ok
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@@ -49,7 +49,7 @@
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mob_exit(M, silent)
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return TRUE
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/obj/vehicle/sealed/car/attacked_by(obj/item/I, mob/living/user)
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/obj/vehicle/sealed/car/attacked_by(obj/item/I, mob/living/user, attackchain_flags = NONE, damage_multiplier = 1)
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if(!I.force)
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return
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if(occupants[user])
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@@ -85,4 +85,4 @@
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if(!silent)
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M.visible_message("<span class='warning'>[M] is forced into \the [src]!</span>")
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M.forceMove(src)
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add_occupant(M, VEHICLE_CONTROL_KIDNAPPED)
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add_occupant(M, VEHICLE_CONTROL_KIDNAPPED)
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@@ -36,7 +36,7 @@
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visible_message("<span class='danger'>[src] spews out a ton of space lube!</span>")
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new /obj/effect/particle_effect/foam(loc) //YEET
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/obj/vehicle/sealed/car/clowncar/attacked_by(obj/item/I, mob/living/user)
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/obj/vehicle/sealed/car/clowncar/attacked_by(obj/item/I, mob/living/user, attackchain_flags = NONE, damage_multiplier = 1)
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. = ..()
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if(istype(I, /obj/item/reagent_containers/food/snacks/grown/banana))
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var/obj/item/reagent_containers/food/snacks/grown/banana/banana = I
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@@ -129,4 +129,4 @@
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icon_state = initial(icon_state)
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/obj/vehicle/sealed/car/clowncar/proc/StopDroppingOil()
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droppingoil = FALSE
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droppingoil = FALSE
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