Fixing cards states and user-less projectiles checking mean armor values. (#12400)

This commit is contained in:
Ghom
2020-06-03 00:24:13 +02:00
committed by GitHub
parent ea763df326
commit 07e42c079c
2 changed files with 4 additions and 4 deletions
+3 -3
View File
@@ -835,11 +835,11 @@
/obj/item/toy/cards/deck/update_icon_state()
switch(cards.len)
if(INFINITY to original_size/2)
if(original_size*0.5 to INFINITY)
icon_state = "deck_[deckstyle]_full"
if(original_size/2 to original_size/4)
if(original_size*0.25 to original_size*0.5)
icon_state = "deck_[deckstyle]_half"
if(original_size/4 to 1)
if(1 to original_size*0.25)
icon_state = "deck_[deckstyle]_low"
else
icon_state = "deck_[deckstyle]_empty"