diff --git a/code/citadel/cit_guns.dm b/code/citadel/cit_guns.dm index 8a90e75a6b..0d88ab6407 100644 --- a/code/citadel/cit_guns.dm +++ b/code/citadel/cit_guns.dm @@ -213,6 +213,8 @@ damage = 15 armour_penetration = 10 light_range = 2 + speed = 1.2 + range = 25 light_color = LIGHT_COLOR_RED /obj/item/projectile/bullet/nlmags //non-lethal boolets @@ -220,9 +222,11 @@ icon_state = "magjectile-nl" damage = 1 knockdown = 0 - stamina = 25 + stamina = 30 armour_penetration = -10 light_range = 2 + speed = 1.2 + range = 25 light_color = LIGHT_COLOR_BLUE @@ -378,19 +382,23 @@ /obj/item/projectile/bullet/magrifle icon = 'icons/obj/guns/cit_guns.dmi' icon_state = "magjectile-large" - damage = 25 + damage = 20 armour_penetration = 25 light_range = 3 + speed = 1.2 + range = 35 light_color = LIGHT_COLOR_RED /obj/item/projectile/bullet/nlmagrifle //non-lethal boolets icon = 'icons/obj/guns/cit_guns.dmi' icon_state = "magjectile-large-nl" - damage = 2 + damage = 1 knockdown = 0 - stamina = 30 + stamina = 35 armour_penetration = -10 light_range = 3 + speed = 1.0 + range = 35 light_color = LIGHT_COLOR_BLUE ///ammo casings/// @@ -1070,12 +1078,16 @@ obj/item/projectile/bullet/c10mm/soporific name = "9mm frangible bullet" damage = 15 stamina = 0 + speed = 1.0 + range = 20 armour_penetration = -25 /obj/item/projectile/bullet/c9mm/rubber name = "9mm rubber bullet" - damage = 2 - stamina = 25 + damage = 5 + stamina = 30 + speed = 1.2 + range = 14 knockdown = 0 /obj/item/ammo_casing/c9mm/frangible