# Conflicts:
#	code/modules/ninja/suit/suit.dm
This commit is contained in:
zerothebigboy
2021-08-19 21:55:22 -04:00
708 changed files with 22153 additions and 13237 deletions
+2 -2
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@@ -79,8 +79,8 @@
if(ismecha(M.loc)) // stops inventory actions in a mech
return
if(!. && !M.incapacitated() && loc == M && istype(over_object, /obj/screen/inventory/hand))
var/obj/screen/inventory/hand/H = over_object
if(!. && !M.incapacitated() && loc == M && istype(over_object, /atom/movable/screen/inventory/hand))
var/atom/movable/screen/inventory/hand/H = over_object
if(M.putItemFromInventoryInHandIfPossible(src, H.held_index))
add_fingerprint(usr)
@@ -236,10 +236,9 @@
parry_efficiency_considered_successful = 0.01
parry_efficiency_to_counterattack = INFINITY // no auto counter
parry_max_attacks = INFINITY
parry_failed_cooldown_duration = 2.25 SECONDS
parry_failed_stagger_duration = 2.25 SECONDS
parry_failed_cooldown_duration = 1.5 SECONDS
parry_failed_stagger_duration = 1.5 SECONDS
parry_cooldown = 0
parry_failed_clickcd_duration = 0
/obj/item/clothing/gloves/fingerless/pugilist/mauler
name = "mauler gauntlets"
+6
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@@ -482,3 +482,9 @@
icon_state = "kabuto"
item_state = "kabuto"
flags_inv = HIDEHAIR|HIDEEARS
/obj/item/clothing/head/human_leather
name = "human skin hat"
desc = "This will scare them. All will know my power."
icon_state = "human_leather"
item_state = "human_leather"
+5 -5
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@@ -27,7 +27,7 @@
///How long it takes to lace/unlace these shoes
var/lace_time = 5 SECONDS
///any alerts we have active
var/obj/screen/alert/our_alert
var/atom/movable/screen/alert/our_alert
/obj/item/clothing/shoes/ComponentInitialize()
. = ..()
@@ -93,7 +93,7 @@
user.update_inv_shoes()
equipped_before_drop = TRUE
if(can_be_tied && tied == SHOES_UNTIED)
our_alert = user.throw_alert("shoealert", /obj/screen/alert/shoes/untied)
our_alert = user.throw_alert("shoealert", /atom/movable/screen/alert/shoes/untied)
RegisterSignal(src, COMSIG_SHOES_STEP_ACTION, .proc/check_trip, override=TRUE)
/obj/item/clothing/shoes/proc/restore_offsets(mob/user)
@@ -150,7 +150,7 @@
UnregisterSignal(src, COMSIG_SHOES_STEP_ACTION)
else
if(tied == SHOES_UNTIED && our_guy && user == our_guy)
our_alert = our_guy.throw_alert("shoealert", /obj/screen/alert/shoes/untied) // if we're the ones unknotting our own laces, of course we know they're untied
our_alert = our_guy.throw_alert("shoealert", /atom/movable/screen/alert/shoes/untied) // if we're the ones unknotting our own laces, of course we know they're untied
RegisterSignal(src, COMSIG_SHOES_STEP_ACTION, .proc/check_trip, override=TRUE)
/**
@@ -233,7 +233,7 @@
our_guy.Knockdown(10)
our_guy.visible_message("<span class='danger'>[our_guy] trips on [our_guy.p_their()] knotted shoelaces and falls! What a klutz!</span>", "<span class='userdanger'>You trip on your knotted shoelaces and fall over!</span>")
SEND_SIGNAL(our_guy, COMSIG_ADD_MOOD_EVENT, "trip", /datum/mood_event/tripped) // well we realized they're knotted now!
our_alert = our_guy.throw_alert("shoealert", /obj/screen/alert/shoes/knotted)
our_alert = our_guy.throw_alert("shoealert", /atom/movable/screen/alert/shoes/knotted)
else if(tied == SHOES_UNTIED)
var/wiser = TRUE // did we stumble and realize our laces are undone?
@@ -263,7 +263,7 @@
wiser = FALSE
if(wiser)
SEND_SIGNAL(our_guy, COMSIG_ADD_MOOD_EVENT, "untied", /datum/mood_event/untied) // well we realized they're untied now!
our_alert = our_guy.throw_alert("shoealert", /obj/screen/alert/shoes/untied)
our_alert = our_guy.throw_alert("shoealert", /atom/movable/screen/alert/shoes/untied)
/obj/item/clothing/shoes/on_attack_hand(mob/living/user, act_intent, unarmed_attack_flags)
@@ -238,7 +238,7 @@
var/mob/holder = null
var/phase_time = 0
var/phase_time_length = 3
var/obj/screen/chronos_target/target_ui = null
var/atom/movable/screen/chronos_target/target_ui = null
var/obj/item/clothing/suit/space/chronos/chronosuit
/obj/effect/chronos_cam/singularity_act()
@@ -299,13 +299,13 @@
holder.unset_machine()
return ..()
/obj/screen/chronos_target
/atom/movable/screen/chronos_target
name = "target display"
screen_loc = "CENTER,CENTER"
color = "#ff3311"
blend_mode = BLEND_SUBTRACT
/obj/screen/chronos_target/New(loc, var/mob/living/carbon/human/user)
/atom/movable/screen/chronos_target/New(loc, var/mob/living/carbon/human/user)
if(user)
var/icon/user_icon = getFlatIcon(user)
icon = user_icon
+2 -2
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@@ -103,14 +103,14 @@
. = ..()
AddElement(/datum/element/polychromic, poly_colors, 3)
/obj/item/clothing/neck/cancloak/polychromic
/obj/item/clothing/neck/cloak/cancloak/polychromic
name = "canvas cloak"
desc = "A rugged cloak made of canvas."
icon_state = "cancloak"
item_state = "cloak"
var/list/poly_colors = list("#585858", "#373737", "#BEBEBE")
/obj/item/clothing/neck/cancloak/polychromic/ComponentInitialize()
/obj/item/clothing/neck/cloak/cancloak/polychromic/ComponentInitialize()
. = ..()
AddElement(/datum/element/polychromic, poly_colors, 3)
+5 -5
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@@ -280,23 +280,21 @@
item_state = "qipao"
body_parts_covered = CHEST|GROIN
can_adjust = FALSE
fitted = FEMALE_UNIFORM_TOP
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
/obj/item/clothing/under/costume/qipao/white
name = "White Qipao"
desc = "A Qipao, traditionally worn in ancient Earth China by women during social events and lunar new years. This one is white."
icon_state = "qipao_white"
item_state = "qipao_white"
body_parts_covered = CHEST|GROIN
can_adjust = FALSE
/obj/item/clothing/under/costume/qipao/red
name = "Red Qipao"
desc = "A Qipao, traditionally worn in ancient Earth China by women during social events and lunar new years. This one is red."
icon_state = "qipao_red"
item_state = "qipao_red"
body_parts_covered = CHEST|GROIN
can_adjust = FALSE
/obj/item/clothing/under/costume/cheongsam
name = "Black Cheongsam"
@@ -332,9 +330,11 @@
/obj/item/clothing/under/costume/kimono
name = "Kimono"
desc = "A traditional piece of clothing from japan"
desc = "A traditional piece of clothing from Japan."
icon_state = "kimono"
item_state = "kimono"
fitted = FEMALE_UNIFORM_TOP
can_adjust = FALSE
/obj/item/clothing/under/costume/kimono/black
name = "Black Kimono"
+11 -2
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@@ -319,37 +319,46 @@
/obj/item/clothing/under/misc/black_dress
name = "little black dress"
desc = "A small black dress"
desc = "A small black dress."
icon_state = "littleblackdress_s"
item_state = "littleblackdress_s"
fitted = FEMALE_UNIFORM_TOP
can_adjust = FALSE
/obj/item/clothing/under/misc/pinktutu
name = "pink tutu"
desc = "A pink tutu"
desc = "A pink tutu."
icon_state = "pinktutu_s"
item_state = "pinktutu_s"
fitted = FEMALE_UNIFORM_TOP
can_adjust = FALSE
/obj/item/clothing/under/misc/bathrobe
name = "bathrobe"
desc = "A blue bathrobe."
icon_state = "bathrobe"
item_state = "bathrobe"
fitted = FEMALE_UNIFORM_TOP
can_adjust = FALSE
/obj/item/clothing/under/misc/mechsuitred
name = "red mech suit"
desc = "What are you, stupid?"
icon_state = "red_mech_suit"
item_state = "red_mech_suit"
can_adjust = FALSE
/obj/item/clothing/under/misc/mechsuitwhite
name = "white mech suit"
desc = "...Mom?"
icon_state = "white_mech_suit"
item_state = "white_mech_suit"
can_adjust = FALSE
/obj/item/clothing/under/misc/mechsuitblue
name = "blue mech suit"
desc = "Get in the damn robot already!"
icon_state = "blue_mech_suit"
item_state = "blue_mech_suit"
can_adjust = FALSE