From 06cbb381d3bbb0f3acb88be96bbcf6f3b3d141f4 Mon Sep 17 00:00:00 2001 From: Ghom <42542238+Ghommie@users.noreply.github.com> Date: Sat, 21 Dec 2019 15:17:29 +0100 Subject: [PATCH] Better safe than sorry. --- code/__DEFINES/lighting.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/__DEFINES/lighting.dm b/code/__DEFINES/lighting.dm index 95d63e205b..89c702e605 100644 --- a/code/__DEFINES/lighting.dm +++ b/code/__DEFINES/lighting.dm @@ -59,7 +59,7 @@ #define LIGHT_RANGE_FIRE 3 //How many tiles standard fires glow. #define LIGHTING_PLANE_ALPHA_VISIBLE 255 -#define LIGHTING_PLANE_ALPHA_NV_TRAIT 175 +#define LIGHTING_PLANE_ALPHA_NV_TRAIT 223 #define LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE 192 #define LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE 128 //For lighting alpha, small amounts lead to big changes. even at 128 its hard to figure out what is dark and what is light, at 64 you almost can't even tell. #define LIGHTING_PLANE_ALPHA_INVISIBLE 0