Merge pull request #5447 from Citadel-Station-13/upstream-merge-35433

[MIRROR] Cult Update? Cult Update!
This commit is contained in:
deathride58
2018-02-12 23:29:06 +00:00
committed by GitHub
13 changed files with 102 additions and 53 deletions
+15 -13
View File
@@ -172,7 +172,6 @@
name = "Twisted Construction"
desc = "<u>A sinister spell used to convert:</u><br>Plasteel into runed metal<br>25 metal into a construct shell<br>Cyborgs directly into constructs<br>Cyborg shells into construct shells<br>Airlocks into runed airlocks (harm intent)"
button_icon_state = "transmute"
charges = 50
magic_path = "/obj/item/melee/blood_magic/construction"
/datum/action/innate/cult/blood_spell/equipment
@@ -180,7 +179,6 @@
desc = "A crucial spell that enables you to summon either a ritual dagger or combat gear including armored robes, the nar'sien bola, and an eldritch longsword."
button_icon_state = "equip"
magic_path = "/obj/item/melee/blood_magic/armor"
charges = 1
/datum/action/innate/cult/blood_spell/equipment/Activate()
var/choice = alert(owner,"Choose your equipment type",,"Combat Equipment","Ritual Dagger","Cancel")
@@ -271,8 +269,8 @@
qdel(src)
/datum/action/innate/cult/blood_spell/veiling
name = "Conceal Runes"
desc = "A multi-function spell that alternates between hiding and revealing nearby runes."
name = "Conceal Presence"
desc = "A multi-function spell that alternates between hiding and revealing nearby cult runes, structures, turf, and airlocks."
invocation = "Kla'atu barada nikt'o!"
button_icon_state = "gone"
charges = 10
@@ -291,6 +289,8 @@
S.conceal()
for(var/turf/open/floor/engine/cult/T in range(5,owner))
T.realappearance.alpha = 0
for(var/obj/machinery/door/airlock/cult/AL in range(5, owner))
AL.conceal()
revealing = TRUE
name = "Reveal Runes"
button_icon_state = "back"
@@ -302,10 +302,12 @@
SEND_SOUND(owner, sound('sound/magic/enter_blood.ogg',0,1,25))
for(var/obj/effect/rune/R in range(7,owner)) //More range in case you weren't standing in exactly the same spot
R.reveal()
for(var/obj/structure/destructible/cult/S in range(7,owner))
for(var/obj/structure/destructible/cult/S in range(6,owner))
S.reveal()
for(var/turf/open/floor/engine/cult/T in range(7,owner))
for(var/turf/open/floor/engine/cult/T in range(6,owner))
T.realappearance.alpha = initial(T.realappearance.alpha)
for(var/obj/machinery/door/airlock/cult/AL in range(6, owner))
AL.reveal()
revealing = FALSE
name = "Conceal Runes"
button_icon_state = "gone"
@@ -529,13 +531,13 @@
var/turf/T = get_turf(target)
if(istype(target, /obj/item/stack/sheet/metal))
var/obj/item/stack/sheet/candidate = target
if(candidate.use(25))
uses-=25
if(candidate.use(50))
uses--
to_chat(user, "<span class='warning'>A dark cloud eminates from your hand and swirls around the metal, twisting it into a construct shell!</span>")
new /obj/structure/constructshell(T)
SEND_SOUND(user, sound('sound/effects/magic.ogg',0,1,25))
else
to_chat(user, "<span class='warning'>You need more metal to produce a construct shell!</span>")
to_chat(user, "<span class='warning'>You need 50 metal to produce a construct shell!</span>")
else if(istype(target, /obj/item/stack/sheet/plasteel))
var/obj/item/stack/sheet/plasteel/candidate = target
var/quantity = min(candidate.amount, uses)
@@ -563,19 +565,19 @@
if("Artificer")
makeNewConstruct(/mob/living/simple_animal/hostile/construct/builder, candidate, user, 0, T)
SEND_SOUND(user, sound('sound/effects/magic.ogg',0,1,25))
uses -= 50
uses--
candidate.mmi = null
qdel(candidate)
else
candidate.color = prev_color
else
uses -= 50
uses--
to_chat(user, "<span class='warning'>A dark cloud eminates from you hand and swirls around [candidate] - twisting it into a construct shell!</span>")
new /obj/structure/constructshell(T)
SEND_SOUND(user, sound('sound/effects/magic.ogg',0,1,25))
else if(istype(target,/obj/machinery/door/airlock))
target.narsie_act()
uses -= 50
uses--
user.visible_message("<span class='warning'>Black ribbons suddenly eminate from [user]'s hand and cling to the airlock - twisting and corrupting it!</span>")
SEND_SOUND(user, sound('sound/effects/magic.ogg',0,1,25))
else
@@ -701,7 +703,7 @@
if(B.bloodiness == 100) //Bonus for "pristine" bloodpools, also to prevent cheese with footprint spam
temp += 30
else
temp += max((B.bloodiness**2)/800,0.5)
temp += max((B.bloodiness**2)/800,1)
new /obj/effect/temp_visual/cult/turf/floor(get_turf(B))
qdel(B)
for(var/obj/effect/decal/cleanable/trail_holder/TH in view(T, 2))
+27 -8
View File
@@ -409,6 +409,7 @@
damage_deflection = 10
var/openingoverlaytype = /obj/effect/temp_visual/cult/door
var/friendly = FALSE
var/stealthy = FALSE
/obj/machinery/door/airlock/cult/Initialize()
. = ..()
@@ -421,18 +422,36 @@
if(!density)
return 1
if(friendly || iscultist(L) || istype(L, /mob/living/simple_animal/shade) || isconstruct(L))
new openingoverlaytype(loc)
if(!stealthy)
new openingoverlaytype(loc)
return 1
else
new /obj/effect/temp_visual/cult/sac(loc)
var/atom/throwtarget
throwtarget = get_edge_target_turf(src, get_dir(src, get_step_away(L, src)))
SEND_SOUND(L, sound(pick('sound/hallucinations/turn_around1.ogg','sound/hallucinations/turn_around2.ogg'),0,1,50))
flash_color(L, flash_color="#960000", flash_time=20)
L.Knockdown(40)
L.throw_at(throwtarget, 5, 1,src)
if(!stealthy)
new /obj/effect/temp_visual/cult/sac(loc)
var/atom/throwtarget
throwtarget = get_edge_target_turf(src, get_dir(src, get_step_away(L, src)))
SEND_SOUND(L, sound(pick('sound/hallucinations/turn_around1.ogg','sound/hallucinations/turn_around2.ogg'),0,1,50))
flash_color(L, flash_color="#960000", flash_time=20)
L.Knockdown(40)
L.throw_at(throwtarget, 5, 1,src)
return 0
/obj/machinery/door/airlock/cult/proc/conceal()
icon = 'icons/obj/doors/airlocks/station/maintenance.dmi'
overlays_file = 'icons/obj/doors/airlocks/station/overlays.dmi'
name = "airlock"
desc = "It opens and closes."
stealthy = TRUE
update_icon()
/obj/machinery/door/airlock/cult/proc/reveal()
icon = initial(icon)
overlays_file = initial(overlays_file)
name = initial(name)
desc = initial(desc)
stealthy = initial(stealthy)
update_icon()
/obj/machinery/door/airlock/cult/narsie_act()
return
+1 -1
View File
@@ -168,7 +168,7 @@
qdel(src)
return
if(S.sheettype)
if(S.sheettype && S.sheettype != "runed")
var/M = S.sheettype
if(state == GIRDER_DISPLACED)
if(S.get_amount() < 2)