Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into ninjasarecum
# Conflicts: # code/modules/ninja/suit/suit.dm
This commit is contained in:
@@ -332,6 +332,12 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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bare_wound_bonus = 0
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wound_bonus = 0
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/obj/item/melee/bokken/on_active_parry(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, list/block_return, parry_efficiency, parry_time)
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. = ..()
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if(!istype(object, /obj/item/melee/bokken))
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// no counterattack.
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block_return[BLOCK_RETURN_FORCE_NO_PARRY_COUNTERATTACK] = TRUE
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/datum/block_parry_data/bokken // fucked up parry data, emphasizing quicker, shorter parries
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parry_stamina_cost = 10 // be wise about when you parry, though, else you won't be able to fight enough to make it count
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parry_time_windup = 0
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@@ -358,7 +364,6 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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parry_time_perfect = 2.5 // however...
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parry_time_perfect_leeway = 2 // the entire time, the parry is perfect
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parry_failed_stagger_duration = 1 SECONDS
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parry_failed_clickcd_duration = 1 SECONDS // more forgiving punishments for missed parries
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// still, don't fucking miss your parries or you're down stamina and staggered to shit
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/datum/block_parry_data/bokken/quick_parry/proj
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@@ -475,7 +480,6 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
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parry_time_perfect = 1
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parry_time_perfect_leeway = 1
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parry_failed_stagger_duration = 1 SECONDS
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parry_failed_clickcd_duration = 1 SECONDS
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/datum/block_parry_data/bokken/waki/quick_parry/proj
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parry_efficiency_perfect_override = list()
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