diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm index 2bb5234b30..4de3e4ff96 100644 --- a/code/game/objects/items/cards_ids.dm +++ b/code/game/objects/items/cards_ids.dm @@ -250,6 +250,7 @@ update_label("John Doe", "Clowny") name = "agent card" access = list(ACCESS_MAINT_TUNNELS, ACCESS_SYNDICATE) var/anyone = FALSE //Can anyone forge the ID or just syndicate? + var/forged = FALSE //have we set a custom name and job assignment, or will we use what we're given when we chameleon change? /obj/item/card/id/syndicate/Initialize() . = ..()