Merge branch 'master' into upstream-merge-37529
This commit is contained in:
@@ -56,6 +56,8 @@
|
||||
#define FIRE_SPREAD_RADIOSITY_SCALE 0.85
|
||||
#define FIRE_GROWTH_RATE 40000 //For small fires
|
||||
#define PLASMA_MINIMUM_BURN_TEMPERATURE (100+T0C)
|
||||
#define PLASMA_UPPER_TEMPERATURE (1370+T0C)
|
||||
#define PLASMA_OXYGEN_FULLBURN 10
|
||||
|
||||
//GASES
|
||||
#define MIN_TOXIC_GAS_DAMAGE 1
|
||||
|
||||
@@ -9,4 +9,5 @@
|
||||
#define CINEMATIC_NUKE_FAKE 9
|
||||
#define CINEMATIC_NUKE_NO_CORE 10
|
||||
#define CINEMATIC_NUKE_FAR 11
|
||||
#define CINEMATIC_NUKE_CLOWNOP 12
|
||||
#define CINEMATIC_NUKE_CLOWNOP 12
|
||||
#define CINEMATIC_CULT_NUKE 13
|
||||
@@ -72,6 +72,9 @@
|
||||
#define COMSIG_AREA_ENTERED "area_entered" //from base of area/Entered(): (atom/movable/M)
|
||||
#define COMSIG_AREA_EXITED "area_exited" //from base of area/Exited(): (atom/movable/M)
|
||||
|
||||
// /turf signals
|
||||
#define COMSIG_TURF_CHANGE "turf_change" //from base of turf/ChangeTurf(): (path, list/new_baseturfs, flags, list/transferring_comps)
|
||||
|
||||
// /atom/movable signals
|
||||
#define COMSIG_MOVABLE_MOVED "movable_moved" //from base of atom/movable/Moved(): (/atom, dir)
|
||||
#define COMSIG_MOVABLE_CROSSED "movable_crossed" //from base of atom/movable/Crossed(): (/atom/movable)
|
||||
@@ -135,11 +138,14 @@
|
||||
#define COMSIG_TRY_STORAGE_FILL_TYPE "storage_fill_type" //(type, amount = INFINITY, force = FALSE) //don't fuck this up. Force will ignore max_items, and amount is normally clamped to max_items.
|
||||
#define COMSIG_TRY_STORAGE_TAKE "storage_take_obj" //(obj, new_loc, force = FALSE) - returns bool
|
||||
#define COMSIG_TRY_STORAGE_QUICK_EMPTY "storage_quick_empty" //(loc) - returns bool - if loc is null it will dump at parent location.
|
||||
#define COMSIG_TRY_STORAGE_RETURN_INVENTORY "storage_return_inventory" //(list/list_to_inject_results_into)
|
||||
#define COMSIG_TRY_STORAGE_RETURN_INVENTORY "storage_return_inventory" //(list/list_to_inject_results_into, recursively_search_inside_storages = TRUE)
|
||||
#define COMSIG_TRY_STORAGE_CAN_INSERT "storage_can_equip" //(obj/item/insertion_candidate, mob/user, silent) - returns bool
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||||
|
||||
/*******Non-Signal Component Related Defines*******/
|
||||
|
||||
//Redirection component init flags
|
||||
#define REDIRECT_TRANSFER_WITH_TURF 1
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||||
|
||||
//Arch
|
||||
#define ARCH_PROB "probability" //Probability for each item
|
||||
#define ARCH_MAXDROP "max_drop_amount" //each item's max drop amount
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||||
|
||||
+1
-10
@@ -10,13 +10,9 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
|
||||
#define DF_USE_TAG (1<<0)
|
||||
#define DF_VAR_EDITED (1<<1)
|
||||
|
||||
//FLAGS BITMASK
|
||||
#define STOPSPRESSUREDMAGE_1 (1<<0) //This flag is used on the flags_1 variable for SUIT and HEAD items which stop pressure damage. Note that the flag 1 was previous used as ONBACK, so it is possible for some code to use (flags & 1) when checking if something can be put on your back. Replace this code with (inv_flags & SLOT_BACK) if you see it anywhere
|
||||
//To successfully stop you taking all pressure damage you must have both a suit and head item with this flag.
|
||||
|
||||
#define NODROP_1 (1<<1) // This flag makes it so that an item literally cannot be removed at all, or at least that's how it should be. Only deleted.
|
||||
#define NOBLUDGEON_1 (1<<2) // when an item has this it produces no "X has been hit by Y with Z" message in the default attackby()
|
||||
#define MASKINTERNALS_1 (1<<3) // mask allows internals
|
||||
|
||||
#define HEAR_1 (1<<4) // This flag is what recursive_hear_check() uses to determine wether to add an item to the hearer list or not.
|
||||
#define CHECK_RICOCHET_1 (1<<5) // Projectiels will check ricochet on things impacted that have this.
|
||||
#define CONDUCT_1 (1<<6) // conducts electricity (metal etc.)
|
||||
@@ -25,11 +21,6 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
|
||||
#define OVERLAY_QUEUED_1 (1<<8) // atom queued to SSoverlay
|
||||
#define ON_BORDER_1 (1<<9) // item has priority to check when entering or leaving
|
||||
|
||||
#define NOSLIP_1 (1<<10) //prevents from slipping on wet floors, in space etc
|
||||
|
||||
// BLOCK_GAS_SMOKE_EFFECT_1 only used in masks at the moment.
|
||||
#define BLOCK_GAS_SMOKE_EFFECT_1 (1<<12) // blocks the effect that chemical clouds would have on a mob --glasses, mask and helmets ONLY!
|
||||
#define THICKMATERIAL_1 (1<<13) //prevents syringes, parapens and hypos if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body.
|
||||
#define DROPDEL_1 (1<<14) // When dropped, it calls qdel on itself
|
||||
#define PREVENT_CLICK_UNDER_1 (1<<15) //Prevent clicking things below it on the same turf eg. doors/ fulltile windows
|
||||
|
||||
|
||||
@@ -10,3 +10,4 @@
|
||||
#define SUGAR (1<<9)
|
||||
#define GROSS (1<<10)
|
||||
#define TOXIC (1<<11)
|
||||
#define PINEAPPLE (1<<12)
|
||||
|
||||
+69
-69
@@ -14,76 +14,76 @@
|
||||
#define STORAGE_VIEW_DEPTH 2
|
||||
|
||||
//ITEM INVENTORY SLOT BITMASKS
|
||||
#define SLOT_OCLOTHING (1<<0)
|
||||
#define SLOT_ICLOTHING (1<<1)
|
||||
#define SLOT_GLOVES (1<<2)
|
||||
#define SLOT_EYES (1<<3)
|
||||
#define SLOT_EARS (1<<4)
|
||||
#define SLOT_MASK (1<<5)
|
||||
#define SLOT_HEAD (1<<6)
|
||||
#define SLOT_FEET (1<<7)
|
||||
#define SLOT_ID (1<<8)
|
||||
#define SLOT_BELT (1<<9)
|
||||
#define SLOT_BACK (1<<10)
|
||||
#define SLOT_POCKET (1<<11) // this is to allow items with a w_class of WEIGHT_CLASS_NORMAL or WEIGHT_CLASS_BULKY to fit in pockets.
|
||||
#define SLOT_DENYPOCKET (1<<12) // this is to deny items with a w_class of WEIGHT_CLASS_SMALL or WEIGHT_CLASS_TINY to fit in pockets.
|
||||
#define SLOT_NECK (1<<13)
|
||||
#define ITEM_SLOT_OCLOTHING (1<<0)
|
||||
#define ITEM_SLOT_ICLOTHING (1<<1)
|
||||
#define ITEM_SLOT_GLOVES (1<<2)
|
||||
#define ITEM_SLOT_EYES (1<<3)
|
||||
#define ITEM_SLOT_EARS (1<<4)
|
||||
#define ITEM_SLOT_MASK (1<<5)
|
||||
#define ITEM_SLOT_HEAD (1<<6)
|
||||
#define ITEM_SLOT_FEET (1<<7)
|
||||
#define ITEM_SLOT_ID (1<<8)
|
||||
#define ITEM_SLOT_BELT (1<<9)
|
||||
#define ITEM_SLOT_BACK (1<<10)
|
||||
#define ITEM_SLOT_POCKET (1<<11) // this is to allow items with a w_class of WEIGHT_CLASS_NORMAL or WEIGHT_CLASS_BULKY to fit in pockets.
|
||||
#define ITEM_SLOT_DENYPOCKET (1<<12) // this is to deny items with a w_class of WEIGHT_CLASS_SMALL or WEIGHT_CLASS_TINY to fit in pockets.
|
||||
#define ITEM_SLOT_NECK (1<<13)
|
||||
|
||||
//SLOTS
|
||||
#define slot_back 1
|
||||
#define slot_wear_mask 2
|
||||
#define slot_handcuffed 3
|
||||
#define slot_hands 4 //wherever you provide a slot for hands you provide slot_hands
|
||||
//slot_hands as a slot will pick ANY available hand
|
||||
#define slot_belt 5
|
||||
#define slot_wear_id 6
|
||||
#define slot_ears 7
|
||||
#define slot_glasses 8
|
||||
#define slot_gloves 9
|
||||
#define slot_neck 10
|
||||
#define slot_head 11
|
||||
#define slot_shoes 12
|
||||
#define slot_wear_suit 13
|
||||
#define slot_w_uniform 14
|
||||
#define slot_l_store 15
|
||||
#define slot_r_store 16
|
||||
#define slot_s_store 17
|
||||
#define slot_in_backpack 18
|
||||
#define slot_legcuffed 19
|
||||
#define slot_generic_dextrous_storage 20
|
||||
#define SLOT_BACK 1
|
||||
#define SLOT_WEAR_MASK 2
|
||||
#define SLOT_HANDCUFFED 3
|
||||
#define SLOT_HANDS 4 //wherever you provide a slot for hands you provide SLOT_HANDS
|
||||
//SLOT_HANDS as a slot will pick ANY available hand
|
||||
#define SLOT_BELT 5
|
||||
#define SLOT_WEAR_ID 6
|
||||
#define SLOT_EARS 7
|
||||
#define SLOT_GLASSES 8
|
||||
#define SLOT_GLOVES 9
|
||||
#define SLOT_NECK 10
|
||||
#define SLOT_HEAD 11
|
||||
#define SLOT_SHOES 12
|
||||
#define SLOT_WEAR_SUIT 13
|
||||
#define SLOT_W_UNIFORM 14
|
||||
#define SLOT_L_STORE 15
|
||||
#define SLOT_R_STORE 16
|
||||
#define SLOT_S_STORE 17
|
||||
#define SLOT_IN_BACKPACK 18
|
||||
#define SLOT_LEGCUFFED 19
|
||||
#define SLOT_GENERC_DEXTROUS_STORAGE 20
|
||||
|
||||
#define slots_amt 20 // Keep this up to date!
|
||||
#define SLOTS_AMT 20 // Keep this up to date!
|
||||
|
||||
//I hate that this has to exist
|
||||
/proc/slotdefine2slotbit(slotdefine) //Keep this up to date with the value of SLOT BITMASKS and SLOTS (the two define sections above)
|
||||
. = 0
|
||||
switch(slotdefine)
|
||||
if(slot_back)
|
||||
. = SLOT_BACK
|
||||
if(slot_wear_mask)
|
||||
. = SLOT_MASK
|
||||
if(slot_neck)
|
||||
. = SLOT_NECK
|
||||
if(slot_belt)
|
||||
. = SLOT_BELT
|
||||
if(slot_wear_id)
|
||||
. = SLOT_ID
|
||||
if(slot_ears)
|
||||
. = SLOT_EARS
|
||||
if(slot_glasses)
|
||||
. = SLOT_EYES
|
||||
if(slot_gloves)
|
||||
. = SLOT_GLOVES
|
||||
if(slot_head)
|
||||
. = SLOT_HEAD
|
||||
if(slot_shoes)
|
||||
. = SLOT_FEET
|
||||
if(slot_wear_suit)
|
||||
. = SLOT_OCLOTHING
|
||||
if(slot_w_uniform)
|
||||
. = SLOT_ICLOTHING
|
||||
if(slot_l_store, slot_r_store)
|
||||
. = SLOT_POCKET
|
||||
if(SLOT_BACK)
|
||||
. = ITEM_SLOT_BACK
|
||||
if(SLOT_WEAR_MASK)
|
||||
. = ITEM_SLOT_MASK
|
||||
if(SLOT_NECK)
|
||||
. = ITEM_SLOT_NECK
|
||||
if(SLOT_BELT)
|
||||
. = ITEM_SLOT_BELT
|
||||
if(SLOT_WEAR_ID)
|
||||
. = ITEM_SLOT_ID
|
||||
if(SLOT_EARS)
|
||||
. = ITEM_SLOT_EARS
|
||||
if(SLOT_GLASSES)
|
||||
. = ITEM_SLOT_EYES
|
||||
if(SLOT_GLOVES)
|
||||
. = ITEM_SLOT_GLOVES
|
||||
if(SLOT_HEAD)
|
||||
. = ITEM_SLOT_HEAD
|
||||
if(SLOT_SHOES)
|
||||
. = ITEM_SLOT_FEET
|
||||
if(SLOT_WEAR_SUIT)
|
||||
. = ITEM_SLOT_OCLOTHING
|
||||
if(SLOT_W_UNIFORM)
|
||||
. = ITEM_SLOT_ICLOTHING
|
||||
if(SLOT_L_STORE, SLOT_R_STORE)
|
||||
. = ITEM_SLOT_POCKET
|
||||
|
||||
|
||||
//Bit flags for the flags_inv variable, which determine when a piece of clothing hides another. IE a helmet hiding glasses.
|
||||
@@ -151,7 +151,7 @@
|
||||
GLOBAL_LIST_INIT(advanced_hardsuit_allowed, typecacheof(list(
|
||||
/obj/item/ammo_box,
|
||||
/obj/item/ammo_casing,
|
||||
/obj/item/device/flashlight,
|
||||
/obj/item/flashlight,
|
||||
/obj/item/gun,
|
||||
/obj/item/melee/baton,
|
||||
/obj/item/reagent_containers/spray/pepper,
|
||||
@@ -161,7 +161,7 @@ GLOBAL_LIST_INIT(advanced_hardsuit_allowed, typecacheof(list(
|
||||
GLOBAL_LIST_INIT(security_hardsuit_allowed, typecacheof(list(
|
||||
/obj/item/ammo_box,
|
||||
/obj/item/ammo_casing,
|
||||
/obj/item/device/flashlight,
|
||||
/obj/item/flashlight,
|
||||
/obj/item/gun/ballistic,
|
||||
/obj/item/gun/energy,
|
||||
/obj/item/melee/baton,
|
||||
@@ -172,9 +172,9 @@ GLOBAL_LIST_INIT(security_hardsuit_allowed, typecacheof(list(
|
||||
GLOBAL_LIST_INIT(detective_vest_allowed, typecacheof(list(
|
||||
/obj/item/ammo_box,
|
||||
/obj/item/ammo_casing,
|
||||
/obj/item/device/detective_scanner,
|
||||
/obj/item/device/flashlight,
|
||||
/obj/item/device/taperecorder,
|
||||
/obj/item/detective_scanner,
|
||||
/obj/item/flashlight,
|
||||
/obj/item/taperecorder,
|
||||
/obj/item/gun/ballistic,
|
||||
/obj/item/gun/energy,
|
||||
/obj/item/lighter,
|
||||
@@ -189,7 +189,7 @@ GLOBAL_LIST_INIT(detective_vest_allowed, typecacheof(list(
|
||||
GLOBAL_LIST_INIT(security_vest_allowed, typecacheof(list(
|
||||
/obj/item/ammo_box,
|
||||
/obj/item/ammo_casing,
|
||||
/obj/item/device/flashlight,
|
||||
/obj/item/flashlight,
|
||||
/obj/item/gun/ballistic,
|
||||
/obj/item/gun/energy,
|
||||
/obj/item/kitchen/knife/combat,
|
||||
@@ -203,7 +203,7 @@ GLOBAL_LIST_INIT(security_vest_allowed, typecacheof(list(
|
||||
GLOBAL_LIST_INIT(security_wintercoat_allowed, typecacheof(list(
|
||||
/obj/item/ammo_box,
|
||||
/obj/item/ammo_casing,
|
||||
/obj/item/device/flashlight,
|
||||
/obj/item/flashlight,
|
||||
/obj/item/storage/fancy/cigarettes,
|
||||
/obj/item/gun/ballistic,
|
||||
/obj/item/gun/energy,
|
||||
|
||||
@@ -163,13 +163,13 @@ GLOBAL_LIST_INIT(pointed_types, typecacheof(list(
|
||||
#define isbodypart(A) (istype(A, /obj/item/bodypart))
|
||||
|
||||
//Assemblies
|
||||
#define isassembly(O) (istype(O, /obj/item/device/assembly))
|
||||
#define isassembly(O) (istype(O, /obj/item/assembly))
|
||||
|
||||
#define isigniter(O) (istype(O, /obj/item/device/assembly/igniter))
|
||||
#define isigniter(O) (istype(O, /obj/item/assembly/igniter))
|
||||
|
||||
#define isprox(O) (istype(O, /obj/item/device/assembly/prox_sensor))
|
||||
#define isprox(O) (istype(O, /obj/item/assembly/prox_sensor))
|
||||
|
||||
#define issignaler(O) (istype(O, /obj/item/device/assembly/signaler))
|
||||
#define issignaler(O) (istype(O, /obj/item/assembly/signaler))
|
||||
|
||||
GLOBAL_LIST_INIT(glass_sheet_types, typecacheof(list(
|
||||
/obj/item/stack/sheet/glass,
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#define PLANE_SPACE -95
|
||||
#define PLANE_SPACE_PARALLAX -90
|
||||
|
||||
#define FLOOR_PLANE -2
|
||||
#define GAME_PLANE -1
|
||||
#define BLACKNESS_PLANE 0 //To keep from conflicts with SEE_BLACKNESS internals
|
||||
#define SPACE_LAYER 1.8
|
||||
|
||||
@@ -378,7 +378,7 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE
|
||||
#define BEAT_SLOW 2
|
||||
#define BEAT_NONE 0
|
||||
|
||||
//http://www.byond.com/docs/ref/info.html#/atom/var/mouse_opacity
|
||||
//https://secure.byond.com/docs/ref/info.html#/atom/var/mouse_opacity
|
||||
#define MOUSE_OPACITY_TRANSPARENT 0
|
||||
#define MOUSE_OPACITY_ICON 1
|
||||
#define MOUSE_OPACITY_OPAQUE 2
|
||||
@@ -445,3 +445,8 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE
|
||||
#define NO_INIT_PARAMETER "no-init"
|
||||
|
||||
#define EGG_LAYING_MESSAGES list("lays an egg.","squats down and croons.","begins making a huge racket.","begins clucking raucously.")
|
||||
|
||||
// Used by PDA and cartridge code to reduce repetitiveness of spritesheets
|
||||
#define PDAIMG(what) {"<span class="pda16x16 [#what]"></span>"}
|
||||
//Filters
|
||||
#define AMBIENT_OCCLUSION filter(type="drop_shadow", x=0, y=-2, size=4, border=4, color="#04080FAA")
|
||||
|
||||
@@ -258,7 +258,7 @@
|
||||
|
||||
// Roundstart trait system
|
||||
|
||||
#define MAX_TRAITS 6 //The maximum amount of traits one character can have at roundstart
|
||||
#define MAX_QUIRKS 6 //The maximum amount of quirks one character can have at roundstart
|
||||
|
||||
// AI Toggles
|
||||
#define AI_CAMERA_LUMINOSITY 5
|
||||
|
||||
@@ -1 +1,3 @@
|
||||
#define HID_RESTRICTED_END 101 //the first nonrestricted ID, automatically assigned on connection creation.
|
||||
#define HID_RESTRICTED_END 101 //the first nonrestricted ID, automatically assigned on connection creation.
|
||||
|
||||
#define NETWORK_BROADCAST_ID "ALL"
|
||||
|
||||
@@ -64,6 +64,7 @@
|
||||
#define EXP_TYPE_ANTAG "Antag"
|
||||
#define EXP_TYPE_SPECIAL "Special"
|
||||
#define EXP_TYPE_GHOST "Ghost"
|
||||
#define EXP_TYPE_ADMIN "Admin"
|
||||
|
||||
//Flags in the players table in the db
|
||||
#define DB_FLAG_EXEMPT 1
|
||||
|
||||
@@ -1,128 +0,0 @@
|
||||
// /tg/station 13 server tools API
|
||||
#define SERVICE_API_VERSION_STRING "3.2.0.2"
|
||||
|
||||
//CONFIGURATION
|
||||
//use this define if you want to do configuration outside of this file
|
||||
#ifndef SERVER_TOOLS_EXTERNAL_CONFIGURATION
|
||||
//Comment this out once you've filled in the below
|
||||
#error /tg/station server tools interface unconfigured
|
||||
|
||||
//Required interfaces (fill in with your codebase equivalent):
|
||||
|
||||
//create a global variable named `Name` and set it to `Value`
|
||||
//These globals must not be modifiable from anywhere outside of the server tools
|
||||
#define SERVER_TOOLS_DEFINE_AND_SET_GLOBAL(Name, Value)
|
||||
//Read the value in the global variable `Name`
|
||||
#define SERVER_TOOLS_READ_GLOBAL(Name)
|
||||
//Set the value in the global variable `Name` to `Value`
|
||||
#define SERVER_TOOLS_WRITE_GLOBAL(Name, Value)
|
||||
//display an announcement `message` from the server to all players
|
||||
#define SERVER_TOOLS_WORLD_ANNOUNCE(message)
|
||||
//Write a string `message` to a server log
|
||||
#define SERVER_TOOLS_LOG(message)
|
||||
//Notify current in-game administrators of a string `event`
|
||||
#define SERVER_TOOLS_NOTIFY_ADMINS(event)
|
||||
//The current amount of connected clients
|
||||
#define SERVER_TOOLS_CLIENT_COUNT
|
||||
#endif
|
||||
|
||||
//Required hooks:
|
||||
|
||||
//Put this somewhere in /world/New() that is always run
|
||||
#define SERVER_TOOLS_ON_NEW ServiceInit()
|
||||
//Put this somewhere in /world/Topic(T, Addr, Master, Keys) that is always run before T is modified
|
||||
#define SERVER_TOOLS_ON_TOPIC var/service_topic_return = ServiceCommand(params2list(T)); if(service_topic_return) return service_topic_return
|
||||
//Put at the beginning of world/Reboot(reason)
|
||||
#define SERVER_TOOLS_ON_REBOOT ServiceReboot()
|
||||
|
||||
//Optional callable functions:
|
||||
|
||||
//Returns the string version of the API
|
||||
#define SERVER_TOOLS_API_VERSION ServiceAPIVersion()
|
||||
//Returns TRUE if the world was launched under the server tools and the API matches, FALSE otherwise
|
||||
//No function below this succeed if this is FALSE
|
||||
#define SERVER_TOOLS_PRESENT RunningService()
|
||||
//Gets the current version of the service running the server
|
||||
#define SERVER_TOOLS_VERSION ServiceVersion()
|
||||
//Forces a hard reboot of BYOND by ending the process
|
||||
//unlike del(world) clients will try to reconnect
|
||||
//If the service has not requested a shutdown, the world will reboot shortly after
|
||||
#define SERVER_TOOLS_REBOOT_BYOND world.ServiceEndProcess()
|
||||
/*
|
||||
Gets the list of any testmerged github pull requests
|
||||
|
||||
"[PR Number]" => list(
|
||||
"title" -> PR title
|
||||
"commit" -> Full hash of commit merged
|
||||
"author" -> Github username of the author of the PR
|
||||
)
|
||||
*/
|
||||
#define SERVER_TOOLS_PR_LIST GetTestMerges()
|
||||
//Sends a message to connected game chats
|
||||
#define SERVER_TOOLS_CHAT_BROADCAST(message) world.ChatBroadcast(message)
|
||||
//Sends a message to connected admin chats
|
||||
#define SERVER_TOOLS_RELAY_BROADCAST(message) world.AdminBroadcast(message)
|
||||
|
||||
//IMPLEMENTATION
|
||||
|
||||
#define REBOOT_MODE_NORMAL 0
|
||||
#define REBOOT_MODE_HARD 1
|
||||
#define REBOOT_MODE_SHUTDOWN 2
|
||||
|
||||
#define SERVICE_WORLD_PARAM "server_service"
|
||||
#define SERVICE_VERSION_PARAM "server_service_version"
|
||||
#define SERVICE_INSTANCE_PARAM "server_instance"
|
||||
#define SERVICE_PR_TEST_JSON "prtestjob.json"
|
||||
#define SERVICE_INTERFACE_DLL "TGDreamDaemonBridge.dll"
|
||||
#define SERVICE_INTERFACE_FUNCTION "DDEntryPoint"
|
||||
|
||||
#define SERVICE_CMD_HARD_REBOOT "hard_reboot"
|
||||
#define SERVICE_CMD_GRACEFUL_SHUTDOWN "graceful_shutdown"
|
||||
#define SERVICE_CMD_WORLD_ANNOUNCE "world_announce"
|
||||
#define SERVICE_CMD_LIST_CUSTOM "list_custom_commands"
|
||||
#define SERVICE_CMD_API_COMPATIBLE "api_compat"
|
||||
#define SERVICE_CMD_PLAYER_COUNT "client_count"
|
||||
|
||||
#define SERVICE_CMD_PARAM_KEY "serviceCommsKey"
|
||||
#define SERVICE_CMD_PARAM_COMMAND "command"
|
||||
#define SERVICE_CMD_PARAM_SENDER "sender"
|
||||
#define SERVICE_CMD_PARAM_CUSTOM "custom"
|
||||
|
||||
#define SERVICE_JSON_PARAM_HELPTEXT "help_text"
|
||||
#define SERVICE_JSON_PARAM_ADMINONLY "admin_only"
|
||||
#define SERVICE_JSON_PARAM_REQUIREDPARAMETERS "required_parameters"
|
||||
|
||||
#define SERVICE_REQUEST_KILL_PROCESS "killme"
|
||||
#define SERVICE_REQUEST_IRC_BROADCAST "irc"
|
||||
#define SERVICE_REQUEST_IRC_ADMIN_CHANNEL_MESSAGE "send2irc"
|
||||
#define SERVICE_REQUEST_WORLD_REBOOT "worldreboot"
|
||||
#define SERVICE_REQUEST_API_VERSION "api_ver"
|
||||
|
||||
#define SERVICE_RETURN_SUCCESS "SUCCESS"
|
||||
|
||||
/*
|
||||
The MIT License
|
||||
|
||||
Copyright (c) 2017 Jordan Brown
|
||||
|
||||
Permission is hereby granted, free of charge,
|
||||
to any person obtaining a copy of this software and
|
||||
associated documentation files (the "Software"), to
|
||||
deal in the Software without restriction, including
|
||||
without limitation the rights to use, copy, modify,
|
||||
merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom
|
||||
the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice
|
||||
shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
||||
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
|
||||
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
@@ -1,7 +1,7 @@
|
||||
//Update this whenever the db schema changes
|
||||
//make sure you add an update to the schema_version stable in the db changelog
|
||||
#define DB_MAJOR_VERSION 4
|
||||
#define DB_MINOR_VERSION 1
|
||||
#define DB_MINOR_VERSION 2
|
||||
|
||||
//Timing subsystem
|
||||
//Don't run if there is an identical unique timer active
|
||||
@@ -56,7 +56,7 @@
|
||||
#define INIT_ORDER_RESEARCH 14
|
||||
#define INIT_ORDER_EVENTS 13
|
||||
#define INIT_ORDER_JOBS 12
|
||||
#define INIT_ORDER_TRAITS 11
|
||||
#define INIT_ORDER_QUIRKS 11
|
||||
#define INIT_ORDER_TICKER 10
|
||||
#define INIT_ORDER_MAPPING 9
|
||||
#define INIT_ORDER_NETWORKS 8
|
||||
@@ -82,6 +82,7 @@
|
||||
// Subsystem fire priority, from lowest to highest priority
|
||||
// If the subsystem isn't listed here it's either DEFAULT or PROCESS (if it's a processing subsystem child)
|
||||
|
||||
#define FIRE_PRIORITY_PING 10
|
||||
#define FIRE_PRIORITY_IDLE_NPC 10
|
||||
#define FIRE_PRIORITY_SERVER_MAINT 10
|
||||
#define FIRE_PRIORITY_RESEARCH 10
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
#define TGS_EXTERNAL_CONFIGURATION
|
||||
#define TGS_DEFINE_AND_SET_GLOBAL(Name, Value) GLOBAL_VAR_INIT(##Name, ##Value); GLOBAL_PROTECT(##Name)
|
||||
#define TGS_READ_GLOBAL(Name) GLOB.##Name
|
||||
#define TGS_WRITE_GLOBAL(Name, Value) GLOB.##Name = ##Value
|
||||
#define TGS_WORLD_ANNOUNCE(message) to_chat(world, "<span class='boldannounce'>[html_encode(##message)]</span>")
|
||||
#define TGS_INFO_LOG(message) log_world("TGS: Info: [##message]")
|
||||
#define TGS_ERROR_LOG(message) log_world("TGS: Error: [##message]")
|
||||
#define TGS_NOTIFY_ADMINS(event) message_admins(##event)
|
||||
#define TGS_CLIENT_COUNT GLOB.clients.len
|
||||
#define TGS_PROTECT_DATUM(Path)\
|
||||
##Path/can_vv_get(var_name){\
|
||||
return FALSE;\
|
||||
}\
|
||||
##Path/vv_edit_var(var_name, var_value){\
|
||||
return FALSE;\
|
||||
}\
|
||||
##Path/CanProcCall(procname){\
|
||||
return FALSE;\
|
||||
}
|
||||
@@ -0,0 +1,202 @@
|
||||
//tgstation-server DMAPI
|
||||
|
||||
//All functions and datums outside this document are subject to change with any version and should not be relied on
|
||||
|
||||
//CONFIGURATION
|
||||
|
||||
//create this define if you want to do configuration outside of this file
|
||||
#ifndef TGS_EXTERNAL_CONFIGURATION
|
||||
|
||||
//Comment this out once you've filled in the below
|
||||
#error TGS API unconfigured
|
||||
|
||||
//Required interfaces (fill in with your codebase equivalent):
|
||||
|
||||
//create a global variable named `Name` and set it to `Value`
|
||||
//These globals must not be modifiable from anywhere outside of the server tools
|
||||
#define TGS_DEFINE_AND_SET_GLOBAL(Name, Value)
|
||||
|
||||
//Read the value in the global variable `Name`
|
||||
#define TGS_READ_GLOBAL(Name)
|
||||
|
||||
//Set the value in the global variable `Name` to `Value`
|
||||
#define TGS_WRITE_GLOBAL(Name, Value)
|
||||
|
||||
//Disallow ANYONE from reflecting a given `path`, security measure to prevent in-game priveledge escalation
|
||||
#define TGS_PROTECT_DATUM(Path)
|
||||
|
||||
//display an announcement `message` from the server to all players
|
||||
#define TGS_WORLD_ANNOUNCE(message)
|
||||
|
||||
//Notify current in-game administrators of a string `event`
|
||||
#define TGS_NOTIFY_ADMINS(event)
|
||||
|
||||
//Write an info `message` to a server log
|
||||
#define TGS_INFO_LOG(message)
|
||||
|
||||
//Write an error `message` to a server log
|
||||
#define TGS_ERROR_LOG(message)
|
||||
|
||||
//Get the number of connected /clients
|
||||
#define TGS_CLIENT_COUNT
|
||||
|
||||
#endif
|
||||
|
||||
//EVENT CODES
|
||||
|
||||
//TODO
|
||||
|
||||
//REQUIRED HOOKS
|
||||
|
||||
//Call this somewhere in /world/New() that is always run
|
||||
//event_handler: optional user defined event handler. The default behaviour is to broadcast the event in english to all connected admin channels
|
||||
/world/proc/TgsNew(datum/tgs_event_handler/event_handler)
|
||||
return
|
||||
|
||||
//Call this when your initializations are complete and your game is ready to play before any player interactions happen
|
||||
//This may use world.sleep_offline to make this happen so ensure no changes are made to it while this call is running
|
||||
/world/proc/TgsInitializationComplete()
|
||||
return
|
||||
|
||||
//Put this somewhere in /world/Topic(T, Addr, Master, Keys) that is always run before T is modified
|
||||
#define TGS_TOPIC var/tgs_topic_return = TgsTopic(T); if(tgs_topic_return) return tgs_topic_return
|
||||
|
||||
//Call this at the beginning of world/Reboot(reason)
|
||||
/world/proc/TgsReboot()
|
||||
return
|
||||
|
||||
//DATUM DEFINITIONS
|
||||
//unless otherwise specified all datums defined here should be considered read-only, warranty void if written
|
||||
|
||||
//represents git revision information about the current world build
|
||||
/datum/tgs_revision_information
|
||||
var/commit //full sha of compiled commit
|
||||
var/origin_commit //full sha of last known remote commit. This may be null if the TGS repository is not currently tracking a remote branch
|
||||
|
||||
//represents a merge of a GitHub pull request
|
||||
/datum/tgs_revision_information/test_merge
|
||||
var/number //pull request number
|
||||
var/title //pull request title
|
||||
var/body //pull request body
|
||||
var/author //pull request github author
|
||||
var/url //link to pull request html
|
||||
var/pull_request_commit //commit of the pull request when it was merged
|
||||
var/time_merged //timestamp of when the merge commit for the pull request was created
|
||||
var/comment //optional comment left by the one who initiated the test merge
|
||||
|
||||
//represents a connected chat channel
|
||||
/datum/tgs_chat_channel
|
||||
var/id //internal channel representation
|
||||
var/friendly_name //user friendly channel name
|
||||
var/server_name //server name the channel resides on
|
||||
var/provider_name //chat provider for the channel
|
||||
var/is_admin_channel //if the server operator has marked this channel for game admins only
|
||||
var/is_private_channel //if this is a private chat channel
|
||||
|
||||
//represents a chat user
|
||||
/datum/tgs_chat_user
|
||||
var/id //Internal user representation
|
||||
var/friendly_name //The user's public name
|
||||
var/mention //The text to use to ping this user in a message
|
||||
var/datum/tgs_chat_channel/channel //The /datum/tgs_chat_channel this user was from
|
||||
|
||||
//user definable callback for handling events
|
||||
/datum/tgs_event_handler/proc/HandleEvent(event_code)
|
||||
return
|
||||
|
||||
//user definable chat command
|
||||
/datum/tgs_chat_command
|
||||
var/name = "" //the string to trigger this command on a chat bot. e.g. TGS3_BOT: do_this_command
|
||||
var/help_text = "" //help text for this command
|
||||
var/admin_only = FALSE //set to TRUE if this command should only be usable by registered chat admins
|
||||
|
||||
//override to implement command
|
||||
//sender: The tgs_chat_user who send to command
|
||||
//params: The trimmed string following the command name
|
||||
//The return value will be stringified and sent to the appropriate chat
|
||||
/datum/tgs_chat_command/proc/Run(datum/tgs_chat_user/sender, params)
|
||||
CRASH("[type] has no implementation for Run()")
|
||||
|
||||
//FUNCTIONS
|
||||
|
||||
//Returns the respective string version of the API
|
||||
/world/proc/TgsMaximumAPIVersion()
|
||||
return
|
||||
|
||||
/world/proc/TgsMinimumAPIVersion()
|
||||
return
|
||||
|
||||
//Gets the current version of the server tools running the server
|
||||
/world/proc/TgsVersion()
|
||||
return
|
||||
|
||||
//Returns TRUE if the world was launched under the server tools and the API matches, FALSE otherwise
|
||||
//No function below this succeeds if it returns FALSE
|
||||
/world/proc/TgsAvailable()
|
||||
return
|
||||
|
||||
/world/proc/TgsInstanceName()
|
||||
return
|
||||
|
||||
//Get the current `/datum/tgs_revision_information`
|
||||
/world/proc/TgsRevision()
|
||||
return
|
||||
|
||||
//Gets a list of active `/datum/tgs_revision_information/test_merge`s
|
||||
/world/proc/TgsTestMerges()
|
||||
return
|
||||
|
||||
//Forces a hard reboot of BYOND by ending the process
|
||||
//unlike del(world) clients will try to reconnect
|
||||
//If the service has not requested a shutdown, the next server will take over
|
||||
/world/proc/TgsEndProcess()
|
||||
return
|
||||
|
||||
//Gets a list of connected tgs_chat_channel
|
||||
/world/proc/TgsChatChannelInfo()
|
||||
return
|
||||
|
||||
//Sends a message to connected game chats
|
||||
//message: The message to send
|
||||
//channels: optional channels to limit the broadcast to
|
||||
/world/proc/TgsChatBroadcast(message, list/channels)
|
||||
return
|
||||
|
||||
//Send a message to non-admin connected chats
|
||||
//message: The message to send
|
||||
//admin_only: If TRUE, message will instead be sent to only admin connected chats
|
||||
/world/proc/TgsTargetedChatBroadcast(message, admin_only)
|
||||
return
|
||||
|
||||
//Send a private message to a specific user
|
||||
//message: The message to send
|
||||
//user: The /datum/tgs_chat_user to send to
|
||||
/world/proc/TgsChatPrivateMessage(message, datum/tgs_chat_user/user)
|
||||
return
|
||||
|
||||
/*
|
||||
The MIT License
|
||||
|
||||
Copyright (c) 2017 Jordan Brown
|
||||
|
||||
Permission is hereby granted, free of charge,
|
||||
to any person obtaining a copy of this software and
|
||||
associated documentation files (the "Software"), to
|
||||
deal in the Software without restriction, including
|
||||
without limitation the rights to use, copy, modify,
|
||||
merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom
|
||||
the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice
|
||||
shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
||||
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
|
||||
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
@@ -68,6 +68,7 @@
|
||||
#define MAGIC_TRAIT "magic"
|
||||
#define TRAUMA_TRAIT "trauma"
|
||||
#define SPECIES_TRAIT "species"
|
||||
#define ORGAN_TRAIT "organ"
|
||||
#define ROUNDSTART_TRAIT "roundstart" //cannot be removed without admin intervention
|
||||
|
||||
// unique trait sources, still defines
|
||||
|
||||
Reference in New Issue
Block a user