yet another batch. MAJOR: APC

This commit is contained in:
Letter N
2020-07-30 12:54:53 +08:00
parent 5d4bb48628
commit 0805265412
20 changed files with 298 additions and 365 deletions
+25 -62
View File
@@ -849,26 +849,19 @@
if((stat & MAINT) && !opened) //no board; no interface
return
/obj/machinery/power/apc/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
/obj/machinery/power/apc/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, ui_key, "Apc", name, 480, 460, master_ui, state)
ui = new(user, src, "Apc", name)
ui.open()
/obj/machinery/power/apc/ui_data(mob/user)
var/obj/item/implant/hijack/H = user.getImplant(/obj/item/implant/hijack)
var/abilitiesavail = FALSE
if (H && !H.stealthmode && H.toggled)
abilitiesavail = TRUE
var/list/data = list(
"locked" = locked,
"lock_nightshift" = nightshift_requires_auth,
"failTime" = failure_timer,
"isOperating" = operating,
"externalPower" = main_status,
"powerCellStatus" = (cell?.percent() || null),
"powerCellStatus" = cell ? cell.percent() : null,
"chargeMode" = chargemode,
"chargingStatus" = charging,
"totalLoad" = DisplayPower(lastused_total),
@@ -877,10 +870,7 @@
"malfStatus" = get_malf_status(user),
"emergencyLights" = !emergency_lights,
"nightshiftLights" = nightshift_lights,
"hijackable" = HAS_TRAIT(user,TRAIT_HIJACKER),
"hijacker" = hijacker == user ? TRUE : FALSE,
"drainavail" = cell && cell.percent() >= 85 && abilitiesavail,
"lockdownavail" = cell && cell.percent() >= 35 && abilitiesavail,
"powerChannels" = list(
list(
"title" = "Equipment",
@@ -974,43 +964,32 @@
. = UI_INTERACTIVE
/obj/machinery/power/apc/ui_act(action, params)
if(..() || !can_use(usr, 1))
return
if(failure_timer)
if(action == "reboot")
failure_timer = 0
update_icon()
update()
if(action == "hijack" && can_use(usr, 1)) //don't need auth for hijack button
hijack(usr)
return
var/authorized = (!locked || area.hasSiliconAccessInArea(usr, PRIVILEDGES_SILICON|PRIVILEDGES_DRONE) || (integration_cog && (is_servant_of_ratvar(usr))))
if((action == "toggle_nightshift") && (!nightshift_requires_auth || authorized))
toggle_nightshift_lights()
return TRUE
if(!authorized)
if(..() || !can_use(usr, 1) || (locked && area.hasSiliconAccessInArea(usr, PRIVILEDGES_SILICON|PRIVILEDGES_DRONE) && !failure_timer && action != "toggle_nightshift") || (integration_cog && (is_servant_of_ratvar(usr)))
return
switch(action)
if("lock")
if(area.hasSiliconAccessInArea(usr))
if((obj_flags & EMAGGED) || (stat & (BROKEN|MAINT)))
to_chat(usr, "The APC does not respond to the command.")
to_chat(usr, "<span class='warning'>The APC does not respond to the command!</span>")
else
locked = !locked
update_icon()
return TRUE
. = TRUE
if("cover")
coverlocked = !coverlocked
return TRUE
. = TRUE
if("breaker")
toggle_breaker()
return TRUE
toggle_breaker(usr)
. = TRUE
if("toggle_nightshift")
toggle_nightshift_lights()
. = TRUE
if("charge")
chargemode = !chargemode
if(!chargemode)
charging = APC_NOT_CHARGING
update_icon()
return TRUE
. = TRUE
if("channel")
if(params["eqp"])
equipment = setsubsystem(text2num(params["eqp"]))
@@ -1024,23 +1003,24 @@
environ = setsubsystem(text2num(params["env"]))
update_icon()
update()
return TRUE
. = TRUE
if("overload")
if(area.hasSiliconAccessInArea(usr))
if(usr.has_unlimited_silicon_privilege)
overload_lighting()
return TRUE
. = TRUE
if("hack")
if(get_malf_status(usr))
malfhack(usr)
return TRUE
if("occupy")
if(get_malf_status(usr))
malfoccupy(usr)
return TRUE
if("deoccupy")
if(get_malf_status(usr))
malfvacate()
return TRUE
if("reboot")
failure_timer = 0
update_icon()
update()
if("emergency_lighting")
emergency_lights = !emergency_lights
for(var/obj/machinery/light/L in area)
@@ -1048,31 +1028,14 @@
L.no_emergency = emergency_lights
INVOKE_ASYNC(L, /obj/machinery/light/.proc/update, FALSE)
CHECK_TICK
if("drain")
cell.use(cell.charge)
hijacker.toggleSiliconAccessArea(area)
hijacker = null
set_hijacked_lighting()
update_icon()
var/obj/item/implant/hijack/H = usr.getImplant(/obj/item/implant/hijack)
H.stealthcooldown = world.time + 2 MINUTES
energy_fail(30 SECONDS * (cell.charge / cell.maxcharge))
if("lockdown")
var/celluse = rand(20,35)
celluse = celluse /100
for (var/obj/machinery/door/D in GLOB.airlocks)
if (get_area(D) == area)
INVOKE_ASYNC(D,/obj/machinery/door.proc/hostile_lockdown,usr, FALSE)
addtimer(CALLBACK(D,/obj/machinery/door.proc/disable_lockdown, FALSE), 30 SECONDS)
cell.charge -= cell.maxcharge*celluse
var/obj/item/implant/hijack/H = usr.getImplant(/obj/item/implant/hijack)
H.stealthcooldown = world.time + 3 MINUTES
return TRUE
/obj/machinery/power/apc/proc/toggle_breaker()
/obj/machinery/power/apc/proc/toggle_breaker(mob/user)
if(!is_operational() || failure_timer)
return
operating = !operating
add_hiddenprint(user) //delete when runtime
log_game("[key_name(user)] turned [operating ? "on" : "off"] the [src] in [AREACOORD(src)]")
update()
update_icon()
+4 -7
View File
@@ -80,7 +80,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
/obj/machinery/gravity_generator/part/get_status()
return main_part?.get_status()
/obj/machinery/gravity_generator/part/attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
/obj/machinery/gravity_generator/part/attack_hand(mob/user)
return main_part.attack_hand(user)
/obj/machinery/gravity_generator/part/set_broken()
@@ -116,8 +116,6 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
sprite_number = 8
use_power = IDLE_POWER_USE
interaction_flags_machine = INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OFFLINE
ui_x = 400
ui_y = 165
var/on = TRUE
var/breaker = TRUE
var/list/parts = list()
@@ -222,11 +220,10 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
return
return ..()
/obj/machinery/gravity_generator/main/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
/obj/machinery/gravity_generator/main/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, ui_key, "GravityGenerator", name, ui_x, ui_y, master_ui, state)
ui = new(user, src, "GravityGenerator", name)
ui.open()
/obj/machinery/gravity_generator/main/ui_data(mob/user)