diff --git a/code/citadel/cit_guns.dm b/code/citadel/cit_guns.dm index c1eacaab2e..abd54a7520 100644 --- a/code/citadel/cit_guns.dm +++ b/code/citadel/cit_guns.dm @@ -215,7 +215,7 @@ /obj/item/projectile/bullet/nlmags //non-lethal boolets icon = 'icons/obj/guns/cit_guns.dmi' icon_state = "magjectile-nl" - damage = 1 + damage = 0 knockdown = 0 stamina = 25 armour_penetration = -10 @@ -295,22 +295,25 @@ materials = list(MAT_METAL = 7500, MAT_GLASS = 1000, MAT_URANIUM = 1000, MAT_TITANIUM = 5000, MAT_SILVER = 2000) build_path = /obj/item/gun/ballistic/automatic/pistol/mag/nopin category = list("Weapons") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/mag_magpistol name = "Magpistol Magazine" - desc = "A 7 round magazine for the Magpistol." + desc = "A 14 round magazine for the Magpistol." id = "mag_magpistol" build_type = PROTOLATHE materials = list(MAT_METAL = 4000, MAT_SILVER = 500) build_path = /obj/item/ammo_box/magazine/mmag/small/lethal category = list("Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/mag_magpistol/nl name = "Magpistol Magazine (Non-Lethal)" - desc = "A 7 round non-lethal magazine for the Magpistol." + desc = "A 14 round non-lethal magazine for the Magpistol." id = "mag_magpistol_nl" materials = list(MAT_METAL = 3000, MAT_SILVER = 250, MAT_TITANIUM = 250) build_path = /obj/item/ammo_box/magazine/mmag/small + departmental_flags = DEPARTMENTAL_FLAG_SECURITY //////toy memes///// @@ -329,7 +332,7 @@ /obj/item/ammo_box/magazine/internal/shot/toy/mag ammo_type = /obj/item/ammo_casing/caseless/foam_dart/mag - max_ammo = 7 + max_ammo = 14 /obj/item/gun/ballistic/shotgun/toy/mag name = "foam force magpistol" @@ -415,7 +418,7 @@ icon_state = "mediummagmag" ammo_type = /obj/item/ammo_casing/caseless/anlmagm caliber = "magm" - max_ammo = 27 + max_ammo = 24 multiple_sprites = 2 /obj/item/ammo_box/magazine/mmag/lethal @@ -423,7 +426,7 @@ icon = 'icons/obj/guns/cit_guns.dmi' icon_state = "mediummagmag" ammo_type = /obj/item/ammo_casing/caseless/amagm - max_ammo = 21 + max_ammo = 24 ///the gun itself/// @@ -457,22 +460,25 @@ materials = list(MAT_METAL = 10000, MAT_GLASS = 2000, MAT_URANIUM = 2000, MAT_TITANIUM = 10000, MAT_SILVER = 4000, MAT_GOLD = 2000) build_path = /obj/item/gun/ballistic/automatic/magrifle/nopin category = list("Weapons") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/mag_magrifle name = "Magrifle Magazine (Lethal)" - desc = "A 15 round magazine for the Magrifle." + desc = "A 24-round magazine for the Magrifle." id = "mag_magrifle" build_type = PROTOLATHE materials = list(MAT_METAL = 8000, MAT_SILVER = 1000) build_path = /obj/item/ammo_box/magazine/mmag/lethal category = list("Ammo") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY /datum/design/mag_magrifle/nl name = "Magrifle Magazine (Non-Lethal)" - desc = "A 15 round non-lethal magazine for the Magrifle." + desc = "A 24- round non-lethal magazine for the Magrifle." id = "mag_magrifle_nl" materials = list(MAT_METAL = 6000, MAT_SILVER = 500, MAT_TITANIUM = 500) build_path = /obj/item/ammo_box/magazine/mmag + departmental_flags = DEPARTMENTAL_FLAG_SECURITY ///foamagrifle/// @@ -480,7 +486,7 @@ name = "foam force magrifle magazine" icon = 'icons/obj/guns/cit_guns.dmi' icon_state = "foamagmag" - max_ammo = 15 + max_ammo = 24 multiple_sprites = 2 ammo_type = /obj/item/ammo_casing/caseless/foam_dart/mag materials = list(MAT_METAL = 200) @@ -504,6 +510,19 @@ build_path = /obj/item/gun/ballistic/automatic/magrifle/toy category = list("hacked", "Misc") +/* +// TECHWEBS IMPLEMENTATION +*/ + +/datum/techweb_node/magnetic_weapons + id = "magnetic_weapons" + display_name = "Magnetic Weapons" + description = "Weapons using magnetic technology" + prereq_ids = list("weaponry", "adv_weaponry", "emp_adv") + design_ids = list("magrifle", "magpisol", "mag_magrifle", "mag_magrifle_nl", "mag_magpistol", "mag_magpistol_nl") + research_cost = 2500 + export_price = 5000 + //////Hyper-Burst Rifle////// diff --git a/icons/obj/guns/cit_guns.dmi b/icons/obj/guns/cit_guns.dmi index 1cfa52b3cd..1b06d4a20c 100644 Binary files a/icons/obj/guns/cit_guns.dmi and b/icons/obj/guns/cit_guns.dmi differ