Update puzzle.dm

This commit is contained in:
kevinz000
2018-08-07 04:46:41 -07:00
committed by GitHub
parent 4ff02b5a8b
commit 0657990182

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@@ -290,10 +290,10 @@
prisoner.notransform = FALSE
prisoner = null
//Some armor so it's harder to kill someone by mistake.
//Some armor so it's harder to kill someone by mistake. EDITED - Hugboxed
/obj/structure/puzzle_element/prison
armor = list("melee" = 50, "bullet" = 50, "laser" = 50, "energy" = 50, "bomb" = 50, "bio" = 50, "rad" = 50, "fire" = 50, "acid" = 50)
resistance_flags = INDESTRUCTIBLE | ACID_PROOF | FIRE_PROOF | LAVA_PROOF
/obj/structure/puzzle_element/prison/relaymove(mob/user)
return
@@ -348,4 +348,4 @@
//Move them into random block
var/obj/structure/puzzle_element/E = pick(cube.elements)
prisoner.forceMove(E)
return TRUE
return TRUE