Remove drop_item, drop_item_v, put_in_hands_or_del
This commit is contained in:
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CitadelStationBot
parent
5f4b3594d0
commit
075cb673c0
@@ -189,9 +189,7 @@
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M.emote("laugh")
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if(prob(33))
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M.visible_message("<span class='danger'>[M]'s hands flip out and flail everywhere!</span>")
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var/obj/item/I = M.get_active_held_item()
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if(I)
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M.drop_item()
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M.drop_all_held_items()
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..()
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M.adjustToxLoss(1, 0)
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M.adjustBrainLoss(pick(0.5, 0.6, 0.7, 0.8, 0.9, 1))
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@@ -268,9 +266,7 @@
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if(prob(20))
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M.emote(pick("twitch","drool","moan"))
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if(prob(33))
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var/obj/item/I = M.get_active_held_item()
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if(I)
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M.drop_item()
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M.drop_all_held_items()
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..()
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/datum/reagent/drug/bath_salts/addiction_act_stage1(mob/living/M)
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@@ -256,7 +256,6 @@
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victim.confused = max(M.confused, 3)
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victim.damageoverlaytemp = 60
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victim.Knockdown(60)
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victim.drop_item()
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return
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else if ( eyes_covered ) // Eye cover is better than mouth cover
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victim.blur_eyes(3)
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@@ -270,7 +269,6 @@
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victim.confused = max(M.confused, 6)
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victim.damageoverlaytemp = 75
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victim.Knockdown(100)
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victim.drop_item()
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victim.update_damage_hud()
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/datum/reagent/consumable/condensedcapsaicin/on_mob_life(mob/living/M)
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@@ -626,27 +626,20 @@
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/datum/reagent/medicine/morphine/overdose_process(mob/living/M)
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if(prob(33))
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var/obj/item/I = M.get_active_held_item()
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if(I)
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M.drop_item()
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M.drop_all_held_items()
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M.Dizzy(2)
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M.Jitter(2)
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..()
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/datum/reagent/medicine/morphine/addiction_act_stage1(mob/living/M)
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if(prob(33))
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var/obj/item/I = M.get_active_held_item()
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if(I)
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M.drop_item()
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M.Dizzy(2)
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M.drop_all_held_items()
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M.Jitter(2)
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..()
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/datum/reagent/medicine/morphine/addiction_act_stage2(mob/living/M)
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if(prob(33))
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var/obj/item/I = M.get_active_held_item()
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if(I)
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M.drop_item()
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M.drop_all_held_items()
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M.adjustToxLoss(1*REM, 0)
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. = 1
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M.Dizzy(3)
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@@ -655,9 +648,7 @@
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/datum/reagent/medicine/morphine/addiction_act_stage3(mob/living/M)
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if(prob(33))
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var/obj/item/I = M.get_active_held_item()
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if(I)
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M.drop_item()
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M.drop_all_held_items()
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M.adjustToxLoss(2*REM, 0)
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. = 1
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M.Dizzy(4)
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@@ -666,9 +657,7 @@
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/datum/reagent/medicine/morphine/addiction_act_stage4(mob/living/M)
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if(prob(33))
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var/obj/item/I = M.get_active_held_item()
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if(I)
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M.drop_item()
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M.drop_all_held_items()
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M.adjustToxLoss(3*REM, 0)
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. = 1
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M.Dizzy(5)
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