered/comm/voice/target)
target.message = message
target.comm_code = comm_code
/datum/nanite_program/triggered/voice/trigger()
/datum/nanite_program/triggered/comm/voice/trigger(comm_message)
if(!..())
return
var/sent_message = comm_message
if(!comm_message)
sent_message = message
if(host_mob.stat == DEAD)
return
to_chat(host_mob, "<i>You hear a strange, robotic voice in your head...</i> \"<span class='robot'>[message]</span>\"")
to_chat(host_mob, "<i>You hear a strange, robotic voice in your head...</i> \"<span class='robot'>[sent_message]</span>\"")
/datum/nanite_program/triggered/hallucination
/datum/nanite_program/triggered/comm/hallucination
name = "Hallucination"
desc = "The nanites make the host hallucinate something when triggered."
trigger_cost = 4
trigger_cooldown = 80
unique = FALSE
rogue_types = list(/datum/nanite_program/brain_misfire)
extra_settings = list("Hallucination Type")
extra_settings = list("Hallucination Type", "Comm Code")
var/hal_type
var/hal_details
/datum/nanite_program/triggered/hallucination/trigger()
/datum/nanite_program/triggered/comm/hallucination/trigger(comm_message)
if(!..())
return
if(comm_message && (hal_type != "Message")) //Triggered via comm remote, but not set to a message hallucination
return
var/sent_message = comm_message //Comm remotes can send custom hallucination messages for the chat hallucination
if(!sent_message)
sent_message = hal_details
if(!iscarbon(host_mob))
return
var/mob/living/carbon/C = host_mob
@@ -203,7 +244,7 @@
else
switch(hal_type)
if("Message")
new /datum/hallucination/chat(C, TRUE, null, hal_details)
new /datum/hallucination/chat(C, TRUE, null, sent_message)
if("Battle")
new /datum/hallucination/battle(C, TRUE, hal_details)
if("Sound")
@@ -223,7 +264,13 @@
if("Plasma Flood")
new /datum/hallucination/fake_flood(C, TRUE)
/datum/nanite_program/triggered/hallucination/set_extra_setting(user, setting)
/datum/nanite_program/triggered/comm/hallucination/set_extra_setting(user, setting)
if(setting == "Comm Code")
var/new_code = input(user, "(Only for Message) Set the communication code (1-9999) or set to 0 to disable external signals.", name, null) as null|num
if(isnull(new_code))
return
comm_code = CLAMP(round(new_code, 1), 0, 9999)
if(setting == "Hallucination Type")
var/list/possible_hallucinations = list("Random","Message","Battle","Sound","Weird Sound","Station Message","Health","Alert","Fire","Shock","Plasma Flood")
var/hal_type_choice = input("Choose the hallucination type", name) as null|anything in possible_hallucinations
@@ -299,13 +346,76 @@
if("Plasma Flood")
hal_type = "Plasma Flood"
/datum/nanite_program/triggered/hallucination/get_extra_setting(setting)
/datum/nanite_program/triggered/comm/hallucination/get_extra_setting(setting)
if(setting == "Hallucination Type")
if(!hal_type)
return "Random"
else
return hal_type
if(setting == "Comm Code")
return comm_code
/datum/nanite_program/triggered/hallucination/copy_extra_settings_to(datum/nanite_program/triggered/hallucination/target)
/datum/nanite_program/triggered/comm/hallucination/copy_extra_settings_to(datum/nanite_program/triggered/comm/hallucination/target)
target.hal_type = hal_type
target.hal_details = hal_details
target.hal_details = hal_details
target.comm_code = comm_code
/datum/nanite_program/good_mood
name = "Happiness Enhancer"
desc = "The nanites synthesize serotonin inside the host's brain, creating an artificial sense of happiness."
use_rate = 0.1
rogue_types = list(/datum/nanite_program/brain_decay)
extra_settings = list("Mood Message")
var/message = "HAPPINESS ENHANCEMENT"
/datum/nanite_program/good_mood/set_extra_setting(user, setting)
if(setting == "Mood Message")
var/new_message = stripped_input(user, "Choose the message visible on the mood effect.", "Message", message, MAX_NAME_LEN)
if(!new_message)
return
message = new_message
/datum/nanite_program/good_mood/get_extra_setting(setting)
if(setting == "Mood Message")
return message
/datum/nanite_program/good_mood/copy_extra_settings_to(datum/nanite_program/good_mood/target)
target.message = message
/datum/nanite_program/good_mood/enable_passive_effect()
. = ..()
SEND_SIGNAL(host_mob, COMSIG_ADD_MOOD_EVENT, "nanite_happy", /datum/mood_event/nanite_happiness, message)
/datum/nanite_program/good_mood/disable_passive_effect()
. = ..()
SEND_SIGNAL(host_mob, COMSIG_CLEAR_MOOD_EVENT, "nanite_happy")
/datum/nanite_program/bad_mood
name = "Happiness Suppressor"
desc = "The nanites suppress the production of serotonin inside the host's brain, creating an artificial state of depression."
use_rate = 0.1
rogue_types = list(/datum/nanite_program/brain_decay)
extra_settings = list("Mood Message")
var/message = "HAPPINESS SUPPRESSION"
/datum/nanite_program/bad_mood/set_extra_setting(user, setting)
if(setting == "Mood Message")
var/new_message = stripped_input(user, "Choose the message visible on the mood effect.", "Message", message, MAX_NAME_LEN)
if(!new_message)
return
message = new_message
/datum/nanite_program/bad_mood/get_extra_setting(setting)
if(setting == "Mood Message")
return message
/datum/nanite_program/bad_mood/copy_extra_settings_to(datum/nanite_program/bad_mood/target)
target.message = message
/datum/nanite_program/bad_mood/enable_passive_effect()
. = ..()
SEND_SIGNAL(host_mob, COMSIG_ADD_MOOD_EVENT, "nanite_sadness", /datum/mood_event/nanite_sadness, message)
/datum/nanite_program/bad_mood/disable_passive_effect()
. = ..()
SEND_SIGNAL(host_mob, COMSIG_CLEAR_MOOD_EVENT, "nanite_sadness")
@@ -6,6 +6,7 @@
rogue_types = list(/datum/nanite_program/toxic)
extra_settings = list("Program Overwrite","Cloud Overwrite")
var/pulse_cooldown = 0
var/sync_programs = TRUE
var/sync_overwrite = FALSE
var/overwrite_cloud = FALSE
@@ -67,12 +68,16 @@
target.sync_overwrite = sync_overwrite
/datum/nanite_program/viral/active_effect()
if(world.time < pulse_cooldown)
return
for(var/mob/M in orange(host_mob, 5))
if(prob(5))
if(sync_programs)
SEND_SIGNAL(M, COMSIG_NANITE_SYNC, nanites, sync_overwrite)
if(overwrite_cloud)
SEND_SIGNAL(M, COMSIG_NANITE_SET_CLOUD, set_cloud)
if(SEND_SIGNAL(M, COMSIG_NANITE_IS_STEALTHY))
continue
if(sync_programs)
SEND_SIGNAL(M, COMSIG_NANITE_SYNC, nanites, sync_overwrite)
if(overwrite_cloud)
SEND_SIGNAL(M, COMSIG_NANITE_SET_CLOUD, set_cloud)
pulse_cooldown = world.time + 75
/datum/nanite_program/monitoring
name = "Monitoring"
@@ -197,6 +202,15 @@
return
SEND_SIGNAL(host_mob, COMSIG_NANITE_SIGNAL, code, source)
/datum/nanite_program/relay/proc/relay_comm_signal(comm_code, relay_code, comm_message)
if(!activated)
return
if(!host_mob)
return
if(relay_code != relay_channel)
return
SEND_SIGNAL(host_mob, COMSIG_NANITE_COMM_SIGNAL, comm_code, comm_message)
/datum/nanite_program/metabolic_synthesis
name = "Metabolic Synthesis"
desc = "The nanites use the metabolic cycle of the host to speed up their replication rate, using their extra nutrition as fuel."
@@ -248,26 +262,27 @@
resulting in an extremely infective strain of nanites."
use_rate = 1.50
rogue_types = list(/datum/nanite_program/aggressive_replication, /datum/nanite_program/necrotic)
var/spread_cooldown = 0
/datum/nanite_program/spreading/active_effect()
if(prob(10))
var/list/mob/living/target_hosts = list()
var/turf/T = get_turf(host_mob)
for(var/mob/living/L in range(5, host_mob))
if(!(MOB_ORGANIC in L.mob_biotypes) && !(MOB_UNDEAD in L.mob_biotypes))
continue
if(!disease_air_spread_walk(T, get_turf(L)))
continue
target_hosts += L
target_hosts -= host_mob
if(!target_hosts.len)
return
var/mob/living/infectee = pick(target_hosts)
if(prob(100 - (infectee.get_permeability_protection() * 100)))
//this will potentially take over existing nanites!
infectee.AddComponent(/datum/component/nanites, 10)
SEND_SIGNAL(infectee, COMSIG_NANITE_SYNC, nanites)
infectee.investigate_log("[key_name(infectee)] was infected by spreading nanites by [key_name(host_mob)]", INVESTIGATE_NANITES)
if(spread_cooldown < world.time)
return
spread_cooldown = world.time + 50
var/list/mob/living/target_hosts = list()
for(var/mob/living/L in oview(5, host_mob))
if(!prob(25))
continue
if(!(L.mob_biotypes & (MOB_ORGANIC|MOB_UNDEAD)))
continue
target_hosts += L
if(!target_hosts.len)
return
var/mob/living/infectee = pick(target_hosts)
if(prob(100 - (infectee.get_permeability_protection() * 100)))
//this will potentially take over existing nanites!
infectee.AddComponent(/datum/component/nanites, 10)
SEND_SIGNAL(infectee, COMSIG_NANITE_SYNC, nanites)
infectee.investigate_log("was infected by spreading nanites by [key_name(host_mob)] at [AREACOORD(infectee)].", INVESTIGATE_NANITES)
/datum/nanite_program/mitosis
name = "Mitosis"
@@ -160,40 +160,55 @@
/datum/nanite_program/cryo/active_effect()
host_mob.adjust_bodytemperature(-rand(15,25), 50)
/datum/nanite_program/mind_control
/datum/nanite_program/triggered/comm/mind_control
name = "Mind Control"
desc = "The nanites imprint an absolute directive onto the host's brain while they're active."
use_rate = 3
desc = "The nanites imprint an absolute directive onto the host's brain for one minute when triggered."
trigger_cost = 30
trigger_cooldown = 1800
rogue_types = list(/datum/nanite_program/brain_decay, /datum/nanite_program/brain_misfire)
extra_settings = list("Directive")
var/cooldown = 0 //avoids spam when nanites are running low
extra_settings = list("Directive","Comm Code")
var/directive = "..."
/datum/nanite_program/mind_control/set_extra_setting(user, setting)
/datum/nanite_program/triggered/comm/mind_control/set_extra_setting(user, setting)
if(setting == "Directive")
var/new_directive = stripped_input(user, "Choose the directive to imprint with mind control.", "Directive", directive, MAX_MESSAGE_LEN)
if(!new_directive)
return
directive = new_directive
if(setting == "Comm Code")
var/new_code = input(user, "Set the communication code (1-9999) or set to 0 to disable external signals.", name, null) as null|num
if(isnull(new_code))
return
comm_code = CLAMP(round(new_code, 1), 0, 9999)
/datum/nanite_program/mind_control/get_extra_setting(setting)
/datum/nanite_program/triggered/comm/mind_control/get_extra_setting(setting)
if(setting == "Directive")
return directive
if(setting == "Comm Code")
return comm_code
/datum/nanite_program/mind_control/copy_extra_settings_to(datum/nanite_program/mind_control/target)
/datum/nanite_program/triggered/comm/mind_control/copy_extra_settings_to(datum/nanite_program/triggered/comm/mind_control/target)
target.directive = directive
target.comm_code = comm_code
/datum/nanite_program/mind_control/enable_passive_effect()
if(world.time < cooldown)
/datum/nanite_program/triggered/comm/mind_control/trigger(comm_message)
if(!..())
return
. = ..()
brainwash(host_mob, directive)
if(host_mob.stat == DEAD)
return
var/sent_directive = comm_message
if(!comm_message)
sent_directive = directive
brainwash(host_mob, sent_directive)
log_game("A mind control nanite program brainwashed [key_name(host_mob)] with the objective '[directive]'.")
addtimer(CALLBACK(src, .proc/end_brainwashing), 600)
/datum/nanite_program/mind_control/disable_passive_effect()
. = ..()
/datum/nanite_program/triggered/comm/mind_control/proc/end_brainwashing()
if(host_mob.mind && host_mob.mind.has_antag_datum(/datum/antagonist/brainwashed))
host_mob.mind.remove_antag_datum(/datum/antagonist/brainwashed)
log_game("[key_name(host_mob)] is no longer brainwashed by nanites.")
cooldown = world.time + 450
/datum/nanite_program/triggered/comm/mind_control/disable_passive_effect()
. = ..()
end_brainwashing()
@@ -168,6 +168,109 @@
. = TRUE
/obj/item/nanite_remote/comm
name = "nanite communication remote"
desc = "A device that can send text messages to specific programs."
icon_state = "nanite_comm_remote"
var/comm_code = 0
var/comm_message = ""
/obj/item/nanite_remote/comm/afterattack(atom/target, mob/user, etc)
switch(mode)
if(REMOTE_MODE_OFF)
return
if(REMOTE_MODE_SELF)
to_chat(user, "<span class='notice'>You activate [src], signaling the nanites in your bloodstream.<span>")
signal_mob(user, comm_code, comm_message)
if(REMOTE_MODE_TARGET)
if(isliving(target) && (get_dist(target, get_turf(src)) <= 7))
to_chat(user, "<span class='notice'>You activate [src], signaling the nanites inside [target].<span>")
signal_mob(target, code, comm_message, key_name(user))
if(REMOTE_MODE_AOE)
to_chat(user, "<span class='notice'>You activate [src], signaling the nanites inside every host around you.<span>")
for(var/mob/living/L in view(user, 7))
signal_mob(L, code, comm_message, key_name(user))
if(REMOTE_MODE_RELAY)
to_chat(user, "<span class='notice'>You activate [src], signaling all connected relay nanites.<span>")
signal_relay(code, relay_code, comm_message, key_name(user))
/obj/item/nanite_remote/comm/signal_mob(mob/living/M, code, source)
SEND_SIGNAL(M, COMSIG_NANITE_COMM_SIGNAL, comm_code, comm_message)
/obj/item/nanite_remote/comm/signal_relay(code, relay_code, source)
for(var/X in SSnanites.nanite_relays)
var/datum/nanite_program/relay/N = X
N.relay_comm_signal(comm_code, relay_code, comm_message)
/obj/item/nanite_remote/comm/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "nanite_comm_remote", name, 420, 800, master_ui, state)
ui.open()
/obj/item/nanite_remote/comm/ui_data()
var/list/data = list()
data["comm_code"] = comm_code
data["relay_code"] = relay_code
data["comm_message"] = comm_message
data["mode"] = mode
data["locked"] = locked
data["saved_settings"] = saved_settings
return data
/obj/item/nanite_remote/comm/ui_act(action, params)
if(..())
return
switch(action)
if("set_comm_code")
if(locked)
return
var/new_code = input("Set comm code (0000-9999):", name, code) as null|num
if(!isnull(new_code))
new_code = CLAMP(round(new_code, 1),0,9999)
comm_code = new_code
. = TRUE
if("set_message")
if(locked)
return
var/new_message = stripped_input(usr, "Set the message (Max 300 characters):", "Set Message", null , 300)
if(!new_message)
return
comm_message = new_message
. = TRUE
if("comm_save")
if(locked)
return
var/code_name = stripped_input(usr, "Set the setting name", "Set Name", null , 15)
if(!code_name)
return
var/new_save = list()
new_save["id"] = last_id + 1
last_id++
new_save["name"] = code_name
new_save["code"] = comm_code
new_save["mode"] = mode
new_save["relay_code"] = relay_code
new_save["message"] = comm_message
saved_settings += list(new_save)
. = TRUE
if("comm_load")
var/code_id = params["save_id"]
var/list/setting
for(var/list/X in saved_settings)
if(X["id"] == text2num(code_id))
setting = X
break
if(setting)
comm_code = setting["code"]
mode = setting["mode"]
relay_code = setting["relay_code"]
comm_message = setting["message"]
. = TRUE
#undef REMOTE_MODE_OFF
#undef REMOTE_MODE_SELF
#undef REMOTE_MODE_TARGET
@@ -142,4 +142,10 @@
program_type = /datum/nanite_program/researchplus
/obj/item/disk/nanite_program/reduced_diagnostics
program_type = /datum/nanite_program/reduced_diagnostics
program_type = /datum/nanite_program/reduced_diagnostics
/obj/item/disk/nanite_program/good_mood
program_type = /datum/nanite_program/good_mood
/obj/item/disk/nanite_program/bad_mood
program_type = /datum/nanite_program/bad_mood
+2 -2
View File
@@ -976,7 +976,7 @@
display_name = "Basic Nanite Programming"
description = "The basics of nanite construction and programming."
prereq_ids = list("datatheory","robotics")
design_ids = list("nanite_disk","nanite_remote","nanite_scanner",\
design_ids = list("nanite_disk","nanite_remote","nanite_comm_remote","nanite_scanner",\
"nanite_chamber","public_nanite_chamber","nanite_chamber_control","nanite_programmer","nanite_program_hub","nanite_cloud_control",\
"relay_nanites", "monitoring_nanites", "access_nanites", "repairing_nanites","sensor_nanite_volume", "repeater_nanites", "relay_repeater_nanites","red_diag_nanites")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
@@ -1015,7 +1015,7 @@
display_name = "Neural Nanite Programming"
description = "Nanite programs affecting nerves and brain matter."
prereq_ids = list("nanite_bio")
design_ids = list("nervous_nanites", "brainheal_nanites", "paralyzing_nanites", "stun_nanites", "selfscan_nanites")
design_ids = list("nervous_nanites", "brainheal_nanites", "paralyzing_nanites", "stun_nanites", "selfscan_nanites","good_mood_nanites","bad_mood_nanites")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
export_price = 5000