diff --git a/code/game/objects/effects/misc.dm b/code/game/objects/effects/misc.dm index cb8fd2598c..cadee92161 100644 --- a/code/game/objects/effects/misc.dm +++ b/code/game/objects/effects/misc.dm @@ -1,57 +1,11 @@ -//The effect when you wrap a dead body in gift wrap -/obj/effect/spresent - name = "strange present" - desc = "It's a ... present?" - icon = 'icons/obj/items_and_weapons.dmi' - icon_state = "strangepresent" +//The effect when you wrap a dead body in gift wrap +/obj/effect/spresent + name = "strange present" + desc = "It's a ... present?" + icon = 'icons/obj/items_and_weapons.dmi' + icon_state = "strangepresent" density = TRUE anchored = FALSE -<<<<<<< HEAD - -/obj/effect/beam - name = "beam" - var/def_zone - pass_flags = PASSTABLE - -/obj/effect/spawner - name = "object spawner" - -/obj/effect/list_container - name = "list container" - -/obj/effect/list_container/mobl - name = "mobl" - var/master = null - - var/list/container = list( ) - -//Makes a tile fully lit no matter what -/obj/effect/fullbright - icon = 'icons/effects/alphacolors.dmi' - icon_state = "white" - plane = LIGHTING_PLANE - layer = LIGHTING_LAYER - blend_mode = BLEND_ADD - -/obj/effect/abstract/marker - name = "marker" - icon = 'icons/effects/effects.dmi' - anchored = TRUE - icon_state = "wave3" - layer = RIPPLE_LAYER - -/obj/effect/abstract/marker/Initialize(mapload) - . = ..() - GLOB.all_abstract_markers += src - -/obj/effect/abstract/marker/Destroy() - GLOB.all_abstract_markers -= src - . = ..() - -/obj/effect/abstract/marker/at - name = "active turf marker" - -======= /obj/effect/beam name = "beam" @@ -105,5 +59,3 @@ /obj/effect/abstract/marker/at name = "active turf marker" - ->>>>>>> 5dde2e3... Merge pull request #31864 from ninjanomnom/thermite