Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
* Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' * Ok, signals.
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@@ -319,12 +319,12 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA
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return
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//view() but with a signal, to allow blacklisting some of the otherwise visible atoms.
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/mob/proc/visible_atoms(dist = world.view)
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/mob/proc/fov_view(dist = world.view)
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. = view(dist, src)
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SEND_SIGNAL(src, COMSIG_MOB_VISIBLE_ATOMS, .)
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SEND_SIGNAL(src, COMSIG_MOB_FOV_VIEW, .)
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//mob verbs are faster than object verbs. See https://secure.byond.com/forum/?post=1326139&page=2#comment8198716 for why this isn't atom/verb/examine()
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/mob/verb/examinate(atom/A as mob|obj|turf in visible_atoms()) //It used to be oview(12), but I can't really say why
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/mob/verb/examinate(atom/A as mob|obj|turf in fov_view()) //It used to be oview(12), but I can't really say why
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set name = "Examine"
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set category = "IC"
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@@ -349,7 +349,7 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA
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//note: ghosts can point, this is intended
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//visible_message will handle invisibility properly
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//overridden here and in /mob/dead/observer for different point span classes and sanity checks
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/mob/verb/pointed(atom/A as mob|obj|turf in visible_atoms())
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/mob/verb/pointed(atom/A as mob|obj|turf in fov_view())
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set name = "Point To"
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set category = "Object"
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