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+author: "XDTM"
+delete-after: True
+changes:
+ - balance: "You can no longer gain the same trauma more than once."
+ - balance: "You can no longer gain more than a certain amount of brain traumas per resilience tier. (Example: You cannot gain 4 mild traumas, but you can gain 3 mild and 1 severe)"
+ - tweak: "Abductors' trauma gland now gives traumas of random resilience, instead of lobotomy every time."