Fixing gibspawner runtimes, how gruesome...

This commit is contained in:
Ghommie
2019-11-02 19:37:35 +01:00
parent d249a38489
commit 065fbdf0cb
19 changed files with 47 additions and 52 deletions
@@ -1,8 +1,9 @@
/mob/living/carbon/alien/spawn_gibs(with_bodyparts)
/mob/living/carbon/alien/spawn_gibs(with_bodyparts, atom/loc_override)
var/location = loc_override ? loc_override.drop_location() : drop_location()
if(with_bodyparts)
new /obj/effect/gibspawner/xeno(drop_location())
new /obj/effect/gibspawner/xeno(location, src)
else
new /obj/effect/gibspawner/xeno/bodypartless(drop_location())
new /obj/effect/gibspawner/xeno/bodypartless(location, src)
/mob/living/carbon/alien/gib_animation()
new /obj/effect/temp_visual/gib_animation(loc, "gibbed-a")
@@ -6,11 +6,12 @@
update_icons()
/mob/living/carbon/alien/larva/spawn_gibs(with_bodyparts)
/mob/living/carbon/alien/larva/spawn_gibs(with_bodyparts, atom/loc_override)
var/location = loc_override ? loc_override.drop_location() : drop_location()
if(with_bodyparts)
new /obj/effect/gibspawner/larva(drop_location())
new /obj/effect/gibspawner/larva(location, src)
else
new /obj/effect/gibspawner/larva/bodypartless(drop_location())
new /obj/effect/gibspawner/larva/bodypartless(location, src)
/mob/living/carbon/alien/larva/gib_animation()
new /obj/effect/temp_visual/gib_animation(loc, "gibbed-l")
+11 -26
View File
@@ -4,36 +4,21 @@
/mob/living/carbon/human/dust_animation()
new /obj/effect/temp_visual/dust_animation(loc, "dust-h")
/mob/living/carbon/human/spawn_gibs(with_bodyparts)
if(isjellyperson(src))
if(with_bodyparts)
new /obj/effect/gibspawner/slime(drop_location(), dna, get_static_viruses())
/mob/living/carbon/human/spawn_gibs(with_bodyparts, atom/loc_override)
var/location = loc_override ? loc_override.drop_location() : drop_location()
if(dna?.species?.gib_types)
var/datum/species/S = dna.species
var/length = length(S.gib_types)
if(length)
var/path = (with_bodyparts && length > 1) ? S.gib_types[2] : S.gib_types[1]
new path(location, src, get_static_viruses())
else
new /obj/effect/gibspawner/slime/bodypartless(drop_location(), dna, get_static_viruses())
if(isipcperson(src))
if(with_bodyparts)
new /obj/effect/gibspawner/ipc(drop_location(), dna, get_static_viruses())
else
new /obj/effect/gibspawner/ipc/bodypartless(drop_location(), dna, get_static_viruses())
if(isxenoperson(src))
if(with_bodyparts)
new /obj/effect/gibspawner/xeno/xenoperson(drop_location(), dna, get_static_viruses())
else
new /obj/effect/gibspawner/xeno/xenoperson/bodypartless(drop_location(), dna, get_static_viruses())
if(islizard(src))
if(with_bodyparts)
new /obj/effect/gibspawner/lizard(drop_location(), dna, get_static_viruses())
else
new /obj/effect/gibspawner/lizard/bodypartless(drop_location(), dna, get_static_viruses())
new S.gib_types(location, src, get_static_viruses())
else
if(with_bodyparts)
new /obj/effect/gibspawner/human(drop_location(), dna, get_static_viruses())
new /obj/effect/gibspawner/human(location, src, get_static_viruses())
else
new /obj/effect/gibspawner/human/bodypartless(drop_location(), dna, get_static_viruses())
new /obj/effect/gibspawner/human/bodypartless(location, src, get_static_viruses())
/mob/living/carbon/human/spawn_dust(just_ash = FALSE)
if(just_ash)
@@ -43,6 +43,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
var/exotic_blood = "" // If your race wants to bleed something other than bog standard blood, change this to reagent id.
var/exotic_bloodtype = "" //If your race uses a non standard bloodtype (A+, O-, AB-, etc)
var/meat = /obj/item/reagent_containers/food/snacks/meat/slab/human //What the species drops on gibbing
var/list/gib_types = list(/obj/effect/gibspawner/human, /obj/effect/gibspawner/human/bodypartless)
var/skinned_type
var/liked_food = NONE
var/disliked_food = GROSS
@@ -6,6 +6,7 @@
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_NOFIRE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_LIMBATTACHMENT)
inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
meat = null
gib_types = /obj/effect/gibspawner/robot
damage_overlay_type = "synth"
mutanttongue = /obj/item/organ/tongue/robot
limbs_id = "synth"
@@ -17,4 +17,5 @@
use_skintones = 0
species_traits = list(NOBLOOD,EYECOLOR,NOGENITALS)
inherent_traits = list(TRAIT_RADIMMUNE,TRAIT_VIRUSIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER,TRAIT_NOLIMBDISABLE,TRAIT_NOHUNGER)
sexes = 0
sexes = 0
gib_types = /obj/effect/gibspawner/robot
@@ -64,6 +64,7 @@
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
meat = /obj/item/reagent_containers/food/snacks/meat/slab/xeno
gib_types = list(/obj/effect/gibspawner/xeno/xenoperson, /obj/effect/gibspawner/xeno/xenoperson/bodypartless)
skinned_type = /obj/item/stack/sheet/animalhide/xeno
exotic_bloodtype = "X*"
damage_overlay_type = "xeno"
@@ -11,6 +11,7 @@
mutant_bodyparts = list("ipc_screen", "ipc_antenna")
default_features = list("ipc_screen" = "Blank", "ipc_antenna" = "None")
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc
gib_types = list(/obj/effect/gibspawner/ipc, /obj/effect/gibspawner/ipc/bodypartless)
mutanttongue = /obj/item/organ/tongue/robot/ipc
mutant_heart = /obj/item/organ/heart/ipc
exotic_bloodtype = "HF"
@@ -11,6 +11,7 @@
default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_snouts" = "None", "taur" = "None", "deco_wings" = "None") //CIT CHANGE
inherent_traits = list(TRAIT_TOXINLOVER)
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/slime
gib_types = list(/obj/effect/gibspawner/slime, /obj/effect/gibspawner/slime/bodypartless)
exotic_blood = "jellyblood"
exotic_bloodtype = "GEL"
damage_overlay_type = ""
@@ -18,6 +18,7 @@
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard
gib_types = list(/obj/effect/gibspawner/lizard, /obj/effect/gibspawner/lizard/bodypartless)
skinned_type = /obj/item/stack/sheet/animalhide/lizard
exotic_bloodtype = "L"
disliked_food = GRAIN | DAIRY
@@ -9,6 +9,7 @@
dangerous_existence = 1
blacklisted = 1
meat = null
gib_types = /obj/effect/gibspawner/robot
damage_overlay_type = "synth"
limbs_id = "synth"
var/list/initial_species_traits = list(NOTRANSSTING) //for getting these values back for assume_disguise()
+6 -2
View File
@@ -23,8 +23,12 @@
/mob/living/proc/gib_animation()
return
/mob/living/proc/spawn_gibs()
new /obj/effect/gibspawner/generic(drop_location(), null, get_static_viruses())
/mob/living/proc/spawn_gibs(with_bodyparts, atom/loc_override)
var/location = loc_override ? loc_override.drop_location() : drop_location()
if(MOB_ROBOTIC in mob_biotypes)
new /obj/effect/gibspawner/robot(location, src, get_static_viruses())
else
new /obj/effect/gibspawner/generic(location, src, get_static_viruses())
/mob/living/proc/spill_organs()
return
+2 -2
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@@ -1,5 +1,5 @@
/mob/living/silicon/spawn_gibs()
new /obj/effect/gibspawner/robot(drop_location())
/mob/living/silicon/spawn_gibs(with_bodyparts, atom/loc_override)
new /obj/effect/gibspawner/robot(loc_override ? loc_override.drop_location() : drop_location(), src)
/mob/living/silicon/spawn_dust()
new /obj/effect/decal/remains/robot(loc)
@@ -95,7 +95,7 @@
if(M)
playsound(src, 'sound/magic/demon_consume.ogg', 50, 1)
M.adjustBruteLoss(60)
new /obj/effect/gibspawner/generic(get_turf(M))
M.spawn_gibs()
if(M.stat == DEAD)
var/mob/living/simple_animal/hostile/netherworld/blankbody/blank
blank = new(loc)
@@ -86,10 +86,9 @@
var/mob/living/carbon/C = user
log_game("[key_name(C)] has been disintegrated by attempting to telekenetically grab a singularity.</span>")
C.visible_message("<span class='danger'>[C]'s head begins to collapse in on itself!</span>", "<span class='userdanger'>Your head feels like it's collapsing in on itself! This was really not a good idea!</span>", "<span class='italics'>You hear something crack and explode in gore.</span>")
var/turf/T = get_turf(C)
for(var/i in 1 to 3)
C.apply_damage(30, BRUTE, BODY_ZONE_HEAD)
new /obj/effect/gibspawner/generic(T)
C.spawn_gibs()
sleep(1)
var/obj/item/bodypart/head/rip_u = C.get_bodypart(BODY_ZONE_HEAD)
rip_u.dismember(BURN) //nice try jedi
+3 -5
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@@ -152,7 +152,7 @@
#define BRAINS_BLOWN_THROW_RANGE 3
#define BRAINS_BLOWN_THROW_SPEED 1
/obj/item/gun/ballistic/suicide_act(mob/user)
/obj/item/gun/ballistic/suicide_act(mob/living/user)
var/obj/item/organ/brain/B = user.getorganslot(ORGAN_SLOT_BRAIN)
if (B && chambered && chambered.BB && can_trigger_gun(user) && !chambered.BB.nodamage)
user.visible_message("<span class='suicide'>[user] is putting the barrel of [src] in [user.p_their()] mouth. It looks like [user.p_theyre()] trying to commit suicide!</span>")
@@ -165,12 +165,10 @@
var/turf/target = get_ranged_target_turf(user, turn(user.dir, 180), BRAINS_BLOWN_THROW_RANGE)
B.Remove(user)
B.forceMove(T)
var/datum/dna/user_dna
if(iscarbon(user))
var/mob/living/carbon/C = user
user_dna = C.dna
B.add_blood_DNA(user_dna, C.diseases)
var/datum/callback/gibspawner = CALLBACK(GLOBAL_PROC, /proc/spawn_atom_to_turf, /obj/effect/gibspawner/generic, B, 1, FALSE, list(user_dna))
B.add_blood_DNA(C.dna, C.diseases)
var/datum/callback/gibspawner = CALLBACK(user, /mob/living/proc/spawn_gibs, FALSE, B)
B.throw_at(target, BRAINS_BLOWN_THROW_RANGE, BRAINS_BLOWN_THROW_SPEED, callback=gibspawner)
return(BRUTELOSS)
else