Syndicate Uplink - Typos & Grammar mk2
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@@ -164,7 +164,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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/datum/uplink_item/nukeoffer/sniper
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name = "Sniper bundle"
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desc = "Elegant and refined: Contains a collapsed sniper rifle in an expensive carrying case, a hollowpoint \
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desc = "Elegant and refined: Contains a collapsed sniper rifle in an expensive carrying case, a hollow-point \
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haemorrhage magazine, a soporific knockout magazine, a free surplus supressor, and a worn out suit and tie."
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item = /obj/item/weapon/storage/briefcase/sniperbundle
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cost = 20 // normally 26
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@@ -202,7 +202,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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/datum/uplink_item/dangerous/shotgun
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name = "Bulldog Shotgun"
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desc = "A fully-loaded semi-automatic drum-fed shotgun. Compatiable with all 12g rounds. Designed for close \
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desc = "A fully-loaded semi-automatic drum-fed shotgun. Compatible with all 12g rounds. Designed for close \
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quarter anti-personnel engagements."
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item = /obj/item/weapon/gun/ballistic/automatic/shotgun/bulldog
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cost = 8
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@@ -241,7 +241,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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/datum/uplink_item/dangerous/sniper
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name = "Sniper Rifle"
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desc = "Ranged fury, Syndicate style. guaranteed to cause shock and awe or your TC back!"
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desc = "Ranged fury, Syndicate style. Guaranteed to cause shock and awe or your TC back!"
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item = /obj/item/weapon/gun/ballistic/automatic/sniper_rifle/syndicate
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cost = 16
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surplus = 25
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@@ -260,7 +260,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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fit into a pocket or slip into a bag unnoticed. It will synthesize \
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and fire bolts tipped with a paralyzing toxin that will briefly stun \
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targets and cause them to slur as if inebriated. It can produce an \
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infinite amount of bolts, but takes time to automatically recharge \
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infinite number of bolts, but takes time to automatically recharge \
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after each shot."
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item = /obj/item/weapon/gun/energy/kinetic_accelerator/crossbow
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cost = 12
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@@ -455,22 +455,22 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/shotgun/bag
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name = "12g Ammo Duffelbag"
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desc = "A duffelbag filled with enough 12g ammo to supply an entire team, at a discounted price."
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name = "12g Ammo Dufflebag"
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desc = "A dufflebag filled with enough 12g ammo to supply an entire team, at a discounted price."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/shotgun
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cost = 12
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/datum/uplink_item/ammo/smg
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name = ".45 SMG Magazine"
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desc = "An additional 20-round .45 magazine sutable for use with the C-20r submachine gun. \
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desc = "An additional 20-round .45 magazine suitable for use with the C-20r submachine gun. \
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These bullets pack a lot of punch that can knock most targets down, but do limited overall damage."
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item = /obj/item/ammo_box/magazine/smgm45
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cost = 3
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include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/gang)
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/datum/uplink_item/ammo/smg/bag
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name = ".45 Ammo Duffelbag"
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desc = "A duffelbag filled with enough .45 ammo to supply an entire team, at a discounted price."
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name = ".45 Ammo Dufflebag"
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desc = "A dufflebag filled with enough .45 ammo to supply an entire team, at a discounted price."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/smg
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cost = 20
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include_modes = list(/datum/game_mode/nuclear)
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@@ -591,7 +591,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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/datum/uplink_item/support/mauler
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name = "Mauler Exosuit"
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desc = "A massive and incredibly deadly military-grade exosuit. Features long-range targetting, thrust vectoring, \
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desc = "A massive and incredibly deadly military-grade exosuit. Features long-range targeting, thrust vectoring, \
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and deployable smoke."
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item = /obj/mecha/combat/marauder/mauler/loaded
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cost = 140
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@@ -856,7 +856,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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/datum/uplink_item/suits/hardsuit/elite
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name = "Elite Syndicate Hardsuit"
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desc = "An advanced hardsuit with superior armor and mobility to the standard Syndicate Hardsuit."
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desc = "An advanced hardsuit with superior armor and mobility to the standard Syndicate hardsuit."
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item = /obj/item/clothing/suit/space/hardsuit/syndi/elite
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cost = 8
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include_modes = list(/datum/game_mode/nuclear)
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@@ -923,7 +923,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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/datum/uplink_item/device_tools/thermal
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name = "Thermal Imaging Glasses"
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desc = "These goggles can be turned to resemble common eyewears throughout the station. \
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desc = "These goggles can be turned to resemble common eyewear found throughout the station. \
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They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, \
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emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms \
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and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks."
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@@ -1059,7 +1059,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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cost = 3
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/datum/uplink_item/device_tools/assault_pod
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name = "Assault Pod Targetting Device"
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name = "Assault Pod Targeting Device"
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desc = "Use to select the landing zone of your assault pod."
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item = /obj/item/device/assault_pod
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cost = 30
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@@ -1336,8 +1336,8 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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/datum/uplink_item/badass/bundle
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name = "Syndicate Bundle"
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desc = "Syndicate Bundles are specialised groups of items that arrive in a plain box. \
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These items are collectively worth more than 20 telecrystals, but you do not know which specialisation \
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desc = "Syndicate Bundles are specialized groups of items that arrive in a plain box. \
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These items are collectively worth more than 20 telecrystals, but you do not know which specialization \
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you will receive."
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item = /obj/item/weapon/storage/box/syndicate
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cost = 20
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