Sleepy fixes
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@@ -20,6 +20,7 @@
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return ..()
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/obj/item/clothing/head/hattip/speechModification(message)
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..()
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if(prob(0.01))
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message += "\" and tips their hat. \"Spy's sappin' my Sentry!"
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return message
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@@ -10,7 +10,6 @@
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//set flammable somehow
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/obj/item/pHbooklet/attack_hand(mob/user)
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..()
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if(user.get_held_index_of_item(src))
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if(numberOfPages >= 1)
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var/obj/item/pHpaper/P = new /obj/item/pHpaper
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@@ -26,6 +25,7 @@
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to_chat(user, "<span class='warning'>[src] is empty!</span>")
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add_fingerprint(user)
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return
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..()
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var/I = user.get_active_held_item()
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if(!I)
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user.put_in_active_hand(src)
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@@ -43,41 +43,42 @@
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w_class = WEIGHT_CLASS_TINY
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//set flammable somehow
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/obj/item/pHpaper/afterattack(obj/item/reagent_containers/glass/glass, mob/user, proximity)
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if(!istype(glass))
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/obj/item/pHpaper/afterattack(obj/item/reagent_containers/cont, mob/user, proximity)
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if(!istype(cont))
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return
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if(used == TRUE)
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to_chat(user, "<span class='warning'>[user] has already been used!</span>")
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return
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switch(glass.reagents.pH)
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if(14 to INFINITY)
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switch(cont.reagents.pH)
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if(13.5 to INFINITY)
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color = "#462c83"
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if(13 to 14)
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if(12.5 to 13.5)
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color = "#63459b"
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if(12 to 13)
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if(11.5 to 12.5)
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color = "#5a51a2"
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if(11 to 12)
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if(10.5 to 11.5)
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color = "#3853a4"
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if(10 to 11)
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if(9.5 to 10.5)
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color = "#3f93cf"
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if(9 to 10)
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if(8.5 to 9.5)
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color = "#0bb9b7"
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if(8 to 9)
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if(7.5 to 8.5)
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color = "#23b36e"
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if(7 to 8)
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if(6.5 to 7.5)
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color = "#3aa651"
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if(6 to 7)
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if(5.5 to 6.5)
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color = "#4cb849"
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if(5 to 6)
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if(4.5 to 5.5)
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color = "#b5d335"
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if(4 to 5)
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if(3.5 to 4.5)
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color = "#b5d333"
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if(3 to 4)
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if(2.5 to 3.5)
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color = "#f7ec1e"
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if(2 to 3)
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if(1.5 to 2.5)
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color = "#fbc314"
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if(1 to 2)
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if(0.5 to 1.5)
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color = "#f26724"
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if(-INFINITY to 1)
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if(-INFINITY to 0.5)
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color = "#ef1d26"
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description += " The paper looks to be around [round(glass.reagents.pH)]"
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used = TRUE
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