diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/legion.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/legion.dm index 86d27fd1dd..77b34fbca3 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/legion.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/legion.dm @@ -139,15 +139,8 @@ Difficulty: Medium if(last_legion) loot = list(/obj/item/staff/storm) elimination = 0 - else if(prob(20)) //We role magic first - loot = list(/obj/structure/closet/crate/necropolis/tendril/magic) - return - else if(prob(20)) //We role weapons second - loot = list(/obj/structure/closet/crate/necropolis/tendril/weapon_armor) - return - else if(prob(20)) //We role misc third - loot = list(/obj/structure/closet/crate/necropolis/tendril/misc) - //if you dont role any, your unlucky + else if(prob(20)) + loot = list(/obj/structure/closet/crate/necropolis/tendril/random) //This one spawns a chest that could be any of the three types ..() /obj/item/gps/internal/legion