diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index d051ec0221..3846335fc6 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -87,6 +87,8 @@ new impact_effect_type(target_loca, target, src) return 0 var/mob/living/L = target + if(L.buckled && ismob(L.buckled)) + L = L.buckled if(blocked != 100) // not completely blocked if(damage && L.blood_volume && damage_type == BRUTE) var/splatter_dir = dir