Update muzzle.dm
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@@ -31,4 +31,8 @@
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/obj/effect/projectile/muzzle/laser/wavemotion
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name = "particle backblast"
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icon_state = "muzzle_wavemotion"
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icon_state = "muzzle_wavemotion"
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/obj/effect/projectile/muzzle/laser/emitter
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name = "emitter flash"
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icon_state = "muzzle_emitter"
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