Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into ninjasarecum
# Conflicts: # code/modules/ninja/suit/suit.dm
This commit is contained in:
@@ -73,7 +73,7 @@
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M.setDir(dir)
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buckled_mobs |= M
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M.update_mobility()
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M.throw_alert("buckled", /obj/screen/alert/restrained/buckled)
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M.throw_alert("buckled", /atom/movable/screen/alert/restrained/buckled)
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post_buckle_mob(M)
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SEND_SIGNAL(src, COMSIG_MOVABLE_BUCKLE, M, force)
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@@ -9,6 +9,7 @@
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resistance_flags = FIRE_PROOF | UNACIDABLE | ACID_PROOF
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layer = ABOVE_NORMAL_TURF_LAYER
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var/turf/target
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var/acid_level = 0 // Removed from obj, so it goes here now
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/obj/effect/acid/Initialize(mapload, acid_pwr, acid_amt)
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@@ -42,7 +43,7 @@
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for(var/obj/O in target)
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if(prob(20) && !(resistance_flags & UNACIDABLE))
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if(O.acid_level < acid_level*0.3)
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if(O.acid_level() < acid_level*0.3)
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var/acid_used = min(acid_level*0.05, 20)
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O.acid_act(10, acid_used)
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acid_level = max(0, acid_level - acid_used*10)
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@@ -296,7 +296,7 @@
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var/mob/C = pick(candidates)
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message_admins("[key_name_admin(C)] has taken control of ([key_name_admin(S)])")
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C.transfer_ckey(S, FALSE)
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var/list/policies = CONFIG_GET(keyed_list/policyconfig)
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var/list/policies = CONFIG_GET(keyed_list/policy)
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var/policy = policies[POLICYCONFIG_ON_PYROCLASTIC_SENTIENT]
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if(policy)
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to_chat(S,policy)
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@@ -53,7 +53,7 @@
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bloodiness = 0
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/obj/effect/decal/cleanable/blood/old/Initialize(mapload, list/datum/disease/diseases)
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..()
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. = ..()
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icon_state += "-old"
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add_blood_DNA(list("Non-human DNA" = "A+"))
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@@ -19,10 +19,93 @@
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icon = 'icons/obj/chempuff.dmi'
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pass_flags = PASSTABLE | PASSGRILLE
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layer = FLY_LAYER
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var/stream = FALSE
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var/speed = 1
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var/range = 3
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var/hits_left = 3
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var/range_left = 3
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var/firstmove = TRUE
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var/list/hit
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/obj/effect/decal/chempuff/blob_act(obj/structure/blob/B)
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return
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/obj/effect/decal/chempuff/Initialize(mapload, stream_mode, speed, range, hits_left, size)
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. = ..()
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create_reagents(size, NONE, NO_REAGENTS_VALUE)
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stream = stream_mode
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src.speed = speed
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src.range = src.range_left = range
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src.hits_left = hits_left
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hit = list()
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/obj/effect/decal/chempuff/Destroy()
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hit = null
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return ..()
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/// proc called to handle us hitting something
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/obj/effect/decal/chempuff/proc/hit_thing(atom/A, bump_hit)
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// if the thing is invisible it usually is abstract/underfloor. also, don't hit ourselves.
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if(A == src || A.invisibility)
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return
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// don't hit anything on the first move unless overridden (see: we're colliding a wall blocking our move out of the first tile)
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if(firstmove && !bump_hit)
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return
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// we're out of hits or we already hit it
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if(!hits_left || hit[A])
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return
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var/living = isliving(A)
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// if it's not dense and we're a stream instead of a mist, and we're not out of range
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if(!A.density && stream && range_left && !bump_hit)
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return
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// non living mobs are effectively abstract
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if(ismob(A) && !living)
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return
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hit[A] = TRUE
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reagents.reaction(A, VAPOR)
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// mobs absorb enough to decrement hits_left, as well as stuff blocking us.
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if(ismob(A) || bump_hit)
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hits_left--
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/obj/effect/decal/chempuff/Crossed(atom/movable/AM, oldloc)
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. = ..()
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// bump things moving into us as long as we're not on our first move/moving out of origin tile
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hit_thing(AM)
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/obj/effect/decal/chempuff/Bump(atom/A)
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. = ..()
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// if we hit something blocking our movement, collide it regardless even if we're still on our origin tile
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hit_thing(A, TRUE)
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/obj/effect/decal/chempuff/proc/run_puff(atom/target)
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var/safety = 255
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while(range_left)
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if(!safety--)
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CRASH("Spray ran out of safety.")
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// move towards new turf
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step_towards(src, target)
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if(firstmove)
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// mark first movement so future Cross()es result in collisions
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firstmove = FALSE
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// decrement range
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range_left--
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// if we got nullspaced, exit
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if(!isturf(loc))
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break
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// hit everything in it
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for(var/atom/T in loc)
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hit_thing(T)
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// if we got deleted or ran out of hits, stop
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if(!hits_left || !isturf(loc))
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break
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if(!hits_left || !isturf(loc))
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// yeah yeah sue me it's copypasted code but I don't want to declare a var.
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break
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// hit the turf
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hit_thing(loc)
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sleep(speed)
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qdel(src)
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/obj/effect/decal/fakelattice
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name = "lattice"
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desc = "A lightweight support lattice."
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@@ -40,8 +40,8 @@
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if(hotspot && istype(T) && T.air)
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qdel(hotspot)
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var/datum/gas_mixture/G = T.air
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var/plas_amt = min(30,G.get_moles(/datum/gas/plasma)) //Absorb some plasma
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G.adjust_moles(/datum/gas/plasma,-plas_amt)
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var/plas_amt = min(30,G.get_moles(GAS_PLASMA)) //Absorb some plasma
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G.adjust_moles(GAS_PLASMA,-plas_amt)
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absorbed_plasma += plas_amt
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if(G.return_temperature() > T20C)
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G.set_temperature(max(G.return_temperature()/2,T20C))
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@@ -322,7 +322,7 @@
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for(var/obj/effect/hotspot/H in O)
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qdel(H)
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for(var/I in G.get_gases())
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if(I == /datum/gas/oxygen || I == /datum/gas/nitrogen)
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if(I == GAS_O2 || I == GAS_N2)
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continue
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G.set_moles(I, 0)
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O.air_update_turf()
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@@ -341,7 +341,7 @@
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return TRUE
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. = ..()
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/obj/structure/foamedmetal/resin/BlockSuperconductivity()
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/obj/structure/foamedmetal/resin/BlockThermalConductivity()
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return TRUE
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#undef ALUMINUM_FOAM
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@@ -170,9 +170,9 @@
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T.air_update_turf()
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for(var/obj/effect/hotspot/H in T)
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qdel(H)
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if(G.get_moles(/datum/gas/plasma))
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G.adjust_moles(/datum/gas/nitrogen, G.get_moles(/datum/gas/plasma))
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G.set_moles(/datum/gas/plasma, 0)
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if(G.get_moles(GAS_PLASMA))
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G.adjust_moles(GAS_N2, G.get_moles(GAS_PLASMA))
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G.set_moles(GAS_PLASMA, 0)
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if (weldvents)
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for(var/obj/machinery/atmospherics/components/unary/U in T)
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if(!isnull(U.welded) && !U.welded) //must be an unwelded vent pump or vent scrubber.
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@@ -73,6 +73,8 @@
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myseed.adjust_yield(rand(-3,2))
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myseed.adjust_production(rand(-3,3))
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myseed.endurance = clamp(myseed.endurance + rand(-3,2), 0, 100) // adjust_endurance has a min value of 10, need to edit directly
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// Scale health to endurance
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max_integrity = obj_integrity = 10 + myseed.endurance / 2
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delay_spread = delay_spread - myseed.production * 100 //So the delay goes DOWN with better stats instead of up. :I
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var/datum/plant_gene/trait/glow/G = myseed.get_gene(/datum/plant_gene/trait/glow)
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if(ispath(G)) // Seeds were ported to initialize so their genes are still typepaths here, luckily their initializer is smart enough to handle us doing this
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@@ -193,8 +195,14 @@
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/obj/structure/glowshroom/proc/Decay(spread, amount)
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if (spread) // Decay due to spread
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myseed.endurance -= amount
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max_integrity = min(max_integrity, 10 + myseed.endurance / 2)
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if(obj_integrity > max_integrity)
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obj_integrity = max_integrity
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else // Timed decay
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myseed.endurance -= 1
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max_integrity = min(max_integrity, 10 + myseed.endurance / 2)
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if(obj_integrity > max_integrity)
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obj_integrity = max_integrity
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if (myseed.endurance > 0)
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addtimer(CALLBACK(src, .proc/Decay), delay_decay, FALSE) // Recall decay timer
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return
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@@ -1,6 +1,6 @@
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#define CELSIUS_TO_KELVIN(T_K) ((T_K) + T0C)
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#define OPTIMAL_TEMP_K_PLA_BURN_SCALE(PRESSURE_P,PRESSURE_O,TEMP_O) (((PRESSURE_P) * GLOB.meta_gas_specific_heats[/datum/gas/plasma]) / (((PRESSURE_P) * GLOB.meta_gas_specific_heats[/datum/gas/plasma] + (PRESSURE_O) * GLOB.meta_gas_specific_heats[/datum/gas/oxygen]) / PLASMA_UPPER_TEMPERATURE - (PRESSURE_O) * GLOB.meta_gas_specific_heats[/datum/gas/oxygen] / CELSIUS_TO_KELVIN(TEMP_O)))
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#define OPTIMAL_TEMP_K_PLA_BURN_SCALE(PRESSURE_P,PRESSURE_O,TEMP_O) (((PRESSURE_P) * GLOB.gas_data.specific_heats[GAS_PLASMA]) / (((PRESSURE_P) * GLOB.gas_data.specific_heats[GAS_PLASMA] + (PRESSURE_O) * GLOB.gas_data.specific_heats[GAS_O2]) / PLASMA_UPPER_TEMPERATURE - (PRESSURE_O) * GLOB.gas_data.specific_heats[GAS_O2] / CELSIUS_TO_KELVIN(TEMP_O)))
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#define OPTIMAL_TEMP_K_PLA_BURN_RATIO(PRESSURE_P,PRESSURE_O,TEMP_O) (CELSIUS_TO_KELVIN(TEMP_O) * PLASMA_OXYGEN_FULLBURN * (PRESSURE_P) / (PRESSURE_O))
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/obj/effect/spawner/newbomb
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@@ -19,10 +19,10 @@
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var/obj/item/tank/internals/plasma/PT = new(V)
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var/obj/item/tank/internals/oxygen/OT = new(V)
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PT.air_contents.set_moles(/datum/gas/plasma, pressure_p*PT.volume/(R_IDEAL_GAS_EQUATION*CELSIUS_TO_KELVIN(temp_p)))
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PT.air_contents.set_moles(GAS_PLASMA, pressure_p*PT.volume/(R_IDEAL_GAS_EQUATION*CELSIUS_TO_KELVIN(temp_p)))
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PT.air_contents.set_temperature(CELSIUS_TO_KELVIN(temp_p))
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OT.air_contents.set_moles(/datum/gas/oxygen, pressure_o*OT.volume/(R_IDEAL_GAS_EQUATION*CELSIUS_TO_KELVIN(temp_o)))
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OT.air_contents.set_moles(GAS_O2, pressure_o*OT.volume/(R_IDEAL_GAS_EQUATION*CELSIUS_TO_KELVIN(temp_o)))
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OT.air_contents.set_temperature(CELSIUS_TO_KELVIN(temp_o))
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V.tank_one = PT
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@@ -17,7 +17,7 @@
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line = null
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if(qdel_in)
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QDEL_IN(PB, qdel_in)
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d
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/obj/effect/projectile/tracer
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name = "beam"
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icon = 'icons/obj/projectiles_tracer.dmi'
|
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+21
-14
@@ -352,15 +352,6 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
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C.update_damage_overlays()
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return
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|
||||
if(acid_level > 20 && ismob(loc))// so we can still remove the clothes on us that have acid.
|
||||
var/mob/living/carbon/C = user
|
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if(istype(C))
|
||||
if(!C.gloves || (!(C.gloves.resistance_flags & (UNACIDABLE|ACID_PROOF))))
|
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to_chat(user, "<span class='warning'>The acid on [src] burns your hand!</span>")
|
||||
var/obj/item/bodypart/affecting = C.get_bodypart("[(user.active_hand_index % 2 == 0) ? "r" : "l" ]_arm")
|
||||
if(affecting && affecting.receive_damage( 0, 5 )) // 5 burn damage
|
||||
C.update_damage_overlays()
|
||||
|
||||
if(!(interaction_flags_item & INTERACT_ITEM_ATTACK_HAND_PICKUP)) //See if we're supposed to auto pickup.
|
||||
return
|
||||
|
||||
@@ -461,6 +452,21 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
SHOULD_CALL_PARENT(TRUE)
|
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SEND_SIGNAL(src, COMSIG_ITEM_PICKUP, user)
|
||||
item_flags |= IN_INVENTORY
|
||||
if(item_flags & (ITEM_CAN_BLOCK | ITEM_CAN_PARRY) && user.client && !(type in user.client.block_parry_hinted))
|
||||
var/list/dat = list("<span class='boldnotice'>You have picked up an item that can be used to block and/or parry:</span>")
|
||||
// cit change - parry/block feedback
|
||||
var/datum/block_parry_data/data = return_block_parry_datum(block_parry_data)
|
||||
if(item_flags & ITEM_CAN_BLOCK)
|
||||
dat += "[src] can be used to block damage using directional block. Press your active block keybind to use it."
|
||||
if(data.block_automatic_enabled)
|
||||
dat += "[src] is also capable of automatically blocking damage, if you are facing the right direction (usually towards your attacker)!"
|
||||
if(item_flags & ITEM_CAN_PARRY)
|
||||
dat += "[src] can be used to parry damage using active parry. Pressed your active parry keybind to initiate a timed parry sequence."
|
||||
if(data.parry_automatic_enabled)
|
||||
dat += "[src] is also capable of automatically parrying an incoming attack, if your mouse is over your attacker at the time if you being hit in a direct, melee attack."
|
||||
dat += "Examine [src] to get a full readout of its block/parry stats."
|
||||
to_chat(user, dat.Join("<br>"))
|
||||
user.client.block_parry_hinted |= type
|
||||
|
||||
// called when "found" in pockets and storage items. Returns 1 if the search should end.
|
||||
/obj/item/proc/on_found(mob/finder)
|
||||
@@ -504,12 +510,13 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
*/
|
||||
/obj/item/proc/equipped(mob/user, slot, initial = FALSE)
|
||||
SHOULD_CALL_PARENT(TRUE)
|
||||
SEND_SIGNAL(src, COMSIG_ITEM_EQUIPPED, user, slot)
|
||||
var/signal_flags = SEND_SIGNAL(src, COMSIG_ITEM_EQUIPPED, user, slot)
|
||||
current_equipped_slot = slot
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
if(item_action_slot_check(slot, user, A)) //some items only give their actions buttons when in a specific slot.
|
||||
A.Grant(user)
|
||||
if(!(signal_flags & COMPONENT_NO_GRANT_ACTIONS))
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
if(item_action_slot_check(slot, user, A)) //some items only give their actions buttons when in a specific slot.
|
||||
A.Grant(user)
|
||||
item_flags |= IN_INVENTORY
|
||||
// if(!initial)
|
||||
// if(equip_sound && (slot_flags & slot))
|
||||
|
||||
@@ -242,12 +242,18 @@
|
||||
return BULLET_ACT_HIT
|
||||
|
||||
/obj/effect/chrono_field/assume_air()
|
||||
return 0
|
||||
return null
|
||||
|
||||
/obj/effect/chrono_field/assume_air_moles()
|
||||
return null
|
||||
|
||||
/obj/effect/chrono_field/assume_air_ratio()
|
||||
return null
|
||||
|
||||
/obj/effect/chrono_field/return_air() //we always have nominal air and temperature
|
||||
var/datum/gas_mixture/GM = new
|
||||
GM.set_moles(/datum/gas/oxygen, MOLES_O2STANDARD)
|
||||
GM.set_moles(/datum/gas/nitrogen, MOLES_N2STANDARD)
|
||||
GM.set_moles(GAS_O2, MOLES_O2STANDARD)
|
||||
GM.set_moles(GAS_N2, MOLES_N2STANDARD)
|
||||
GM.set_temperature(T20C)
|
||||
return GM
|
||||
|
||||
|
||||
@@ -387,6 +387,10 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
throwforce = 0
|
||||
grind_results = list(/datum/reagent/carbon = 2)
|
||||
|
||||
/obj/item/cigbutt/Initialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/trash)
|
||||
|
||||
/obj/item/cigbutt/cigarbutt
|
||||
name = "cigar butt"
|
||||
desc = "A manky old cigar butt."
|
||||
|
||||
@@ -99,8 +99,8 @@
|
||||
. = ..()
|
||||
if(!. && ismob(loc) && loc == usr)
|
||||
var/mob/M = loc
|
||||
if(!M.incapacitated() && istype(over_object, /obj/screen/inventory/hand))
|
||||
var/obj/screen/inventory/hand/H = over_object
|
||||
if(!M.incapacitated() && istype(over_object, /atom/movable/screen/inventory/hand))
|
||||
var/atom/movable/screen/inventory/hand/H = over_object
|
||||
M.putItemFromInventoryInHandIfPossible(src, H.held_index)
|
||||
|
||||
/obj/item/defibrillator/attackby(obj/item/W, mob/user, params)
|
||||
@@ -283,7 +283,7 @@
|
||||
var/combat = FALSE //If it penetrates armor and gives additional functionality
|
||||
var/grab_ghost = FALSE
|
||||
var/tlimit = DEFIB_TIME_LIMIT * 10
|
||||
var/base_icon_state = "defibpaddles"
|
||||
base_icon_state = "defibpaddles"
|
||||
var/disarm_shock_time = 10
|
||||
var/wielded = FALSE // track wielded status on item
|
||||
|
||||
@@ -620,7 +620,7 @@
|
||||
if(req_defib)
|
||||
if(defib.healdisk)
|
||||
H.heal_overall_damage(25, 25)
|
||||
var/list/policies = CONFIG_GET(keyed_list/policyconfig)
|
||||
var/list/policies = CONFIG_GET(keyed_list/policy)
|
||||
var/timelimit = CONFIG_GET(number/defib_cmd_time_limit) * 10 //the config is in seconds, not deciseconds
|
||||
var/late = timelimit && (tplus > timelimit)
|
||||
var/policy = late? policies[POLICYCONFIG_ON_DEFIB_LATE] : policies[POLICYCONFIG_ON_DEFIB_INTACT]
|
||||
|
||||
@@ -447,7 +447,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
for(var/id in environment.get_gases())
|
||||
var/gas_level = environment.get_moles(id)/total_moles
|
||||
if(gas_level > 0)
|
||||
dat += "[GLOB.meta_gas_names[id]]: [round(gas_level*100, 0.01)]%<br>"
|
||||
dat += "[GLOB.gas_data.names[id]]: [round(gas_level*100, 0.01)]%<br>"
|
||||
|
||||
dat += "Temperature: [round(environment.return_temperature()-T0C)]°C<br>"
|
||||
dat += "<br>"
|
||||
|
||||
@@ -184,7 +184,7 @@
|
||||
|
||||
/obj/item/multitool/ai_detect/proc/show_hud(mob/user)
|
||||
if(user && hud_type)
|
||||
var/obj/screen/plane_master/camera_static/PM = user.hud_used.plane_masters["[CAMERA_STATIC_PLANE]"]
|
||||
var/atom/movable/screen/plane_master/camera_static/PM = user.hud_used.plane_masters["[CAMERA_STATIC_PLANE]"]
|
||||
PM.alpha = 150
|
||||
var/datum/atom_hud/H = GLOB.huds[hud_type]
|
||||
if(!H.hudusers[user])
|
||||
@@ -194,7 +194,7 @@
|
||||
|
||||
/obj/item/multitool/ai_detect/proc/remove_hud(mob/user)
|
||||
if(user && hud_type)
|
||||
var/obj/screen/plane_master/camera_static/PM = user.hud_used.plane_masters["[CAMERA_STATIC_PLANE]"]
|
||||
var/atom/movable/screen/plane_master/camera_static/PM = user.hud_used.plane_masters["[CAMERA_STATIC_PLANE]"]
|
||||
PM.alpha = 255
|
||||
var/datum/atom_hud/H = GLOB.huds[hud_type]
|
||||
H.remove_hud_from(user)
|
||||
|
||||
@@ -122,7 +122,7 @@
|
||||
/obj/item/paicard/proc/setPersonality(mob/living/silicon/pai/personality)
|
||||
src.pai = personality
|
||||
src.add_overlay("pai-null")
|
||||
var/list/policies = CONFIG_GET(keyed_list/policyconfig)
|
||||
var/list/policies = CONFIG_GET(keyed_list/policy)
|
||||
var/policy = policies[POLICYCONFIG_PAI]
|
||||
if(policy)
|
||||
to_chat(personality, policy)
|
||||
|
||||
@@ -130,8 +130,8 @@
|
||||
. = ..()
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
if(!M.incapacitated() && istype(over_object, /obj/screen/inventory/hand))
|
||||
var/obj/screen/inventory/hand/H = over_object
|
||||
if(!M.incapacitated() && istype(over_object, /atom/movable/screen/inventory/hand))
|
||||
var/atom/movable/screen/inventory/hand/H = over_object
|
||||
M.putItemFromInventoryInHandIfPossible(src, H.held_index)
|
||||
|
||||
/obj/item/storage/portable_chem_mixer/ui_interact(mob/user, datum/tgui/ui)
|
||||
|
||||
@@ -426,18 +426,21 @@ GENETICS SCANNER
|
||||
if(ishuman(C))
|
||||
if(H.is_bleeding())
|
||||
msg += "<span class='danger'>Subject is bleeding!</span>\n"
|
||||
var/blood_percent = round((C.scan_blood_volume() / (BLOOD_VOLUME_NORMAL * C.blood_ratio))*100)
|
||||
var/blood_percent = round((C.scan_blood_volume() / (BLOOD_VOLUME_NORMAL * C.blood_ratio))*100)
|
||||
var/integrated_blood_percent = round((C.integrating_blood / (BLOOD_VOLUME_NORMAL * C.blood_ratio))*100)
|
||||
var/blood_type = C.dna.blood_type
|
||||
if(!(blood_typepath in GLOB.blood_reagent_types))
|
||||
var/datum/reagent/R = GLOB.chemical_reagents_list[blood_typepath]
|
||||
if(R)
|
||||
blood_type = R.name
|
||||
if(C.scan_blood_volume() <= (BLOOD_VOLUME_SAFE*C.blood_ratio) && C.scan_blood_volume() > (BLOOD_VOLUME_OKAY*C.blood_ratio))
|
||||
msg += "<span class='danger'>LOW blood level [blood_percent] %, [C.scan_blood_volume()] cl,</span> <span class='info'>type: [blood_type]</span>\n"
|
||||
else if(C.scan_blood_volume() <= (BLOOD_VOLUME_OKAY*C.blood_ratio))
|
||||
msg += "<span class='danger'>CRITICAL blood level [blood_percent] %, [C.scan_blood_volume()] cl,</span> <span class='info'>type: [blood_type]</span>\n"
|
||||
|
||||
if((C.scan_blood_volume() + C.integrating_blood) <= (BLOOD_VOLUME_SAFE * C.blood_ratio) && (C.scan_blood_volume() + C.integrating_blood) > (BLOOD_VOLUME_OKAY*C.blood_ratio))
|
||||
msg += "<span class='danger'>LOW blood level [blood_percent] %, [C.scan_blood_volume()] cl[C.integrating_blood? ", with [integrated_blood_percent] % of it integrating, [C.integrating_blood] cl " : ""].</span> <span class='info'>type: [blood_type]</span>\n"
|
||||
else if((C.scan_blood_volume() + C.integrating_blood) <= (BLOOD_VOLUME_OKAY * C.blood_ratio))
|
||||
msg += "<span class='danger'>CRITICAL blood level [blood_percent] %, [C.scan_blood_volume()] cl[C.integrating_blood? ", with [integrated_blood_percent] % of it integrating, [C.integrating_blood] cl " : ""].</span> <span class='info'>type: [blood_type]</span>\n"
|
||||
else
|
||||
msg += "<span class='info'>Blood level [blood_percent] %, [C.scan_blood_volume()] cl, type: [blood_type]</span>\n"
|
||||
msg += "<span class='info'>Blood level [blood_percent] %, [C.scan_blood_volume()] cl[C.integrating_blood? ", with [integrated_blood_percent] % of it integrating, [C.integrating_blood] cl " : ""]. type: [blood_type]</span>\n"
|
||||
|
||||
|
||||
var/cyberimp_detect
|
||||
for(var/obj/item/organ/cyberimp/CI in C.internal_organs)
|
||||
@@ -708,7 +711,7 @@ GENETICS SCANNER
|
||||
for(var/id in air_contents.get_gases())
|
||||
if(air_contents.get_moles(id) >= 0.005)
|
||||
var/gas_concentration = air_contents.get_moles(id)/total_moles
|
||||
to_chat(user, "<span class='notice'>[GLOB.meta_gas_names[id]]: [round(gas_concentration*100, 0.01)] % ([round(air_contents.get_moles(id), 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='notice'>[GLOB.gas_data.names[id]]: [round(gas_concentration*100, 0.01)] % ([round(air_contents.get_moles(id), 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='notice'>Temperature: [round(temperature - T0C,0.01)] °C ([round(temperature, 0.01)] K)</span>")
|
||||
|
||||
else
|
||||
@@ -721,7 +724,7 @@ GENETICS SCANNER
|
||||
var/instability = round(cached_scan_results["fusion"], 0.01)
|
||||
var/tier = instability2text(instability)
|
||||
to_chat(user, "<span class='boldnotice'>Large amounts of free neutrons detected in the air indicate that a fusion reaction took place.</span>")
|
||||
to_chat(user, "<span class='notice'>Instability of the last fusion reaction: [instability]\n This indicates it was [tier].</span>")
|
||||
to_chat(user, "<span class='notice'>Instability of the last fusion reaction: [instability]\n This indicates it was [tier]</span>")
|
||||
return
|
||||
|
||||
/obj/item/analyzer/proc/scan_turf(mob/user, turf/location)
|
||||
@@ -739,36 +742,36 @@ GENETICS SCANNER
|
||||
to_chat(user, "<span class='alert'>Pressure: [round(pressure, 0.01)] kPa</span>")
|
||||
if(total_moles)
|
||||
|
||||
var/o2_concentration = environment.get_moles(/datum/gas/oxygen)/total_moles
|
||||
var/n2_concentration = environment.get_moles(/datum/gas/nitrogen)/total_moles
|
||||
var/co2_concentration = environment.get_moles(/datum/gas/carbon_dioxide)/total_moles
|
||||
var/plasma_concentration = environment.get_moles(/datum/gas/plasma)/total_moles
|
||||
var/o2_concentration = environment.get_moles(GAS_O2)/total_moles
|
||||
var/n2_concentration = environment.get_moles(GAS_N2)/total_moles
|
||||
var/co2_concentration = environment.get_moles(GAS_CO2)/total_moles
|
||||
var/plasma_concentration = environment.get_moles(GAS_PLASMA)/total_moles
|
||||
|
||||
if(abs(n2_concentration - N2STANDARD) < 20)
|
||||
to_chat(user, "<span class='info'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/nitrogen), 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_N2), 0.01)] mol)</span>")
|
||||
else
|
||||
to_chat(user, "<span class='alert'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/nitrogen), 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='alert'>Nitrogen: [round(n2_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_N2), 0.01)] mol)</span>")
|
||||
|
||||
if(abs(o2_concentration - O2STANDARD) < 2)
|
||||
to_chat(user, "<span class='info'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/oxygen), 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_O2), 0.01)] mol)</span>")
|
||||
else
|
||||
to_chat(user, "<span class='alert'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/oxygen), 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='alert'>Oxygen: [round(o2_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_O2), 0.01)] mol)</span>")
|
||||
|
||||
if(co2_concentration > 0.01)
|
||||
to_chat(user, "<span class='alert'>CO2: [round(co2_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/carbon_dioxide), 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='alert'>CO2: [round(co2_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_CO2), 0.01)] mol)</span>")
|
||||
else
|
||||
to_chat(user, "<span class='info'>CO2: [round(co2_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/carbon_dioxide), 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>CO2: [round(co2_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_CO2), 0.01)] mol)</span>")
|
||||
|
||||
if(plasma_concentration > 0.005)
|
||||
to_chat(user, "<span class='alert'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/plasma), 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='alert'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_PLASMA), 0.01)] mol)</span>")
|
||||
else
|
||||
to_chat(user, "<span class='info'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(environment.get_moles(/datum/gas/plasma), 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>Plasma: [round(plasma_concentration*100, 0.01)] % ([round(environment.get_moles(GAS_PLASMA), 0.01)] mol)</span>")
|
||||
|
||||
for(var/id in environment.get_gases())
|
||||
if(id in GLOB.hardcoded_gases)
|
||||
continue
|
||||
var/gas_concentration = environment.get_moles(id)/total_moles
|
||||
to_chat(user, "<span class='alert'>[GLOB.meta_gas_names[id]]: [round(gas_concentration*100, 0.01)] % ([round(environment.get_moles(id), 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='alert'>[GLOB.gas_data.names[id]]: [round(gas_concentration*100, 0.01)] % ([round(environment.get_moles(id), 0.01)] mol)</span>")
|
||||
to_chat(user, "<span class='info'>Temperature: [round(environment.return_temperature()-T0C, 0.01)] °C ([round(environment.return_temperature(), 0.01)] K)</span>")
|
||||
|
||||
if(cached_scan_results && cached_scan_results["fusion"]) //notify the user if a fusion reaction was detected
|
||||
|
||||
@@ -78,22 +78,29 @@ effective or pretty fucking useless.
|
||||
var/ui_x = 320
|
||||
var/ui_y = 335
|
||||
|
||||
/obj/item/healthanalyzer/rad_laser/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/identification/syndicate, ID_COMPONENT_DEL_ON_IDENTIFY, ID_COMPONENT_EFFECT_NO_ACTIONS, ID_COMPONENT_IDENTIFY_WITH_DECONSTRUCTOR)
|
||||
|
||||
/obj/item/healthanalyzer/rad_laser/attack(mob/living/M, mob/living/user)
|
||||
if(!stealth || !irradiate)
|
||||
..()
|
||||
return ..()
|
||||
var/knowledge = SEND_SIGNAL(src, COMSIG_IDENTIFICATION_KNOWLEDGE_CHECK, user) == ID_COMPONENT_KNOWLEDGE_FULL
|
||||
if(!irradiate)
|
||||
return
|
||||
if(!used)
|
||||
log_combat(user, M, "irradiated", src)
|
||||
log_combat(user, M, "[knowledge? "" : "unknowingly "]irradiated", src)
|
||||
var/cooldown = get_cooldown()
|
||||
used = TRUE
|
||||
icon_state = "health1"
|
||||
addtimer(VARSET_CALLBACK(src, used, FALSE), cooldown)
|
||||
addtimer(VARSET_CALLBACK(src, icon_state, "health"), cooldown)
|
||||
to_chat(user, "<span class='warning'>Successfully irradiated [M].</span>")
|
||||
if(knowledge)
|
||||
to_chat(user, "<span class='warning'>Successfully irradiated [M].</span>")
|
||||
addtimer(CALLBACK(src, .proc/radiation_aftereffect, M, intensity), (wavelength+(intensity*4))*5)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>The radioactive microlaser is still recharging.</span>")
|
||||
if(knowledge)
|
||||
to_chat(user, "<span class='warning'>The radioactive microlaser is still recharging.</span>")
|
||||
|
||||
/obj/item/healthanalyzer/rad_laser/proc/radiation_aftereffect(mob/living/M, passed_intensity)
|
||||
if(QDELETED(M) || !ishuman(M) || HAS_TRAIT(M, TRAIT_RADIMMUNE))
|
||||
@@ -109,7 +116,9 @@ effective or pretty fucking useless.
|
||||
interact(user)
|
||||
|
||||
/obj/item/healthanalyzer/rad_laser/interact(mob/user)
|
||||
ui_interact(user)
|
||||
var/knowledge = SEND_SIGNAL(src, COMSIG_IDENTIFICATION_KNOWLEDGE_CHECK, user) == ID_COMPONENT_KNOWLEDGE_FULL
|
||||
if(knowledge)
|
||||
ui_interact(user)
|
||||
|
||||
/obj/item/healthanalyzer/rad_laser/ui_state(mob/user)
|
||||
return GLOB.hands_state
|
||||
|
||||
@@ -172,20 +172,15 @@
|
||||
if(!target_self)
|
||||
target.set_volume(target.return_volume() + tank_two.volume)
|
||||
target.set_volume(target.return_volume() + tank_one.air_contents.return_volume())
|
||||
var/datum/gas_mixture/temp
|
||||
temp = tank_one.air_contents.remove_ratio(1)
|
||||
target.merge(temp)
|
||||
tank_one.air_contents.transfer_ratio_to(target, 1)
|
||||
if(!target_self)
|
||||
temp = tank_two.air_contents.remove_ratio(1)
|
||||
target.merge(temp)
|
||||
tank_two.air_contents.transfer_ratio_to(target, 1)
|
||||
|
||||
/obj/item/transfer_valve/proc/split_gases()
|
||||
if (!valve_open || !tank_one || !tank_two)
|
||||
return
|
||||
var/ratio1 = tank_one.air_contents.return_volume()/tank_two.air_contents.return_volume()
|
||||
var/datum/gas_mixture/temp
|
||||
temp = tank_two.air_contents.remove_ratio(ratio1)
|
||||
tank_one.air_contents.merge(temp)
|
||||
tank_two.air_contents.transfer_ratio_to(tank_one.air_contents, ratio1)
|
||||
tank_two.air_contents.set_volume(tank_two.air_contents.return_volume() - tank_one.air_contents.return_volume())
|
||||
|
||||
/*
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
|
||||
/datum/block_parry_data/dual_esword // please run at the man going apeshit with his funny doublesword
|
||||
can_block_directions = BLOCK_DIR_NORTH | BLOCK_DIR_NORTHEAST | BLOCK_DIR_NORTHWEST | BLOCK_DIR_WEST | BLOCK_DIR_EAST
|
||||
block_damage_absorption = 2
|
||||
block_damage_absorption = 5
|
||||
block_damage_multiplier = 0.15
|
||||
block_damage_multiplier_override = list(
|
||||
ATTACK_TYPE_MELEE = 0.25
|
||||
@@ -59,7 +59,7 @@
|
||||
)
|
||||
|
||||
parry_time_windup = 0
|
||||
parry_time_active = 8
|
||||
parry_time_active = 12
|
||||
parry_time_spindown = 0
|
||||
// we want to signal to players the most dangerous phase, the time when automatic counterattack is a thing.
|
||||
parry_time_windup_visual_override = 1
|
||||
@@ -69,12 +69,10 @@
|
||||
parry_time_perfect = 2 // first ds isn't perfect
|
||||
parry_time_perfect_leeway = 1
|
||||
parry_imperfect_falloff_percent = 10
|
||||
parry_efficiency_to_counterattack = 100
|
||||
parry_efficiency_considered_successful = 25 // VERY generous
|
||||
parry_failed_stagger_duration = 3 SECONDS
|
||||
parry_failed_clickcd_duration = CLICK_CD_MELEE
|
||||
|
||||
/obj/item/dualsaber/active_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return, override_direction)
|
||||
/obj/item/dualsaber/directional_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return, override_direction)
|
||||
if((attack_type & ATTACK_TYPE_PROJECTILE) && is_energy_reflectable_projectile(object))
|
||||
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_RETURN_TO_SENDER
|
||||
return BLOCK_SUCCESS | BLOCK_REDIRECTED | BLOCK_SHOULD_REDIRECT
|
||||
@@ -83,7 +81,7 @@
|
||||
/obj/item/dualsaber/on_active_parry(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, list/block_return, parry_efficiency, parry_time)
|
||||
. = ..()
|
||||
if(parry_efficiency >= 90) // perfect parry
|
||||
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_RETURN_TO_SENDER
|
||||
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_DEFLECT
|
||||
. |= BLOCK_SHOULD_REDIRECT
|
||||
|
||||
/obj/item/dualsaber/Initialize()
|
||||
@@ -369,14 +367,12 @@
|
||||
parry_time_perfect = 1
|
||||
parry_time_perfect_leeway = 1
|
||||
parry_imperfect_falloff_percent = 7.5
|
||||
parry_efficiency_to_counterattack = 100
|
||||
parry_efficiency_considered_successful = 80
|
||||
parry_efficiency_perfect = 120
|
||||
parry_efficiency_perfect_override = list(
|
||||
TEXT_ATTACK_TYPE_PROJECTILE = 30,
|
||||
)
|
||||
parry_failed_stagger_duration = 3 SECONDS
|
||||
parry_failed_clickcd_duration = 2 SECONDS
|
||||
|
||||
/obj/item/dualsaber/hypereutactic/chaplain/ComponentInitialize()
|
||||
. = ..()
|
||||
|
||||
@@ -45,15 +45,15 @@
|
||||
// no attacking while blocking
|
||||
block_lock_attacking = TRUE
|
||||
|
||||
parry_time_windup = 1
|
||||
parry_time_active = 5
|
||||
parry_time_windup = 0
|
||||
parry_time_active = 7
|
||||
parry_time_spindown = 0
|
||||
parry_time_spindown_visual_override = 1
|
||||
parry_flags = PARRY_DEFAULT_HANDLE_FEEDBACK | PARRY_LOCK_ATTACKING // no attacking while parrying
|
||||
parry_flags = PARRY_DEFAULT_HANDLE_FEEDBACK // no attacking while parrying
|
||||
parry_time_perfect = 0
|
||||
parry_time_perfect_leeway = 0.5
|
||||
parry_efficiency_perfect = 100
|
||||
parry_imperfect_falloff_percent = 1
|
||||
parry_efficiency_perfect = 85
|
||||
parry_imperfect_falloff_percent = 10
|
||||
parry_imperfect_falloff_percent_override = list(
|
||||
TEXT_ATTACK_TYPE_PROJECTILE = 45 // really crappy vs projectiles
|
||||
)
|
||||
@@ -61,9 +61,7 @@
|
||||
TEXT_ATTACK_TYPE_PROJECTILE = 1 // extremely harsh window for projectiles
|
||||
)
|
||||
// not extremely punishing to fail, but no spamming the parry.
|
||||
parry_cooldown = 2.5 SECONDS
|
||||
parry_failed_stagger_duration = 1.5 SECONDS
|
||||
parry_failed_clickcd_duration = 1 SECONDS
|
||||
|
||||
/obj/item/electrostaff/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
@@ -210,13 +210,11 @@
|
||||
//TODO: DEFERRED Consider checking to make sure tank pressure is high enough before doing this...
|
||||
//Transfer 5% of current tank air contents to turf
|
||||
var/datum/gas_mixture/air_transfer = ptank.air_contents.remove_ratio(release_amount)
|
||||
air_transfer.set_moles(/datum/gas/plasma, air_transfer.get_moles(/datum/gas/plasma) * 5)
|
||||
air_transfer.set_moles(GAS_PLASMA, air_transfer.get_moles(GAS_PLASMA) * 5)
|
||||
target.assume_air(air_transfer)
|
||||
//Burn it based on transfered gas
|
||||
target.hotspot_expose((ptank.air_contents.return_temperature()*2) + 380,500)
|
||||
//location.hotspot_expose(1000,500,1)
|
||||
SSair.add_to_active(target, 0)
|
||||
|
||||
|
||||
/obj/item/flamethrower/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
@@ -14,7 +14,7 @@ GLOBAL_LIST_INIT(gift_item_blacklist, typecacheof(list(
|
||||
/obj/mafia_game_board,
|
||||
/obj/docking_port,
|
||||
/obj/shapeshift_holder,
|
||||
/obj/screen
|
||||
/atom/movable/screen
|
||||
)))
|
||||
|
||||
GLOBAL_LIST_EMPTY(possible_gifts)
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
/obj/item/restraints
|
||||
breakouttime = 600
|
||||
var/demoralize_criminals = TRUE // checked on carbon/carbon.dm to decide wheter to apply the handcuffed negative moodlet or not.
|
||||
/// allow movement at all during breakout
|
||||
var/allow_breakout_movement = FALSE
|
||||
|
||||
/obj/item/restraints/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] is strangling [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
@@ -243,6 +245,7 @@
|
||||
throwforce = 0
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
slowdown = 7
|
||||
allow_breakout_movement = TRUE
|
||||
breakouttime = 300 //Deciseconds = 30s = 0.5 minute
|
||||
|
||||
/obj/item/restraints/legcuffs/proc/on_removed()
|
||||
@@ -312,7 +315,7 @@
|
||||
trap_damage = 0
|
||||
item_flags = DROPDEL
|
||||
flags_1 = NONE
|
||||
breakouttime = 25
|
||||
breakouttime = 50
|
||||
|
||||
/obj/item/restraints/legcuffs/beartrap/energy/New()
|
||||
..()
|
||||
@@ -328,7 +331,7 @@
|
||||
. = ..()
|
||||
|
||||
/obj/item/restraints/legcuffs/beartrap/energy/cyborg
|
||||
breakouttime = 20 // Cyborgs shouldn't have a strong restraint
|
||||
breakouttime = 40 // Cyborgs shouldn't have a strong restraint
|
||||
|
||||
/obj/item/restraints/legcuffs/bola
|
||||
name = "bola"
|
||||
@@ -379,7 +382,7 @@
|
||||
icon_state = "ebola"
|
||||
hitsound = 'sound/weapons/taserhit.ogg'
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
breakouttime = 25
|
||||
breakouttime = 50
|
||||
|
||||
/obj/item/restraints/legcuffs/bola/energy/on_removed()
|
||||
do_sparks(1, TRUE, src)
|
||||
|
||||
@@ -337,7 +337,7 @@
|
||||
page_link = "Guide_to_chemistry"
|
||||
|
||||
/obj/item/book/manual/wiki/chemistry/Initialize()
|
||||
..()
|
||||
. = ..()
|
||||
new /obj/item/book/manual/wiki/cit/chemistry(loc)
|
||||
new /obj/item/book/manual/wiki/cit/chem_recipies(loc)
|
||||
|
||||
|
||||
@@ -121,11 +121,14 @@
|
||||
parry_time_perfect = 2.5 // first ds isn't perfect
|
||||
parry_time_perfect_leeway = 1.5
|
||||
parry_imperfect_falloff_percent = 5
|
||||
parry_efficiency_to_counterattack = 100
|
||||
parry_efficiency_to_counterattack = INFINITY
|
||||
parry_efficiency_considered_successful = 65 // VERY generous
|
||||
parry_efficiency_perfect = 100
|
||||
parry_failed_stagger_duration = 4 SECONDS
|
||||
parry_cooldown = 0.5 SECONDS
|
||||
parry_automatic_enabled = TRUE
|
||||
autoparry_single_efficiency = 65
|
||||
autoparry_cooldown_absolute = 3 SECONDS
|
||||
|
||||
/obj/item/melee/transforming/energy/sword/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -149,8 +152,8 @@
|
||||
|
||||
/obj/item/melee/transforming/energy/sword/on_active_parry(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, list/block_return, parry_efficiency, parry_time)
|
||||
. = ..()
|
||||
if(parry_efficiency >= 80) // perfect parry
|
||||
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_RETURN_TO_SENDER
|
||||
if(parry_efficiency >= 100) // perfect parry
|
||||
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_DEFLECT
|
||||
. |= BLOCK_SHOULD_REDIRECT
|
||||
|
||||
/obj/item/melee/transforming/energy/sword/cyborg
|
||||
|
||||
@@ -72,15 +72,17 @@
|
||||
block_parry_data = /datum/block_parry_data/captain_saber
|
||||
|
||||
/datum/block_parry_data/captain_saber
|
||||
parry_time_windup = 0.5
|
||||
parry_time_active = 4
|
||||
parry_time_spindown = 1
|
||||
parry_time_windup = 0
|
||||
parry_time_active = 10
|
||||
parry_time_spindown = 0
|
||||
parry_time_perfect = 0.75
|
||||
parry_time_perfect_leeway = 0.75
|
||||
parry_time_perfect_leeway = 1.5
|
||||
parry_imperfect_falloff_percent = 30
|
||||
parry_efficiency_perfect = 100
|
||||
parry_failed_stagger_duration = 3 SECONDS
|
||||
parry_failed_clickcd_duration = 2 SECONDS
|
||||
parry_failed_clickcd_duration = 0
|
||||
parry_flags = PARRY_DEFAULT_HANDLE_FEEDBACK
|
||||
parry_automatic_enabled = TRUE
|
||||
|
||||
/obj/item/melee/sabre/Initialize()
|
||||
. = ..()
|
||||
@@ -176,30 +178,28 @@
|
||||
|
||||
// Fast, efficient parry.
|
||||
/datum/block_parry_data/traitor_rapier
|
||||
parry_time_windup = 0.5
|
||||
parry_time_active = 5
|
||||
parry_time_windup = 0
|
||||
parry_time_active = 10
|
||||
parry_time_spindown = 0
|
||||
parry_time_active_visual_override = 3
|
||||
parry_time_spindown_visual_override = 2
|
||||
parry_flags = PARRY_DEFAULT_HANDLE_FEEDBACK | PARRY_LOCK_ATTACKING
|
||||
parry_time_perfect = 0
|
||||
parry_time_perfect_leeway = 3
|
||||
parry_time_perfect = 2
|
||||
parry_time_perfect_leeway = 2
|
||||
parry_time_perfect_leeway_override = list(
|
||||
TEXT_ATTACK_TYPE_PROJECTILE = 1
|
||||
)
|
||||
parry_imperfect_falloff_percent_override = list(
|
||||
TEXT_ATTACK_TYPE_PROJECTILE = 50 // useless after 3rd decisecond
|
||||
)
|
||||
parry_imperfect_falloff_percent = 30
|
||||
parry_efficiency_to_counterattack = 100
|
||||
parry_efficiency_considered_successful = 1
|
||||
parry_efficiency_perfect = 100
|
||||
parry_data = list(
|
||||
PARRY_DISARM_ATTACKER = TRUE,
|
||||
PARRY_KNOCKDOWN_ATTACKER = 10
|
||||
PARRY_KNOCKDOWN_ATTACKER = 10,
|
||||
PARRY_DISARM_ATTACKER = TRUE
|
||||
)
|
||||
parry_efficiency_perfect = 100
|
||||
parry_stamina_cost = 5
|
||||
parry_failed_stagger_duration = 2 SECONDS
|
||||
parry_failed_clickcd_duration = CLICK_CD_RANGE
|
||||
parry_automatic_enabled = TRUE
|
||||
parry_cooldown = 0
|
||||
|
||||
/obj/item/melee/rapier/active_parry_reflex_counter(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, list/return_list, parry_efficiency, list/effect_text)
|
||||
@@ -259,6 +259,8 @@
|
||||
var/stam_dmg = 30
|
||||
var/cooldown_check = 0 // Used internally, you don't want to modify
|
||||
var/cooldown = 13 // Default wait time until can stun again.
|
||||
/// block mitigation needed to prevent knockdown/disarms
|
||||
var/block_percent_to_counter = 50
|
||||
var/stun_time_silicon = 60 // How long it stuns silicons for - 6 seconds.
|
||||
var/affect_silicon = FALSE // Does it stun silicons.
|
||||
var/on_sound // "On" sound, played when switching between able to stun or not.
|
||||
@@ -356,7 +358,8 @@
|
||||
if(cooldown_check < world.time)
|
||||
if(!UseStaminaBufferStandard(user, STAM_COST_BATON_MOB_MULT, warn = TRUE))
|
||||
return DISCARD_LAST_ACTION
|
||||
if(target.mob_run_block(src, 0, "[user]'s [name]", ATTACK_TYPE_MELEE, 0, user, null, null) & BLOCK_SUCCESS)
|
||||
var/list/block_return = list()
|
||||
if(target.mob_run_block(src, 0, "[user]'s [name]", ATTACK_TYPE_MELEE, 0, user, null, block_return) & BLOCK_SUCCESS)
|
||||
playsound(target, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
return
|
||||
if(ishuman(target))
|
||||
@@ -367,7 +370,8 @@
|
||||
if(stun_animation)
|
||||
user.do_attack_animation(target)
|
||||
playsound(get_turf(src), on_stun_sound, 75, 1, -1)
|
||||
target.DefaultCombatKnockdown(softstun_ds, TRUE, FALSE, hardstun_ds, stam_dmg)
|
||||
var/countered = block_return[BLOCK_RETURN_MITIGATION_PERCENT] > block_percent_to_counter
|
||||
target.DefaultCombatKnockdown(softstun_ds, TRUE, FALSE, countered? 0 : hardstun_ds, stam_dmg, !countered)
|
||||
additional_effects_carbon(target, user)
|
||||
log_combat(user, target, "stunned", src)
|
||||
add_fingerprint(user)
|
||||
@@ -453,6 +457,18 @@
|
||||
playsound(src.loc, on_sound, 50, 1)
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/melee/classic_baton/telescopic/newspaper
|
||||
name = "The Daily Whiplash"
|
||||
desc = "A newspaper wrapped around a telescopic baton in such a way that it looks like you're beating people with a rolled up newspaper."
|
||||
icon = 'icons/obj/bureaucracy.dmi'
|
||||
icon_state = "newspaper"
|
||||
lefthand_file = 'icons/mob/inhands/misc/books_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/books_righthand.dmi'
|
||||
on_sound = 'sound/weapons/batonextend.ogg'
|
||||
on_icon_state = "newspaper2"
|
||||
off_icon_state = "newspaper"
|
||||
on_item_state = "newspaper"
|
||||
|
||||
/obj/item/melee/classic_baton/telescopic/contractor_baton
|
||||
name = "contractor baton"
|
||||
desc = "A compact, specialised baton assigned to Syndicate contractors. Applies light electrical shocks to targets."
|
||||
@@ -695,11 +711,14 @@
|
||||
playsound(src, 'sound/weapons/batonextend.ogg', 50, 1)
|
||||
|
||||
/obj/item/melee/roastingstick/proc/finish_roasting(user, atom/target)
|
||||
if(!held_sausage || held_sausage.roasted)
|
||||
return // no
|
||||
to_chat(user, "You finish roasting [held_sausage]")
|
||||
playsound(src,'sound/items/welder2.ogg',50,1)
|
||||
held_sausage.add_atom_colour(rgb(103,63,24), FIXED_COLOUR_PRIORITY)
|
||||
held_sausage.name = "[target.name]-roasted [held_sausage.name]"
|
||||
held_sausage.desc = "[held_sausage.desc] It has been cooked to perfection on \a [target]."
|
||||
held_sausage.roasted = TRUE
|
||||
update_icon()
|
||||
|
||||
/obj/item/melee/cleric_mace
|
||||
|
||||
@@ -307,7 +307,7 @@
|
||||
|
||||
if(isanimal(occupant))
|
||||
var/mob/living/simple_animal/animal = occupant
|
||||
occupant_gas_supply[/datum/gas/oxygen] = 0.0064 //make sure it has some gas in so it isn't depressurized
|
||||
occupant_gas_supply[GAS_O2] = 0.0064 //make sure it has some gas in so it isn't depressurized
|
||||
occupant_gas_supply.set_temperature(animal.minbodytemp) //simple animals only care about temperature/pressure when their turf isnt a location
|
||||
|
||||
if(ishuman(occupant)) //humans require resistance to cold/heat and living in no air while inside, and lose this when outside
|
||||
|
||||
@@ -446,7 +446,7 @@
|
||||
mood_message = null
|
||||
cheer_up()
|
||||
|
||||
/obj/item/toy/plush/proc/update_desc()
|
||||
/obj/item/toy/plush/update_desc()
|
||||
desc = normal_desc
|
||||
if(mood_message)
|
||||
desc += mood_message
|
||||
@@ -466,7 +466,7 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
|
||||
can_random_spawn = FALSE
|
||||
|
||||
/obj/item/toy/plush/random/Initialize()
|
||||
SHOULD_CALL_PARENT(FALSE)
|
||||
..()
|
||||
var/newtype
|
||||
var/list/snowflake_list = CONFIG_GET(keyed_list/snowflake_plushies)
|
||||
|
||||
@@ -612,6 +612,12 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
|
||||
icon_state = "kobold"
|
||||
item_state = "kobold"
|
||||
|
||||
/obj/item/toy/plush/lizardplushie/kobold
|
||||
name = "spacelizard plushie"
|
||||
desc = "An adorable stuffed toy that resembles a lizard in a suit."
|
||||
icon_state = "plushie_spacelizard"
|
||||
item_state = "plushie_spacelizard"
|
||||
|
||||
/obj/item/toy/plush/nukeplushie
|
||||
name = "operative plushie"
|
||||
desc = "A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
|
||||
@@ -643,17 +649,17 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
|
||||
/obj/item/toy/plush/beeplushie
|
||||
name = "bee plushie"
|
||||
desc = "A cute toy that resembles an even cuter bee."
|
||||
icon_state = "plushie_h"
|
||||
item_state = "plushie_h"
|
||||
icon_state = "plushie_bee"
|
||||
item_state = "plushie_bee"
|
||||
attack_verb = list("stung")
|
||||
gender = FEMALE
|
||||
squeak_override = list('modular_citadel/sound/voice/scream_moth.ogg' = 1)
|
||||
|
||||
/obj/item/toy/plush/mothplushie
|
||||
name = "insect plushie"
|
||||
name = "moth plushie"
|
||||
desc = "An adorable stuffed toy that resembles some kind of insect."
|
||||
icon_state = "bumble"
|
||||
item_state = "bumble"
|
||||
icon_state = "moff"
|
||||
item_state = "moff"
|
||||
squeak_override = list('modular_citadel/sound/voice/mothsqueak.ogg' = 1)
|
||||
can_random_spawn = FALSE
|
||||
|
||||
@@ -665,6 +671,20 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
|
||||
attack_verb = list("lit", "flickered", "flashed")
|
||||
squeak_override = list('sound/weapons/magout.ogg' = 1)
|
||||
|
||||
/obj/item/toy/plush/drake
|
||||
name = "drake plushie"
|
||||
desc = "A large beast from lavaland turned into a marketable plushie!"
|
||||
icon_state = "drake"
|
||||
item_state = "drake"
|
||||
attack_verb = list("bit", "devoured", "burned")
|
||||
|
||||
/obj/item/toy/plush/deer
|
||||
name = "deer plushie"
|
||||
desc = "Oh deer, a plushie!"
|
||||
icon_state = "deer"
|
||||
item_state = "deer"
|
||||
attack_verb = list("bleated", "rammed", "kicked")
|
||||
|
||||
/obj/item/toy/plush/box
|
||||
name = "cardboard plushie"
|
||||
desc = "A toy box plushie, it holds cotten. Only a baddie would place a bomb through the postal system..."
|
||||
@@ -694,7 +714,7 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
|
||||
attack_verb = list("scanned", "beeped", "stared")
|
||||
|
||||
/obj/item/toy/plush/borgplushie
|
||||
name = "robot plushie"
|
||||
name = "K9 plushie"
|
||||
desc = "An adorable stuffed toy of a robot."
|
||||
icon_state = "securityk9"
|
||||
item_state = "securityk9"
|
||||
@@ -702,25 +722,28 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
|
||||
squeak_override = list('sound/machines/beep.ogg' = 1)
|
||||
|
||||
/obj/item/toy/plush/borgplushie/medihound
|
||||
name = "medihound plushie"
|
||||
icon_state = "medihound"
|
||||
item_state = "medihound"
|
||||
|
||||
/obj/item/toy/plush/borgplushie/scrubpuppy
|
||||
name = "scrubpuppy plushie"
|
||||
icon_state = "scrubpuppy"
|
||||
item_state = "scrubpuppy"
|
||||
|
||||
/obj/item/toy/plush/borgplushie/pupdozer
|
||||
name = "pupdozer plushie"
|
||||
icon_state = "pupdozer"
|
||||
item_state = "pupdozer"
|
||||
|
||||
/obj/item/toy/plush/aiplush
|
||||
name = "AI plushie"
|
||||
desc = "A little stuffed toy AI core... it appears to be malfunctioning."
|
||||
icon_state = "exo"
|
||||
item_state = "exo"
|
||||
icon_state = "malfai"
|
||||
item_state = "malfai"
|
||||
attack_verb = list("hacked", "detonated", "overloaded")
|
||||
squeak_override = list('sound/machines/beep.ogg' = 9, 'sound/machines/buzz-two.ogg' = 1)
|
||||
|
||||
/obj/item/toy/plush/mammal/fox
|
||||
icon_state = "fox"
|
||||
item_state = "fox"
|
||||
|
||||
/obj/item/toy/plush/snakeplushie
|
||||
name = "snake plushie"
|
||||
desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing."
|
||||
@@ -732,6 +755,72 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
|
||||
/obj/item/toy/plush/mammal
|
||||
name = "mammal plushie"
|
||||
desc = "An adorable stuffed toy resembling some sort of crew member."
|
||||
icon_state = "ych"
|
||||
item_state = "ych"
|
||||
can_random_spawn = FALSE
|
||||
|
||||
/obj/item/toy/plush/mammal/fox
|
||||
name = "fox plushie"
|
||||
desc = "An adorable stuffed toy resembling a fox."
|
||||
icon_state = "fox"
|
||||
item_state = "fox"
|
||||
attack_verb = list("yipped", "geckered", "yapped")
|
||||
|
||||
/obj/item/toy/plush/mammal/dog
|
||||
name = "dog plushie"
|
||||
icon_state = "corgi"
|
||||
item_state = "corgi"
|
||||
desc = "An adorable stuffed toy that resembles a dog."
|
||||
attack_verb = list("barked", "boofed", "borked")
|
||||
squeak_override = list(
|
||||
'modular_citadel/sound/voice/bark1.ogg' = 1,
|
||||
'modular_citadel/sound/voice/bark2.ogg' = 1
|
||||
)
|
||||
|
||||
/obj/item/toy/plush/mammal/dog/fcorgi
|
||||
name = "corgi plushie"
|
||||
icon_state = "girlycorgi"
|
||||
item_state = "girlycorgi"
|
||||
desc = "An adorable stuffed toy that resembles a dog. This one dons a pink ribbon."
|
||||
|
||||
/obj/item/toy/plush/mammal/dog/borgi
|
||||
name = "borgi plushie"
|
||||
icon_state = "borgi"
|
||||
item_state = "borgi"
|
||||
desc = "An adorable stuffed toy that resembles a robot dog."
|
||||
|
||||
/obj/item/toy/plush/xeno
|
||||
name = "xenohybrid plushie"
|
||||
desc = "An adorable stuffed toy that resembles a xenomorphic crewmember."
|
||||
icon_state = "xeno"
|
||||
item_state = "xeno"
|
||||
squeak_override = list('sound/voice/hiss2.ogg' = 1)
|
||||
can_random_spawn = FALSE
|
||||
|
||||
/obj/item/toy/plush/bird
|
||||
name = "bird plushie"
|
||||
desc = "An adorable stuffed plushie that resembles an avian."
|
||||
icon_state = "bird"
|
||||
item_state = "bird"
|
||||
attack_verb = list("peeped", "beeped", "poofed")
|
||||
squeak_override = list('modular_citadel/sound/voice/peep.ogg' = 1)
|
||||
can_random_spawn = FALSE
|
||||
|
||||
/obj/item/toy/plush/sergal
|
||||
name = "sergal plushie"
|
||||
desc = "An adorable stuffed plushie that resembles a sagaru."
|
||||
icon_state = "sergal"
|
||||
item_state = "sergal"
|
||||
squeak_override = list('modular_citadel/sound/voice/merp.ogg' = 1)
|
||||
can_random_spawn = FALSE
|
||||
|
||||
/obj/item/toy/plush/catgirl
|
||||
name = "feline plushie"
|
||||
desc = "An adorable stuffed toy that resembles a feline."
|
||||
icon_state = "cat"
|
||||
item_state = "cat"
|
||||
attack_verb = list("headbutt", "scritched", "bit")
|
||||
squeak_override = list('modular_citadel/sound/voice/nya.ogg' = 1)
|
||||
can_random_spawn = FALSE
|
||||
|
||||
/obj/item/toy/plush/catgirl/fermis
|
||||
@@ -742,40 +831,25 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
|
||||
attack_verb = list("cuddled", "petpatted", "wigglepurred")
|
||||
squeak_override = list('modular_citadel/sound/voice/merowr.ogg' = 1)
|
||||
|
||||
/obj/item/toy/plush/xeno
|
||||
name = "xenohybrid plushie"
|
||||
desc = "An adorable stuffed toy that resmembles a xenomorphic crewmember."
|
||||
squeak_override = list('sound/voice/hiss2.ogg' = 1)
|
||||
can_random_spawn = FALSE
|
||||
/obj/item/toy/plush/teddybear
|
||||
name = "teddy"
|
||||
desc = "It's a teddy bear!"
|
||||
icon_state = "teddy"
|
||||
item_state = "teddy"
|
||||
|
||||
/obj/item/toy/plush/bird
|
||||
name = "bird plushie"
|
||||
desc = "An adorable stuffed plushie that resembles an avian."
|
||||
attack_verb = list("peeped", "beeped", "poofed")
|
||||
squeak_override = list('modular_citadel/sound/voice/peep.ogg' = 1)
|
||||
can_random_spawn = FALSE
|
||||
|
||||
/obj/item/toy/plush/sergal
|
||||
name = "sergal plushie"
|
||||
desc = "An adorable stuffed plushie that resembles a sagaru."
|
||||
squeak_override = list('modular_citadel/sound/voice/merp.ogg' = 1)
|
||||
can_random_spawn = FALSE
|
||||
|
||||
/obj/item/toy/plush/mammal/dog
|
||||
desc = "An adorable stuffed toy that resembles a canine."
|
||||
attack_verb = list("barked", "boofed", "borked")
|
||||
squeak_override = list(
|
||||
'modular_citadel/sound/voice/bark1.ogg' = 1,
|
||||
'modular_citadel/sound/voice/bark2.ogg' = 1
|
||||
)
|
||||
|
||||
/obj/item/toy/plush/catgirl
|
||||
name = "feline plushie"
|
||||
desc = "An adorable stuffed toy that resembles a feline."
|
||||
attack_verb = list("headbutt", "scritched", "bit")
|
||||
squeak_override = list('modular_citadel/sound/voice/nya.ogg' = 1)
|
||||
can_random_spawn = FALSE
|
||||
/obj/item/toy/plush/crab
|
||||
name = "crab plushie"
|
||||
desc = "Fewer pinches than a real one, but it still clicks."
|
||||
icon_state = "crab"
|
||||
item_state = "crab"
|
||||
attack_verb = list("clicked", "clacked", "pinched")
|
||||
|
||||
/obj/item/toy/plush/gondola
|
||||
name = "gondola plushie"
|
||||
desc = "Just looking at it seems to calm you down. Please do not eat it though."
|
||||
icon_state = "gondola"
|
||||
item_state = "gondola"
|
||||
attack_verb = list("calmed", "smiled", "peaced")
|
||||
|
||||
/obj/item/toy/plush/hairball
|
||||
name = "Hairball"
|
||||
|
||||
@@ -266,6 +266,7 @@
|
||||
. += tank.icon_state
|
||||
|
||||
/obj/item/pneumatic_cannon/proc/fill_with_type(type, amount)
|
||||
set waitfor = FALSE
|
||||
if(!ispath(type, /obj) && !ispath(type, /mob))
|
||||
return FALSE
|
||||
var/loaded = 0
|
||||
|
||||
@@ -79,27 +79,27 @@
|
||||
var/weight = getweight(user, STAM_COST_ATTACK_MOB_MULT)
|
||||
if(!user.UseStaminaBuffer(weight, warn = TRUE))
|
||||
return FALSE
|
||||
var/datum/gas_mixture/gasused = tank.air_contents.remove(gasperfist * fisto_setting)
|
||||
var/turf/T = get_turf(src)
|
||||
if(!T)
|
||||
return FALSE
|
||||
var/totalitemdamage = target.pre_attacked_by(src, user)
|
||||
T.assume_air(gasused)
|
||||
T.air_update_turf()
|
||||
if(!gasused)
|
||||
var/moles_used = gasperfist * fisto_setting
|
||||
if(!moles_used)
|
||||
to_chat(user, "<span class='warning'>\The [src]'s tank is empty!</span>")
|
||||
target.apply_damage((totalitemdamage / 5), BRUTE)
|
||||
playsound(loc, 'sound/weapons/punch1.ogg', 50, 1)
|
||||
target.visible_message("<span class='danger'>[user]'s powerfist lets out a dull thunk as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
|
||||
"<span class='userdanger'>[user]'s punches you!</span>")
|
||||
return
|
||||
if(gasused.total_moles() < gasperfist * fisto_setting)
|
||||
if(tank.air_contents.total_moles() < moles_used)
|
||||
to_chat(user, "<span class='warning'>\The [src]'s piston-ram lets out a weak hiss, it needs more gas!</span>")
|
||||
playsound(loc, 'sound/weapons/punch4.ogg', 50, 1)
|
||||
target.apply_damage((totalitemdamage / 2), BRUTE)
|
||||
target.visible_message("<span class='danger'>[user]'s powerfist lets out a weak hiss as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
|
||||
"<span class='userdanger'>[user]'s punch strikes with force!</span>")
|
||||
return
|
||||
T.assume_air_moles(tank.air_contents, gasperfist * fisto_setting)
|
||||
T.air_update_turf()
|
||||
target.apply_damage(totalitemdamage * fisto_setting, BRUTE, wound_bonus = -25*fisto_setting**2)
|
||||
target.visible_message("<span class='danger'>[user]'s powerfist lets out a loud hiss as [user.p_they()] punch[user.p_es()] [target.name]!</span>", \
|
||||
"<span class='userdanger'>You cry out in pain as [user]'s punch flings you backwards!</span>")
|
||||
|
||||
@@ -90,7 +90,7 @@ as performing this in action() will cause the upgrade to end up in the borg inst
|
||||
to_chat(user, "<span class='notice'>There's no room for another VTEC unit!</span>")
|
||||
return FALSE
|
||||
|
||||
//R.speed = -2 // Gotta go fast.
|
||||
//R.vtec = -2 // Gotta go fast.
|
||||
//Citadel change - makes vtecs give an ability rather than reducing the borg's speed instantly
|
||||
VC = new /obj/effect/proc_holder/silicon/cyborg/vtecControl
|
||||
R.AddAbility(VC)
|
||||
@@ -100,7 +100,7 @@ as performing this in action() will cause the upgrade to end up in the borg inst
|
||||
. = ..()
|
||||
if (.)
|
||||
R.RemoveAbility(VC)
|
||||
R.speed = initial(R.speed)
|
||||
R.vtec = initial(R.vtec)
|
||||
R.cansprint = 1
|
||||
|
||||
/obj/item/borg/upgrade/disablercooler
|
||||
@@ -681,7 +681,7 @@ as performing this in action() will cause the upgrade to end up in the borg inst
|
||||
action_icon_state = "Chevron_State_0"
|
||||
|
||||
var/currentState = 0
|
||||
var/maxReduction = 1
|
||||
var/maxReduction = 0.5
|
||||
|
||||
|
||||
/obj/effect/proc_holder/silicon/cyborg/vtecControl/Trigger(mob/living/silicon/robot/user)
|
||||
@@ -690,11 +690,11 @@ as performing this in action() will cause the upgrade to end up in the borg inst
|
||||
if(istype(user))
|
||||
switch(currentState)
|
||||
if (0)
|
||||
user.speed = initial(user.speed)
|
||||
user.vtec = initial(user.vtec)
|
||||
if (1)
|
||||
user.speed = initial(user.speed) - maxReduction * 0.5
|
||||
user.vtec = initial(user.vtec) - maxReduction * 0.5
|
||||
if (2)
|
||||
user.speed = initial(user.speed) - maxReduction * 1
|
||||
user.vtec = initial(user.vtec) - maxReduction * 1
|
||||
|
||||
action.button_icon_state = "Chevron_State_[currentState]"
|
||||
action.UpdateButtonIcon()
|
||||
|
||||
@@ -34,6 +34,10 @@
|
||||
block_damage_absorption = 5
|
||||
block_resting_stamina_penalty_multiplier = 2
|
||||
block_projectile_mitigation = 75
|
||||
block_damage_absorption_override = list(
|
||||
TEXT_ATTACK_TYPE_TACKLE = INFINITY,
|
||||
TEXT_ATTACK_TYPE_THROWN = 10
|
||||
)
|
||||
|
||||
/obj/item/shield/examine(mob/user)
|
||||
. = ..()
|
||||
@@ -120,8 +124,6 @@
|
||||
return TRUE
|
||||
|
||||
/obj/item/shield/proc/user_shieldbash(mob/living/user, atom/target, harmful)
|
||||
if(!SEND_SIGNAL(user, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_ACTIVE)) //Combat mode has to be enabled for shield bashing
|
||||
return FALSE
|
||||
if(!(shield_flags & SHIELD_CAN_BASH))
|
||||
to_chat(user, "<span class='warning'>[src] can't be used to shield bash!</span>")
|
||||
return FALSE
|
||||
@@ -376,11 +378,10 @@
|
||||
|
||||
/obj/item/shield/riot/flash/on_shield_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
|
||||
. = ..()
|
||||
if (. && !embedded_flash.crit_fail)
|
||||
if (. && damage && !embedded_flash.crit_fail)
|
||||
embedded_flash.activate()
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/item/shield/riot/flash/attackby(obj/item/W, mob/user)
|
||||
if(istype(W, /obj/item/assembly/flash/handheld))
|
||||
var/obj/item/assembly/flash/handheld/flash = W
|
||||
@@ -547,7 +548,7 @@
|
||||
force = 3
|
||||
throwforce = 3
|
||||
throw_speed = 3
|
||||
var/base_icon_state = "eshield" // [base_icon_state]1 for expanded, [base_icon_state]0 for contracted
|
||||
base_icon_state = "eshield" // [base_icon_state]1 for expanded, [base_icon_state]0 for contracted
|
||||
var/on_force = 10
|
||||
var/on_throwforce = 8
|
||||
var/on_throw_speed = 2
|
||||
@@ -564,7 +565,7 @@
|
||||
return BLOCK_SUCCESS | BLOCK_REDIRECTED | BLOCK_SHOULD_REDIRECT
|
||||
return ..()
|
||||
|
||||
/obj/item/shield/energy/active_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return, override_direction)
|
||||
/obj/item/shield/energy/directional_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return, override_direction)
|
||||
if((attack_type & ATTACK_TYPE_PROJECTILE) && is_energy_reflectable_projectile(object))
|
||||
block_return[BLOCK_RETURN_REDIRECT_METHOD] = REDIRECT_METHOD_DEFLECT
|
||||
return BLOCK_SUCCESS | BLOCK_REDIRECTED | BLOCK_SHOULD_REDIRECT
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
. = ..()
|
||||
update_desc()
|
||||
|
||||
/obj/item/stack/spacecash/proc/update_desc()
|
||||
/obj/item/stack/spacecash/update_desc()
|
||||
var/total_worth = get_item_credit_value()
|
||||
desc = "It's worth [total_worth] credit[( total_worth > 1 ) ? "s" : ""]"
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
|
||||
GLOBAL_LIST_INIT(human_recipes, list( \
|
||||
new/datum/stack_recipe("bloated human costume", /obj/item/clothing/suit/hooded/bloated_human, 5), \
|
||||
new/datum/stack_recipe("human skin hat", /obj/item/clothing/head/human_leather, 1), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/animalhide/human/get_main_recipes()
|
||||
|
||||
@@ -179,6 +179,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
|
||||
GLOBAL_LIST_INIT(plasteel_recipes, list ( \
|
||||
new/datum/stack_recipe("AI core", /obj/structure/AIcore, 4, time = 50, one_per_turf = TRUE), \
|
||||
new/datum/stack_recipe("bomb assembly", /obj/machinery/syndicatebomb/empty, 10, time = 50), \
|
||||
new/datum/stack_recipe("plasteel keg", /obj/structure/custom_keg, 10, time = 50), \
|
||||
new/datum/stack_recipe("micro powered fan assembly", /obj/machinery/fan_assembly, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new /datum/stack_recipe_list("crates", list( \
|
||||
new /datum/stack_recipe("gray crate", /obj/structure/closet/crate, 5, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
amount -= max_amount
|
||||
new type(loc, max_amount, FALSE)
|
||||
if(!merge_type)
|
||||
merge_type = type
|
||||
merge_type = src.type
|
||||
|
||||
if(LAZYLEN(mats_per_unit))
|
||||
set_mats_per_unit(mats_per_unit, 1)
|
||||
|
||||
@@ -16,14 +16,16 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 80)
|
||||
attack_speed = CLICK_CD_MELEE
|
||||
|
||||
var/stamina_loss_amount = 35
|
||||
var/stamina_loss_amount = 40
|
||||
var/turned_on = FALSE
|
||||
var/knockdown = TRUE
|
||||
/// block percent needed to prevent knockdown/disarm
|
||||
var/block_percent_to_counter = 50
|
||||
var/obj/item/stock_parts/cell/cell
|
||||
var/hitcost = 750
|
||||
var/throw_hit_chance = 35
|
||||
var/preload_cell_type //if not empty the baton starts with this type of cell
|
||||
var/cooldown_duration = 5 SECONDS //How long our baton rightclick goes on cooldown for after applying a knockdown
|
||||
var/cooldown_duration = 3.5 SECONDS //How long our baton rightclick goes on cooldown for after applying a knockdown
|
||||
var/status_duration = 5 SECONDS //how long our status effects last for otherwise
|
||||
COOLDOWN_DECLARE(shove_cooldown)
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
distribute_pressure = ONE_ATMOSPHERE * O2STANDARD
|
||||
actions_types = list(/datum/action/item_action/set_internals, /datum/action/item_action/toggle_jetpack, /datum/action/item_action/jetpack_stabilization)
|
||||
var/gas_type = /datum/gas/oxygen
|
||||
var/gas_type = GAS_O2
|
||||
var/on = FALSE
|
||||
var/stabilizers = FALSE
|
||||
var/full_speed = TRUE // If the jetpack will have a speedboost in space/nograv or not
|
||||
@@ -77,13 +77,7 @@
|
||||
turn_off(user)
|
||||
return
|
||||
|
||||
var/datum/gas_mixture/removed = air_contents.remove(num)
|
||||
if(removed.total_moles() < 0.005)
|
||||
turn_off(user)
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(user)
|
||||
T.assume_air(removed)
|
||||
assume_air_moles(air_contents, num)
|
||||
|
||||
return TRUE
|
||||
|
||||
@@ -116,13 +110,7 @@
|
||||
turn_off(user)
|
||||
return
|
||||
|
||||
var/datum/gas_mixture/removed = air_contents.remove(num)
|
||||
if(removed.total_moles() < 0.005)
|
||||
turn_off(user)
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(user)
|
||||
T.assume_air(removed)
|
||||
assume_air_moles(air_contents, num)
|
||||
|
||||
return TRUE
|
||||
|
||||
@@ -171,7 +159,7 @@
|
||||
icon_state = "jetpack-black"
|
||||
item_state = "jetpack-black"
|
||||
distribute_pressure = 0
|
||||
gas_type = /datum/gas/carbon_dioxide
|
||||
gas_type = GAS_CO2
|
||||
|
||||
/obj/item/tank/jetpack/carbondioxide/eva
|
||||
name = "surplus jetpack (carbon dioxide)"
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
|
||||
/obj/item/tank/internals/oxygen/populate_gas()
|
||||
air_contents.set_moles(/datum/gas/oxygen, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
air_contents.set_moles(GAS_O2, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
return
|
||||
|
||||
|
||||
@@ -48,8 +48,8 @@
|
||||
force = 10
|
||||
|
||||
/obj/item/tank/internals/anesthetic/populate_gas()
|
||||
air_contents.set_moles(/datum/gas/oxygen, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD)
|
||||
air_contents.set_moles(/datum/gas/nitrous_oxide, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD)
|
||||
air_contents.set_moles(GAS_O2, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD)
|
||||
air_contents.set_moles(GAS_NITROUS, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD)
|
||||
return
|
||||
|
||||
/*
|
||||
@@ -63,8 +63,8 @@
|
||||
dog_fashion = /datum/dog_fashion/back
|
||||
|
||||
/obj/item/tank/internals/air/populate_gas()
|
||||
air_contents.set_moles(/datum/gas/oxygen, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD)
|
||||
air_contents.set_moles(/datum/gas/nitrogen, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD)
|
||||
air_contents.set_moles(GAS_O2, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD)
|
||||
air_contents.set_moles(GAS_N2, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD)
|
||||
return
|
||||
|
||||
|
||||
@@ -81,7 +81,7 @@
|
||||
|
||||
|
||||
/obj/item/tank/internals/plasma/populate_gas()
|
||||
air_contents.set_moles(/datum/gas/plasma, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
air_contents.set_moles(GAS_PLASMA, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
return
|
||||
|
||||
/obj/item/tank/internals/plasma/attackby(obj/item/W, mob/user, params)
|
||||
@@ -98,14 +98,14 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/tank/internals/plasma/full/populate_gas()
|
||||
air_contents.set_moles(/datum/gas/plasma, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
air_contents.set_moles(GAS_PLASMA, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
|
||||
//Makes empty oxygen tanks spawn without gas
|
||||
/obj/item/tank/internals/plasma/empty/populate_gas()
|
||||
return
|
||||
|
||||
/obj/item/tank/internals/plasma/full/populate_gas()
|
||||
air_contents.set_moles(/datum/gas/plasma, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
air_contents.set_moles(GAS_PLASMA, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
|
||||
/*
|
||||
* Plasmaman Plasma Tank
|
||||
@@ -120,11 +120,11 @@
|
||||
distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE
|
||||
|
||||
/obj/item/tank/internals/plasmaman/populate_gas()
|
||||
air_contents.set_moles(/datum/gas/plasma, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
air_contents.set_moles(GAS_PLASMA, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
return
|
||||
|
||||
/obj/item/tank/internals/plasmaman/full/populate_gas()
|
||||
air_contents.set_moles(/datum/gas/plasma, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
air_contents.set_moles(GAS_PLASMA, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
return
|
||||
|
||||
|
||||
@@ -137,7 +137,7 @@
|
||||
w_class = WEIGHT_CLASS_SMALL //thanks i forgot this
|
||||
|
||||
/obj/item/tank/internals/plasmaman/belt/full/populate_gas()
|
||||
air_contents.set_moles(/datum/gas/plasma, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
air_contents.set_moles(GAS_PLASMA, (10*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
return
|
||||
|
||||
//makes empty plasma tanks spawn without gas.
|
||||
@@ -160,7 +160,7 @@
|
||||
|
||||
|
||||
/obj/item/tank/internals/emergency_oxygen/populate_gas()
|
||||
air_contents.set_moles(/datum/gas/oxygen, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
air_contents.set_moles(GAS_O2, (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
return
|
||||
|
||||
/obj/item/tank/internals/emergency_oxygen/empty/populate_gas()
|
||||
@@ -196,5 +196,5 @@
|
||||
volume = 10
|
||||
|
||||
/obj/item/tank/internals/methyl_bromide/populate_gas()
|
||||
air_contents.set_moles(/datum/gas/methyl_bromide, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
air_contents.set_moles(GAS_METHYL_BROMIDE, (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
|
||||
return
|
||||
|
||||
@@ -83,7 +83,6 @@
|
||||
if(istype(location))
|
||||
location.assume_air(air_contents)
|
||||
air_contents.clear()
|
||||
SSair.add_to_active(location)
|
||||
visible_message("<span class='warning'[src] leaks gas!")
|
||||
|
||||
/obj/item/tank/Destroy()
|
||||
@@ -235,6 +234,9 @@
|
||||
/obj/item/tank/remove_air(amount)
|
||||
return air_contents.remove(amount)
|
||||
|
||||
/obj/item/tank/remove_air_ratio(ratio)
|
||||
return air_contents.remove_ratio(ratio)
|
||||
|
||||
/obj/item/tank/return_air()
|
||||
return air_contents
|
||||
|
||||
@@ -247,6 +249,18 @@
|
||||
check_status()
|
||||
return 1
|
||||
|
||||
/obj/item/tank/assume_air_moles(datum/gas_mixture/giver, moles)
|
||||
giver.transfer_to(air_contents, moles)
|
||||
|
||||
check_status()
|
||||
return 1
|
||||
|
||||
/obj/item/tank/assume_air_ratio(datum/gas_mixture/giver, ratio)
|
||||
giver.transfer_ratio_to(air_contents, ratio)
|
||||
|
||||
check_status()
|
||||
return 1
|
||||
|
||||
/obj/item/tank/proc/remove_air_volume(volume_to_return)
|
||||
if(!air_contents)
|
||||
return null
|
||||
|
||||
@@ -80,8 +80,8 @@
|
||||
|
||||
/obj/item/watertank/MouseDrop(obj/over_object)
|
||||
var/mob/M = loc
|
||||
if(istype(M) && istype(over_object, /obj/screen/inventory/hand))
|
||||
var/obj/screen/inventory/hand/H = over_object
|
||||
if(istype(M) && istype(over_object, /atom/movable/screen/inventory/hand))
|
||||
var/atom/movable/screen/inventory/hand/H = over_object
|
||||
M.putItemFromInventoryInHandIfPossible(src, H.held_index)
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -67,6 +67,12 @@
|
||||
item_state = "crowbar"
|
||||
toolspeed = 0.5
|
||||
|
||||
/obj/item/crowbar/large/heavy
|
||||
name = "heavy crowbar"
|
||||
desc = "It's a big crowbar. It doesn't fit in your pockets, because it's big. It feels oddly heavy.."
|
||||
force = 20
|
||||
icon_state = "crowbar_powergame"
|
||||
|
||||
/obj/item/crowbar/cyborg
|
||||
name = "hydraulic crowbar"
|
||||
desc = "A hydraulic prying tool, compact but powerful. Designed to replace crowbar in construction cyborgs."
|
||||
|
||||
@@ -23,13 +23,13 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
|
||||
var/random_color = TRUE
|
||||
var/static/list/wirecutter_colors = list(
|
||||
"blue" = "#1861d5",
|
||||
"red" = "#951710",
|
||||
"pink" = "#d5188d",
|
||||
"brown" = "#a05212",
|
||||
"green" = "#0e7f1b",
|
||||
"cyan" = "#18a2d5",
|
||||
"yellow" = "#d58c18"
|
||||
"blue" = rgb(24, 97, 213),
|
||||
"red" = rgb(255, 0, 0),
|
||||
"pink" = rgb(213, 24, 141),
|
||||
"brown" = rgb(160, 82, 18),
|
||||
"green" = rgb(14, 127, 27),
|
||||
"cyan" = rgb(24, 162, 213),
|
||||
"yellow" = rgb(255, 165, 0)
|
||||
)
|
||||
|
||||
|
||||
@@ -49,6 +49,23 @@
|
||||
base_overlay.appearance_flags = RESET_COLOR
|
||||
. += base_overlay
|
||||
|
||||
/obj/item/wirecutters/worn_overlays(isinhands = FALSE, icon_file, used_state, style_flags = NONE)
|
||||
. = ..()
|
||||
if(isinhands && random_color)
|
||||
var/mutable_appearance/M = mutable_appearance(icon_file, "cutters_cutty_thingy")
|
||||
M.appearance_flags = RESET_COLOR
|
||||
. += M
|
||||
|
||||
/obj/item/wirecutters/get_belt_overlay()
|
||||
if(random_color)
|
||||
var/mutable_appearance/body = mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "cutters")
|
||||
var/mutable_appearance/head = mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "cutters_cutty_thingy")
|
||||
body.color = color
|
||||
head.add_overlay(body)
|
||||
return head
|
||||
else
|
||||
return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', icon_state)
|
||||
|
||||
/obj/item/wirecutters/attack(mob/living/carbon/C, mob/user)
|
||||
if(istype(C) && C.handcuffed && istype(C.handcuffed, /obj/item/restraints/handcuffs/cable))
|
||||
user.visible_message("<span class='notice'>[user] cuts [C]'s restraints with [src]!</span>")
|
||||
|
||||
@@ -889,8 +889,8 @@
|
||||
M.put_in_hands(src)
|
||||
to_chat(usr, "<span class='notice'>You pick up the deck.</span>")
|
||||
|
||||
else if(istype(over_object, /obj/screen/inventory/hand))
|
||||
var/obj/screen/inventory/hand/H = over_object
|
||||
else if(istype(over_object, /atom/movable/screen/inventory/hand))
|
||||
var/atom/movable/screen/inventory/hand/H = over_object
|
||||
if(M.putItemFromInventoryInHandIfPossible(src, H.held_index))
|
||||
to_chat(usr, "<span class='notice'>You pick up the deck.</span>")
|
||||
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/trash/Initialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/trash)
|
||||
|
||||
/obj/item/trash/raisins
|
||||
name = "\improper 4no raisins"
|
||||
icon_state= "4no_raisins"
|
||||
@@ -80,6 +84,3 @@
|
||||
name = "boritos bag"
|
||||
icon_state = "boritos"
|
||||
grind_results = list(/datum/reagent/aluminium = 1) //from the mylar bag
|
||||
|
||||
/obj/item/trash/attack(mob/M, mob/living/user)
|
||||
return
|
||||
|
||||
@@ -332,6 +332,12 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
bare_wound_bonus = 0
|
||||
wound_bonus = 0
|
||||
|
||||
/obj/item/melee/bokken/on_active_parry(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, list/block_return, parry_efficiency, parry_time)
|
||||
. = ..()
|
||||
if(!istype(object, /obj/item/melee/bokken))
|
||||
// no counterattack.
|
||||
block_return[BLOCK_RETURN_FORCE_NO_PARRY_COUNTERATTACK] = TRUE
|
||||
|
||||
/datum/block_parry_data/bokken // fucked up parry data, emphasizing quicker, shorter parries
|
||||
parry_stamina_cost = 10 // be wise about when you parry, though, else you won't be able to fight enough to make it count
|
||||
parry_time_windup = 0
|
||||
@@ -358,7 +364,6 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
parry_time_perfect = 2.5 // however...
|
||||
parry_time_perfect_leeway = 2 // the entire time, the parry is perfect
|
||||
parry_failed_stagger_duration = 1 SECONDS
|
||||
parry_failed_clickcd_duration = 1 SECONDS // more forgiving punishments for missed parries
|
||||
// still, don't fucking miss your parries or you're down stamina and staggered to shit
|
||||
|
||||
/datum/block_parry_data/bokken/quick_parry/proj
|
||||
@@ -475,7 +480,6 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
parry_time_perfect = 1
|
||||
parry_time_perfect_leeway = 1
|
||||
parry_failed_stagger_duration = 1 SECONDS
|
||||
parry_failed_clickcd_duration = 1 SECONDS
|
||||
|
||||
/datum/block_parry_data/bokken/waki/quick_parry/proj
|
||||
parry_efficiency_perfect_override = list()
|
||||
|
||||
@@ -22,6 +22,8 @@
|
||||
|
||||
//returns the damage value of the attack after processing the obj's various armor protections
|
||||
/obj/proc/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir, armour_penetration = 0)
|
||||
if(damage_flag == MELEE && damage_amount < damage_deflection)
|
||||
return 0
|
||||
switch(damage_type)
|
||||
if(BRUTE)
|
||||
if(BURN)
|
||||
@@ -204,32 +206,23 @@ GLOBAL_DATUM_INIT(acid_overlay, /mutable_appearance, mutable_appearance('icons/e
|
||||
//the obj's reaction when touched by acid
|
||||
/obj/acid_act(acidpwr, acid_volume)
|
||||
if(!(resistance_flags & UNACIDABLE) && acid_volume)
|
||||
|
||||
if(!acid_level)
|
||||
SSacid.processing[src] = src
|
||||
update_icon()
|
||||
var/acid_cap = acidpwr * 300 //so we cannot use huge amounts of weak acids to do as well as strong acids.
|
||||
if(acid_level < acid_cap)
|
||||
acid_level = min(acid_level + acidpwr * acid_volume, acid_cap)
|
||||
AddComponent(/datum/component/acid, acidpwr, acid_volume)
|
||||
return 1
|
||||
|
||||
//the proc called by the acid subsystem to process the acid that's on the obj
|
||||
/obj/proc/acid_processing()
|
||||
. = 1
|
||||
if(!(resistance_flags & ACID_PROOF))
|
||||
if(prob(33))
|
||||
playsound(loc, 'sound/items/welder.ogg', 150, 1)
|
||||
take_damage(min(1 + round(sqrt(acid_level)*0.3), 300), BURN, "acid", 0)
|
||||
|
||||
acid_level = max(acid_level - (5 + 3*round(sqrt(acid_level))), 0)
|
||||
if(!acid_level)
|
||||
return 0
|
||||
|
||||
//called when the obj is destroyed by acid.
|
||||
/obj/proc/acid_melt()
|
||||
SSacid.processing -= src
|
||||
var/datum/component/acid/acid = GetComponent(/datum/component/acid)
|
||||
if(acid)
|
||||
acid.RemoveComponent()
|
||||
deconstruct(FALSE)
|
||||
|
||||
/obj/proc/acid_level()
|
||||
var/datum/component/acid/acid = GetComponent(/datum/component/acid)
|
||||
if(acid)
|
||||
return acid.level
|
||||
else
|
||||
return 0
|
||||
|
||||
//// FIRE
|
||||
|
||||
/obj/fire_act(exposed_temperature, exposed_volume)
|
||||
|
||||
@@ -20,9 +20,10 @@
|
||||
var/max_integrity = 500
|
||||
var/integrity_failure = 0 //0 if we have no special broken behavior, otherwise is a percentage of at what point the obj breaks. 0.5 being 50%
|
||||
|
||||
var/resistance_flags = NONE // INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ON_FIRE | UNACIDABLE | ACID_PROOF
|
||||
///Damage under this value will be completely ignored
|
||||
var/damage_deflection = 0
|
||||
|
||||
var/acid_level = 0 //how much acid is on that obj
|
||||
var/resistance_flags = NONE // INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ON_FIRE | UNACIDABLE | ACID_PROOF
|
||||
|
||||
var/persistence_replacement //have something WAY too amazing to live to the next round? Set a new path here. Overuse of this var will make me upset.
|
||||
var/current_skin //the item reskin
|
||||
@@ -96,12 +97,43 @@
|
||||
else
|
||||
return null
|
||||
|
||||
/obj/assume_air_moles(datum/gas_mixture/giver, moles)
|
||||
if(loc)
|
||||
return loc.assume_air_moles(giver, moles)
|
||||
else
|
||||
return null
|
||||
|
||||
/obj/assume_air_ratio(datum/gas_mixture/giver, ratio)
|
||||
if(loc)
|
||||
return loc.assume_air_ratio(giver, ratio)
|
||||
else
|
||||
return null
|
||||
|
||||
/obj/transfer_air(datum/gas_mixture/taker, moles)
|
||||
if(loc)
|
||||
return loc.transfer_air(taker, moles)
|
||||
else
|
||||
return null
|
||||
|
||||
/obj/transfer_air_ratio(datum/gas_mixture/taker, ratio)
|
||||
if(loc)
|
||||
return loc.transfer_air_ratio(taker, ratio)
|
||||
else
|
||||
return null
|
||||
|
||||
|
||||
/obj/remove_air(amount)
|
||||
if(loc)
|
||||
return loc.remove_air(amount)
|
||||
else
|
||||
return null
|
||||
|
||||
/obj/remove_air_ratio(ratio)
|
||||
if(loc)
|
||||
return loc.remove_air_ratio(ratio)
|
||||
else
|
||||
return null
|
||||
|
||||
/obj/return_air()
|
||||
if(loc)
|
||||
return loc.return_air()
|
||||
@@ -116,8 +148,7 @@
|
||||
|
||||
if(breath_request>0)
|
||||
var/datum/gas_mixture/environment = return_air()
|
||||
var/breath_percentage = BREATH_VOLUME / environment.return_volume()
|
||||
return remove_air(environment.total_moles() * breath_percentage)
|
||||
return remove_air_ratio(BREATH_VOLUME / environment.return_volume())
|
||||
else
|
||||
return null
|
||||
|
||||
@@ -339,8 +370,6 @@
|
||||
|
||||
/obj/update_overlays()
|
||||
. = ..()
|
||||
if(acid_level)
|
||||
. += GLOB.acid_overlay
|
||||
if(resistance_flags & ON_FIRE)
|
||||
. += GLOB.fire_overlay
|
||||
|
||||
|
||||
@@ -81,8 +81,8 @@
|
||||
resintype = "wall"
|
||||
canSmoothWith = list(/obj/structure/alien/resin/wall, /obj/structure/alien/resin/membrane)
|
||||
|
||||
/obj/structure/alien/resin/wall/BlockSuperconductivity()
|
||||
return 1
|
||||
/obj/structure/alien/resin/wall/BlockThermalConductivity()
|
||||
return TRUE
|
||||
|
||||
/obj/structure/alien/resin/membrane
|
||||
name = "resin membrane"
|
||||
|
||||
@@ -348,7 +348,7 @@
|
||||
parry_time_perfect = 1.5
|
||||
parry_time_perfect_leeway = 1
|
||||
parry_imperfect_falloff_percent = 7.5
|
||||
parry_efficiency_to_counterattack = 100
|
||||
parry_efficiency_to_counterattack = INFINITY
|
||||
parry_efficiency_considered_successful = 50
|
||||
parry_efficiency_perfect = 120
|
||||
parry_efficiency_perfect_override = list(
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
. += "off"
|
||||
. += "sparking"
|
||||
//Overlay is similar enough for both that we can use the same mask for both
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "locked", EMISSIVE_LAYER, EMISSIVE_PLANE, dir, alpha)
|
||||
. += emissive_appearance(icon, "locked", alpha = src.alpha)
|
||||
. += locked ? "locked" : "unlocked"
|
||||
|
||||
|
||||
@@ -356,7 +356,7 @@
|
||||
return
|
||||
|
||||
/obj/structure/closet/MouseDrop_T(atom/movable/O, mob/living/user)
|
||||
if(!istype(O) || O.anchored || istype(O, /obj/screen))
|
||||
if(!istype(O) || O.anchored || istype(O, /atom/movable/screen))
|
||||
return
|
||||
if(!istype(user) || user.incapacitated() || user.lying)
|
||||
return
|
||||
@@ -531,7 +531,7 @@
|
||||
|
||||
/obj/structure/closet/get_remote_view_fullscreens(mob/user)
|
||||
if(user.stat == DEAD || !(user.sight & (SEEOBJS|SEEMOBS)))
|
||||
user.overlay_fullscreen("remote_view", /obj/screen/fullscreen/impaired, 1)
|
||||
user.overlay_fullscreen("remote_view", /atom/movable/screen/fullscreen/impaired, 1)
|
||||
|
||||
/obj/structure/closet/emp_act(severity)
|
||||
. = ..()
|
||||
|
||||
@@ -269,7 +269,7 @@
|
||||
. += get_airlock_overlay("glass_construction", overlays_file)
|
||||
. += get_airlock_overlay("panel_c[state+1]", overlays_file)
|
||||
|
||||
/obj/structure/door_assembly/proc/update_name()
|
||||
/obj/structure/door_assembly/update_name()
|
||||
name = ""
|
||||
switch(state)
|
||||
if(AIRLOCK_ASSEMBLY_NEEDS_WIRES)
|
||||
|
||||
@@ -95,7 +95,7 @@
|
||||
alpha = 150
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
/obj/structure/holosign/barrier/firelock/BlockSuperconductivity()
|
||||
/obj/structure/holosign/barrier/firelock/BlockThermalConductivity()
|
||||
return TRUE
|
||||
|
||||
/obj/structure/holosign/barrier/firelock/Initialize()
|
||||
@@ -115,7 +115,7 @@
|
||||
CanAtmosPass = ATMOS_PASS_NO
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
/obj/structure/holosign/barrier/combifan/BlockSuperconductivity()
|
||||
/obj/structure/holosign/barrier/combifan/BlockThermalConductivity()
|
||||
return TRUE
|
||||
|
||||
/obj/structure/holosign/barrier/combifan/Initialize()
|
||||
|
||||
@@ -48,14 +48,34 @@
|
||||
return // no message spam
|
||||
..()
|
||||
|
||||
/obj/structure/mirror/attacked_by(obj/item/I, mob/living/user)
|
||||
if(broken || !istype(user) || !I.force)
|
||||
return ..()
|
||||
|
||||
. = ..()
|
||||
if(broken) // breaking a mirror truly gets you bad luck!
|
||||
to_chat(user, "<span class='warning'>A chill runs down your spine as [src] shatters...</span>")
|
||||
user.AddComponent(/datum/component/omen, silent=TRUE) // we have our own message
|
||||
|
||||
/obj/structure/mirror/bullet_act(obj/item/projectile/P)
|
||||
if(broken || !isliving(P.firer) || !P.damage)
|
||||
return ..()
|
||||
|
||||
. = ..()
|
||||
if(broken) // breaking a mirror truly gets you bad luck!
|
||||
var/mob/living/unlucky_dude = P.firer
|
||||
to_chat(unlucky_dude, "<span class='warning'>A chill runs down your spine as [src] shatters...</span>")
|
||||
unlucky_dude.AddComponent(/datum/component/omen, silent=TRUE) // we have our own message
|
||||
|
||||
/obj/structure/mirror/obj_break(damage_flag, mapload)
|
||||
if(!broken && !(flags_1 & NODECONSTRUCT_1))
|
||||
icon_state = "mirror_broke"
|
||||
if(!mapload)
|
||||
playsound(src, "shatter", 70, 1)
|
||||
if(desc == initial(desc))
|
||||
desc = "Oh no, seven years of bad luck!"
|
||||
broken = TRUE
|
||||
if(broken || (flags_1 & NODECONSTRUCT_1))
|
||||
return
|
||||
icon_state = "mirror_broke"
|
||||
if(!mapload)
|
||||
playsound(src, "shatter", 70, TRUE)
|
||||
if(desc == initial(desc))
|
||||
desc = "Oh no, seven years of bad luck!"
|
||||
broken = TRUE
|
||||
|
||||
/obj/structure/mirror/deconstruct(disassembled = TRUE)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
|
||||
@@ -139,7 +139,7 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an
|
||||
|
||||
/obj/structure/bodycontainer/get_remote_view_fullscreens(mob/user)
|
||||
if(user.stat == DEAD || !(user.sight & (SEEOBJS|SEEMOBS)))
|
||||
user.overlay_fullscreen("remote_view", /obj/screen/fullscreen/impaired, 2)
|
||||
user.overlay_fullscreen("remote_view", /atom/movable/screen/fullscreen/impaired, 2)
|
||||
/*
|
||||
* Morgue
|
||||
*/
|
||||
|
||||
@@ -243,6 +243,32 @@
|
||||
new framestack(T, framestackamount)
|
||||
qdel(src)
|
||||
|
||||
|
||||
/**
|
||||
* Gets all connected tables
|
||||
* Cardinals only
|
||||
*/
|
||||
/obj/structure/table/proc/connected_floodfill(max = 25)
|
||||
. = list()
|
||||
connected_floodfill_internal(., list())
|
||||
|
||||
/obj/structure/table/proc/connected_floodfill_internal(list/out = list(), list/processed = list())
|
||||
if(processed[src])
|
||||
return
|
||||
processed[src] = TRUE
|
||||
out += src
|
||||
var/obj/structure/table/other
|
||||
#define RUN_TABLE(dir) \
|
||||
other = locate(/obj/structure/table) in get_step(src, dir); \
|
||||
if(other) { \
|
||||
other.connected_floodfill_internal(out, processed); \
|
||||
}
|
||||
RUN_TABLE(NORTH)
|
||||
RUN_TABLE(SOUTH)
|
||||
RUN_TABLE(EAST)
|
||||
RUN_TABLE(WEST)
|
||||
#undef RUN_TABLE
|
||||
|
||||
/obj/structure/table/greyscale
|
||||
icon = 'icons/obj/smooth_structures/table_greyscale.dmi'
|
||||
icon_state = "table"
|
||||
|
||||
@@ -121,6 +121,7 @@
|
||||
|
||||
|
||||
/obj/structure/transit_tube/station/proc/launch_pod()
|
||||
set waitfor = FALSE
|
||||
if(launch_cooldown >= world.time)
|
||||
return
|
||||
for(var/obj/structure/transit_tube_pod/pod in loc)
|
||||
@@ -149,9 +150,7 @@
|
||||
pod_moving = 0
|
||||
if(!QDELETED(pod))
|
||||
var/datum/gas_mixture/floor_mixture = loc.return_air()
|
||||
floor_mixture.archive()
|
||||
pod.air_contents.archive()
|
||||
pod.air_contents.share(floor_mixture, 1) //mix the pod's gas mixture with the tile it's on
|
||||
equalize_all_gases_in_list(list(pod.air_contents,floor_mixture))
|
||||
air_update_turf()
|
||||
|
||||
/obj/structure/transit_tube/station/init_tube_dirs()
|
||||
|
||||
@@ -10,8 +10,8 @@
|
||||
|
||||
/obj/structure/transit_tube_pod/Initialize()
|
||||
. = ..()
|
||||
air_contents.set_moles(/datum/gas/oxygen, MOLES_O2STANDARD)
|
||||
air_contents.set_moles(/datum/gas/nitrogen, MOLES_N2STANDARD)
|
||||
air_contents.set_moles(GAS_O2, MOLES_O2STANDARD)
|
||||
air_contents.set_moles(GAS_N2, MOLES_N2STANDARD)
|
||||
air_contents.set_temperature(T20C)
|
||||
|
||||
|
||||
@@ -153,9 +153,25 @@
|
||||
/obj/structure/transit_tube_pod/assume_air(datum/gas_mixture/giver)
|
||||
return air_contents.merge(giver)
|
||||
|
||||
/obj/structure/transit_tube_pod/assume_air_moles(datum/gas_mixture/giver, moles)
|
||||
return giver.transfer_to(air_contents, moles)
|
||||
|
||||
/obj/structure/transit_tube_pod/assume_air_ratio(datum/gas_mixture/giver, ratio)
|
||||
return giver.transfer_ratio_to(air_contents, ratio)
|
||||
|
||||
/obj/structure/transit_tube_pod/remove_air(amount)
|
||||
return air_contents.remove(amount)
|
||||
|
||||
/obj/structure/transit_tube_pod/remove_air_ratio(ratio)
|
||||
return air_contents.remove_ratio(ratio)
|
||||
|
||||
/obj/structure/transit_tube_pod/transfer_air(datum/gas_mixture/taker, moles)
|
||||
return air_contents.transfer_to(taker, moles)
|
||||
|
||||
/obj/structure/transit_tube_pod/transfer_air_ratio(datum/gas_mixture/taker, ratio)
|
||||
return air_contents.transfer_ratio_to(taker, ratio)
|
||||
|
||||
|
||||
/obj/structure/transit_tube_pod/relaymove(mob/mob, direction)
|
||||
if(istype(mob) && mob.client)
|
||||
if(!moving)
|
||||
|
||||
@@ -354,10 +354,10 @@
|
||||
. = SEND_SIGNAL(O, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
. = O.clean_blood()
|
||||
O.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)
|
||||
if(isitem(O))
|
||||
var/obj/item/I = O
|
||||
I.acid_level = 0
|
||||
I.extinguish()
|
||||
var/datum/component/acid/acid = O.GetComponent(/datum/component/acid)
|
||||
if(acid)
|
||||
acid.level = 0
|
||||
O.extinguish()
|
||||
|
||||
/obj/machinery/shower/proc/wash_turf()
|
||||
if(isturf(loc))
|
||||
@@ -601,7 +601,9 @@
|
||||
busy = FALSE
|
||||
SEND_SIGNAL(O, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
O.clean_blood()
|
||||
O.acid_level = 0
|
||||
var/datum/component/acid/acid = O.GetComponent(/datum/component/acid)
|
||||
if(acid)
|
||||
acid.level = 0
|
||||
create_reagents(5)
|
||||
reagents.add_reagent(dispensedreagent, 5)
|
||||
reagents.reaction(O, TOUCH)
|
||||
|
||||
@@ -674,7 +674,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
/obj/structure/window/plasma/reinforced/unanchored
|
||||
anchored = FALSE
|
||||
|
||||
/obj/structure/window/plasma/reinforced/BlockSuperconductivity()
|
||||
/obj/structure/window/plasma/reinforced/BlockThermalConductivity()
|
||||
return TRUE
|
||||
|
||||
/obj/structure/window/reinforced/tinted
|
||||
|
||||
Reference in New Issue
Block a user