diff --git a/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm b/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm index 40c2b1700e..770d444264 100644 --- a/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm +++ b/code/game/gamemodes/clock_cult/clock_structures/ark_of_the_clockwork_justicar.dm @@ -88,7 +88,7 @@ set_security_level("delta") for(var/V in SSticker.mode.servants_of_ratvar) var/datum/mind/M = V - if(!M) + if(!M || !M.current) continue if(ishuman(M.current)) M.current.add_overlay(mutable_appearance('icons/effects/genetics.dmi', "servitude", -MUTATIONS_LAYER)) @@ -127,7 +127,7 @@ /obj/structure/destructible/clockwork/massive/celestial_gateway/proc/mass_recall() for(var/V in SSticker.mode.servants_of_ratvar) var/datum/mind/M = V - if(!M) + if(!M || !M.current) continue if(isliving(M.current) && M.current.stat != DEAD) M.current.forceMove(get_turf(src))