Merge pull request #9032 from Ghommie/Ghommie-cit178

Ports plasmaman departmental envirosuits and tweaks.
This commit is contained in:
kevinz000
2019-10-08 00:28:06 -07:00
committed by GitHub
14 changed files with 639 additions and 21 deletions

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@@ -0,0 +1,164 @@
/datum/outfit/plasmaman/bar
name = "Bartender Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/white
uniform = /obj/item/clothing/under/plasmaman/enviroslacks
/datum/outfit/plasmaman/chef
name = "Chef Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/white
uniform = /obj/item/clothing/under/plasmaman/chef
/datum/outfit/plasmaman/botany
name = "Botany Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/botany
uniform = /obj/item/clothing/under/plasmaman/botany
/datum/outfit/plasmaman/curator
name = "Curator Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/curator
uniform = /obj/item/clothing/under/plasmaman/curator
/datum/outfit/plasmaman/chaplain
name = "Chaplain Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/chaplain
uniform = /obj/item/clothing/under/plasmaman/chaplain
/datum/outfit/plasmaman/janitor
name = "Janitor Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/janitor
uniform = /obj/item/clothing/under/plasmaman/janitor
/datum/outfit/plasmaman/hop
name = "Head of Personell Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/hop
uniform = /obj/item/clothing/under/plasmaman/hop
/datum/outfit/plasmaman/captain
name = "Captain Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/captain
uniform = /obj/item/clothing/under/plasmaman/captain
/datum/outfit/plasmaman/security
name = "Security Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/security
uniform = /obj/item/clothing/under/plasmaman/security
ears = /obj/item/radio/headset/headset_sec
/datum/outfit/plasmaman/detective
name = "Detective Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/white
uniform = /obj/item/clothing/under/plasmaman/enviroslacks
/datum/outfit/plasmaman/warden
name = "Warden Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/security/warden
uniform = /obj/item/clothing/under/plasmaman/security/warden
/datum/outfit/plasmaman/hos
name = "Head of Security Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/security/hos
uniform = /obj/item/clothing/under/plasmaman/security/hos
/datum/outfit/plasmaman/cargo
name = "Cargo Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/cargo
uniform = /obj/item/clothing/under/plasmaman/cargo
/datum/outfit/plasmaman/mining
name = "Mining Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/mining
uniform = /obj/item/clothing/under/plasmaman/mining
/datum/outfit/plasmaman/medical
name = "Medical Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/medical
uniform = /obj/item/clothing/under/plasmaman/medical
/datum/outfit/plasmaman/cmo
name = "Chief Medical Officer Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/cmo
uniform = /obj/item/clothing/under/plasmaman/cmo
/datum/outfit/plasmaman/viro
name = "Virology Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/viro
uniform = /obj/item/clothing/under/plasmaman/viro
/datum/outfit/plasmaman/chemist
name = "Chemist Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/chemist
uniform = /obj/item/clothing/under/plasmaman/chemist
/datum/outfit/plasmaman/genetics
name = "Genetics Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/genetics
uniform = /obj/item/clothing/under/plasmaman/genetics
/datum/outfit/plasmaman/science
name = "Science Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/science
uniform = /obj/item/clothing/under/plasmaman/science
/datum/outfit/plasmaman/rd
name = "Research Director Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/rd
uniform = /obj/item/clothing/under/plasmaman/rd
/datum/outfit/plasmaman/robotics
name = "Robotics Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/robotics
uniform = /obj/item/clothing/under/plasmaman/robotics
/datum/outfit/plasmaman/engineering
name = "Engineering Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/engineering
uniform = /obj/item/clothing/under/plasmaman/engineering
/datum/outfit/plasmaman/ce
name = "Chief Engineer Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/engineering/ce
uniform = /obj/item/clothing/under/plasmaman/engineering/ce
/datum/outfit/plasmaman/atmospherics
name = "Atmospherics Plasmaman"
head = /obj/item/clothing/head/helmet/space/plasmaman/atmospherics
uniform = /obj/item/clothing/under/plasmaman/atmospherics
/datum/outfit/plasmaman/mime
name = "Plasmamime"
head = /obj/item/clothing/head/helmet/space/plasmaman/mime
uniform = /obj/item/clothing/under/plasmaman/mime
mask = /obj/item/clothing/mask/gas/mime
/datum/outfit/plasmaman/clown
name = "Plasmaclown"
head = /obj/item/clothing/head/helmet/space/plasmaman/clown
uniform = /obj/item/clothing/under/plasmaman/clown
mask = /obj/item/clothing/mask/gas/clown_hat

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@@ -12,7 +12,7 @@
var/next_extinguish = 0
var/extinguish_cooldown = 100
var/extinguishes_left = 10
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/suit/space/eva/plasmaman/examine(mob/user)
..()
@@ -45,12 +45,18 @@
resistance_flags = FIRE_PROOF
var/brightness_on = 4 //luminosity when the light is on
var/on = FALSE
var/light_overlay = "envirohelm-light"
actions_types = list(/datum/action/item_action/toggle_helmet_light)
mutantrace_variation = NO_MUTANTRACE_VARIATION
/obj/item/clothing/head/helmet/space/plasmaman/attack_self(mob/user)
if(!light_overlay)
return
on = !on
icon_state = "[initial(icon_state)][on ? "-light":""]"
item_state = icon_state
if(!on)
cut_overlay(light_overlay)
else
add_overlay(light_overlay)
user.update_inv_head() //So the mob overlay updates
if(on)
@@ -61,3 +67,166 @@
for(var/X in actions)
var/datum/action/A=X
A.UpdateButtonIcon()
/obj/item/clothing/head/helmet/space/plasmaman/worn_overlays(isinhands, icon_file)
. = ..()
if(!isinhands && on)
. += mutable_appearance(icon_file, light_overlay)
/obj/item/clothing/head/helmet/space/plasmaman/security
name = "security plasma envirosuit helmet"
desc = "A plasmaman containment helmet designed for security officers, protecting them from being flashed and burning alive, along-side other undesirables."
icon_state = "security_envirohelm"
item_state = "security_envirohelm"
armor = list("melee" = 10, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 0, "fire" = 100, "acid" = 75)
/obj/item/clothing/head/helmet/space/plasmaman/security/warden
name = "warden's plasma envirosuit helmet"
desc = "A plasmaman containment helmet designed for the warden, a pair of white stripes being added to differeciate them from other members of security."
icon_state = "warden_envirohelm"
item_state = "warden_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/security/hos
name = "head of security's plasma envirosuit helmet"
desc = "A plasmaman containment helmet designed for the head of security, manacing black with red stripes, to differenciate them from other members of security."
icon_state = "hos_envirohelm"
item_state = "hos_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/medical
name = "medical's plasma envirosuit helmet"
desc = "An envriohelmet designed for plasmaman medical doctors, having two stripes down it's length to denote as much."
icon_state = "doctor_envirohelm"
item_state = "doctor_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/cmo
name = "chief medical officer's plasma envirosuit helmet"
desc = "A blue and white envriohelmet designed for the chief medical officer."
icon_state = "cmo_envirohelm"
item_state = "cmo_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/genetics
name = "geneticist's plasma envirosuit helmet"
desc = "A plasmaman envirohelmet designed for geneticists."
icon_state = "geneticist_envirohelm"
item_state = "geneticist_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/viro
name = "virology plasma envirosuit helmet"
desc = "The helmet worn by the safest people on the station, those who are completely immune to the monstrosities they create."
icon_state = "virologist_envirohelm"
item_state = "virologist_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/chemist
name = "chemistry plasma envirosuit helmet"
desc = "A plasmaman envirosuit designed for chemists, two orange stripes going down it's face."
icon_state = "chemist_envirohelm"
item_state = "chemist_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/science
name = "science plasma envirosuit helmet"
desc = "A plasmaman envirohelmet designed for scientists."
icon_state = "scientist_envirohelm"
item_state = "scientist_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/rd
name = "research director's plasma envirosuit helmet"
desc = "A sturdier plasmaman envirohelmet designed for research directors."
icon_state = "rd_envirohelm"
item_state = "rd_envirohelm"
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 100, "rad" = 0, "fire" = 100, "acid" = 75)
/obj/item/clothing/head/helmet/space/plasmaman/robotics
name = "robotics plasma envirosuit helmet"
desc = "A plasmaman envirohelmet designed for roboticists."
icon_state = "roboticist_envirohelm"
item_state = "roboticist_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/engineering
name = "engineering plasma envirosuit helmet"
desc = "A space-worthy helmet specially designed for engineer plasmamen, the usual purple stripes being replaced by engineering's orange."
icon_state = "engineer_envirohelm"
item_state = "engineer_envirohelm"
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 10, "fire" = 100, "acid" = 75)
/obj/item/clothing/head/helmet/space/plasmaman/engineering/ce
name = "chief engineer's plasma envirosuit helmet"
desc = "A space-worthy helmet specially designed for the chief engineer, white with gold stripes designed for high visibility."
icon_state = "ce_envirohelm"
item_state = "ce_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/atmospherics
name = "atmospherics plasma envirosuit helmet"
desc = "A space-worthy helmet specially designed for atmos technician plasmamen, the usual purple stripes being replaced by engineering's blue."
icon_state = "atmos_envirohelm"
item_state = "atmos_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/cargo
name = "cargo plasma envirosuit helmet"
desc = "An plasmaman envirohelmet designed for cargo techs and quartermasters."
icon_state = "cargo_envirohelm"
item_state = "cargo_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/mining
name = "mining plasma envirosuit helmet"
desc = "A khaki helmet given to plasmamen miners operating on lavaland."
icon_state = "explorer_envirohelm"
item_state = "explorer_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/chaplain
name = "chaplain's plasma envirosuit helmet"
desc = "An envirohelmet specially designed for only the most pious of plasmamen."
icon_state = "chap_envirohelm"
item_state = "chap_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/white
name = "white plasma envirosuit helmet"
desc = "A generic white envirohelm."
icon_state = "white_envirohelm"
item_state = "white_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/hop
name = "head of personell's plasma envirosuit helmet"
desc = "A finely tailored azure envirohelm designed for head of personell."
icon_state = "hop_envirohelm"
item_state = "hop_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/captain
name = "captain's plasma envirosuit helmet"
desc = "A blue and gold envirohelm designed for the station's captain, nonetheless. Made of superior materials to protect them from the station hazards and more."
icon_state = "captain_envirohelm"
item_state = "captain_envirohelm"
armor = list("melee" = 10, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 10, "bio" = 100, "rad" = 10, "fire" = 100, "acid" = 85)
/obj/item/clothing/head/helmet/space/plasmaman/curator
name = "curator's plasma envirosuit helmet"
desc = "A slight modification on a tradiational voidsuit helmet, this helmet was Nano-Trasen's first solution to the *logistical problems* that come with employing plasmamen. Despite their limitations, these helmets still see use by historian and old-styled plasmamen alike."
icon_state = "prototype_envirohelm"
item_state = "prototype_envirohelm"
light_overlay = null
actions_types = list()
/obj/item/clothing/head/helmet/space/plasmaman/botany
name = "botany plasma envirosuit helmet"
desc = "A green and blue envirohelmet designating it's wearer as a botanist. While not specially designed for it, it would protect against minor planet-related injuries."
icon_state = "botany_envirohelm"
item_state = "botany_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/janitor
name = "janitor's plasma envirosuit helmet"
desc = "A grey helmet bearing a pair of purple stripes, designating the wearer as a janitor."
icon_state = "janitor_envirohelm"
item_state = "janitor_envirohelm"
/obj/item/clothing/head/helmet/space/plasmaman/mime
name = "mime envirosuit helmet"
desc = "The make-up is painted on, it's a miracle it doesn't chip. It's not very colourful."
icon_state = "mime_envirohelm"
item_state = "mime_envirohelm"
light_overlay = "mime_envirohelm-light"
/obj/item/clothing/head/helmet/space/plasmaman/clown
name = "clown envirosuit helmet"
desc = "The make-up is painted on, it's a miracle it doesn't chip. <i>'HONK!'</i>"
icon_state = "clown_envirohelm"
item_state = "clown_envirohelm"
light_overlay = "clown_envirohelm-light"

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@@ -0,0 +1,100 @@
/obj/item/clothing/under/plasmaman/cargo
name = "cargo plasma envirosuit"
desc = "A joint envirosuit used by plasmamen quartermasters and cargo techs alike, due to the logistical problems of differenciating the two with the length of their pant legs."
icon_state = "cargo_envirosuit"
item_state = "cargo_envirosuit"
item_color = "cargo_envirosuit"
/obj/item/clothing/under/plasmaman/mining
name = "mining plasma envirosuit"
desc = "An air-tight khaki suit designed for operations on lavaland by plasmamen."
icon_state = "explorer_envirosuit"
item_state = "explorer_envirosuit"
item_color = "explorer_envirosuit"
/obj/item/clothing/under/plasmaman/chef
name = "chef's plasma envirosuit"
desc = "A white plasmaman envirosuit designed for cullinary practices. One might question why a member of a species that doesn't need to eat would become a chef."
icon_state = "chef_envirosuit"
item_state = "chef_envirosuit"
item_color = "chef_envirosuit"
/obj/item/clothing/under/plasmaman/enviroslacks
name = "enviroslacks"
desc = "The pet project of a particularly posh plasmaman, this custom suit was quickly appropriated by Nano-Trasen for it's detectives, lawyers, and bar-tenders alike."
icon_state = "enviroslacks"
item_state = "enviroslacks"
item_color = "enviroslacks"
/obj/item/clothing/under/plasmaman/chaplain
name = "chaplain's plasma envirosuit"
desc = "An envirosuit specially designed for only the most pious of plasmamen."
icon_state = "chap_envirosuit"
item_state = "chap_envirosuit"
item_color = "chap_envirosuit"
/obj/item/clothing/under/plasmaman/curator
name = "curator's plasma envirosuit"
desc = "Made out of a modified voidsuit, this suit was Nano-Trasen's first solution to the *logistical problems* that come with employing plasmamen. Due to the modifications, the suit is no longer space-worthy. Despite their limitations, these suits are still in used by historian and old-styled plasmamen alike."
icon_state = "prototype_envirosuit"
item_state = "prototype_envirosuit"
item_color = "prototype_envirosuit"
/obj/item/clothing/under/plasmaman/janitor
name = "janitor's plasma envirosuit"
desc = "A grey and purple envirosuit designated for plasmamen janitors."
icon_state = "janitor_envirosuit"
item_state = "janitor_envirosuit"
item_color = "janitor_envirosuit"
/obj/item/clothing/under/plasmaman/botany
name = "botany envirosuit"
desc = "A green and blue envirosuit designed to protect plasmamen from minor plant-related injuries."
icon_state = "botany_envirosuit"
item_state = "botany_envirosuit"
item_color = "botany_envirosuit"
/obj/item/clothing/under/plasmaman/hop
name = "head of personell's envirosuit"
desc = "A prestigious azure envirosuit designed for head of personell."
icon_state = "hop_envirosuit"
item_state = "hop_envirosuit"
item_color = "hop_envirosuit"
/obj/item/clothing/under/plasmaman/captain
name = "captain's envirosuit"
desc = "An expensive piece of plasmaman envirosuit fashion. guaranteed to keep you cool while the station goes down in fierceful fires."
icon_state = "captain_envirosuit"
item_state = "captain_envirosuit"
item_color = "captain_envirosuit"
armor = list("melee" = 10, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 0, "fire" = 95, "acid" = 95)
/obj/item/clothing/under/plasmaman/mime
name = "mime envirosuit"
desc = "It's not very colourful."
icon_state = "mime_envirosuit"
item_state = "mime_envirosuit"
item_color = "mime_envirosuit"
/obj/item/clothing/under/plasmaman/clown
name = "clown envirosuit"
desc = "<i>'HONK!'</i>"
icon_state = "clown_envirosuit"
item_state = "clown_envirosuit"
item_color = "clown_envirosuit"
/obj/item/clothing/under/plasmaman/clown/Extinguish(mob/living/carbon/human/H)
if(!istype(H))
return
if(H.on_fire)
if(extinguishes_left)
if(next_extinguish > world.time)
return
next_extinguish = world.time + extinguish_cooldown
extinguishes_left--
H.visible_message("<span class='warning'>[H]'s suit spews out a tonne of space lube!</span>","<span class='warning'>Your suit spews out a tonne of space lube!</span>")
H.ExtinguishMob()
new /obj/effect/particle_effect/foam(loc) //Truely terrifying.
return FALSE

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@@ -0,0 +1,21 @@
/obj/item/clothing/under/plasmaman/engineering
name = "engineering plasma envirosuit"
desc = "An air-tight suit designed to be used by plasmamen exployed as engineers, the usual purple stripes being replaced by engineer's orange. It protects the user from fire and acid damage."
icon_state = "engineer_envirosuit"
item_state = "engineer_envirosuit"
item_color = "engineer_envirosuit"
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 10, "fire" = 95, "acid" = 95)
/obj/item/clothing/under/plasmaman/engineering/ce
name = "chief engineer's plasma envirosuit"
desc = "An advanced air-tight suit designed to be used by plasmamen chief engineers, complete with ornamental widgets and gizmo. It protects the user from fire and acid damage."
icon_state = "ce_envirosuit"
item_state = "ce_envirosuit"
item_color = "ce_envirosuit"
/obj/item/clothing/under/plasmaman/atmospherics
name = "atmospherics plasma envirosuit"
desc = "An air-tight suit designed to be used by plasmamen exployed as atmos technicians, the usual purple stripes being replaced by atmos's blue."
icon_state = "atmos_envirosuit"
item_state = "atmos_envirosuit"
item_color = "atmos_envirosuit"

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@@ -0,0 +1,56 @@
/obj/item/clothing/under/plasmaman/medical
name = "medical plasma envirosuit"
desc = "A suit designed for the station's more plasma-based doctors."
icon_state = "doctor_envirosuit"
item_state = "doctor_envirosuit"
item_color = "doctor_envirosuit"
/obj/item/clothing/under/plasmaman/cmo
name = "chief medical officer's plasma envirosuit"
desc = "A suit designed for the station's most plasma-based chief medical officer, but not for their cat."
icon_state = "cmo_envirosuit"
item_state = "cmo_envirosuit"
item_color = "cmo_envirosuit"
/obj/item/clothing/under/plasmaman/science
name = "science plasma envirosuit"
desc = "A plasmaman envirosuit designed for scientists."
icon_state = "scientist_envirosuit"
item_state = "scientist_envirosuit"
item_color = "scientist_envirosuit"
/obj/item/clothing/under/plasmaman/rd
name = "research direactor's plasma envirosuit"
desc = "A plasmaman envirosuit designed for the research director to aid them in their job of directing research into the right direction."
icon_state = "rd_envirosuit"
item_state = "rd_envirosuit"
item_color = "rd_envirosuit"
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 100, "rad" = 0, "fire" = 95, "acid" = 95)
/obj/item/clothing/under/plasmaman/robotics
name = "robotics plasma envirosuit"
desc = "A plasmaman envirosuit designed for roboticists."
icon_state = "roboticist_envirosuit"
item_state = "roboticist_envirosuit"
item_color = "roboticist_envirosuit"
/obj/item/clothing/under/plasmaman/viro
name = "virology plasma envirosuit"
desc = "The suit worn by the safest people on the station, those who are completely immune to the monstrosities they create."
icon_state = "virologist_envirosuit"
item_state = "virologist_envirosuit"
item_color = "virologist_envirosuit"
/obj/item/clothing/under/plasmaman/genetics
name = "genetics plasma envirosuit"
desc = "A plasmaman envirosuit designed for geneticists."
icon_state = "geneticist_envirosuit"
item_state = "geneticist_envirosuit"
item_color = "geneticist_envirosuit"
/obj/item/clothing/under/plasmaman/chemist
name = "chemistry plasma envirosuit"
desc = "A plasmaman envirosuit designed for chemists."
icon_state = "chemist_envirosuit"
item_state = "chemist_envirosuit"
item_color = "chemist_envirosuit"

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@@ -0,0 +1,21 @@
/obj/item/clothing/under/plasmaman/security
name = "security plasma envirosuit"
desc = "A plasmaman containment suit designed for security officers, offering a limited amount of extra protection."
icon_state = "security_envirosuit"
item_state = "security_envirosuit"
item_color = "security_envirosuit"
armor = list("melee" = 10, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 0, "fire" = 95, "acid" = 95)
/obj/item/clothing/under/plasmaman/security/warden
name = "warden plasma envirosuit"
desc = "A plasmaman containment suit designed for the warden, white stripes being added to differeciate them from other members of security."
icon_state = "warden_envirosuit"
item_state = "warden_envirosuit"
item_color = "warden_envirosuit"
/obj/item/clothing/under/plasmaman/security/hos
name = "security plasma envirosuit"
desc = "A slick black and red plasmaman containment suit designed for the head of security, also called the LAW."
icon_state = "hos_envirosuit"
item_state = "hos_envirosuit"
item_color = "hos_envirosuit"

View File

@@ -589,6 +589,7 @@
item_state = "b_suit"
item_color = "sailor"
can_adjust = FALSE
/obj/item/clothing/under/plasmaman
name = "plasma envirosuit"
desc = "A special containment suit that allows plasma-based lifeforms to exist safely in an oxygenated environment, and automatically extinguishes them in a crisis. Despite being airtight, it's not spaceworthy."
@@ -596,12 +597,14 @@
item_state = "plasmaman"
item_color = "plasmaman"
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 0, "fire" = 95, "acid" = 95)
slowdown = 1
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
can_adjust = FALSE
strip_delay = 80
var/next_extinguish = 0
var/extinguish_cooldown = 100
var/extinguishes_left = 5
/obj/item/clothing/under/plasmaman/examine(mob/user)
..()
to_chat(user, "<span class='notice'>There are [extinguishes_left] extinguisher charges left in this suit.</span>")
@@ -618,6 +621,7 @@
H.ExtinguishMob()
new /obj/effect/particle_effect/water(get_turf(H))
return 0
/obj/item/clothing/under/plasmaman/attackby(obj/item/E, mob/user, params)
..()
if (istype(E, /obj/item/extinguisher_refill))
@@ -631,11 +635,13 @@
return
return
return
/obj/item/extinguisher_refill
name = "envirosuit extinguisher cartridge"
desc = "A cartridge loaded with a compressed extinguisher mix, used to refill the automatic extinguisher on plasma envirosuits."
icon_state = "plasmarefill"
icon = 'icons/obj/device.dmi'
/obj/item/clothing/under/rank/security/navyblue/russian
name = "\improper Russian officer's uniform"
desc = "The latest in fashionable russian outfits."

View File

@@ -16,7 +16,6 @@
burnmod = 1.5
heatmod = 1.5
breathid = "tox"
speedmod = 1
damage_overlay_type = ""//let's not show bloody wounds or burns over bones.
var/internal_fire = FALSE //If the bones themselves are burning clothes won't help you much
disliked_food = FRUIT
@@ -55,19 +54,95 @@
..()
/datum/species/plasmaman/before_equip_job(datum/job/J, mob/living/carbon/human/H, visualsOnly = FALSE)
var/current_job = J.title
var/datum/outfit/plasmaman/O = new /datum/outfit/plasmaman
switch(current_job)
if("Chaplain")
O = new /datum/outfit/plasmaman/chaplain
if("Curator")
O = new /datum/outfit/plasmaman/curator
if("Janitor")
O = new /datum/outfit/plasmaman/janitor
if("Botanist")
O = new /datum/outfit/plasmaman/botany
if("Bartender", "Lawyer")
O = new /datum/outfit/plasmaman/bar
if("Cook")
O = new /datum/outfit/plasmaman/chef
if("Security Officer")
O = new /datum/outfit/plasmaman/security
if("Detective")
O = new /datum/outfit/plasmaman/detective
if("Warden")
O = new /datum/outfit/plasmaman/warden
if("Cargo Technician", "Quartermaster")
O = new /datum/outfit/plasmaman/cargo
if("Shaft Miner")
O = new /datum/outfit/plasmaman/mining
if("Medical Doctor")
O = new /datum/outfit/plasmaman/medical
if("Chemist")
O = new /datum/outfit/plasmaman/chemist
if("Geneticist")
O = new /datum/outfit/plasmaman/genetics
if("Roboticist")
O = new /datum/outfit/plasmaman/robotics
if("Virologist")
O = new /datum/outfit/plasmaman/viro
if("Scientist")
O = new /datum/outfit/plasmaman/science
if("Station Engineer")
O = new /datum/outfit/plasmaman/engineering
if("Atmospheric Technician")
O = new /datum/outfit/plasmaman/atmospherics
if("Captain")
O = new /datum/outfit/plasmaman/captain
if("Head of Personnel")
O = new /datum/outfit/plasmaman/hop
if("Head of Security")
O = new /datum/outfit/plasmaman/hos
if("Chief Engineer")
O = new /datum/outfit/plasmaman/ce
if("Chief Medical Officer")
O = new /datum/outfit/plasmaman/cmo
if("Research Director")
O = new /datum/outfit/plasmaman/rd
if("Mime")
O = new /datum/outfit/plasmaman/mime
if("Clown")
O = new /datum/outfit/plasmaman/clown
H.equipOutfit(O, visualsOnly)
H.internal = H.get_item_for_held_index(2)
H.update_internals_hud_icon(1)
return 0
/datum/species/plasmaman/qualifies_for_rank(rank, list/features)
if(rank in GLOB.security_positions)
return 0
if(rank == "Clown" || rank == "Mime")//No funny bussiness
return 0
return ..()
/datum/species/plasmaman/random_name(gender,unique,lastname)
if(unique)
return random_unique_plasmaman_name()