From 0735ec66b3fa605138220de00e3b0ce1a5d6fa2f Mon Sep 17 00:00:00 2001 From: BlueWildrose <57083662+BlueWildrose@users.noreply.github.com> Date: Sun, 1 Aug 2021 06:33:08 -0700 Subject: [PATCH] Fixes brainless sprite being an error sprite --- code/modules/mob/living/carbon/human/species.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index b3e2169b12..8405a89ce2 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -680,7 +680,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) var/mutable_appearance/hair_overlay = mutable_appearance(layer = -HAIR_LAYER) if(!hair_hidden && !H.getorgan(/obj/item/organ/brain)) //Applies the debrained overlay if there is no brain if(!(NOBLOOD in species_traits)) - hair_overlay.icon = 'icons/mob/hair.dmi' + hair_overlay.icon = 'icons/mob/human_parts.dmi' hair_overlay.icon_state = "debrained" else if(H.hair_style && (HAIR in species_traits))