From 080aa1750ef6d41e9b2da4387b90fcbed7806304 Mon Sep 17 00:00:00 2001 From: checkraisefold Date: Sun, 19 Nov 2017 23:50:04 -0800 Subject: [PATCH] tweak skateboard crashes, gives brain damage (#32885) * tweak skateboard crashes * helmet stops brain damage * add hardhat --- code/modules/vehicles/scooter.dm | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/code/modules/vehicles/scooter.dm b/code/modules/vehicles/scooter.dm index 20a79903ef..24cfd9ab92 100644 --- a/code/modules/vehicles/scooter.dm +++ b/code/modules/vehicles/scooter.dm @@ -57,6 +57,9 @@ H.throw_at(throw_target, 4, 3) H.Knockdown(100) H.adjustStaminaLoss(40) + if(!istype(H.head,/obj/item/clothing/head/helmet/) && !istype(H.head,/obj/item/clothing/head/hardhat)) + H.adjustBrainLoss(3) + H.updatehealth() visible_message("[src] crashes into [A], sending [H] flying!") playsound(src, 'sound/effects/bang.ogg', 50, 1) @@ -131,4 +134,4 @@ var/mob/living/carbon/H = buckled_mobs[1] unbuckle_mob(H) S.buckle_mob(H) - qdel(src) \ No newline at end of file + qdel(src)